for the love of steam, why doesnt anyone post maps for us crappy-builders?? its onli single player **tear**
been following this ttexture pack since the start and still nobody is sharing their goodness!
I will post mine later today if you like, tho theres not much steampunk going on in my world...the 2 major features is the sky garden and the partial computer i have going. wont be for a few hours, im at work =(
@ MauDib - Only problem with the extra blocks, is for us on SMP mostly :biggrin.gif: (don't think we could use them. And I don't spend any real time in single player)
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"This may hurt a little, but it's something you'll get used to...."
i took the advice from one player to just build and build on it some more till you like it i have a question what is the tipical shape of a cove where boats can dock and gain access to the rest of an island? for some reason i keep thinking is should be kind of a U shape.
i took the advice from one player to just build and build on it some more till you like it i have a question what is the tipical shape of a cove where boats can dock and gain access to the rest of an island? for some reason i keep thinking is should be kind of a U shape.
Depends on the size of the boat really. Most small docks are just square shapes in my neck of the woods. Whereas the bigger boats pull up sideways and have gangplanks or other walkways.
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"This may hurt a little, but it's something you'll get used to...."
i took the advice from one player to just build and build on it some more till you like it i have a question what is the tipical shape of a cove where boats can dock and gain access to the rest of an island? for some reason i keep thinking is should be kind of a U shape.
Depends on the size of the boat really. Most small docks are just square shapes in my neck of the woods. Whereas the bigger boats pull up sideways and have gangplanks or other walkways.
yeah i was just thinking about that im going to fill in the natural cove and just build a small dock off the side of the island. well its not really an island any more ive completly leveled it down to water leve then im going to raise the island up by 2 blocks to keep the annoying sheep and such out of my way they keep swiming over from the main land :tongue.gif:. after that im going to build what ever to make some thing
most fun i had was with the broville map, discovering allt heir secret places, like the sky totems, temple of the sun king... amazin stuff.
my map is nothing like broville...i dont have much in terms of buildings (only 1 building really), but I do have a couple of underground areas and excavation projects that might make you spill your mt. dew =) one is actually covered by the grass plains near my cpu...had a bit of fun seeing what a few hundred blocks of tnt would do =). and before I knew about builder mods/instant destroy/inventory editors, i have quite a few large chests overflowing with stuff i dug up by hand. should give you more than enough to play with =)
I was looking at all the alt textures in terrain.png that you did and i was wondering: why have all that extra space when nothing in game utilizes them? Im pretty sure some mods take advantage of it, but I've not seen one that says "heres an extra 20 blocks or so using those extra tile slots, have at it"
I think i can easily pull off a mod that maps all those extra tiles to a new set of blocks that can be crafted or put you in a builder mode where you hold a key down, scroll the mousewheel and your toolbar shows you the new blocks with those fantastic textures. Only problem with this is after you modify your map with these new blocks, anyone trying to load your map must have that mod and texture pack loaded or things will not look right. But since i run mods and your texture pack anyway, that wont stop me =)
many thanks to all who commented on the boat, i was giddy to all hell and back when i got the paddles and smoke stack working all proper. i have a long workday today so i wont get much done today, but ill definitely be working full tilt on the weeked, perhaps with a new mod for people to play with by next week.
I do not have 1.2.6, something i wish I knew i needed to back up before the beta was rolled out, all this work is beta compatible only. I have hopes with McNostalgia tho, it claims it can downgrade a beta jar file to an older version. if this is the case, i will try to make a 1.2.6 compatible version of the steamer as well. Let me get this done first tho, keep an eye in the modding forum next week for the thread =)
You've done us proud so far, MuadDib. Just thinking about it, I'm sure you're the first person to make 'the wheel' in Minecraft (I don't get out of the texturing section much these days, so I may be wrong). So pleased you showed it off first in Glimmar's Steampunk, but you will knock the socks off everyone when you show stuff in the modding section and I wish you every success, you will deserve it. There will be no end to the possibilities for visual wizardry with your ability to make things spin.
Don't worry about the 1.2.6 version. I'll bite the bullet this weekend and move up with Notch's latest update and just keep a backup 'bin' folder with all my favourite working mods intact, for when I need to jump back.
I agree with you about the the terrain.png block situation too, though I think there are a number of mods that add new blocks or utilize spaces on the grid. Obviously Notch always intended for there to be more blocks and I guess they will come over the next few months. The exciting thing you mention is the ability to kind of hot swap the block textures - now that would be something!
I just wish there was a seperate file, similar to the kz.png art file of paintings, but larger and made up of nothing but 1 block-tile sized transfers that the builder could simply stick down on any surface. The design possibilties would be delectable, expecially if the interface allowed for a much easier selection process and allowed you then to just follow a course of blocks stamping the same image down each time (ala 'Little Big Planet' style).
As good as the paintings are, the thing I find annoying, is that Notch designed them to float in front of the surface they are fixed to by a few pixels, because of the frame, but when you get rid of the frame for the purpose of transparency the illusion of a 3d texture is slightly ruined close up.
The one block transfers would look way better directly stamped onto the surface. Also the ability to fix paintings and transfers on floor and ceiling would be way more creative for those with a desire to build, rather than adventure. I suppose we all need to wait and see what Notch is going to do about the promised paint/dye ability (excited about that!) . As a texture man I'd be more excited about a lot more painting slots and a transfer system.
We all look forward to what you come up with, MuadDib, and I'm looking forward to texturing any moving machinary gizmos too. Have a good weekend!
Minecraft boat actually work better for me with a 3 x 4 area to float in (not sure if depth matters but I make it 2 deep water) Easy to dock and get out. Easier to turn around in.
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"This may hurt a little, but it's something you'll get used to...."
Glimmar, do what you want with them, no need to ask for authorisation !
Awesome work, Bloodjack. Love the furnace, but is that a baby's bottle in the middle? :biggrin.gif:
I'll include them in the next update, until I finish something myself. Though I doubt I'll improve on your masterpieces!
Quote from legion1232 »
yeah i was just thinking about that im going to fill in the natural cove and just build a small dock off the side of the island. well its not really an island any more ive completly leveled it down to water leve then im going to raise the island up by 2 blocks to keep the annoying sheep and such out of my way they keep swiming over from the main land :tongue.gif:. after that im going to build what ever to make some thing
legion1232, if you think more like a structural engineer and look at the lay of the land for a good place to build, then work with those landscape features rather than flattening them, you may be surprised at how 'real' your builds will look. Castles, like PipeHead's for example, always look more awe inspiring in my opinion because they flow over the landscape - some places obviously need to be levelled and other areas need shoring up with pillars and piles, but I think your harbour might have looked more dramatic if you'd built around the natural cove you had. Think of Viking ships, and paddle steamers travelling up awe-inspiring fjiords into secret harbours, etc. But I've not seen what your doing or planning, so I'm probably talking out of turn.
Best advice is just look at lots of pics of real places and get a 'feel' for how engineers at the time solved the problem of building there. PipeHead's advice about just getting stuck in is the best of all, the beauty of Minecraft is that it's pretty easy to change things and let things develop over time.
That's right, I created an account to say thanks. There's some great work going on in this thread, I've been watching it for a few days and I'll be watching it until you all say it's done.
I'll admit, I don't use all of the texture png. The steampunk aesthetic is a bit ... busy ... for my tastes. Normally I just use JohnSmith, but that one feels a bit washed out in certain areas and inadequate in others. The solution was obvious. Add in your biome triangles and Better Light, fuss with the png, replace textures, you know the drill. MineCraft looks spectacular now, most especially because of your biome triangles and some other choice textures.
Thanks again, keep up the good work, hope you don't mind me "salad-barring" your texture pack. And, like so many others, can't wait for the paddleboat!
Yeah Glimmar ive tryed that but when i do some how things get messed up in the building process like walls not matching and such (ive got some sort of minecraft building OCD problem when i get going on things). but as for what im building im not really sure what it is some sort of industry mining/refinery yard ive made 2 masive cranes (now just if there was a way to have rope so it looked better). the island is no longer at water level now the whole thing has be raised by 2 blocks with the dirt and sand, ect that i dug up during the leveling. as for every thing else i havent touched the other places the island was my spawn point so its now set up to not let the spawning of creepers, and such when i get about 50% done this week end ill put up a few screens of it.
After I get the boat done and start working on the powered minecart, I have yet another brilliant project for you all to fantasize about (drum roll pl0x):
a working airship
(pause for heart attacks to subside....)
might look a bit like the paddle boat, but instead of the covers with the paddles inside of them, turn the covers into engines, make propellers on the ends of the engine pods (like the spinning paddles on the steamboat). add proper lighter than air structures (like a small blimp) and make it behave steering wise like the boat, except now you can make it go up and down in the air. no more need for flying mods. bah humbug to the cape =)
now keep this in mind before you all go apeshit on me: i have no idea if this is even possible. I know theres some sort of physics in play when you are in the air, but ive not seen any type of aircraft mods for this game. Probably good reason for it, since flying around tends to make the chunk system go hyperactive once you start wandering into uncharted territory.
im going for a nice steampunk vehicles pack with its own textures and custom animated vehicles. maybe someday notch will hire me and integrate all this into the game =)
glimmar, *thank you* for inspiring me. your texture pack is the sole reason why i'm even attempting all this.
@ MuadDib: Everytime I try to be good and leave the forum to work on my update I get drawn back to see what new surprises folks are coming up with, but I'm beginning to think you're my fairy godmother! :biggrin.gif:
Airships...AIRships!...AIRSHIPS!!! HEY! EVERYONE!!! MuadDib said AIRSHIPS! You've now surely exhausted your magic for one day. I know I've exhausted my adrenalin (or perhaps it's just friday night). So cool, so cool. My wife just said, "Why are you shouting, YES!"
So many things are right about an airship for minecraft. Slow and steady, rise and fall and forward motion shouldn't cause chunk problems, should they? Hopefully it would have storage facility for carrying large loads at a cost of speed. Will the engine need to be powered by burning something in a boiler like the minecart? Do you want me to do a sketch or something. Triskelli and PipeHead would be full of ideas for this I'm sure.
What a grand day out it's been today! You don't have a dog called Gromit by the way? It could account for your inventiveness in all things 'modigadgety'.
Well I for one am certainly glad you were inspired by my texture pack, this theme is so badly in need of mechanical delights. :smile.gif: and if you do make an awesome airship Notch certainly should hire you!
[edit] That only leaves subs, tanks, mole machines and interstellar battleships...you should be done with those by Monday I reckon! :biggrin.gif:
I wish you all the luck in the world MaudDib. I truly hope you succeed.
Also, I feel the need to thank Glimmer some more!!! YAY GLIMMER THANKS AGAIN!!!!! :biggrin.gif:
Ha ha! It's Notch we all thank for making a game that lets our imaginations run free. The gutter media aught to start seeing what amazing things can be created and shared in through Minecraft, especially when they feel the need to go on and on about how computers are turning us all into mindless zombies.
I never stopped being a kid, I suppose, and I do like my gadgets both offline and online, and Minecraft fulfills most of my creative and imaginative urges. So YAY for Notch and all the creative folks in his wake!
That's right, I created an account to say thanks. There's some great work going on in this thread, I've been watching it for a few days and I'll be watching it until you all say it's done.
I'll admit, I don't use all of the texture png. The steampunk aesthetic is a bit ... busy ... for my tastes. Normally I just use JohnSmith, but that one feels a bit washed out in certain areas and inadequate in others. The solution was obvious. Add in your biome triangles and Better Light, fuss with the png, replace textures, you know the drill. MineCraft looks spectacular now, most especially because of your biome triangles and some other choice textures.
Thanks again, keep up the good work, hope you don't mind me "salad-barring" your texture pack. And, like so many others, can't wait for the paddleboat!
Salad-bar away, mate! When I first put some textures pics up in this thread, I said I'd be very pleased if just one of the texture squares was useful to someone, somewhere. Now I keep seeing the odd little square of mine turn up in Youtube vids and I'm very satisfied they're of some use. Glad to help make the experience of minecraft richer in some way and like you I'm looking forward to seeing the paddle steamer in action and being in some small way a part of it's creation...and I can't wait to have a go at adding textures to it. :biggrin.gif:
@ MuadDib: Mole-machine, mole-machine...you know you want to! Lol. You'll be mulling over the possibilities all week! =D
I will post mine later today if you like, tho theres not much steampunk going on in my world...the 2 major features is the sky garden and the partial computer i have going. wont be for a few hours, im at work =(
Those look great. Nice work!
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Retired Staff@ MauDib - Only problem with the extra blocks, is for us on SMP mostly :biggrin.gif: (don't think we could use them. And I don't spend any real time in single player)
"This may hurt a little, but it's something you'll get used to...."
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Retired StaffDepends on the size of the boat really. Most small docks are just square shapes in my neck of the woods. Whereas the bigger boats pull up sideways and have gangplanks or other walkways.
"This may hurt a little, but it's something you'll get used to...."
yeah i was just thinking about that im going to fill in the natural cove and just build a small dock off the side of the island. well its not really an island any more ive completly leveled it down to water leve then im going to raise the island up by 2 blocks to keep the annoying sheep and such out of my way they keep swiming over from the main land :tongue.gif:. after that im going to build what ever to make some thing
my map is nothing like broville...i dont have much in terms of buildings (only 1 building really), but I do have a couple of underground areas and excavation projects that might make you spill your mt. dew =) one is actually covered by the grass plains near my cpu...had a bit of fun seeing what a few hundred blocks of tnt would do =). and before I knew about builder mods/instant destroy/inventory editors, i have quite a few large chests overflowing with stuff i dug up by hand. should give you more than enough to play with =)
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Curse PremiumYou've done us proud so far, MuadDib. Just thinking about it, I'm sure you're the first person to make 'the wheel' in Minecraft (I don't get out of the texturing section much these days, so I may be wrong). So pleased you showed it off first in Glimmar's Steampunk, but you will knock the socks off everyone when you show stuff in the modding section and I wish you every success, you will deserve it. There will be no end to the possibilities for visual wizardry with your ability to make things spin.
Don't worry about the 1.2.6 version. I'll bite the bullet this weekend and move up with Notch's latest update and just keep a backup 'bin' folder with all my favourite working mods intact, for when I need to jump back.
I agree with you about the the terrain.png block situation too, though I think there are a number of mods that add new blocks or utilize spaces on the grid. Obviously Notch always intended for there to be more blocks and I guess they will come over the next few months. The exciting thing you mention is the ability to kind of hot swap the block textures - now that would be something!
I just wish there was a seperate file, similar to the kz.png art file of paintings, but larger and made up of nothing but 1 block-tile sized transfers that the builder could simply stick down on any surface. The design possibilties would be delectable, expecially if the interface allowed for a much easier selection process and allowed you then to just follow a course of blocks stamping the same image down each time (ala 'Little Big Planet' style).
As good as the paintings are, the thing I find annoying, is that Notch designed them to float in front of the surface they are fixed to by a few pixels, because of the frame, but when you get rid of the frame for the purpose of transparency the illusion of a 3d texture is slightly ruined close up.
The one block transfers would look way better directly stamped onto the surface. Also the ability to fix paintings and transfers on floor and ceiling would be way more creative for those with a desire to build, rather than adventure. I suppose we all need to wait and see what Notch is going to do about the promised paint/dye ability (excited about that!) . As a texture man I'd be more excited about a lot more painting slots and a transfer system.
We all look forward to what you come up with, MuadDib, and I'm looking forward to texturing any moving machinary gizmos too. Have a good weekend!
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Curse PremiumAwesome work, Bloodjack. Love the furnace, but is that a baby's bottle in the middle? :biggrin.gif:
I'll include them in the next update, until I finish something myself. Though I doubt I'll improve on your masterpieces!
legion1232, if you think more like a structural engineer and look at the lay of the land for a good place to build, then work with those landscape features rather than flattening them, you may be surprised at how 'real' your builds will look. Castles, like PipeHead's for example, always look more awe inspiring in my opinion because they flow over the landscape - some places obviously need to be levelled and other areas need shoring up with pillars and piles, but I think your harbour might have looked more dramatic if you'd built around the natural cove you had. Think of Viking ships, and paddle steamers travelling up awe-inspiring fjiords into secret harbours, etc. But I've not seen what your doing or planning, so I'm probably talking out of turn.
Best advice is just look at lots of pics of real places and get a 'feel' for how engineers at the time solved the problem of building there. PipeHead's advice about just getting stuck in is the best of all, the beauty of Minecraft is that it's pretty easy to change things and let things develop over time.
I'll admit, I don't use all of the texture png. The steampunk aesthetic is a bit ... busy ... for my tastes. Normally I just use JohnSmith, but that one feels a bit washed out in certain areas and inadequate in others. The solution was obvious. Add in your biome triangles and Better Light, fuss with the png, replace textures, you know the drill. MineCraft looks spectacular now, most especially because of your biome triangles and some other choice textures.
Thanks again, keep up the good work, hope you don't mind me "salad-barring" your texture pack. And, like so many others, can't wait for the paddleboat!
a working airship
(pause for heart attacks to subside....)
might look a bit like the paddle boat, but instead of the covers with the paddles inside of them, turn the covers into engines, make propellers on the ends of the engine pods (like the spinning paddles on the steamboat). add proper lighter than air structures (like a small blimp) and make it behave steering wise like the boat, except now you can make it go up and down in the air. no more need for flying mods. bah humbug to the cape =)
now keep this in mind before you all go apeshit on me: i have no idea if this is even possible. I know theres some sort of physics in play when you are in the air, but ive not seen any type of aircraft mods for this game. Probably good reason for it, since flying around tends to make the chunk system go hyperactive once you start wandering into uncharted territory.
im going for a nice steampunk vehicles pack with its own textures and custom animated vehicles. maybe someday notch will hire me and integrate all this into the game =)
glimmar, *thank you* for inspiring me. your texture pack is the sole reason why i'm even attempting all this.
Also, I feel the need to thank Glimmer some more!!! YAY GLIMMER THANKS AGAIN!!!!! :biggrin.gif:
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Curse PremiumAirships...AIRships!...AIRSHIPS!!! HEY! EVERYONE!!! MuadDib said AIRSHIPS! You've now surely exhausted your magic for one day. I know I've exhausted my adrenalin (or perhaps it's just friday night). So cool, so cool. My wife just said, "Why are you shouting, YES!"
So many things are right about an airship for minecraft. Slow and steady, rise and fall and forward motion shouldn't cause chunk problems, should they? Hopefully it would have storage facility for carrying large loads at a cost of speed. Will the engine need to be powered by burning something in a boiler like the minecart? Do you want me to do a sketch or something. Triskelli and PipeHead would be full of ideas for this I'm sure.
What a grand day out it's been today! You don't have a dog called Gromit by the way? It could account for your inventiveness in all things 'modigadgety'.
Well I for one am certainly glad you were inspired by my texture pack, this theme is so badly in need of mechanical delights. :smile.gif:
[edit] That only leaves subs, tanks, mole machines and interstellar battleships...you should be done with those by Monday I reckon! :biggrin.gif:
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Curse PremiumHa ha! It's Notch we all thank for making a game that lets our imaginations run free. The gutter media aught to start seeing what amazing things can be created and shared in through Minecraft, especially when they feel the need to go on and on about how computers are turning us all into mindless zombies.
I never stopped being a kid, I suppose, and I do like my gadgets both offline and online, and Minecraft fulfills most of my creative and imaginative urges. So YAY for Notch and all the creative folks in his wake!
sigh.
ill leave that for v1.5 or something =)
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Curse PremiumSalad-bar away, mate! When I first put some textures pics up in this thread, I said I'd be very pleased if just one of the texture squares was useful to someone, somewhere. Now I keep seeing the odd little square of mine turn up in Youtube vids and I'm very satisfied they're of some use. Glad to help make the experience of minecraft richer in some way and like you I'm looking forward to seeing the paddle steamer in action and being in some small way a part of it's creation...and I can't wait to have a go at adding textures to it. :biggrin.gif:
@ MuadDib: Mole-machine, mole-machine...you know you want to! Lol. You'll be mulling over the possibilities all week! =D
go ahead