I noticed that one of the alternate glowstone textures (the one above the alternate dispenser) has a line along one edge. It's an otherwise beautiful texture that I prefer to use, but the "glitch" is definitely visible in game.
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"Don't know why you should feel that there's something to learn... it's just a game that you play."
They told me that had contacted you to do create a TP for them and that you were too busy. I was the second choice.
Well anyway. I was not being sarcastic. I do appreciate the attention to detail that you have and the work you have put into the pack. If it will make me seem more honest I will also say that despite that I don't really like it. You are a talented artist but the whole realism thing, in my opinion doesn't really work with minecraft. However, I am the minority so you can ignore my comments :smile.gif:. The pack I am working on for UTD is also a semi-realistic one so I can't be to critical.
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"Look, I don't care if your 8 or 20. If you can't take criticism or opinions, then get off the internet." -Stronghold257
I love everything about this texture pack!! Bu I am having a problem with the water and lava animations running unusually fast. Can anyone help me with this? I have been trying to fix them for hours now and ran out of ideas :sad.gif: Idk if it is an error with this texture pack or the MCpatcher but other 64x64 packs have the animations run normal when I patch them. I could use lava and water textures from other packs with this pack and they run smooth... but I really like this one and want to use it.
I've finally got time to update. I go in to the new file and replace the changed squares so I don't have to keep updating as many textures from the alternates.
as to your problem, the beds in this update (the lower half, specifically) of Misa's pack are offset by half a block.
you can either go in and make the change yourself (paint.net works and is free) or wait for Misa or someone to post a corrected image/file for copy/download to resolve it.
to a mod: if you feel the need to merge this with my last post, feel free. I had exited internet explorer to finish taking care of the mod and noticed the discrepency and remembered this post. then i came back to reply, resulting in a double post.
I spoke of the VANILLA textures, not the randommobs. He meant like having cow and sheep textures in one file. I'm not a modloader-using mod user.
No. He likely meant all the different mob skins in my screenshots (Like everyone else has all week). That is due to Randomobs, which isn't even a Modloader mod. Please review the first post. I hate modloader. All the mods I support with graphics do not use it, nor do they alter saves or gameplay. Only graphics.
Good work! just one thing though, did you just get pictures from images (or ones that you took youself) andf pasted them into the terain. png (or any other files) or did you draw them all. or a mixture of both pasting images and drawing.
I would like to point out that ModLoader causes the sides of grass to be grey... grass.. very strange.. >>; not sure why. some people think it's Zan's minimap, but i did testing just now and it seems to be ModLoader thats the issue. I don't know if this is reported but... I like to try and help like that. :biggrin.gif:(couldnt find a fix on google ><)
I would like to point out that ModLoader causes the sides of grass to be grey... grass.. very strange.. >>; not sure why. some people think it's Zan's minimap, but i did testing just now and it seems to be ModLoader thats the issue. I don't know if this is reported but... I like to try and help like that. :biggrin.gif:(couldnt find a fix on google ><)
That's the BetterGrass option on the HD Patcher doing that.
DONT BLAME RISUGAMI!
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Give a man a fish, and he'll be fed for a day.
Give a man a puffer fish, and he'll be fed for the rest of his life.
Whenever I try to save the texturepack to the texturepacks folder it says extracting when it saves, and in the instructions it says not to extract that. Ex. 1) Open the zip folder for the texture pack 2) Go to save as 3) DC AppData 4) Go to roaming 5) DC .minecraft and choose texture pack 6) save and says extracting. Am I doing it right or is there something wrong?
I'll keep this link up until 1.8 comes out. Note that I will not provide support for it in my Tinychat though. People downloading the pack for 1.7, be sure to grab it from the first post of this thread.
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http://www.minecraftforum.net/topic/852080-driftwood/
I noticed that one of the alternate glowstone textures (the one above the alternate dispenser) has a line along one edge. It's an otherwise beautiful texture that I prefer to use, but the "glitch" is definitely visible in game.
That's a let down...
They told me that had contacted you to do create a TP for them and that you were too busy. I was the second choice.
Well anyway. I was not being sarcastic. I do appreciate the attention to detail that you have and the work you have put into the pack. If it will make me seem more honest I will also say that despite that I don't really like it. You are a talented artist but the whole realism thing, in my opinion doesn't really work with minecraft. However, I am the minority so you can ignore my comments :smile.gif:. The pack I am working on for UTD is also a semi-realistic one so I can't be to critical.
sorry if you read that post, i was angry.
but please write in the thread that removing bin folder will remove your achivments..
I only can imagine how long it will take for the like 1000000 new textures coming in 1.8...wish you good luck :smile.gif:
oh oh ok got it. thanks!
No. He likely meant all the different mob skins in my screenshots (Like everyone else has all week). That is due to Randomobs, which isn't even a Modloader mod. Please review the first post. I hate modloader. All the mods I support with graphics do not use it, nor do they alter saves or gameplay. Only graphics.
Unfortunately I can't use it as anything above 16x will consistently give me less than 10 fps...
That's the BetterGrass option on the HD Patcher doing that.
DONT BLAME RISUGAMI!
Give a man a fish, and he'll be fed for a day.
I lol'd
you did a good job with it
i think your good at making texture packs
I'll keep this link up until 1.8 comes out. Note that I will not provide support for it in my Tinychat though. People downloading the pack for 1.7, be sure to grab it from the first post of this thread.