Waiting on the latest update( 1.10) for Glimmar's. This is the greatest pack on minecraft and have been using it for years. Can we help support your work?
Thank you for the continued interest shown above and the offers of support (and welcome to the MC forums, RealDocSavage ).
Please note: 'Fraps', which has been my 'go to' ingame movie capture software suddenly stopped working altogether in my Windows 10 setup back in May '16. Along with other real life duties and disasters (cracked drainage and possible house subsidence!), and an effective GS thread OP 'lockdown' (where I can't edit anything) - still not fixed yet by Curse and no reply to my repeated emails...I've had little chance to progress.
I've since sourced another good ingame video capture editor (at more cost!) called 'Bandicam', which has turned out to be an absolute dream up to now, although not absolutely perfect for Premiere Pro - that took some fiddling.
I haven't done much more work throughout June on the texture pack as major house problems still persist and everything is in chaos, but in the few brief moments of 'downtime' I can at least demonstrate all the stuff I've finished so far. Once I have most of the new work documented on Youtube, I will upload an update to my Curse/Forge site (despite my confusingly locked MC forum thread OP). I'll just have to put a notice in my Minecraft Forum thread 'listing' that my OP is broken (less than ideal!), give a link in recent posts and hope that Curse support staff take pity on me and finally fix the OP after more than a year!!
Therefore, even though I haven't done any work on MC v10, and parts of v9,8 and 7, I have still done a lot of work to make an update worthwhile, take the pressure off me a bit and thereafter make updates for each little bit of work I manage to squeeze in.
You'll have to forgive me if I don't enter into much postal communication here as I'm just hunkered down making these proof of work vids.
.....GS v18 vid 3 - More Boats
Glimmar's Steampunk v.18 Ongoing Update for Minecraft
This short video demonstrates the range of GS v18 new boat styles - filmed using 'Bandicam' and edited in 'Premiere Pro'.
Now with 6 new boat styles to choose from I decided to really launch the boat out on this one (ba ba boom tish!).
Only the acacia boat is in an unfinished state at time of filming, but will probably end up as a traditional wooden rowing boat.
As you can hopefully see from the video, I've tried to make each boat very different in style. From riveted metal paneled machine and steam powered types to more traditional clinker wood variants, from pristine condition to weather worn, whilst still retaining some bearing on the materials they are constructed from. Look out for various details like 'viewing portholes' on the dark oak boat which assist in prospecting on river beds, pedal power mechanisms, oarlocks that make the oars appear to sit properly rather than punching through solid wood, storage chest, added depth to to the interior bottom of the boat by use of extreme shading, correctly positioned seats, etc. Sadly, none of the boats are now animated like the original, but hopefully this is offset by the amount of detail throughout...the result of much experimentation.
Thanks for watching.
Music and Sound Credits - please click the spoiler:
____________
Music credits:
____________
The music in this video is by Cousin Silas
who produces the most incredibly atmospheric ambient music.
from the album:
Earthrid-012 Adrift off the Islets of Langerhans (2010)
Love the birch boat looks like something you'd go out on a date with your honey in.
Rollback Post to RevisionRollBack
If Facebook, Myspace, and Twitter were all destroyed, 90% of teens would go insane. If you're one of the 10% who'd be laughing, copy this into your signature and hope it happens.
Glimmar's Steampunk v.18 Ongoing Update for Minecraft
This short video demonstrates the new GS v18 Random Bookshelf.
New 64x bookshelf, 44 random bookshelves - ranging from bottles, jars, equipment, cupboards, drawers, books, tins, produce, material, etc. You don't have any control over what appears, but somehow these work equally well in, lab, shop, workshop, storeroom or kitchen settings. you can replace anything that really looks out of place with an oak plank block. In any event there's enough random variety not to be bothered by repeating textures.
Thanks for watching.
Music and Sound Credits - please click the spoiler:
____________
Music credits:
____________
The music in this video is by Cousin Silas
who produces the most incredibly atmospheric ambient music.
I used this pack a long time ago and it still looks awesome. Usually I don't like when texture packs are so far from the vanilla textures but this steampunk style, damn, it's so good, so well made. Can't wait to get the 1.10 support version. Those pics and vids are torture. XD
If Facebook, Myspace, and Twitter were all destroyed, 90% of teens would go insane. If you're one of the 10% who'd be laughing, copy this into your signature and hope it happens.
.....GS v18 vid 5 - Sea Lantern & Blue Stained Glass
Glimmar's Steampunk v.18 Ongoing Update for Minecraft
This short video demonstrates the new GS v18 Sea Lantern, Blue Stained Glass and temporary Magma blocks amongst glimpses of other things.
It was tempting to make the Sea Lantern a kind of pulsating light, but even though this looks exciting it more often than not limits it's uses. I may experiment at some future date with connected textures, but I haven't had time so far.
Having re-started a play-through of Bioshock last year I was looking for something to make a good undersea heavy duty 'plate' glass for observation windows and domes, hence the new Blue Stained Glass texture. It was always my intention to update the stained glass textures that used the old bronze/copper framed glass texture and blue seemed as good a color to use as any for a very thick glass looking capable of withstanding great pressures. The cast iron frame was inspired by and initially derived from the 'quartz_ore' texture, so you should find plenty of things that this new glass block/pane will 'work with'.
The Magma block was a quick edit of my 'lava_still' animated texture, so is only temporary at the moment as I'm not happy at the lazy similarity to normal lava. In the end I'll probably go for something that has a more solid outer skin, but with fissures that hint at a glowing heart.
Thanks for watching.
Music and Sound Credits - please click the spoiler:
____________
Music credits:
____________
The music in this video is by Cousin Silas
who produces the most incredibly atmospheric ambient music.
Glimmar's Steampunk v.18 Ongoing Update for Minecraft
This short video demonstrates the new GS v18 Connected Endstone.
The new end_stone block has had vertical, horizontal, repeat and different top, bottom and side faces applied to it to represent quite a varied and multi-purpose 'steel girder' block.
Dependent on how the block is joined together, it can be a large vertical/horizontal support girder, a decorative horizontal run, diagonal small and large girder system, a gantry style floor system on the top face and square heavily riveted ceiling on the bottom face...and more.
This block also now nicely compliments a number of other blocks, including 'glass_silver' stained glass, coal_block, cauldron, etc. All except the cauldron have been used in the tower construction projects depicted above. I'm guessing at least 80% of the blocks in the steel tower are just the one ctm'd end_stone block. This has potential to be very useful for super massive constructions, especially when bearing in mind there are more new 'end' blocks still to be worked on.
Thanks for watching.
Music and Sound Credits - please click the spoiler:
____________
Music credits:
____________
The music in this video is by Cousin Silas
who produces the most incredibly atmospheric ambient music.
Loving all the progress Glim keep up the great work
Rollback Post to RevisionRollBack
If Facebook, Myspace, and Twitter were all destroyed, 90% of teens would go insane. If you're one of the 10% who'd be laughing, copy this into your signature and hope it happens.
Glimmar's Steampunk v.18 Ongoing Update for Minecraft
By 'Gizmos' I mean my new compass and clock. As there was such a major change to the way both items are presented in the 'items' folder in MC 1.9, now no longer one long animation strip, but 64 separate files in the case of the clock and 32 files for the compass. I thought it an opportune time to finally make my own highly detailed compass and re-edit the clock into a more traditionally rounded style. With the clock I've dispensed with the airship and balloon features to simplify reading the time in the hand and on the gui. Starting from scratch, the compass was an enormous task, but using elements of the clock for a unified compass/clock theme at least got me off to a start. I was hoping for a 'ships gauge' feel for it, I don't know why really, but I like it. It works as a compass, but feels like it's something more and displays nicely in a picture frame as an extra gauge wall prop.
Guns? Well, then there's the 'steam powered dart revolver'. Originally I had a nice gunshot sound sample all lined up for this, but Mojang recently combined the fishing rod and bow samples into one shared sound file! So instead of going "bang, bang!" the gun goes "Phttt, Phttt!" Oh well, now you gentleman/lady explorer/assassins can go about your business relatively 'silent and deadly'. Unfortunately anything you shoot still does the 'whirly bug' spinning dance of death, before exiting this mortal plane in a puff of green smoke!
Creating a steam revolver required bullets, but bullets to scale turned out rather difficult to find in the long grass, so they were redesigned as flighted darts, which were both easier to see and more appropriate for a 'steam' pressure powered 'turn of the century' revolver.
And what makes a good bit of target practice for a dart firing steam powered revolver? Lots and lots of different types of 'bugs' and 'grubs', or 'endermites' to the discerning few of course. (Disclaimer: no real 'live' endermites were harmed in the making of this resource pack. Note: in my world 'creatively' engineered endermites don't really count as 'live' critters. Really? Yes...really, they're just VR simulations and in Glimmar's Steampunk you've now got 25 of the little bugs and grubs to take pot shots at). So have yourself some guilt free endermite hunting fun at my expense, wielding your GS antique steam powered revolver.
Thanks for watching.
Music and Sound Credits - please click the spoiler:
____________
Music credits:
____________
The music in this video is by Cousin Silas
who produces the most incredibly atmospheric ambient music.
It's like that 3x for the modmakers, many of whom are still on 1.7.10!
Cubic Chunks mod: https://discord.gg/kMfWg9m
Mental Block server: https://discord.gg/AssnrXr
The Tesseract server: https://discord.gg/9mYEEVf
I'm guessing it'll probably take him a while to update it. Because he's creating the new textures for the new stuff.
Waiting on the latest update( 1.10) for Glimmar's. This is the greatest pack on minecraft and have been using it for years. Can we help support your work?
How is the pack update going Glim?
Grim, I can't wait for the new update!
Are we there yet, huh, are we !?!
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Curse PremiumThank you for the continued interest shown above and the offers of support (and welcome to the MC forums, RealDocSavage
).

Please note: 'Fraps', which has been my 'go to' ingame movie capture software suddenly stopped working altogether in my Windows 10 setup back in May '16. Along with other real life duties and disasters (cracked drainage and possible house subsidence!), and an effective GS thread OP 'lockdown' (where I can't edit anything) - still not fixed yet by Curse and no reply to my repeated emails...I've had little chance to progress.
I've since sourced another good ingame video capture editor (at more cost!) called 'Bandicam', which has turned out to be an absolute dream up to now, although not absolutely perfect for Premiere Pro - that took some fiddling.
I haven't done much more work throughout June on the texture pack as major house problems still persist and everything is in chaos, but in the few brief moments of 'downtime' I can at least demonstrate all the stuff I've finished so far. Once I have most of the new work documented on Youtube, I will upload an update to my Curse/Forge site (despite my confusingly locked MC forum thread OP). I'll just have to put a notice in my Minecraft Forum thread 'listing' that my OP is broken (less than ideal!), give a link in recent posts and hope that Curse support staff take pity on me and finally fix the OP after more than a year!!
Therefore, even though I haven't done any work on MC v10, and parts of v9,8 and 7, I have still done a lot of work to make an update worthwhile, take the pressure off me a bit and thereafter make updates for each little bit of work I manage to squeeze in.
You'll have to forgive me if I don't enter into much postal communication here as I'm just hunkered down making these proof of work vids.
.....GS v18 vid 3 - More Boats
Glimmar's Steampunk v.18 Ongoing Update for Minecraft
This short video demonstrates the range of GS v18 new boat styles - filmed using 'Bandicam' and edited in 'Premiere Pro'.
Now with 6 new boat styles to choose from I decided to really launch the boat out on this one (ba ba boom tish!).
Only the acacia boat is in an unfinished state at time of filming, but will probably end up as a traditional wooden rowing boat.
As you can hopefully see from the video, I've tried to make each boat very different in style. From riveted metal paneled machine and steam powered types to more traditional clinker wood variants, from pristine condition to weather worn, whilst still retaining some bearing on the materials they are constructed from. Look out for various details like 'viewing portholes' on the dark oak boat which assist in prospecting on river beds, pedal power mechanisms, oarlocks that make the oars appear to sit properly rather than punching through solid wood, storage chest, added depth to to the interior bottom of the boat by use of extreme shading, correctly positioned seats, etc. Sadly, none of the boats are now animated like the original, but hopefully this is offset by the amount of detail throughout...the result of much experimentation.
Thanks for watching.
Music and Sound Credits - please click the spoiler:
Music credits:
____________
The music in this video is by Cousin Silas
who produces the most incredibly atmospheric ambient music.
from the album:
Earthrid-012 Adrift off the Islets of Langerhans (2010)
http://archive.org/details/Earthrid-012
10-Adrift off the Islets of Langerhans.mp3
by Cousin Silas
Please also visit Cousin Silas's blog for further information:
http://cousinsilas.blogspot.co.uk/p/discography_30.html
Title Sound Sample credits:
________________________
I am very grateful for the following samples being made open-source:
12900__swelk__4machineloop03.wav
http://www.freesound.org/people/swelk/sounds/12900/
40158__sagetyrtle__crash Audio Extracted Audio Extracted.wav
http://www.freesound.org/people/sagetyrtle/sounds/40158/
48980__lunardrive__metal-door-slam-soundsmith.wav
http://www.freesound.org/people/Lunardrive/sounds/48980/
71569__microscopia__1905-regina-table-model-disc-music-box.wav
http://www.freesound.org/people/Microscopia/sounds/71569/
Sewing Machine 2 by Teto Yasha - SoundBible.com-2092031798.mp3
http://soundbible.com/1541-Sewing-Machine-2.html
wind_up_pedalling_water_turtle_toy.mp3
http://www.pdsounds.org/sounds/wound_up_toy_pedalling
Love the birch boat looks like something you'd go out on a date with your honey in.
It is a nice little dory.
But there is something about steam....
The Auld Grump
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Curse Premium.....GS v18 vid 4 - Random Bookshelves
Glimmar's Steampunk v.18 Ongoing Update for Minecraft
This short video demonstrates the new GS v18 Random Bookshelf.
New 64x bookshelf, 44 random bookshelves - ranging from bottles, jars, equipment, cupboards, drawers, books, tins, produce, material, etc. You don't have any control over what appears, but somehow these work equally well in, lab, shop, workshop, storeroom or kitchen settings. you can replace anything that really looks out of place with an oak plank block. In any event there's enough random variety not to be bothered by repeating textures.
Thanks for watching.
Music and Sound Credits - please click the spoiler:
Music credits:
____________
The music in this video is by Cousin Silas
who produces the most incredibly atmospheric ambient music.
from the album:
We are all Ghosts
http://archive.org/details/waag_rel012
01 - Thank You
by Cousin Silas
Please also visit Cousin Silas's blog for further information:
http://cousinsilas.blogspot.co.uk/p/discography_30.html
Title Sound Sample credits:
________________________
I am very grateful for the following samples being made open-source:
12900__swelk__4machineloop03.wav
http://www.freesound.org/people/swelk/sounds/12900/
40158__sagetyrtle__crash Audio Extracted Audio Extracted.wav
http://www.freesound.org/people/sagetyrtle/sounds/40158/
48980__lunardrive__metal-door-slam-soundsmith.wav
http://www.freesound.org/people/Lunardrive/sounds/48980/
71569__microscopia__1905-regina-table-model-disc-music-box.wav
http://www.freesound.org/people/Microscopia/sounds/71569/
Sewing Machine 2 by Teto Yasha - SoundBible.com-2092031798.mp3
http://soundbible.com/1541-Sewing-Machine-2.html
wind_up_pedalling_water_turtle_toy.mp3
http://www.pdsounds.org/sounds/wound_up_toy_pedalling
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Curse PremiumSimply brilliant, as always! I love your style making textures !
I used this pack a long time ago and it still looks awesome. Usually I don't like when texture packs are so far from the vanilla textures but this steampunk style, damn, it's so good, so well made. Can't wait to get the 1.10 support version. Those pics and vids are torture. XD
Bookshelves... aw yiss. Such a delight for such a library worm as me
Can't wait to get my hands on these
Yes now my cluttered alchemists labs will look 100x's more cluttered.
Also were those sea lanterns I saw in your library cause if so I love the texture!
I doubt those above were sea lanterns. More like becons to me
No, they're sea lanterns. Glim's shown them before in other screenshots.
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Curse Premium.....GS v18 vid 5 - Sea Lantern & Blue Stained Glass
Glimmar's Steampunk v.18 Ongoing Update for Minecraft
This short video demonstrates the new GS v18 Sea Lantern, Blue Stained Glass and temporary Magma blocks amongst glimpses of other things.
It was tempting to make the Sea Lantern a kind of pulsating light, but even though this looks exciting it more often than not limits it's uses. I may experiment at some future date with connected textures, but I haven't had time so far.
Having re-started a play-through of Bioshock last year I was looking for something to make a good undersea heavy duty 'plate' glass for observation windows and domes, hence the new Blue Stained Glass texture. It was always my intention to update the stained glass textures that used the old bronze/copper framed glass texture and blue seemed as good a color to use as any for a very thick glass looking capable of withstanding great pressures. The cast iron frame was inspired by and initially derived from the 'quartz_ore' texture, so you should find plenty of things that this new glass block/pane will 'work with'.
The Magma block was a quick edit of my 'lava_still' animated texture, so is only temporary at the moment as I'm not happy at the lazy similarity to normal lava. In the end I'll probably go for something that has a more solid outer skin, but with fissures that hint at a glowing heart.
Thanks for watching.
Music and Sound Credits - please click the spoiler:
Music credits:
____________
The music in this video is by Cousin Silas
who produces the most incredibly atmospheric ambient music.
from the album:
We are all Ghosts
http://archive.org/details/waag_rel012
01 - Thank You
by Cousin Silas
Please also visit Cousin Silas's blog for further information:
http://cousinsilas.blogspot.co.uk/p/discography_30.html
Title Sound Sample credits:
________________________
I am very grateful for the following samples being made open-source:
12900__swelk__4machineloop03.wav
http://www.freesound.org/people/swelk/sounds/12900/
40158__sagetyrtle__crash Audio Extracted Audio Extracted.wav
http://www.freesound.org/people/sagetyrtle/sounds/40158/
48980__lunardrive__metal-door-slam-soundsmith.wav
http://www.freesound.org/people/Lunardrive/sounds/48980/
71569__microscopia__1905-regina-table-model-disc-music-box.wav
http://www.freesound.org/people/Microscopia/sounds/71569/
Sewing Machine 2 by Teto Yasha - SoundBible.com-2092031798.mp3
http://soundbible.com/1541-Sewing-Machine-2.html
wind_up_pedalling_water_turtle_toy.mp3
http://www.pdsounds.org/sounds/wound_up_toy_pedalling
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Curse Premium.....GS v18 - Connected Endstone Girder System
Glimmar's Steampunk v.18 Ongoing Update for Minecraft
This short video demonstrates the new GS v18 Connected Endstone.
The new end_stone block has had vertical, horizontal, repeat and different top, bottom and side faces applied to it to represent quite a varied and multi-purpose 'steel girder' block.
Dependent on how the block is joined together, it can be a large vertical/horizontal support girder, a decorative horizontal run, diagonal small and large girder system, a gantry style floor system on the top face and square heavily riveted ceiling on the bottom face...and more.
This block also now nicely compliments a number of other blocks, including 'glass_silver' stained glass, coal_block, cauldron, etc. All except the cauldron have been used in the tower construction projects depicted above. I'm guessing at least 80% of the blocks in the steel tower are just the one ctm'd end_stone block. This has potential to be very useful for super massive constructions, especially when bearing in mind there are more new 'end' blocks still to be worked on.
Thanks for watching.
Music and Sound Credits - please click the spoiler:
Music credits:
____________
The music in this video is by Cousin Silas
who produces the most incredibly atmospheric ambient music.
from the album:
Prisoner of the Coral Deep
https://archive.org/details/CousinSilas-PrisonerOfTheCoralDeep
12 - Prisoner of the Coral Deep
by Cousin Silas
Please also visit Cousin Silas's blog for further information:
http://cousinsilas.blogspot.co.uk/p/discography_30.html
Title Sound Sample credits:
________________________
I am very grateful for the following samples being made open-source:
12900__swelk__4machineloop03.wav
http://www.freesound.org/people/swelk/sounds/12900/
40158__sagetyrtle__crash Audio Extracted Audio Extracted.wav
http://www.freesound.org/people/sagetyrtle/sounds/40158/
48980__lunardrive__metal-door-slam-soundsmith.wav
http://www.freesound.org/people/Lunardrive/sounds/48980/
71569__microscopia__1905-regina-table-model-disc-music-box.wav
http://www.freesound.org/people/Microscopia/sounds/71569/
Sewing Machine 2 by Teto Yasha - SoundBible.com-2092031798.mp3
http://soundbible.com/1541-Sewing-Machine-2.html
wind_up_pedalling_water_turtle_toy.mp3
http://www.pdsounds.org/sounds/wound_up_toy_pedalling
Loving all the progress Glim keep up the great work
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Curse Premium.....GS v18 - Gizmos, Guns & Grub-bugs
Glimmar's Steampunk v.18 Ongoing Update for Minecraft
By 'Gizmos' I mean my new compass and clock. As there was such a major change to the way both items are presented in the 'items' folder in MC 1.9, now no longer one long animation strip, but 64 separate files in the case of the clock and 32 files for the compass. I thought it an opportune time to finally make my own highly detailed compass and re-edit the clock into a more traditionally rounded style. With the clock I've dispensed with the airship and balloon features to simplify reading the time in the hand and on the gui. Starting from scratch, the compass was an enormous task, but using elements of the clock for a unified compass/clock theme at least got me off to a start. I was hoping for a 'ships gauge' feel for it, I don't know why really, but I like it. It works as a compass, but feels like it's something more and displays nicely in a picture frame as an extra gauge wall prop.
Guns? Well, then there's the 'steam powered dart revolver'. Originally I had a nice gunshot sound sample all lined up for this, but Mojang recently combined the fishing rod and bow samples into one shared sound file! So instead of going "bang, bang!" the gun goes "Phttt, Phttt!" Oh well, now you gentleman/lady explorer/assassins can go about your business relatively 'silent and deadly'. Unfortunately anything you shoot still does the 'whirly bug' spinning dance of death, before exiting this mortal plane in a puff of green smoke!
Creating a steam revolver required bullets, but bullets to scale turned out rather difficult to find in the long grass, so they were redesigned as flighted darts, which were both easier to see and more appropriate for a 'steam' pressure powered 'turn of the century' revolver.
And what makes a good bit of target practice for a dart firing steam powered revolver? Lots and lots of different types of 'bugs' and 'grubs', or 'endermites' to the discerning few of course. (Disclaimer: no real 'live' endermites were harmed in the making of this resource pack. Note: in my world 'creatively' engineered endermites don't really count as 'live' critters. Really? Yes...really, they're just VR simulations and in Glimmar's Steampunk you've now got 25 of the little bugs and grubs to take pot shots at). So have yourself some guilt free endermite hunting fun at my expense, wielding your GS antique steam powered revolver.
Thanks for watching.
Music and Sound Credits - please click the spoiler:
Music credits:
____________
The music in this video is by Cousin Silas
who produces the most incredibly atmospheric ambient music.
from the album:
The Melting Static
https://archive.org/details/Earthrid-CS02MP
05-The Phantom Circuit Part 1.mp3
by Cousin Silas
Please also visit Cousin Silas's blog for further information:
http://cousinsilas.blogspot.co.uk/p/discography_30.html
Title Sound Sample credits:
________________________
I am very grateful for the following samples being made open-source:
12900__swelk__4machineloop03.wav
http://www.freesound.org/people/swelk/sounds/12900/
40158__sagetyrtle__crash Audio Extracted Audio Extracted.wav
http://www.freesound.org/people/sagetyrtle/sounds/40158/
48980__lunardrive__metal-door-slam-soundsmith.wav
http://www.freesound.org/people/Lunardrive/sounds/48980/
71569__microscopia__1905-regina-table-model-disc-music-box.wav
http://www.freesound.org/people/Microscopia/sounds/71569/
Sewing Machine 2 by Teto Yasha - SoundBible.com-2092031798.mp3
http://soundbible.com/1541-Sewing-Machine-2.html
wind_up_pedalling_water_turtle_toy.mp3
http://www.pdsounds.org/sounds/wound_up_toy_pedalling