I missed the post stating that you updated your darker wood once again..... I can no longer say it's dark now! I think it's safe to say you've probably hit it right on the money with this last tweak! It will please everyone now.
If this is the update for the wood, I like it, alot. A bit more darker is me, but damn this is still nice. I think you might/should hit the sweet spot for all of us with this one. It doesn't look like steel anymore, Fred. Thanks. =)
Edit: Which folder do I put the cows, zombies, creepers, and such in?
EDIT: The Zombie is green?
Won't he look too much like a creeper? :ohmy.gif:
You plan on puting eyes in the creeper? I have Painterly's patch and red eyes on creeper's looks goooood...
take a look just in case, I might convince you :x
I'm going to finish the chainmail tonight (even thought I don't technically NEED to given that it's not in the game) and zip everything. Feels good to be close to pushing Version 1 out the door.
If this is the update for the wood, I like it, alot. A bit more darker is me, but damn this is still nice. I think you might/should hit the sweet spot for all of us with this one. It doesn't look like steel anymore, Fred. Thanks. =)
Edit: Which folder do I put the cows, zombies, creepers, and such in?
Noted. They're in the terrain png. I think that's due to the item being a pixel too tall. Will fix today.
LoL :X
EDIT: The Zombie is green?
Won't he look too much like a creeper? :ohmy.gif:
You plan on puting eyes in the creeper? I have Painterly's patch and red eyes on creeper's looks goooood...
take a look just in case, I might convince you :x
Can someone test it? I'm not at my normal computer right now (iPad.)
Basically just a blob
The file for it is a mess. I guess I'll have to trial and error it. :|
Default texture:
I see that the black-ish parts are the corresponding marks in the screenshot and have a vague idea of the rest, but what a clustermug.
If you ever need to test slime textures again, I recommend grabbing the save file here: viewtopic.php?f=35&t=19758