Just been reading through replies, people saying it crashes when they select it, theres your problem, your ment to use mcpatcher, not put it in the texture pack folder.
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Could it be possible for you to include industrial craft in your texture pack? Because that Mod is really awesome and your texture pack is the LIFE I can't play without it!
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I used "ejhopkins_WildGrass_v11.5.1"
Any suggestions how to fix those problems?
I believe that's happening because your terrain.png is missing the wildgrass textures. If you installed wildgrass AFTER applying this mod then the wildgrass terrain.png could have overwritten the one from misas pack.. though I would have thought that then you would just get the default wildgrass textures instead of misas ones. Are you using the most recent version of this pack? Try opening the misa190.zip file and copying terrain.png into your minecraft.jar
I'm having a similar problem but only on the vines that hang from trees, although in the original post misa says that this pack fully supports wildgrass I don't see a vine texture in the terrain.png. Have just disabled vines for now
The texture pack does not work. I know how to use MCPatcher and I have used it before, but for some reason this texture pack does not work. I force the update in Minecraft to clear the jars of anything. Then I close it and open MCPatcher. Then I check Texture Pack and select the ZIP and click 64x64 and click Patch. When its done I close MCPatcher and run Minecraft. (not from MCPatcher) It loads up and I get the HiRes Mojang symbol but after I get a blank, black screen and it doesn't work. Then, I force the update again and it works fine without the pack. Help?
I can't keep up with tech support here on the forums that I don't really frequent. So those of you with technical support problems, head over to my support chat. I'm on about 70% of the time. And when I'm not on, I still have some mods that may be able to help you anyway. I can tell you the number one answer to most of the questions I'm getting on here is, "You're using the wrong version of MCPatcher. Use MCPatcher 2.0 Beta3"
And now for some minor announcements!
This mod was recently brought to my attention: viewtopic.php?f=1032&t=265038
I've plans to support it. However it'll be a lot of work, so it may be a week or two before I'm actually releasing any alt mob packs. I've already completed about 55 alternate mob textures though, and it's coming along nicely. There are a few basic palette swap tricks, but for the most part I'm actually putting a lot of work into these. For instance I have about 7 new spider alternates that are all completely different, visually, not just color-wise, all based on real species, with plans for even more! Sorry arachnophobes, you're screwed! > Well sorta. SOME of the new spiders are pretty cute, I think.
The pack will be updated for Minecraft 1.5 this week, providing Minecraft is patched to 1.5 this week. And yes it'll include the particles I missed last patch as well as some improvements to the faces of wolves. Meaning a friendlier, cuter look on the tamed wolf for all you wusses.
I can't even get Wildgrass to work with this. I posted over there but I'm not sure how much help I'll get.
I know my way around texture packs - I've customized my own terrain, items, and particles files, modified the appearance of the wolves, etc. But when it comes to installing mods, I have to wonder why the process is so arcane and obfuscated. Contrary to what other users have alleged, it's clearly not as simple as drag-and-drop into the applicable archive. There's no reason why someone with a genius-level IQ should have difficulty installing the simplest of mods, one that doesn't even require modloader. It's just discouraging.
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"Don't know why you should feel that there's something to learn... it's just a game that you play."
I can't keep up with tech support here on the forums that I don't really frequent. So those of you with technical support problems, head over to my support chat. I'm on about 70% of the time. And when I'm not on, I still have some mods that may be able to help you anyway. I can tell you the number one answer to most of the questions I'm getting on here is, "You're using the wrong version of MCPatcher. Use MCPatcher 2.0 Beta3"
And now for some minor announcements!
This mod was recently brought to my attention: viewtopic.php?f=1032&t=265038
I've plans to support it. However it'll be a lot of work, so it may be a week or two before I'm actually releasing any alt mob packs. I've already completed about 55 alternate mob textures though, and it's coming along nicely. There are a few basic palette swap tricks, but for the most part I'm actually putting a lot of work into these. For instance I have about 7 new spider alternates that are all completely different, visually, not just color-wise, all based on real species, with plans for even more! Sorry arachnophobes, you're screwed! >:smile.gif: Well sorta. SOME of the new spiders are pretty cute, I think.
The pack will be updated for Minecraft 1.5 this week, providing Minecraft is patched to 1.5 this week. And yes it'll include the particles I missed last patch as well as some improvements to the faces of wolves. Meaning a friendlier, cuter look on the tamed wolf for all you wusses. :tongue.gif:
Hey there, just thought I'd say great pack to start with :smile.gif:.
But I'm having a slight issue with WildGrass, no doubt my fault but I'm not very techy so could do with a quick pointer;
I've had your pack before quite awhile ago so know it has custom wildgrass stuff (and can see in pics :tongue.gif:) however now that I'm using your pack again, everything's working except ALL the wildgrass stuff (lillies, vines, the grass itself) are the normal textures I would get from Minecraft without a texture pack, instead of your custom ones.
The order I installed in was:
ModLoader
WildGrass
BetterGrass
Your Pack
Guess it's something to do with order/file placement but don't really have a clue so would rather someone just tell me if possible :smile.gif:.
Thanks.
Tried with the other patcher you pointed out as general advice, makes no difference - I'm sure this must be a simple sort just wish someone would point it out :3.
It's quite simple you install the texture pack first...
You're screwing up everything when you do it that way, also make sure you're doing the client version not the mod loader one.
Edit: please change the netherrack back, it looks really bad now.
@EliteASH_11
@EliteASH_11
Wallace : It's amazing what we can do with computers these days.
Scott : Dude! Now I'm reading it!
Wallace : So happy for you.
I believe that's happening because your terrain.png is missing the wildgrass textures. If you installed wildgrass AFTER applying this mod then the wildgrass terrain.png could have overwritten the one from misas pack.. though I would have thought that then you would just get the default wildgrass textures instead of misas ones. Are you using the most recent version of this pack? Try opening the misa190.zip file and copying terrain.png into your minecraft.jar
I'm having a similar problem but only on the vines that hang from trees, although in the original post misa says that this pack fully supports wildgrass I don't see a vine texture in the terrain.png. Have just disabled vines for now
I can't keep up with tech support here on the forums that I don't really frequent. So those of you with technical support problems, head over to my support chat. I'm on about 70% of the time. And when I'm not on, I still have some mods that may be able to help you anyway. I can tell you the number one answer to most of the questions I'm getting on here is, "You're using the wrong version of MCPatcher. Use MCPatcher 2.0 Beta3"
And now for some minor announcements!
This mod was recently brought to my attention:
viewtopic.php?f=1032&t=265038
I've plans to support it. However it'll be a lot of work, so it may be a week or two before I'm actually releasing any alt mob packs. I've already completed about 55 alternate mob textures though, and it's coming along nicely. There are a few basic palette swap tricks, but for the most part I'm actually putting a lot of work into these. For instance I have about 7 new spider alternates that are all completely different, visually, not just color-wise, all based on real species, with plans for even more! Sorry arachnophobes, you're screwed! > Well sorta. SOME of the new spiders are pretty cute, I think.
The pack will be updated for Minecraft 1.5 this week, providing Minecraft is patched to 1.5 this week. And yes it'll include the particles I missed last patch as well as some improvements to the faces of wolves. Meaning a friendlier, cuter look on the tamed wolf for all you wusses.
I know my way around texture packs - I've customized my own terrain, items, and particles files, modified the appearance of the wolves, etc. But when it comes to installing mods, I have to wonder why the process is so arcane and obfuscated. Contrary to what other users have alleged, it's clearly not as simple as drag-and-drop into the applicable archive. There's no reason why someone with a genius-level IQ should have difficulty installing the simplest of mods, one that doesn't even require modloader. It's just discouraging.
Yum!!!!!!!!!!
It's quite simple you install the texture pack first...
You're screwing up everything when you do it that way, also make sure you're doing the client version not the mod loader one.
this is a baby animal mod and thank you! in the texture pack sorry not trying to advertise
Altough,while im mining dirt with grass on top of it,wierd black thingy around the grass appears.Dunno why,it isnt bothering me too much.
It's a lighting bug with the modloader version of WildGrass. It's a known issue that he's trying to rectify.
Like you, it's not that big an issue for me in the meantime - especially know that I have BetterER Grass working with it too!