Euughhh... Going through all the texture pictures individuall and comparing them to default to see what has changed is sooooo tedius. Kill me now.
If you guys spot any problems please let me know.
Not textures I havn't done yet but stuff like missing or incorrect stuff.
I've gone through the main textures and checked that they all have placeholders and now I'm going to start making them.
If I missed any placeholders let me know, I don't really play MC these days so I'm not familier with all the new features that I would need to find to test.
EDIT: I was on a roll with all my previous texturing. It feels kinda daunting coming back to it, there are so many folders and files to remember. I have to relearn how everything works and where it is. =/
Lots of tweaks and changed, but I haven’t uploaded it yet. I will later today hopefully.
- Cobble blends better with other materials. Less obnoxious pattern.
- "wheat" slightly changed.
- Working on carrots / potatoes (everything done except potato stage)
- I hate the current melon / pumpkin vine (will try to fix this)
- Changed dirt to match the colour / tone of my original dirt from 2 years ago. (trying to go back to my theme of aridness.)
- The cow in the image drowned.
- I will attempt to redo all the saplings today, I have a style in mind.
- I have to resize my screenshots now that I have a new monitor. =(
Yeah I know I should be working on stuff I havn't done yet.
Anywho I felt there wasn't enough contrast between cobble and smooth stones, and a lot of people use those together in buildings but they looked the same from a distance. So I changed that..
-planks
-logs
-log ends
-no more patterning on large areas of stone slabs.
-fern
mind if I use one or 2 in the first post?
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Curse PremiumIf you guys spot any problems please let me know.
Not textures I havn't done yet but stuff like missing or incorrect stuff.
I've gone through the main textures and checked that they all have placeholders and now I'm going to start making them.
If I missed any placeholders let me know, I don't really play MC these days so I'm not familier with all the new features that I would need to find to test.
EDIT: I was on a roll with all my previous texturing. It feels kinda daunting coming back to it, there are so many folders and files to remember. I have to relearn how everything works and where it is. =/
- Cobble blends better with other materials. Less obnoxious pattern.
- "wheat" slightly changed.
- Working on carrots / potatoes (everything done except potato stage)
- I hate the current melon / pumpkin vine (will try to fix this)
- Changed dirt to match the colour / tone of my original dirt from 2 years ago. (trying to go back to my theme of aridness.)
- The cow in the image drowned.
- I will attempt to redo all the saplings today, I have a style in mind.
- I have to resize my screenshots now that I have a new monitor. =(
I also added the desert bramble stuff, new sapplins and ferns.
And I am away potatoes don't grow like that..
Sorry, I've been distracted messing around with my Raspberry Pi... for two days straight... I need sleep.
Fixed invisible flower/dead bush
New items.
Yeah I know I should be working on stuff I havn't done yet.
Anywho I felt there wasn't enough contrast between cobble and smooth stones, and a lot of people use those together in buildings but they looked the same from a distance. So I changed that..
-planks
-logs
-log ends
-no more patterning on large areas of stone slabs.
-fern
Though I think your PC is struggling to keep up. =P
Those shaders are a real resource hog.