yes, however this doesn't damage minecraft. it's it's own client. much like "spoutcraft". it's almost a whole new game just based off minecraft. and like i said before i'd be willing to pay for these textures
It doesn't matter, because she is only supporting vanilla Minecraft and mods that affect vanilla Minecraft without changing gameplay.
i have been using your pack for a long time. love it!!! and i just tried it with the extra connected textures. OMG YES! i have been wanting something like that since i started playing minecraft. the only other thing i would like to see is multiple ore textures. will you be doing that?
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if you would not mind doing me a favor and pressing that little + button? thanks!
So I combined one of the alternate glass textures with the default and made it CTM compatible without the need for the ctm.png (which messes up the random bookcases).
Let me know if people like it. I can post the files if anyone is interested.
Here are the files people requested.
Simply unzip the archive and place the two files inside the ctm folder in Misa's pack.
Keep in mind that, for me, anytime the game loads a glass pane (not a glass block), it reverts to the original glass texture for all blocks. To fix this, simply destroy the glass pane, and restart Minecraft.
- Watercolor.png for dynamic water
- Random block textures
- Swamp breaking particles
- Custom skybox
There may be a few more. sp614x seems to be working on getting a lot of the special features implemented, and has recently added extended CTM and animated mobs.
can you add to the extended connected textures to make two beds connect as a double bed? and make 2x2 and 3x3 (vertical) noteblocks connect to look like one big noteblock?
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can you add to the extended connected textures to make two beds connect as a double bed? and make 2x2 and 3x3 (vertical) noteblocks connect to look like one big noteblock?
The bed idea is awesome but her note blocks probably wont since she already animated them.
The alternate textures are just for your own taste if you prefer them to the default Misa's textures.
It includes no animations though since it's a single image (animations don't work that way).
Simply open both the terrain.png and the alternates.png in something like Gimp or Photoshop and use cut and paste to add them in.
Using the zoom function is a good idea too when you're dealing with such a large ammount of pixels.
Oh and I seriously doubt Misa is going to be willing to make animations for all alternate versions of the current animated textures.
You'd have to be crazy to think so. You're not crazy....are you?
No im not crazy^^ I knew the way with GIMP, i just hopet there was an easyier way. But thanks for your answer^^
I just wanted to say thank you to Misa for this epic pack. I'm thinking actually about making it the unofficial texture pack for my server instead of making my own horrible cheesy one (I think the decision is a no brainier actually ).
Hey Misa. Long time user of your pack here, even chatted on tinychat (not sure if that's the site's name, can't remember -.-") and watched you play for a while too.
Just popping in to say epic texture pack and that I'm still a long time user of it. You are true inspiration to many. I have yet to see any texture pack that can match your mob's quality and image standard.
I'm planning on making a techic 64x pack based on your pack and I'd like to ask permission to use the pack as the base for all vanilla blocks and use them for the basis for all the mod blocks. (EG: using your stone texture to embed all the mod ores into) Is there any possibility that I could get any information on how you make all your GUI? I could just guess what was meant to be in the gaps in the GUI, but then it wouldn't be consistent with the actual texture used? If you don't I completely understand. This texture pack is your baby.
So is there any chance that I could get permission to make this texture-mod-pack-expansion? As always I shall give you full credit for all your images as well as not profit in any way from distributing your images.
EDIT:
Just realised you prefer to have these type of request in pm format. I'll send it there instead.
As always, keep up the epic work.
I can't seem to keep myself away! Your pack is absolutely addicting. I know we spoke in PMs about using specific parts in a private compilation (of which I oozed credits for you all over), but I just can't help myself. We're still using the private pack, but I think I'll be nudging a bit more for them to use yours >.>. I'd really love for your pack to be the official one we use.
May you be showered in 's!
-Mya'var
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It doesn't matter, because she is only supporting vanilla Minecraft and mods that affect vanilla Minecraft without changing gameplay.
if you would not mind doing me a favor and pressing that little + button? thanks!
Let me know if people like it.
Simply unzip the archive and place the two files inside the ctm folder in Misa's pack.
Keep in mind that, for me, anytime the game loads a glass pane (not a glass block), it reverts to the original glass texture for all blocks. To fix this, simply destroy the glass pane, and restart Minecraft.
http://cl.ly/0S2j081T1e242z3K2t3p
Also is this 1.2.5 (Full version) compatible?
You don't have to delete anything...
And yes it is 1.2.5 compatible.
Even if you did, your achievements are not located in the .bin
they're located in /minecraft/stats i believe
From the OptiFine TODO list:
- Watercolor.png for dynamic water
- Random block textures
- Swamp breaking particles
- Custom skybox
There may be a few more. sp614x seems to be working on getting a lot of the special features implemented, and has recently added extended CTM and animated mobs.
The bed idea is awesome but her note blocks probably wont since she already animated them.
Again, any of the items she's animated probably will not get a ctm feature. You can't have both. -.-
Just popping in to say epic texture pack and that I'm still a long time user of it. You are true inspiration to many. I have yet to see any texture pack that can match your mob's quality and image standard.
I'm planning on making a techic 64x pack based on your pack and I'd like to ask permission to use the pack as the base for all vanilla blocks and use them for the basis for all the mod blocks. (EG: using your stone texture to embed all the mod ores into) Is there any possibility that I could get any information on how you make all your GUI? I could just guess what was meant to be in the gaps in the GUI, but then it wouldn't be consistent with the actual texture used? If you don't I completely understand. This texture pack is your baby.
So is there any chance that I could get permission to make this texture-mod-pack-expansion? As always I shall give you full credit for all your images as well as not profit in any way from distributing your images.
EDIT:
Just realised you prefer to have these type of request in pm format. I'll send it there instead.
As always, keep up the epic work.
#1 in Crazy-ness
This.
I can't seem to keep myself away! Your pack is absolutely addicting. I know we spoke in PMs about using specific parts in a private compilation (of which I oozed credits for you all over), but I just can't help myself. We're still using the private pack, but I think I'll be nudging a bit more for them to use yours >.>. I'd really love for your pack to be the official one we use.
May you be showered in
-Mya'var