Misa, i love this tex pack even more now (didn't think that was even possible) with the addition of the Parallax Occlusion! there is just one problem that i must face:
I registered to say 1 thing... PLEASE GET RED OF THE L ON YOUR COBBLE! I started crying when i saw that your texture still had the L. D: Its everywhere. Be still and it wont see you. Stab your eyes it will. And you the player will never look at MC the same way again.. If you dont know what im talking about dont look it up. It will be EVERY WHERE!
But still good job. Never seen a better one before. Diamond fo u.
Your theme looks beautiful, however, I was a little concerned when I saw that your theme installation requires patches the jar. Do you have plans to support the game's built in theme selection screen?
Shouldn't have any need for concern, no patcher can completely ruin your game. Anyway at this time there's not a single thing I can do to support the in-game texture pack selector. Mojang doesn't like HD texture packs enough to support them. And as it is, MCPatcher adds more bonus features to the game to edit (Like custom animations and fonts), so unless they implement MCPAtcher officially like they did with Better Light, I see no way physically possible to adapt my pack for the terribly lack-luster in-game texture selector.
Quote from FatalIll »
Anyone else, using this mod, NOT see the Ghasts attacks? Like I hear them, but I dont see anything shoot or anything, just "EH" *boom*
If you're not seeing anything you've probably altered the pack, and most specifically the item icons. Ghast projectile art comes from the snowball art. So check there first.
Quote from Guildmage »
how comes that the grass now is more colorless (grey) than it was before?
Higher range of biome colors. Desert and snow biomes will have mostly dead/dying grass on my pack. If you want the mostly-green grass of the default looking biome colors, I have a download for that on my main thread.
Quote from bobbybob147 »
I fell in love with this pack and did all the **** to download it. But it made my computer so laggy, I couldn;t even go through a door. So, I removed the pack alltogether. Now, with the normal default back on, It's STILL laggy as hell. Im really pissed becauses I think it did something to the computer, but I shouldn't be, because I'm getting my new laptop later this week, and my brother is the only one going to be using this computer.
Installing my pack once and then uninstalling it shouldn't have any effect whatsoever on your performance. It sounds like you've got something else going on there. Perhaps an improper uninstallation, or some other factor.
Quote from demonhunter4 »
After I have installed the Texture pack, the game closed, and then whenever i try to open minecraft it starts the loading page, with your texture pack and then crashes. Can you help me fix it?
Read the installation instructions.
Quote from Aiiras »
That graphic that seems to be missing is my bed. I used the newest MCPatcher (V 1.1.12_02) and I have reinstalled Misa's pack like a dozen times, and I've also tried using MCPatcher (V 1.1.10_01).
It'd help to use the latest version of my pack too. There's no physically possible way you'd get that periwinke-colored placeholder from my pack, unless you're using an old or edited old version of my pack.
Quote from ALHIMIK »
So, what do you think?
I actually did some experiments with the crossbeams on planks, but me and my friends all agreed that it didn't really work uniformly on all structures. After awhile it just starts to look like everything made of wood is made of crates. It looked especially clashing on roofs made using stairs. The framed glowstone doesn't really sit right with me either, since its natural state in the nether would also be framed, and just kinda unrealistic. I do like the idea of the cabinets instead of the chests though, signs aren't bad either. I may provide some alternate resources in a similar vein as those. I also have been working on some alternate "practical decal" paintings. Though I don't really have an ETA on those yet.
Quote from davidrf »
Maybe someone already noticed, but I think this pack is way too dark... and another problem is the torch: the spread of light is really minimum.
Turn up your gamma. Problem solved. (The next version of my shaders though will help correct this automatically.) The visual spread of light on the torch is beyond my control. That's an issue with smooth lighting mostly.
Quote from HeadHunter67 »
Quote from Urthman »
Misa,
Would you consider doing an alternate texture for the Nether that makes Netherrack look sort of like charcoal or some other substance that would look good burning in our fireplaces?
I'll second that. My son says he thinks "it looks like tuna" and one of the few things he misses is the old black-with-red-veins netherrack we were using before.
On the topic of alternate textures, how does one use them? I'm not entirely clear on how to replace individual textures with different ones.
I always kinda figured the lava rock-look was the best choice for that. If you want charcoal though, it probably wouldn't be hard to just take that texture, desaturate it completely, and then lower its brightness in any capable graphics editing software. I may add a new alt though with the glowing red lines in between. You're probably gonna hate me next update though. I'm gonna be making the intestinal-looking Netherrack texture the default, since it's what I'm using with my shaders now and me and all whom I've polled in my tinychat agree that it's closer to the vanilla-looking block. And personally I think it makes the Nether that much more creepy.
As far as using alts goes, you basically open terrain.png with a graphics editor that supports transparency, and just copy and paste sections you want from alternates.png.
Quote from Cl3v3r1nd33d »
...Obsidian is fairly smooth and yours almost looks grainy (though without specular lighting, I dunno how well a smooth, shiny stone can be pulled off...)
It looks much nicer with the specularity, yeah. It's more or less just a base for the real work pulled off by the shader maps at this point.
Quote from Blackeagle92 »
I tried several different texture packs but in conclusion I always end up with the same prob. Doesn't matter if I try compatibility, run as admin, restart computer, read those instructions letter by letter and follow them and try again and again. The Prob always stays the same : As is start up minecraft it shows the mojang screen, then the screen turns black and it tells me "minecraft does not respond"....
Head over to my tinychat, we can usually get to the bottom of most problems. (Link in sig.)
Quote from blainn_ »
I think we could need a new skin for sandstone.
Seems Notch implemented it in the worldgenerator.. looks a bit stupid if you walk around
Check Alternates.png. I've already included one.
I can't find the download of an older version of misa's texture pack. I need a version for mincraft beta 1.2_02, i think its 1.7.2 of misa's pack, but i can't find the download anywhere. It would be great when somebody could post or send me a message with a link where i can download it.
Just use the latest version. It'll work just fine. you may just need to delete the fonts folder.
Quote from teamxtremerocks »
There's one problem though. When I deleted the bin folder and texturepack folder, I did everything you said afterwards. But it didn't come back. Is it supposed to not come back or something because I can't install any mods now =(
Read ALL the steps. Run the game to redownload the bin folder.
Quote from MrPunk »
Hm... :T I downloaded this pack and love it. But online it has this glitch, where I can't break blocks at all. It would be less trouble if there were a non HD version. Once this solution get's resolved I'll start using it again. And I tested it in offline and everything is fine, normal. It's only online though, that I'm having problems with.
This has nothing to do with my texture pack.
Quote from kokoman45 »
I can't use widescreen because of this mod. Why?
There is no way this 'mod' will affect your ability to run minecraft in different screen ratios... If you're having issues, it's likely caused by something else.
Quote from TheMCplaya »
I registered to say 1 thing... PLEASE GET RED OF THE L ON YOUR COBBLE! I started crying when i saw that your texture still had the L. D: Its everywhere. Be still and it wont see you. Stab your eyes it will. And you the player will never look at MC the same way again.. If you dont know what im talking about dont look it up. It will be EVERY WHERE!
Text Issues
I have deleted my entire minecraft folder and replayed the game to get it back. and i use mcpatcher and the text is all messed up, so i unpached it and disabled hi res font and the same thing happened, and is this compatable with mo creatures.
I have lot of lag untill i press f3 then no lag at all this is extreamly fusterating please help ill give u a so pm me or something but besides all that great pack one of the best
The texture pack is awesome but one thing, i successfully got the texture pack in minecraft, but it set as my default and my one ( and only) texture pack. there should have only been 2 texture packs, but its only yours and the default texture is gone, how can i get it back without losing your one and i don't have the minecraft.jar thing :sad.gif:
- Thanks
WorldCraft ( new fan )
Rollback Post to RevisionRollBack
^ My favorite Texture Pack "It all starts with one block" - Notch 2010 "Let there be light!" - Notch 2009
Your awesome misa....
But one small problem is there anyway i can get the texture pack without the player skins?
AFAIK you just need to delete the file "char.png" in the "mobs" folder prior to install. Or if you already have it installed, replace it inside the minecraft.jar with the default one.
The texture pack is awesome but one thing, i successfully got the texture pack in minecraft, but it set as my default and my one ( and only) texture pack. there should have only been 2 texture packs, but its only yours and the default texture is gone, how can i get it back without losing your one and i don't have the minecraft.jar thing :sad.gif:
- Thanks
WorldCraft ( new fan )
Since Misa's Texture Pack has a higher resolution than the default one and Minecraft doesn't support such nativeliy, the MCPatcher needs to replace the default one. There is currently no way around.
If you don't have any other mods installed and just want the default textures back, you can force minecraft to update itself by clicking the options button in the new launcher window and select "Force Update". If you wan't Misa's back, just run the MCPatcher again.
And yes, you have a minecraft.jar. It's just within a hidden folder structure. You can get there by entering %AppData%/.minecraft/ in either the adressbar in your explorer or in the search field in the start menu.
Rollback Post to RevisionRollBack
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*EDIT* removed repeated clauses wtf
@EliteASH_11
But it's well worth it.
But still good job. Never seen a better one before. Diamond fo u.
Shouldn't have any need for concern, no patcher can completely ruin your game. Anyway at this time there's not a single thing I can do to support the in-game texture pack selector. Mojang doesn't like HD texture packs enough to support them. And as it is, MCPatcher adds more bonus features to the game to edit (Like custom animations and fonts), so unless they implement MCPAtcher officially like they did with Better Light, I see no way physically possible to adapt my pack for the terribly lack-luster in-game texture selector.
If you're not seeing anything you've probably altered the pack, and most specifically the item icons. Ghast projectile art comes from the snowball art. So check there first.
Higher range of biome colors. Desert and snow biomes will have mostly dead/dying grass on my pack. If you want the mostly-green grass of the default looking biome colors, I have a download for that on my main thread.
Installing my pack once and then uninstalling it shouldn't have any effect whatsoever on your performance. It sounds like you've got something else going on there. Perhaps an improper uninstallation, or some other factor.
Read the installation instructions.
It'd help to use the latest version of my pack too. There's no physically possible way you'd get that periwinke-colored placeholder from my pack, unless you're using an old or edited old version of my pack.
I actually did some experiments with the crossbeams on planks, but me and my friends all agreed that it didn't really work uniformly on all structures. After awhile it just starts to look like everything made of wood is made of crates. It looked especially clashing on roofs made using stairs. The framed glowstone doesn't really sit right with me either, since its natural state in the nether would also be framed, and just kinda unrealistic. I do like the idea of the cabinets instead of the chests though, signs aren't bad either. I may provide some alternate resources in a similar vein as those. I also have been working on some alternate "practical decal" paintings. Though I don't really have an ETA on those yet.
Turn up your gamma. Problem solved. (The next version of my shaders though will help correct this automatically.) The visual spread of light on the torch is beyond my control. That's an issue with smooth lighting mostly.
I always kinda figured the lava rock-look was the best choice for that. If you want charcoal though, it probably wouldn't be hard to just take that texture, desaturate it completely, and then lower its brightness in any capable graphics editing software. I may add a new alt though with the glowing red lines in between. You're probably gonna hate me next update though.
As far as using alts goes, you basically open terrain.png with a graphics editor that supports transparency, and just copy and paste sections you want from alternates.png.
It looks much nicer with the specularity, yeah. It's more or less just a base for the real work pulled off by the shader maps at this point.
Head over to my tinychat, we can usually get to the bottom of most problems. (Link in sig.)
Check Alternates.png. I've already included one.
Just use the latest version. It'll work just fine. you may just need to delete the fonts folder.
Read ALL the steps. Run the game to redownload the bin folder.
This has nothing to do with my texture pack.
There is no way this 'mod' will affect your ability to run minecraft in different screen ratios... If you're having issues, it's likely caused by something else.
Oooookay. http://en.wikipedia.org/wiki/Pareidolia?
To all those still posting with font issues after it's already been answered a million times in this and at least two other threads.. FAQ you.
Above the solid pine needles is the alternate side texture. That's really the only one that needs to be replaced.
THATS SANDSTONE THAT LOOKS HORRIBLE
sorry for caps
MOD EDIT: Try to be a little more constructive. Yelling that someone's work looks horrible isn't terribly polite.
~ Cheers! Reaper!
I have deleted my entire minecraft folder and replayed the game to get it back. and i use mcpatcher and the text is all messed up, so i unpached it and disabled hi res font and the same thing happened, and is this compatable with mo creatures.
Youtube
That's MrMMods BetterGrass viewtopic.php?f=25&t=55700. But that mod is currently outdated.
But one small problem is there anyway i can get the texture pack without the player skins?
The texture pack is awesome but one thing, i successfully got the texture pack in minecraft, but it set as my default and my one ( and only) texture pack. there should have only been 2 texture packs, but its only yours and the default texture is gone, how can i get it back without losing your one and i don't have the minecraft.jar thing :sad.gif:
- Thanks
WorldCraft ( new fan )
^ My favorite Texture Pack
"It all starts with one block" - Notch 2010
"Let there be light!" - Notch 2009
AFAIK you just need to delete the file "char.png" in the "mobs" folder prior to install. Or if you already have it installed, replace it inside the minecraft.jar with the default one.
Since Misa's Texture Pack has a higher resolution than the default one and Minecraft doesn't support such nativeliy, the MCPatcher needs to replace the default one. There is currently no way around.
If you don't have any other mods installed and just want the default textures back, you can force minecraft to update itself by clicking the options button in the new launcher window and select "Force Update". If you wan't Misa's back, just run the MCPatcher again.
And yes, you have a minecraft.jar. It's just within a hidden folder structure. You can get there by entering %AppData%/.minecraft/ in either the adressbar in your explorer or in the search field in the start menu.