Please compare the light tone of this thread to that of the Minecraft Magic Launcher thread. It's so much fun over here.
By the way, is anyone else very excited to be able to use a completed Misa resource pack with 1.7.2 and Optifine? Because vanilla MC makes me want to hurl. Happy!
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Minecrafting since October 26th, 2010 for €9.95 EUR
Regardless, for anyone else whose language isn't English (using Google Translator)...
Misa is dealing with real life stuff and may not have the time to update. Have patience (and search next time).
Misa está tratando con cosas de la vida real, y puede no tener el tiempo para actualizar. Ten paciencia (y buscar la próxima vez).
Misa ist mit dem wirklichen Leben zu tun haben und kann Sachen nicht die Zeit, zu aktualisieren. Haben Sie Geduld (und die Suche beim nächsten Mal).
Misa har att göra med det verkliga livet grejer och kanske inte har tid att uppdatera. Ha tålamod (och söka nästa gång).
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The biggest issue with ALL the texture packs right now is some problems with the MC textures themselves and how they have been changed, there are a number of bugs and other issues involving the setup of the format and the alignment of textures in game, look at a bed in vanilla from both sides to see an obvious example, or pay attention to how doors look when used.
Rollback Post to RevisionRollBack
If a person took the time to type in the search bar they would save the time waiting for an answer
The biggest issue with ALL the texture packs right now is some problems with the MC textures themselves and how they have been changed, there are a number of bugs and other issues involving the setup of the format and the alignment of textures in game, look at a bed in vanilla from both sides to see an obvious example, or pay attention to how doors look when used.
latest snapshots/1.7.3 fix some of the texture errors (such as with doors/beds)
The biggest issue with ALL the texture packs right now is some problems with the MC textures themselves and how they have been changed, there are a number of bugs and other issues involving the setup of the format and the alignment of textures in game, look at a bed in vanilla from both sides to see an obvious example, or pay attention to how doors look when used.
Might want to check Mojang's bug tracker.. I think your talking about this bug:
And here I was thinking people would be asking about the zombie and skeleton horses first.
As I've stated repeatedly in the past, I prefer to not add support for unused content or things that are not legitimately obtainable in-game as things like this are often subject to future change/removal and can end up being a waste of time to support. (Anyone remember stuff like "Crying Obsidian?") You can rest assured though that if this stuff gets officially added to the game and is legitimately obtainable in survival or creative, it will be supported by the pack. Chainmail is a prime example of an unsupported texture that was later supported as soon chainmail became obtainable without requiring third party editors.
If you want me to texture this mob, bug Mojang to properly implement it into the game. Knowing how it's used and what its function is makes it a lot easier for me to even have an idea of how it should be textured. If I were to go in blind and provide a generic villager texture for this unsupported mob, just to have it later turn out that Mojang's decided to implement this art as a hunter or something, I'd then have to completely redesign the skin to reflect the new role and would've wasted a bunch of time and effort.
Misa, Do you remember this? well... i was hoping that when you resume your texture pack again, you could take consideration about this, because you don't need third party software to spawn 'unused' content anymore, with the command /summon, you can spawn all of these, even more, you can spawn almost everything in the game, even EnderCrystals!, i don't think Mojang will remove those in the future, they have stated that they would keep 'unused content' for map makers, if you don't think it's possible, try it yourself, here are some examples: /summon Giant ~ ~ ~ or /summon EntityHorse ~ ~ ~ {Type: 3} (or 4)
you can even make the skeletal horse and the zombie horse rideable!, i assure you a lot of map makers will use these 'unused mobs', no, they're already doing so, it would be awesome for you to make textures for those... and... about the green robed villager's role... i guess he could be some type of Druid or something similar, or a hobo XD, Thanks
Or even Apophenia
Anyway, the face is strangely familiar. It almost reminds me of one of Cell's non-perfect forms.
By the way, is anyone else very excited to be able to use a completed Misa resource pack with 1.7.2 and Optifine? Because vanilla MC makes me want to hurl. Happy!
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when intelligence
English not your first language?
Regardless, for anyone else whose language isn't English (using Google Translator)...
Misa is dealing with real life stuff and may not have the time to update. Have patience (and search next time).
Misa está tratando con cosas de la vida real, y puede no tener el tiempo para actualizar. Ten paciencia (y buscar la próxima vez).
Misa ist mit dem wirklichen Leben zu tun haben und kann Sachen nicht die Zeit, zu aktualisieren. Haben Sie Geduld (und die Suche beim nächsten Mal).
Misa har att göra med det verkliga livet grejer och kanske inte har tid att uppdatera. Ha tålamod (och söka nästa gång).
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included: English, Spanish, German, Swedish
Really? It's only been seven pages since Misa's note?
You're not even remotely joking about this one. Holy f***ing Christ, man. I can't find things when I know an exact quote from the post.
If a person took the time to type in the search bar they would save the time waiting for an answer
Might want to check Mojang's bug tracker.. I think your talking about this bug:
https://mojang.atlassian.net/browse/MC-37106
which is corrected in the latest snapshot for upcoming 1.7.3 release.
Hope that helps.
Hope it gets updated to 1.7 soon.
As I've said before, If it takes til 1.8, I can wait.
Misa, Do you remember this? well... i was hoping that when you resume your texture pack again, you could take consideration about this, because you don't need third party software to spawn 'unused' content anymore, with the command /summon, you can spawn all of these, even more, you can spawn almost everything in the game, even EnderCrystals!, i don't think Mojang will remove those in the future, they have stated that they would keep 'unused content' for map makers, if you don't think it's possible, try it yourself, here are some examples: /summon Giant ~ ~ ~ or /summon EntityHorse ~ ~ ~ {Type: 3} (or 4)
you can even make the skeletal horse and the zombie horse rideable!, i assure you a lot of map makers will use these 'unused mobs', no, they're already doing so, it would be awesome for you to make textures for those... and... about the green robed villager's role... i guess he could be some type of Druid or something similar, or a hobo XD, Thanks