For some reason my email hasn't been notifying me of any of my PM's or posts to this thread. Seeing as that's what kept me checking up on this regularly, I guess I'm a bit behind in responses, (thinking there were none since the last ones I read). So here's the response post:
Quote from paycheck52986 »
EDIT: I feel like such a jerk.. any chance you could make a "vine(y) cobblestone" if it tiles well that would be what would make it totally pimp. If you could put the vines on all 3 cobblestones that would be even better (normal, lighter, and brick) I'm not sure if I like normal or lighter better atm. Both are good, I'm not into the brick one so much.
Quote from Urthman »
As for the moss, I think what people are asking for (and what I think would look good because it would make it more clear that it's not just green-colored stone) is clumps of moss growing between the stones.
Yeah, I kinda figured seeing as that's how it is in vanilla. Part of the issue is it's hard to make that type tile well with normal cobblestone. I'll play around with the idea again and see what happens this time. I'll probably just stick with testing on the blocks and the flatter cobblestone(I'm thinking of replacing the old default with this altogether). The old cobblestone will still be provided as an alternate resource.
Quote from Urthman »
Oh, and if you're in a request-taking mood, is there any chance you'd be interested in doing a variant for your half-step blocks that looks more like a slightly rough slab of natural stone? Something like a large brick or a large slab of one of your more-regular cobblestones, or maybe even a larger version of one of the stones in your new cobblestone variant in the lower-left corner of your terrain image.
I've been sick lately, so work's been slow, I'll see if there's anything I can do with that. I make no promises though. It's kinda hard to make a perfect rectangle look natural as a single block that uses the same top texture, but different side textures (1/2 of the top and the bottom). There's also issues with tiling.
Quote from Bomba »
I would love to see a way to easily use Misa and all of these other mods together. It's a pain in the ass to repeat every installation-step again in again when Notch releases an update.
I agree. If I were a programmer I'd love to create patcher that automatically installed my pack with all the mods I recommend. I'd probably engineer my own graphical mods if I could too... Alas, I was intimidated by the phonebook-sized C++ book my dad gave me when I was a kid and never got into programming beyond simple stuff in Qbasic back in the DOS days. :/
Quote from Saxguy101 »
Great... I can't play minecraft anymore because this stupid texture pack messed it up... Thanks.
Erm, you're welcome? I'm guessing this is a joke, because normally when people have a technical problem, they seek help on how to fix the problem rather than insult the first person they can find who may or may not even be related to their issue. That said, there's no way my texture pack can prevent you from ever playing Minecraft anymore. Simply follow instructions 1 and 2 on the main installation instructions to clean your installation of the game. That's what they're there for.
Quote from SkyPiercers!? »
Can anyone tell me which of these mods conflict:
Mo' Creatures
Humans+
Colony Mod
Charlotte
FancyPack
Minecraft Advanced
Any mod that alters the default art files will conflict with this texture pack. And I provide no additional support for mods that alter gameplay.
-Mo' Creatures will probably work, though have slightly clashing graphics with my higher resolution default mobs.
-Humans+ will likely have the same functionality as Mo' Creatures.
-Minecolony adds new items to the game, not sure what resources it uses for these, but I doubt it'd be compatible.
-Charlotte. Seeing as it's shown using another HD custom texture pack on the main page, it should be compatible with mine.
-FancyPack. This is practically it's own texture pack and a complete mess when it comes to compatibility with other mods. I see no way this'd be compatible with any HD texture pack.
-Minecraft Advanced is another megamod that likely doesn't play well with other mods.
Quote from Bal0rCIM »
This is in 3D
And here I thought it was just multiplied RGB offset.
There ya go!
Quote from somican »
EDIT: ok, deactivating anisotrophic filtering in my videocard options solve the problem.
Yeah, Minecraft and HD texture packs don't play well with many video card 3D settings outside of their default state. :/
Is there any kind of pack that I can download to get all of the things that I need to run this mod. I love the look but I'm kinda confused as to what I need to get it to top quality.
As mods used to get the top quality are authored by different people, there's no way for me to create a complete pack with all their work without getting each and every one of their permission, and then you'd still have to follow the same instructions. Best I can do for now is provide installation instructions for my pack, and provide links to the threads of the other mods I use.
Quote from Iceman »
I'm sorry, but how do you install it? Which one is the latest version? You need to work on your thread layout. It's waayyy too confusing. :c
You install it by following the installation instructions for the texture pack.
The latest version is the only version of this pack you can download (v1.6. A quick glance at the patch notes confirms this.). All the other files in the downloads section are mod support files and alternate resources.
I'm not seeing how the layout is really all that confusing. Every section of importance is divided with a wavy ASCII line and headed with a bold title; Announcements, Downloads, Installation, Patch Notes, Multimedia, and Description. Both the Downloads and Installation sections are right next to each other so you can download the pack and know how to install it. Not sure how much more I can simplify it without removing important information for users looking to get the most out of the pack.
I really need to get my email notifications back for new posts in threads... Is it a problem with the forums for everyone else at the moment, or just me?
I really need to get my email notifications back for new posts in threads... Is it a problem with the forums for everyone else at the moment, or just me?
They switched the forum over to another server or servers. You might need to just reup your Notification option and see if that fixes it. Just take the option for the notification away and then save. Then go back into your profile and reactivate it.
Mind if I ask you something?
Does the mod only works if the patch is up?
Because if I close the patch, and open up the minecraft, the mod is not there.
Any answers?
I'll just drop these here.
Some quick tweaks: higher coverage of more texturized moss for both main types of cobblestone, flatter default cobblestone that's a bit lighter to better suit what it's supposed to be made of, and a simple iron door.
OMG this is the most amazing texture pack i've seen so far..
This + Better Lighting/Better Grass + Wild Grass = MIND BLOWN!!
This should be how minecraft looks by vanilla, would give a much better first impression (not because of zomg graphics, but because it actually looks artistic rather than cheap) to people who still havent gotten why this game is so awesome.
(Also I hope you don't mind me recoloring and basing new ores for Shockah's mod in HD based off your textures? (Like darkwood being your wood, except desaturated and darkened.) I must say it looks epic in combination with your pack... so... yea... I know you don't like making things for other mods features... so I did it myself... :tongue.gif: I also made a wild boar based of your pig with a couple effects slapped on... (and large tusk-teeth))
Either way EPIC skin, it'll always be my favorite.
Can anyone help me I can't run the game with the texture pack. I did everything from install notes but when I turn on HD fixer and I browse the texture pack and run minecraft from the fixer nothing happens . PLS tell me how to fix it .
You dont have to run minecraft from the fixer, u just hit "patch" then use whatever normal minecraft shortcut u have on your desktop or whatever.
For those interested, I made this. I wanted a workbench that look more like a table, until actual tables are added to the game. It was made using textures from the terrain.png and then I added the little 9-squares on top.
I'm not totally satisfied with it, so I may update it someday.
I have a problem and it's that when i try to use the mcpatcher to open the Misa's texture pack it gives me an error and i can't open it, and when i try to open the .zip file i can't either. Is the .zip file correct? Can anyone help me? I want to try this textures pack.
Re-download it, it is a corruption from the download most likely.
sorry for the trouble, but I've followed the directions word for word (several times) and every time i run the game nothing has changed, i even start off on a fresh world every time. Is there anything that I need to do before or after I patch these things in the mcpatcher?
Let me know if you need anything, and TERRIFIC looking mod btw
Texture pack needs to be fixed due to the new update (obviously)
So far what I noticed was less mobs and no water mob. Probably since it wasnt in the original pack.
Also noticed some trees that were made of blue blocks.
But otherwise seems to work.
I'm already working on updating the pack. Don't need posts about the content being updated. It's been anticipated since it was announced on the blog that Thursday was the content update patch. I've been waiting for it since then. Release will likely depend on how quickly MCPatcher is updated (Provided it needs one), since need it to test my work in-game before I'm satisfied with posting a release.
I'm already working on updating the pack. Don't need posts about the content being updated. It's been anticipated since it was announced on the blog that Thursday was the content update patch. I've been waiting for it since then. Release will likely depend on how quickly MCPatcher is updated (Provided it needs one), since need it to test my work in-game before I'm satisfied with posting a release.
I finally got this texture pack to work recently and I would just like to say that this is SUCH an amazing texture pack. It looks amazing and i'm so happy having it because it makes my minecraft look so good. Thank you so much! And also, I can't wait for the new update :smile.gif:
I give you diamonds <3
The patcher shouldn't need to be updated for your new version. I'm using your current texture pack with 1.2 and aside from texture glitches with new items everything is working fine.
The patcher shouldn't need to be updated for your new version. I'm using your current texture pack with 1.2 and aside from texture glitches with new items everything is working fine.
Can't wait for the update!
<3
quoted for truth. Redo the textures for the new items and mob and it should work again. As for the grass and shade addons that might be a different story.
Rollback Post to RevisionRollBack
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Yeah, I kinda figured seeing as that's how it is in vanilla. Part of the issue is it's hard to make that type tile well with normal cobblestone. I'll play around with the idea again and see what happens this time. I'll probably just stick with testing on the blocks and the flatter cobblestone(I'm thinking of replacing the old default with this altogether). The old cobblestone will still be provided as an alternate resource.
I've been sick lately, so work's been slow, I'll see if there's anything I can do with that. I make no promises though. It's kinda hard to make a perfect rectangle look natural as a single block that uses the same top texture, but different side textures (1/2 of the top and the bottom). There's also issues with tiling.
I agree. If I were a programmer I'd love to create patcher that automatically installed my pack with all the mods I recommend. I'd probably engineer my own graphical mods if I could too... Alas, I was intimidated by the phonebook-sized C++ book my dad gave me when I was a kid and never got into programming beyond simple stuff in Qbasic back in the DOS days. :/
Erm, you're welcome? I'm guessing this is a joke, because normally when people have a technical problem, they seek help on how to fix the problem rather than insult the first person they can find who may or may not even be related to their issue. That said, there's no way my texture pack can prevent you from ever playing Minecraft anymore. Simply follow instructions 1 and 2 on the main installation instructions to clean your installation of the game. That's what they're there for.
Any mod that alters the default art files will conflict with this texture pack. And I provide no additional support for mods that alter gameplay.
-Mo' Creatures will probably work, though have slightly clashing graphics with my higher resolution default mobs.
-Humans+ will likely have the same functionality as Mo' Creatures.
-Minecolony adds new items to the game, not sure what resources it uses for these, but I doubt it'd be compatible.
-Charlotte. Seeing as it's shown using another HD custom texture pack on the main page, it should be compatible with mine.
-FancyPack. This is practically it's own texture pack and a complete mess when it comes to compatibility with other mods. I see no way this'd be compatible with any HD texture pack.
-Minecraft Advanced is another megamod that likely doesn't play well with other mods.
And here I thought it was just multiplied RGB offset.
There ya go!
Yeah, Minecraft and HD texture packs don't play well with many video card 3D settings outside of their default state. :/
Sorry! Couldn't resist. Anyway, here's the thread you're looking for. http://www.minecraftforum.net/viewtopic.php?f=25&t=100771
As mods used to get the top quality are authored by different people, there's no way for me to create a complete pack with all their work without getting each and every one of their permission, and then you'd still have to follow the same instructions. Best I can do for now is provide installation instructions for my pack, and provide links to the threads of the other mods I use.
You install it by following the installation instructions for the texture pack.
The latest version is the only version of this pack you can download (v1.6. A quick glance at the patch notes confirms this.). All the other files in the downloads section are mod support files and alternate resources.
I'm not seeing how the layout is really all that confusing. Every section of importance is divided with a wavy ASCII line and headed with a bold title; Announcements, Downloads, Installation, Patch Notes, Multimedia, and Description. Both the Downloads and Installation sections are right next to each other so you can download the pack and know how to install it. Not sure how much more I can simplify it without removing important information for users looking to get the most out of the pack.
I really need to get my email notifications back for new posts in threads... Is it a problem with the forums for everyone else at the moment, or just me?
They switched the forum over to another server or servers. You might need to just reup your Notification option and see if that fixes it. Just take the option for the notification away and then save. Then go back into your profile and reactivate it.
MadocComadrin wrote:
I'm highly insulted that you believe we are furries or sexually confused.
Does the mod only works if the patch is up?
Because if I close the patch, and open up the minecraft, the mod is not there.
Any answers?
Thank you Misa!
*is mildly impressed*
*Sees Grim Fandango painting*
JOY!!! Endless and boundless joy!
This + Better Lighting/Better Grass + Wild Grass = MIND BLOWN!!
This should be how minecraft looks by vanilla, would give a much better first impression (not because of zomg graphics, but because it actually looks artistic rather than cheap) to people who still havent gotten why this game is so awesome.
(Also I hope you don't mind me recoloring and basing new ores for Shockah's mod in HD based off your textures? (Like darkwood being your wood, except desaturated and darkened.) I must say it looks epic in combination with your pack... so... yea... I know you don't like making things for other mods features... so I did it myself... :tongue.gif: I also made a wild boar based of your pig with a couple effects slapped on... (and large tusk-teeth))
Either way EPIC skin, it'll always be my favorite.
#1 in Crazy-ness
You dont have to run minecraft from the fixer, u just hit "patch" then use whatever normal minecraft shortcut u have on your desktop or whatever.
I'm not totally satisfied with it, so I may update it someday.
Re-download it, it is a corruption from the download most likely.
Let me know if you need anything, and TERRIFIC looking mod btw
So far what I noticed was less mobs and no water mob. Probably since it wasnt in the original pack.
Also noticed some trees that were made of blue blocks.
But otherwise seems to work.
*Virtual hug*
I give you diamonds
Can't wait for the update!
<3
quoted for truth. Redo the textures for the new items and mob and it should work again. As for the grass and shade addons that might be a different story.