Read the first post, dude. It's a work in progress. What, you can't try it and then go back to what you were using before if you don't like it? Can't look at the terrain file that's within the .zip? It takes like, five seconds either way. lol.
My issue is that my letters are all stretched so I can hardly read what my menu says :sad.gif:
*snip*[/url]
Even if you uncheck the Hi-Res font button, Xau's patcher seems to add it anyway.
The easiest fix is to get a clean minecraft.jar and copy the font (it's default.png in the font folder) onto your desktop. Then after you run Xau's patcher, replace the hi-res default.png with the one that's on your desktop.
Nothing happens when I use the patch, everything is still default. I'm using a Mac for this, is there a unique set of steps to add this texture pack for the mac or am I just doing something wrong? Please reply back! Thanks.
Is anybody else get crashing issues with this pack now because i am all of a sudden and its really annoying just about every time i use inventory it freezes on me
Hey Misa. Your texture pack is awesome, even more awesome with shaders. Sad I can't use the terrain_s.png because it bugs textures of mods :/
I posted this on GLSL shaders thread:
Hey all.
I edited the "Base.vsh" for parallax occlusion(came with Misa's shaders) to have waving wheat. I also added some more "waving things", which you can enable :tongue.gif:
The waving speed is different for each:
WAVING_WHEAT: Enables waving wheat, by Yourself.
WAVING_PLANTS: Enables flower and sapling waving.
WAVING_LEAVES: Enables waving of leaves. Doesn't works great on all leaves textures, but works great with Misa's.
Hey Misa. Your texture pack is awesome, even more awesome with shaders. Sad I can't use the terrain_s.png because it bugs textures of mods :/
I posted this on GLSL shaders thread:
Hey all.
I edited the "Base.vsh" for parallax occlusion(came with Misa's shaders) to have waving wheat. I also added some more "waving things", which you can enable
The waving speed is different for each:
WAVING_WHEAT: Enables waving wheat, by Yourself.
WAVING_PLANTS: Enables flower and sapling waving.
WAVING_LEAVES: Enables waving of leaves. Doesn't works great on all leaves textures, but works great with Misa's.
I saw that last night yeah. Me and someone in my tinychat have been working on merging a bunch of things and experimenting with various shader additions. We used your file in part of those (hope that's okay.) When I do repackage my shaders to include all the stuff we're working on merging, I do plan to give credit to authors of all the work I've been merging.
So far we've got the following working together flawlessly with my shaders:
-Parallax, speculars and all that good stuff needed for my shader maps
-Very mild bloom with mild gamma correction.
-Very mild world curvature.
-AA
-Fixed distant DoF to (partly to address some issues with mip maps)
-Waving vegetation:
-Leaves (I went with a tweaked version of the one posted as a response to your post)
-Flowers
-Wild Grass
-Wheat
And currently we're working on:
-Waving Reeds (Might not make the cut in the end)
-Squirming Soul Sand
-Squirming Netherrack (Different animation from Soul Sand, hopefully)
All the confirmed working stuff has been tested to work on my machine, which is running an ATI HD4890. So hopefully there should be little issues with incompatibilities across different systems.
Hm... :T I downloaded this pack and love it. But online it has this glitch, where I can't break blocks at all. It would be less trouble if there were a non HD version. Once this solution get's resolved I'll start using it again. And I tested it in offline and everything is fine, normal. It's only online though, that I'm having problems with.
Hm... :T I downloaded this pack and love it. But online it has this glitch, where I can't break blocks at all. It would be less trouble if there were a non HD version. Once this solution get's resolved I'll start using it again. And I tested it in offline and everything is fine, normal. It's only online though, that I'm having problems with.
I don't think your issue has anything to do with TEXTURE PACK.
Nothing happens when I use the patch, everything is still default. I'm using a Mac for this, is there a unique set of steps to add this texture pack for the mac or am I just doing something wrong? Please reply back! Thanks.
On my mac, I just downloaded it and patched in as normal with MCpatcher, and everything works great. I selected the zip file that was put in 'downloads' by chrome and directly linked it too MCpatcher without unizipping it, if that matters.
(Minecraft started freezing up shortly after I downloaded it, although it persists even after de-install so it's probably me. Re-installed and it looks fantastic!)
I definitely love the GLSL shaders. Some of the screenshots produced with those are astounding. But I have one question/minor concern. Now, this MAY purely be something on my end. But a lot of the textures look excessively bright as well as "plastic-y". Sand and dirt both have a reflective sheen and the environment as a whole tends to sort of take on a faint "bloom". It's like everything's been covered in a layer of plastic wrap. There's a very good chance this is some fault of my graphics card, or even just my perception. But if not, are there plans to incorporate more matte reflectivity in future versions? The glossy trees make it look like some deranged creeper has been out buffing them with furniture polish instead of blowing them up. Let me produce a screenshot or two just to show what I mean. The sand is probably the most egregious "offender". It makes a bit of sense when it's right at a waterfront, but for a lot of sand it's kind of inexplicable.
Shiny sand, shiny dirt.
Shiny leaves, shiny trees.
Shiny Pidgey
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*Edit* Regardless if Hi-Res font is on or not.
Uploaded with ImageShack.us
Even if you uncheck the Hi-Res font button, Xau's patcher seems to add it anyway.
The easiest fix is to get a clean minecraft.jar and copy the font (it's default.png in the font folder) onto your desktop. Then after you run Xau's patcher, replace the hi-res default.png with the one that's on your desktop.
I posted the quickest solution right above your post ><
lurk m04r!
yeah, i have exactly the same problem.
can't anyone help us?
The server you're playing on has to have the mod installed.
I posted this on GLSL shaders thread:
I'll make a video of it to show :tongue.gif:
I saw that last night yeah. Me and someone in my tinychat have been working on merging a bunch of things and experimenting with various shader additions. We used your file in part of those (hope that's okay.) When I do repackage my shaders to include all the stuff we're working on merging, I do plan to give credit to authors of all the work I've been merging.
So far we've got the following working together flawlessly with my shaders:
-Parallax, speculars and all that good stuff needed for my shader maps
-Very mild bloom with mild gamma correction.
-Very mild world curvature.
-AA
-Fixed distant DoF to (partly to address some issues with mip maps)
-Waving vegetation:
-Leaves (I went with a tweaked version of the one posted as a response to your post)
-Flowers
-Wild Grass
-Wheat
And currently we're working on:
-Waving Reeds (Might not make the cut in the end)
-Squirming Soul Sand
-Squirming Netherrack (Different animation from Soul Sand, hopefully)
All the confirmed working stuff has been tested to work on my machine, which is running an ATI HD4890. So hopefully there should be little issues with incompatibilities across different systems.
I don't think your issue has anything to do with TEXTURE PACK.
Do you have Anisotropic Filthering enabled in your driver menu? Doesn't work well with Minecraft and gives ugly lines.
You're welcome!
On my mac, I just downloaded it and patched in as normal with MCpatcher, and everything works great. I selected the zip file that was put in 'downloads' by chrome and directly linked it too MCpatcher without unizipping it, if that matters.
(Minecraft started freezing up shortly after I downloaded it, although it persists even after de-install so it's probably me. Re-installed and it looks fantastic!)
Shiny sand, shiny dirt.
Shiny leaves, shiny trees.
Shiny Pidgey