Hey Misa I don't know if you already have something in mind or already did it but when it comes to sandstone you think you could make it more reddish than it is right now? Or maybe make an alternate texture for it?
I love the new pine texture. On my server we have been setting up vending machines where we store food in. We hit a button and out pops a slice of bacon.
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On my server we have been setting up vending machines where we store food in. We hit a button and out pops a slice of bacon.
I must begin work immediately. I am envisioning a massive wall made of dispensers to simulate the different slots in a vending machine and then a wall of 5 or so buttons for inputting the appropriate code for each dispenser.
I keep refreshing the thread every so often like a child awaiting Christmas morning.
On a side note, using these textures makes me forget that trees aren't normally square.
Things left to do:
EDIT: -EAT!
-Cake: I already have some resources I was working on last night for this. Just need to start assembling.
-Squid/Octopus: Very simply constructed, few details, shouldn't be difficult at all once I get going with it.
-GUI for Trap/Dispenser: Shouldn't take more than a few minutes.
-Music note particle: 1-minute job.
-Item sheet: This is what's going to delay release if anything.
-General tweaking: Making sure everything fits, color-wise. Gotta try to avoid clashing.
I didn't see much else that needed editing aside from the other things on terrain.png and the foliage colors. If there is something I'm missing, let me know.
@Streptovsky
In regards to sandstone, I approached it more along the lines of, "If I were to build a pyramid or an Arabian market, what kind of building material would fit best?" But yeah, I can make alternates later. I'm planning on releasing alternate textures as a separate pack a bit after release of the main pack.
Pretty hard to get a decent screenshot of these guys. (image brightened in an editor)
10pm here. I wonder if I'll be finished before midnight! All that's left to do is the items, and that's the part I'm dreading the most. Maybe once I get started, it won't be all that bad. A lot of the new items are the dyes, so there's a lot of simple palette swapping for some of those if I wanna go the lazy route. I kinda wonder if I should stick with the vanilla 'little piles of stuff' theme or just make little pots with colored dye in them...
Now that Doku's RPG pack is all but dead and buried I'm definitely thinking of making this my new, main, texture pack once you get it updated. Keep up the amazing work :smile.gif:
Misa, just here to say thanks for making an amazing texture pack (I won't play the game without it installed). Hope the new items aren't too stressful on you. x]
I have used Misa's texture pack for months now. I've tried them all. Nothing is looks better and has complete sets of textures for everything. I have recommended it to everyone on my server, and most now use this.
Thank you very much for your immediate support and information for your texture pack in Beta 1.2 :smile.gif: I look forward to the new update, and cannot wait to start exploring beta 1.2. I am waiting for this first before I do anything. :smile.gif:
Cheers!
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@Streptovsky
In regards to sandstone, I approached it more along the lines of, "If I were to build a pyramid or an Arabian market, what kind of building material would fit best?" But yeah, I can make alternates later. I'm planning on releasing alternate textures as a separate pack a bit after release of the main pack.
Alright that's fine. I get what you're saying. I suggested it because when I think of Sandstone the first thing that pops into my mind is Redwall Abbey from the Redwall series of books by Brian Jacques, which was my favourite book series growing up. And in all the books the Abbey is described as a massive sandstone castle carved of red sandstone and it just seems to fit to me. I've never actually seen other colours of sandstone lol. But your textures are great so whatever you make I'm sure will be fine.
Great work on the squids and blue gems too :biggrin.gif:
Finally the items are done. I ended up using small off-white dishes with heaping contents for a majority of the dyes. I may opt to later remove them and just have piles of powder/goo, but for now, this'll do.
Just going over everything now, doing some last-minute testing and doing the minor tweaking before I pack everything up for upload. Shouldn't take more than 15 minutes tops.
Finally the items are done. I ended up using small off-white dishes with heaping contents for a majority of the dyes. I may opt to later remove them and just have piles of powder/goo, but for now, this'll do.
Just going over everything now, doing some last-minute testing and doing the minor tweaking before I pack everything up for upload. Shouldn't take more than 15 minutes tops.
Finally the items are done. I ended up using small off-white dishes with heaping contents for a majority of the dyes. I may opt to later remove them and just have piles of powder/goo, but for now, this'll do.
Just going over everything now, doing some last-minute testing and doing the minor tweaking before I pack everything up for upload. Shouldn't take more than 15 minutes tops.
Awesome news! I'm so happy I may....... well, I'm not sure what I will do but I'm very happy!
Red sandstone is so pretty. Like this:
I must begin work immediately. I am envisioning a massive wall made of dispensers to simulate the different slots in a vending machine and then a wall of 5 or so buttons for inputting the appropriate code for each dispenser.
I keep refreshing the thread every so often like a child awaiting Christmas morning.
On a side note, using these textures makes me forget that trees aren't normally square.
Things left to do:
EDIT: -EAT!
-Cake: I already have some resources I was working on last night for this. Just need to start assembling.
-Squid/Octopus: Very simply constructed, few details, shouldn't be difficult at all once I get going with it.
-GUI for Trap/Dispenser: Shouldn't take more than a few minutes.
-Music note particle: 1-minute job.
-Item sheet:
-General tweaking: Making sure everything fits, color-wise. Gotta try to avoid clashing.
I didn't see much else that needed editing aside from the other things on terrain.png and the foliage colors. If there is something I'm missing, let me know.
@Streptovsky
In regards to sandstone, I approached it more along the lines of, "If I were to build a pyramid or an Arabian market, what kind of building material would fit best?" But yeah, I can make alternates later. I'm planning on releasing alternate textures as a separate pack a bit after release of the main pack.
Pretty hard to get a decent screenshot of these guys. (image brightened in an editor)
10pm here. I wonder if I'll be finished before midnight! All that's left to do is the items, and that's the part I'm dreading the most. Maybe once I get started, it won't be all that bad. A lot of the new items are the dyes, so there's a lot of simple palette swapping for some of those if I wanna go the lazy route. I kinda wonder if I should stick with the vanilla 'little piles of stuff' theme or just make little pots with colored dye in them...
Thank you very much for your immediate support and information for your texture pack in Beta 1.2 :smile.gif: I look forward to the new update, and cannot wait to start exploring beta 1.2. I am waiting for this first before I do anything. :smile.gif:
Cheers!
Guys, seriously, calm down. She will be done when shes done. Wait for the release and stop whining.
Alright that's fine. I get what you're saying. I suggested it because when I think of Sandstone the first thing that pops into my mind is Redwall Abbey from the Redwall series of books by Brian Jacques, which was my favourite book series growing up. And in all the books the Abbey is described as a massive sandstone castle carved of red sandstone and it just seems to fit to me. I've never actually seen other colours of sandstone lol. But your textures are great so whatever you make I'm sure will be fine.
Great work on the squids and blue gems too :biggrin.gif:
Just going over everything now, doing some last-minute testing and doing the minor tweaking before I pack everything up for upload. Shouldn't take more than 15 minutes tops.
Woot Woot. Your my hero Misa!
Awesome news! I'm so happy I may....... well, I'm not sure what I will do but I'm very happy!