Those of you who're losing leaf decay: when you use an old version of Xau's patch, it uses an old version of the minecraft.jar, so you could be accidentally switching back to an older version, before the leaf decay fix. Since Xau's patch doesn't mess with the version file, Minecraft won't "notice" that you're using an old version, and thus won't patch itself. Make sure you're using the latest version of the patcher, and it should work fine.
So, I tried using this recently, and I came up with this error when trying to start the game.
--- BEGIN ERROR REPORT a1dce528 --------
Generated 1/2/11 6:49 PM
Minecraft: Minecraft Beta 1.1_02
OS: Mac OS X (i386) version 10.5.8
Java: 1.5.0_26, Apple Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Apple Inc.
LWJGL: 2.4.2
OpenGL: NVIDIA GeForce 9600M GT OpenGL Engine version 2.0 NVIDIA-1.5.48, NVIDIA Corporation
java.lang.RuntimeException: !!
at ge.a(SourceFile:68)
at net.minecraft.client.Minecraft.r(SourceFile:384)
at net.minecraft.client.Minecraft.a(SourceFile:297)
at net.minecraft.client.Minecraft.run(SourceFile:641)
at java.lang.Thread.run(Thread.java:655)
--- END ERROR REPORT 64089188 ----------
All the system specs are there in the report, if it helps. And I am indeed using the latest version of MCPatcher. If I run Minecraft proper, once I log in the screen goes black and then that happens, but if I test it through MCPatcher I get the Nintendo-fied Mojang screen and then it outright crashes. HALP? :<
D'oh! I was just working on an Animal Crossing pack. Mine's based on the Gamecube version so maybe I'll still release it. Good work anyways.
I think this one is more of a mixture of Animal Crossing in general. They don't have a train in City Folk or Wild World. But still, having an alternate texture would be fun.
This is a fantastic pack, but I ran into some trouble.
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected]
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT a1dce528 --------
Generated 1/13/11 11:54 AM
Minecraft: Minecraft Beta 1.2
OS: Windows Vista (x86) version 6.0
Java: 1.6.0_16, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: Intel 965/963 Graphics Media Accelerator version 2.0.0 - Build 7.15.10.1637, Intel
java.nio.BufferOverflowException
at java.nio.DirectByteBuffer.put(Unknown Source)
at java.nio.ByteBuffer.put(Unknown Source)
at gs.a(SourceFile:148)
at gs.a(SourceFile:62)
at net.minecraft.client.Minecraft.i(SourceFile:1063)
at net.minecraft.client.Minecraft.run(SourceFile:678)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT e93cdb5 ----------
This doesn't appear to be compatible with the latest version of Minecraft yet, which makes me sad.
This is a fantastic pack, but I ran into some trouble.
This doesn't appear to be compatible with the latest version of Minecraft yet, which makes me sad.
You need Xaus HD texture fix to use it. You will have to wait until Xau updates it to beta 1.2.
Here is the link. but it's not updated to work with beta 1.2 yet. Xau's HD texture fix
This is a fantastic pack, but I ran into some trouble.
This doesn't appear to be compatible with the latest version of Minecraft yet, which makes me sad.
You need Xaus HD texture fix to use it. You will have to wait until Xau updates it to beta 1.2.
Here is the link. but it's not updated to work with beta 1.2 yet. Xau's HD texture fix
Ok, thanks!
Oh, this is just an idea I'm throwing out, I'm not really expecting it to happen, but...
I think it'd be cool to make it so when crafting a chest, you get a random design.
Like, drawers that aren't the modern ones. Maybe you could get one of three. Modern, Regal and Kiddie.
When you place a chest next to another one, it's design would conform to that of the existing one.
My first post, but I just want to say this texture pack is so well done it's got to be my favorite/ one of my favorites. It kicks total ass and captures animal crossing so well, I'm very impressed, and makes me nostalgic. Anyways, good job on updating the textures so quick. I hope you can fix some of the invisible inventory items for the beta 1.2 update, like the inks.
Obviously you. I instantly got the reference to Animal Crossing.
THIS IS EPIC.
I LOVE YOU.
HERE TAKE THESE
--- BEGIN ERROR REPORT a1dce528 --------
Generated 1/2/11 6:49 PM
Minecraft: Minecraft Beta 1.1_02
OS: Mac OS X (i386) version 10.5.8
Java: 1.5.0_26, Apple Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Apple Inc.
LWJGL: 2.4.2
OpenGL: NVIDIA GeForce 9600M GT OpenGL Engine version 2.0 NVIDIA-1.5.48, NVIDIA Corporation
java.lang.RuntimeException: !!
at ge.a(SourceFile:68)
at net.minecraft.client.Minecraft.r(SourceFile:384)
at net.minecraft.client.Minecraft.a(SourceFile:297)
at net.minecraft.client.Minecraft.run(SourceFile:641)
at java.lang.Thread.run(Thread.java:655)
--- END ERROR REPORT 64089188 ----------
All the system specs are there in the report, if it helps. And I am indeed using the latest version of MCPatcher. If I run Minecraft proper, once I log in the screen goes black and then that happens, but if I test it through MCPatcher I get the Nintendo-fied Mojang screen and then it outright crashes. HALP? :<
I think this one is more of a mixture of Animal Crossing in general. They don't have a train in City Folk or Wild World. But still, having an alternate texture would be fun.
Hm... The best I can do is another bump.
Minecraft has crashed! ---------------------- Minecraft has stopped running because it encountered a problem. If you wish to report this, please copy this entire text and email it to [email protected] Please include a description of what you did when the error occured. --- BEGIN ERROR REPORT a1dce528 -------- Generated 1/13/11 11:54 AM Minecraft: Minecraft Beta 1.2 OS: Windows Vista (x86) version 6.0 Java: 1.6.0_16, Sun Microsystems Inc. VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc. LWJGL: 2.4.2 OpenGL: Intel 965/963 Graphics Media Accelerator version 2.0.0 - Build 7.15.10.1637, Intel java.nio.BufferOverflowException at java.nio.DirectByteBuffer.put(Unknown Source) at java.nio.ByteBuffer.put(Unknown Source) at gs.a(SourceFile:148) at gs.a(SourceFile:62) at net.minecraft.client.Minecraft.i(SourceFile:1063) at net.minecraft.client.Minecraft.run(SourceFile:678) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT e93cdb5 ----------This doesn't appear to be compatible with the latest version of Minecraft yet, which makes me sad.
You need Xaus HD texture fix to use it. You will have to wait until Xau updates it to beta 1.2.
Here is the link. but it's not updated to work with beta 1.2 yet. Xau's HD texture fix
I say stuff here and here
Ok, thanks!
Oh, this is just an idea I'm throwing out, I'm not really expecting it to happen, but...
I think it'd be cool to make it so when crafting a chest, you get a random design.
Like, drawers that aren't the modern ones. Maybe you could get one of three. Modern, Regal and Kiddie.
When you place a chest next to another one, it's design would conform to that of the existing one.
I don't know, just a thought.
Thanks for the amazing work!
I say stuff here and here
Love this pack!
super diamond for you, sir!
Nice man, you updated the terrain.png for beta 1.2. It looks good too. I'm still loving your pack. Thanks for the update.