Hey Frenden. Love your work. I've been using your texture pack for ages now. LOVE the shaders that compliment the texture pack. The color grading is awesome!
I have a question, is there an area in the base or final shader files that I can alter to lower the brightness of the shader? I'd like to see what the world looks like during the day with the brightness turned down a bit. Also, is it possible for me to alter the shader files to remove the bloom but keep the dof and color grading?
Hey Frenden. Love your work. I've been using your texture pack for ages now. LOVE the shaders that compliment the texture pack. The color grading is awesome!
I have a question, is there an area in the base or final shader files that I can alter to lower the brightness of the shader? I'd like to see what the world looks like during the day with the brightness turned down a bit. Also, is it possible for me to alter the shader files to remove the bloom but keep the dof and color grading?
Thanks for your time :smile.gif:
If you did even an iota of reading you would realize that Frenden didnt create the shader and doesn't support it. Contact Dax through Email or Forum or contact Fith through Github.
The bundled shader has very extreme Bloom, which is what I think you are referring to. It looks best during sunset and sunrise or when lit by torches, fire, or glowstone.
Hey there. I'm a huge fan of this pack, but the similarities between the inventory icons for oak and pine saplings makes tree farming kind of a hassle. The birch is alright because the color is noticeably different, but would it be possible to make the pine one look a little more... pine-y?
Today, I was thinking to remake my old cobblestone house to bricks, so at first i replaced all block from coble to bricks, but... i remember that default brick block had cement between bricks, so I added cement on brick texture, and now it looks really nice, Frenden Maybe You should add cement between bricks? without it, it look weird.
I have a question, is there an area in the base or final shader files that I can alter to lower the brightness of the shader? I'd like to see what the world looks like during the day with the brightness turned down a bit. Also, is it possible for me to alter the shader files to remove the bloom but keep the dof and color grading?
Thanks for your time :smile.gif:
You see that green button with the plus? You dont have to click it, and I am not gonna force you to do it.
If you did even an iota of reading you would realize that Frenden didnt create the shader and doesn't support it. Contact Dax through Email or Forum or contact Fith through Github.
The bundled shader has very extreme Bloom, which is what I think you are referring to. It looks best during sunset and sunrise or when lit by torches, fire, or glowstone.
You little *******! You've been holding out on us!
Haha nice. What's the game you're making?
I don't know if I'd have the time to ever make a texture pack out of it, though.
I kind of like the middle one =x
Oh my god, those are HIS items and Jolicraft is using them. Now go learn your facts before you post them.
As do I, the cement makes an ugly contrast. :/