Though I still would like to see your other pack finished this one is cool as well and I think I am going to use it. For some reason your texture packs just grab me like no other :tongue.gif:.
@Jei- Well I use the same dark blue swatch for both of them. The reason they look different is because the stones have 3 layers of brightness according to the cracks that pop out the most to the one that pops the least giving it that perception of depth. The ore is a flat surface with a colored circuit so it'd look darker. I'll try editing the colors to make it blend better by possibly making the bg color on the ores a bit brighter.
can we have a copy of the terrain/png even as a WIP!? *beg*
im so bored of minecraft the past couple of days and this looks like it would renew my interest for a while ^^ i know there will be missing/weird blocks but i totally dont care! i wanna see it!
The Meaning of Life, the Universe, and Everything.
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hey there, glad to see you back in the saddle again although I am very disheartened that you lost interest in the 128 pack since I do in fact love it regardless of the other 128 packs on this site.....
anyhoo looking forward to this tron pack but hopefully your interest in it doesn't wane.......
I have one question however. Do you think you could make the GUI screens look as if they are holograms? I mean only have the boxes, arrows, and words be transparent, with all the space around them be empty of any texture.
Something kinda like this: (I edited Misa's inventory.png to show what I mean)
Yep, each ore will dictate the circuitry color. Eg: Diamonds= Teal circuit.
Added breaking animation, retextured stone, and added TNT.
"Derezzing" coblestone-
How the stones work with the ores-
TNT next to sand-
Sand would make for some nice floor material too with that texture....
Mobspawner, Water, and Lava.
I LOVE how well the colors work together. The water and lava look amazing.
@Jei- Well I use the same dark blue swatch for both of them. The reason they look different is because the stones have 3 layers of brightness according to the cracks that pop out the most to the one that pops the least giving it that perception of depth. The ore is a flat surface with a colored circuit so it'd look darker. I'll try editing the colors to make it blend better by possibly making the bg color on the ores a bit brighter.
im so bored of minecraft the past couple of days and this looks like it would renew my interest for a while ^^ i know there will be missing/weird blocks but i totally dont care! i wanna see it!
(゚、 。 7
l、 ~ヽ
じしf_, )ノ
anyhoo looking forward to this tron pack but hopefully your interest in it doesn't wane.......
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Retired StaffI have one question however. Do you think you could make the GUI screens look as if they are holograms? I mean only have the boxes, arrows, and words be transparent, with all the space around them be empty of any texture.
Something kinda like this: (I edited Misa's inventory.png to show what I mean)
CDR's PTC HD Infinity [128x Texture Pack]
How to find the minecraft.jar file
Modifying the minecraft.jar file
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why do you do this?
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Retired StaffI'm not understanding your question here. Do what?
CDR's PTC HD Infinity [128x Texture Pack]
How to find the minecraft.jar file
Modifying the minecraft.jar file
One Stop Mod Shop