I will try to update to 1.4.6 soon...if I can...but it won't be before Christmas now, sorry! Family festivities will have to come first and there's a few additional things for the pack I need to finish off too.
Happy Christmas to everyone looking in and especially to all who have enjoyed using Glimmar's Steampunk through 2012, all the very best for 2013. Many, many thanks to everyone who has left a kind or encouraging comment, and to all those who have prodded and poked with ideas and reminders. Take it easy and don't forget to spend some precious time with those who mean the most to you at this special time.
Two other people and I are currently working on updating Pchan3's Airship mod to 1.4.6 with Multiplayer support. Would you mind if we used your textures? Of course, credit will be given.
Cheers
Zajian & Team
That will please a good many people.
Could you drop me a PM and I will try to answer it soon. Just so I can keep a proper record. Thanks TheBlockMonkey.
If it doesn't get answered immediately, it means:
a. I'm too ill to face staring at my monitor.
b. My wife has caught me staring at the monitor.
c. I'm too busy with Christmas to stare at my monitor.
It will get answered though, just as soon as possible.
The Meaning of Life, the Universe, and Everything.
Location:
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Posts:
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Minecraft:
VermillionX
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Merry Xmas.
Please remember to send Glimmar a Box of Enthusiasm for Xmas like he asked. Santa's being treated for Diabetes this Xmas from all the cookies he ate last year so he won't be getting on to presents until next year.
In any case, I got some more Xmas Presents of mod support for FTB and anyone else using the mods singularly...
gfx/forestry/items/crated.png
gfx/forestry/entities/beekeeper.png
railcraft/client/textures/engines/steam_low.png
railcraft/client/textures/engines/steam_high.png
railcraft/client/textures/engines/steam_hobby.png
Here's a pic of the Industrial Steam Engine in-game, powering a Rock Crusher (You also get a look at the GregTech Rock Cutter)
Merry Xmas.
Please remember to send Glimmar a Box of Enthusiasm for Xmas like he asked. Santa's being treated for Diabetes this Xmas from all the cookies he ate last year so he won't be getting on to presents until next year.
In any case, I got some more Xmas Presents of mod support for FTB and anyone else using the mods singularly...
gfx/forestry/items/crated.png
gfx/forestry/entities/beekeeper.png
railcraft/client/textures/engines/steam_low.png
railcraft/client/textures/engines/steam_high.png
railcraft/client/textures/engines/steam_hobby.png
Here's a pic of the Industrial Steam Engine in-game, powering a Rock Crusher (You also get a look at the GregTech Rock Cutter)
Hey Glimmar! I was wondering if you will be providing support for the Technic Pack in the foreseeable future? Thanks and Merry Christmas!
Glimmar does not have the time to add mod support, but he has given the go-ahead for users to make mod textures for the pack. On the front page, you can find a mod texture pack download, although this is fairly outdated now (I am planning on updating it soon, but unfortunately my xmas break became a bit more hectic than I thought). In the meantime, you should be able to get basic support from that download and VermillionTwilight's work, which he has been posting over the past 5 pages or so.
For everyone, I do hope to get the mod textures updated soon, but as I said above, things have become a bit hectic for me. I thought I was going to have a fairly relaxing holiday season, but it turns out that I was sorely mistaken and instead I've been driving hither and yon, with little to no computer access for the past two weeks (and the next two weeks look similar). Things should settle down after the first week of January, and I hope to be able to work on it then… but no promises.
Merry Christmas everyone, waiting for the 1.4.6 update from Glimmar, I just wish the rocket did damage instead just being pretty, on the other hand, I can't wait to see how Glimmar will augment the fireworks with steampunkness (if that is a word?).
Merry Christmas everyone, waiting for the 1.4.6 update from Glimmar, I just wish the rocket did damage instead just being pretty, on the other hand, I can't wait to see how Glimmar will augment the fireworks with steampunkness (if that is a word?).
Its a word now! You've used it :P. He will be away for a while so the update may be stalled, and what do you mean? Gentlemen and steampunk engineers alike can celebrate Have you never expressed joy when obtaining a new ship? I think it will work out well, all we need now is champaign to toast to world d- Peaceful flying ^.^'
The Meaning of Life, the Universe, and Everything.
Location:
Middle Earth
Join Date:
2/1/2012
Posts:
381
Minecraft:
VermillionX
Member Details
Time for me to take another texture dump on this thread. This is the completed full support for the current version of GregTech used on FTB.
Took a while to finish and I haven't tested half the textures, so I might need to change a few to get the machine frame's colors to match. They're different between the machine tiers so they hopefully won't be matched up with a side from a different machine, but you never know. I'll change them if any of them are weirdly mixed between machines if they do anyway.
gregtechmod/textures/terrain.png
gregtechmod/textures/items.png
gregtechmod/textures/metaitems/cells.png
gregtechmod/textures/metaitems/components.png
gregtechmod/textures/metaitems/dusts.png
gregtechmod/textures/metaitems/materials.png
I've tested the majority of all the item textures, it's just the terrain ones near the bottom I haven't tested. Not even sure what machine they go on, lol.
I am having the white sky problem as well, however. Only at night, and only every few nights, though frequently several nights in a row. It happens with both the 32X and 64X versions and I am using the latest MCpatcher. I've tried it with every combination of sky settings in the patcher. I've tried the lower resolution file you uploaded. I've also tried stopping the rotation of the sky, hoping that perhaps it was rotating around to blank whitness. While the sky stopped rotating and was fine at first, after a few nights, the white came back. Since it is intermittent I can't help but wonder if it is weather related, but I can't seem to fix it.
Please, oh please, look into this issue, as I would hate to have to find another pack!
This is probably a stupid question, and I'm probably just being the incompetent fool that I am, but is this updated to 1.4.6 yet? Hope that didn't sound too rude.
This is probably a stupid question, and I'm probably just being the incompetent fool that I am, but is this updated to 1.4.6 yet? Hope that didn't sound too rude.
No it is not updated to 1.4.6 yet; however, the pack still works fine for 1.4.6 just the fireworks are invisible.
Hello Glimmar,
Great work here. Looks simply amazing. I am a huge steampunk fan. I am an artist and do quite a bit a of steampunk stuff. Light covers, lamps.
Anyways, I was using your pack for a while, running vanilla MC. But now I am running the Feed the beast pack. In short, how do you think this will run with the MOD pack.
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Curse PremiumHappy Christmas to everyone looking in and especially to all who have enjoyed using Glimmar's Steampunk through 2012, all the very best for 2013. Many, many thanks to everyone who has left a kind or encouraging comment, and to all those who have prodded and poked with ideas and reminders. Take it easy and don't forget to spend some precious time with those who mean the most to you at this special time.
That will please a good many people.
Could you drop me a PM and I will try to answer it soon. Just so I can keep a proper record. Thanks TheBlockMonkey.
If it doesn't get answered immediately, it means:
a. I'm too ill to face staring at my monitor.
b. My wife has caught me staring at the monitor.
c. I'm too busy with Christmas to stare at my monitor.
It will get answered though, just as soon as possible.
Please remember to send Glimmar a Box of Enthusiasm for Xmas like he asked. Santa's being treated for Diabetes this Xmas from all the cookies he ate last year so he won't be getting on to presents until next year.
In any case, I got some more Xmas Presents of mod support for FTB and anyone else using the mods singularly...
gfx/forestry/items/crated.png
gfx/forestry/entities/beekeeper.png
railcraft/client/textures/engines/steam_low.png
railcraft/client/textures/engines/steam_high.png
railcraft/client/textures/engines/steam_hobby.png
Here's a pic of the Industrial Steam Engine in-game, powering a Rock Crusher (You also get a look at the GregTech Rock Cutter)
Cheers,
Zajian
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Curse PremiumWonderful work!
Sent you a PM. Good luck and love the sig.
Many thanks, IxReapzz.
Glimmar does not have the time to add mod support, but he has given the go-ahead for users to make mod textures for the pack. On the front page, you can find a mod texture pack download, although this is fairly outdated now (I am planning on updating it soon, but unfortunately my xmas break became a bit more hectic than I thought). In the meantime, you should be able to get basic support from that download and VermillionTwilight's work, which he has been posting over the past 5 pages or so.
For everyone, I do hope to get the mod textures updated soon, but as I said above, things have become a bit hectic for me. I thought I was going to have a fairly relaxing holiday season, but it turns out that I was sorely mistaken and instead I've been driving hither and yon, with little to no computer access for the past two weeks (and the next two weeks look similar). Things should settle down after the first week of January, and I hope to be able to work on it then… but no promises.
Merry Christmas!
Took a while to finish and I haven't tested half the textures, so I might need to change a few to get the machine frame's colors to match. They're different between the machine tiers so they hopefully won't be matched up with a side from a different machine, but you never know. I'll change them if any of them are weirdly mixed between machines if they do anyway.
gregtechmod/textures/terrain.png
gregtechmod/textures/items.png
gregtechmod/textures/metaitems/cells.png
gregtechmod/textures/metaitems/components.png
gregtechmod/textures/metaitems/dusts.png
gregtechmod/textures/metaitems/materials.png
I've tested the majority of all the item textures, it's just the terrain ones near the bottom I haven't tested. Not even sure what machine they go on, lol.
I am having the white sky problem as well, however. Only at night, and only every few nights, though frequently several nights in a row. It happens with both the 32X and 64X versions and I am using the latest MCpatcher. I've tried it with every combination of sky settings in the patcher. I've tried the lower resolution file you uploaded. I've also tried stopping the rotation of the sky, hoping that perhaps it was rotating around to blank whitness. While the sky stopped rotating and was fine at first, after a few nights, the white came back. Since it is intermittent I can't help but wonder if it is weather related, but I can't seem to fix it.
Please, oh please, look into this issue, as I would hate to have to find another pack!
http://www.OutlandArmour.com
No it is not updated to 1.4.6 yet; however, the pack still works fine for 1.4.6 just the fireworks are invisible.
I tried that too. Didn't make any difference.
http://www.OutlandArmour.com
Great work here. Looks simply amazing. I am a huge steampunk fan. I am an artist and do quite a bit a of steampunk stuff. Light covers, lamps.
Anyways, I was using your pack for a while, running vanilla MC. But now I am running the Feed the beast pack. In short, how do you think this will run with the MOD pack.
Thanks Yall.
You can find the individual textures for FTB support over the last... 15 or so pages.