Looks like there will be quite a few new Steampunk-ish mods coming out shortly. The Weekly Content Contest for this week is Steampunk Mods. Wouldn't be surprised if you get a lot more requests to texturize for them… :dry.gif:
Lol! Yeh! I'm keeping my head down, but is it really feasible that a mod can be made in under a week?
I'm curious to see what comes out of it, but I'm not really one for any kind of competition myself (don't like the razamataz associated with such things.:biggrin.gif:), though I know this wouldn't have been open to texture packs anyway, but if any future comps feature texture packs, just so you know folks, I won't be entering and I'm of the opinion that competitions should only be open to new material anyway, and I'm definately not starting another texture pack!! :biggrin.gif:
Speaking of texturizing, Glimm, Can I get you to recolor bricks a dark purple again?
Haha! Have you got a pic of what I did before, selven, so's I can match the color? I can't find what I did before, but I remember doing it. :smile.gif:
[quote=Glimmar;/comments/22261101]
The SteamCraft compatible version of my pack is edited by Proloe and the current version still contains the very hi-res custom animated water and lava, etc. which have caused much trouble for those with less powerful machines.
I addressed the problem of lag from v3.0 of my pack onwards, by making all the custom animated strips 32x equivalent.
If you are brave, you could drag my 32x custom water and lava strips out of my Glimmar's Steampunk v3.1 pack into Proloe's SteamCraft edited version. The lower-res versions have made a big difference for some. :smile.gif:
thank you kind sir glimmar now i can enjoy the splendor of your textures
Yea, sorry I haven't been stopping by more often, I've been having exams for the past couple of weeks! (finish tomorrow though, sweet!) Glad you understand though. :biggrin.gif:
I really do wish notch would fix the biome triangles and the transitions between biomes. I really loved your biomes, they were so varied and awesome!
We can always hope that it'll be fixed for the full release though. Only a couple more days until we find out!
Do you think it is allowed for them to get ideas off others? Because I tried making one, and failed miserably! Yet all the ideas of mine are still there...just waiting...pencil drawings and all, it is quite sad that I failed so spectacularly and destroyed my minecraft. :sad.gif: I think that whoever created the competition must use your texture pack Glim, it is the only explanation, considering the lack of steampunk type things for minecraft!
Very often people have the talent to programme, but don't have the ideas, so I'm sure someone will pick up on them. Hopefully they would credit you or whoever it was they got an idea off...something I don't always remember to do I hasten to add, considering what a melting pot of ideas this place is. :smile.gif:
I must admit I was a bit surprised at the choice of 'steampunk' as the second competition. :blink.gif:
WOW love this texture pack you must have put a lot if work into this
Thanks, RJ603. :smile.gif:
Over the past year I suppose I have put a lot of work in. I'm also pretty painstaking and critical and things go through numerous edits...so probably more hours than I care to calculate.
Yea, sorry I haven't been stopping by more often, I've been having exams for the past couple of weeks! (finish tomorrow though, sweet!) Glad you understand though. :DI really do wish notch would fix the biome triangles and the transitions between biomes. I really loved your biomes, they were so varied and awesome! We can always hope that it'll be fixed for the full release though. Only a couple more days until we find out!
Best wishes for the results and pleased you can taste freedom! :biggrin.gif:
Yeh, the biome problem and the hardcoding of the drippy drips and stuff is a bit of a downer at the moment.
Is Notch still going ahead with an 11.11.11 release? I thought he'd put it back to avoid the rush for Skyrim.
Can't decide about that game by the way. I'm a PC only guy, so it pains me a little that one of my favourite series of all time (and I played the very first version on the Amiga!) seems to be intended for console, with a port to PC. :sad.gif: Someone please tell me it's not so. :ohmy.gif:
It works in 1.8 just fine. I'm still running 1.8 (the server I play on isn't updated for the pre-releases) and I don't have any issues.
...and glad torturran can confirm, along with others, that it does indeed work with 1.8...as it should.
Logically if you think about it, Notch usually only adds more stuff and only occasionally moves textures around. Therefore if you stick with an earlier version of Minecraft a more uptodate texture pack should still serve it's needs, unless you use a very old version of our favourite game, where the position of old textures has been moved (I'm thinking of things like the bed and redstone pipe textures).
If memory serves, I tried my own hand at recoloring the non-nether bricks and am immensely dissatisfied with the result.
I'll have a go as soon as I can, mate. I take it the shade of purple on the terrain.png you uploaded is roughly the one you're after? You're version of purple brick doesn't look bad to me, selven. :smile.gif:
I'm just wrestling with the Eye of Ender textures at the mo' and have started again with a new simplified version of the mob spawner. I've been very disatisfied with the mob spawner as found in the current version of GS. I'm also trying out a new version of gravel based on the giant edible mushroom texture.
The bricks themselves look pretty good, its the mortar in between that doesn't. There's not enough contrast from the bricks for it to be eye-catching. But yes, that's the shade o' purple I'm looking for.
Sorry to be off topic here, but I though I would share this for my esteemed fellows on this topic. It is not much, but the WHOLE works of H.P. Lovecraft! http://cthulhuchick.com/(I hope that the link is allowed, if not, I do apologise)
No, that's fine by me. :smile.gif:
I have the complete works of H.P. Lovecraft and dip into it from time to time, when in the mood. I didn't know it was on Kindle though...I must search for that version to add to my growing kindle library. :biggrin.gif:
The bricks themselves look pretty good, its the mortar in between that doesn't. There's not enough contrast from the bricks for it to be eye-catching. But yes, that's the shade o' purple I'm looking for.
I shall cast my beady eye over it and add a few more alts to the collection. :smile.gif:
Just bear with me though, as this flip'n Eye of Ender needs a good bashing, just can't get that perfect blend that also works as a plain ender block. :dry.gif:
hey glimmer just thinking out-loud here but it would be cool if you create a post on the screen shot forum for steam punk creations and link it to the first page of the TP page.
Rollback Post to RevisionRollBack
see my builds here
"in the event of a root uprising i would support the robots, does that make me a bad person?"
As an EARTH Division Toy Soldier and lover of all things Steam and Cog - I approve of this texture pack(and have done for quite some time).
I'm ducking and weaving between 1.8 and the pre-releases, as I have an industrialcraft² world I like to keep up to date. I'm slowly changing the textures to fit with the world - mainly by altering your fantastically versatile furnace to whatever machine takes my fancy.
Would you have any ideas on what the Nuclear reactor could become perchance? I've not gone anywhere near the nanotech age yet, but I'm thinking of going Extraordinary gentlemen super-solider with the armour...
In the meantime, distract yourself with this: . Not Steampunk deliberately, but it does cause a Gentleman's mind to speculate.
Addendum - I do believe I've fallen for the animated textures on the Crafting box!
Second addendum: I am once again lord of the page bottom, I fear.
As an EARTH Division Toy Soldier and lover of all things Steam and Cog - I approve of this texture pack(and have done for quite some time).
I'm ducking and weaving between 1.8 and the pre-releases, as I have an industrialcraft² world I like to keep up to date. I'm slowly changing the textures to fit with the world - mainly by altering your fantastically versatile furnace to whatever machine takes my fancy.
Would you have any ideas on what the Nuclear reactor could become perchance? I've not gone anywhere near the nanotech age yet, but I'm thinking of going Extraordinary gentlemen super-solider with the armour...
In the meantime, distract yourself with this: . Not Steampunk deliberately, but it does cause a Gentleman's mind to speculate.
Addendum - I do believe I've fallen for the animated textures on the Crafting box!
Second addendum: I am once again lord of the page bottom, I fear.
when you finish with the texture pack add on for IC2 i would love a copy. and you also just lost the page bottom.
Rollback Post to RevisionRollBack
see my builds here
"in the event of a root uprising i would support the robots, does that make me a bad person?"
May I ask you fine fellows what mods you use with your worlds, I have level up mod, rei's minimap, timber and SPC, I have also dabbled in tale of kingdoms, but I am starting to feel that the game is becoming a bit stale again, so I was looking for something fresh.
At the moment I am playing in a 1.9.5 server, but my fully modded 1.8 version has Yogbox (which gives me Equal Exchange, Mo Creatures, Millennaire, Rei's Minimap, Floating Ruins and some others), plus Great Wall, Ruins, Tale of Kingdoms, Scuba Diving, and Coral Reef, and at this point, I'm not willing to start a new world until I can have Mo Creatures and Coral Reef in it, and if I could figure out how to make Tropicsmod compatible with all that, I would be a very happy camper indeed. I was going to use the Forge as well, but I can't seem to get it loaded successfully.
I haven't even begun to scratch the surface of all the possibilities with all those mods, either. So much fun, so little time....
And, this texture pack is gorgeous. And now I need to redownload it so I can get that copper cauldron, as it's just what my house has been needing.
Is mix and matching from different texture packs allowable if you have no intention of distributing it? I'm getting the hang of using Gimp to tweak terrain.png and kz.png files, and I swear I spend more time improving the look of Minecraft that playing Minecraft.
Lol! Yeh! I'm keeping my head down, but is it really feasible that a mod can be made in under a week?
I'm curious to see what comes out of it, but I'm not really one for any kind of competition myself (don't like the razamataz associated with such things.:biggrin.gif:), though I know this wouldn't have been open to texture packs anyway, but if any future comps feature texture packs, just so you know folks, I won't be entering and I'm of the opinion that competitions should only be open to new material anyway, and I'm definately not starting another texture pack!! :biggrin.gif:
Haha! Have you got a pic of what I did before, selven, so's I can match the color? I can't find what I did before, but I remember doing it. :smile.gif:
Thanks, mate.
I try my best, so glad you like it. :smile.gif:
The SteamCraft compatible version of my pack is edited by Proloe and the current version still contains the very hi-res custom animated water and lava, etc. which have caused much trouble for those with less powerful machines.
I addressed the problem of lag from v3.0 of my pack onwards, by making all the custom animated strips 32x equivalent.
If you are brave, you could drag my 32x custom water and lava strips out of my Glimmar's Steampunk v3.1 pack into Proloe's SteamCraft edited version. The lower-res versions have made a big difference for some. :smile.gif:
thank you kind sir glimmar now i can enjoy the splendor of your textures
IGN: webguy05
I really do wish notch would fix the biome triangles and the transitions between biomes. I really loved your biomes, they were so varied and awesome!
We can always hope that it'll be fixed for the full release though. Only a couple more days until we find out!
It works in 1.8 just fine. I'm still running 1.8 (the server I play on isn't updated for the pre-releases) and I don't have any issues.
If memory serves, I tried my own hand at recoloring the non-nether bricks and am immensely dissatisfied with the result.
Thank you indeed! Really glad you like the pack and thanks for the encouragement one and all. :smile.gif:
Very often people have the talent to programme, but don't have the ideas, so I'm sure someone will pick up on them. Hopefully they would credit you or whoever it was they got an idea off...something I don't always remember to do I hasten to add, considering what a melting pot of ideas this place is. :smile.gif:
I must admit I was a bit surprised at the choice of 'steampunk' as the second competition. :blink.gif:
My pleasure. I'm not always able to help, being a bit of a noob myself, but when I can I'm happy and surprised too! :biggrin.gif:
Thanks, RJ603. :smile.gif:
Over the past year I suppose I have put a lot of work in. I'm also pretty painstaking and critical and things go through numerous edits...so probably more hours than I care to calculate.
Best wishes for the results and pleased you can taste freedom! :biggrin.gif:
Yeh, the biome problem and the hardcoding of the drippy drips and stuff is a bit of a downer at the moment.
Is Notch still going ahead with an 11.11.11 release? I thought he'd put it back to avoid the rush for Skyrim.
Can't decide about that game by the way. I'm a PC only guy, so it pains me a little that one of my favourite series of all time (and I played the very first version on the Amiga!) seems to be intended for console, with a port to PC. :sad.gif: Someone please tell me it's not so. :ohmy.gif:
Glad you like...
...and glad torturran can confirm, along with others, that it does indeed work with 1.8...as it should.
Logically if you think about it, Notch usually only adds more stuff and only occasionally moves textures around. Therefore if you stick with an earlier version of Minecraft a more uptodate texture pack should still serve it's needs, unless you use a very old version of our favourite game, where the position of old textures has been moved (I'm thinking of things like the bed and redstone pipe textures).
I'll have a go as soon as I can, mate. I take it the shade of purple on the terrain.png you uploaded is roughly the one you're after? You're version of purple brick doesn't look bad to me, selven. :smile.gif:
I'm just wrestling with the Eye of Ender textures at the mo' and have started again with a new simplified version of the mob spawner. I've been very disatisfied with the mob spawner as found in the current version of GS. I'm also trying out a new version of gravel based on the giant edible mushroom texture.
No, that's fine by me. :smile.gif:
I have the complete works of H.P. Lovecraft and dip into it from time to time, when in the mood. I didn't know it was on Kindle though...I must search for that version to add to my growing kindle library. :biggrin.gif:
I shall cast my beady eye over it and add a few more alts to the collection. :smile.gif:
Just bear with me though, as this flip'n Eye of Ender needs a good bashing, just can't get that perfect blend that also works as a plain ender block. :dry.gif:
"in the event of a root uprising i would support the robots, does that make me a bad person?"
I'm ducking and weaving between 1.8 and the pre-releases, as I have an industrialcraft² world I like to keep up to date. I'm slowly changing the textures to fit with the world - mainly by altering your fantastically versatile furnace to whatever machine takes my fancy.
Would you have any ideas on what the Nuclear reactor could become perchance? I've not gone anywhere near the nanotech age yet, but I'm thinking of going Extraordinary gentlemen super-solider with the armour...
In the meantime, distract yourself with this: . Not Steampunk deliberately, but it does cause a Gentleman's mind to speculate.
Addendum - I do believe I've fallen for the animated textures on the Crafting box!
Second addendum: I am once again lord of the page bottom, I fear.
(1)'Gasm over new update before release (2) Declare Minecraft is dead after release (3) notice new update on horizon - Go to (1)
when you finish with the texture pack add on for IC2 i would love a copy. and you also just lost the page bottom.
"in the event of a root uprising i would support the robots, does that make me a bad person?"
Yeah, you were 2 away from the bottom of the page.
EDIT: Make that 12 away from the bottom…
Exams are finished now too so I can literally play all day! :biggrin.gif:
Well, Girl Genius is being interesting again. (DOOOOOOOOOMMMMMM!) Which reminds me, must look around for Girl Genius-themed skins.
At the moment I am playing in a 1.9.5 server, but my fully modded 1.8 version has Yogbox (which gives me Equal Exchange, Mo Creatures, Millennaire, Rei's Minimap, Floating Ruins and some others), plus Great Wall, Ruins, Tale of Kingdoms, Scuba Diving, and Coral Reef, and at this point, I'm not willing to start a new world until I can have Mo Creatures and Coral Reef in it, and if I could figure out how to make Tropicsmod compatible with all that, I would be a very happy camper indeed. I was going to use the Forge as well, but I can't seem to get it loaded successfully.
I haven't even begun to scratch the surface of all the possibilities with all those mods, either. So much fun, so little time....
And, this texture pack is gorgeous. And now I need to redownload it so I can get that copper cauldron, as it's just what my house has been needing.
Is mix and matching from different texture packs allowable if you have no intention of distributing it? I'm getting the hang of using Gimp to tweak terrain.png and kz.png files, and I swear I spend more time improving the look of Minecraft that playing Minecraft.