whenever i use this on 1.2.3_04 it reverts to 1.2.3_01
is there a way to prevent this?
Does it actually revert, or does it just enter the wrong version number because the patcher needs to be updated? I'm using it on _04 and indeed it does show _01 but the mods that I have installed work fine.
Since this patcher doesn't download any old minecraft.jar, I have to assume it's only a matter of updating the version number inside of the patcher. Though I've been known to be wrong before.
I just tried to install Kahr's patch above, but it doesn't seem to be working for me. My settings were tile size 128 x 128, and everything ticked except Animated Fire and Texture Pack. Upon opening up Minecraft, I get the Mojang logo, and then a white screen - the patch log shows:
########## GL ERROR ##########
@ Pre render
1281: Invalid value
Mind you, it's okay when I change the tile size to 16 x 16 and uncheck Custom Lava and Water, but I'd like to be able to use the larger tile size (since there are some certain HD texture packs I'd like to try).
Edit: Aha! I know what the problem is now - I just spotted Redwuff's post on an earlier page, and followed their advice.
Deleting the Minecraft bin, putting the HD texture pack in the texturepack folder, selecting it on the 'Mods and Texture Pack' menu and THEN running the patch worked like a charm. Thanks Redwuff. :smile.gif:
whenever i use this on 1.2.3_04 it reverts to 1.2.3_01
is there a way to prevent this?
Read the first post please, this issue was addressed above the download link >.<
Quote from Venicus »
The fact nobody else has reported this problem has me a bit worried, but here goes. Regardless of whether or not I enable custom water/lava, and regardless of whether I install a texture pack, this patch as of 1.2.3 seems to set me back one version increment every time I use it. When I use it on 1.2.3, it bumps me back to 1.2.2. When I use it on 1.2.3_02, it sets me to 1.2.3_01. This is according to the version number on the title screen, at least. I have no idea of this is not the "actual" version the program is running, and no easy way to confirm that at the moment. Any ideas?
Edit: And never mind. Resetting my Minecraft copy seemed to fix this. I'm leaving this up anyway in case by some weird chance someone else has this problem. Just let it redownload your .minecraft/bin and see if it helps.
Read the first post please, this issue was addressed above the download link >.<
Quote from xArDDe »
I have black screen..
I fixed mine by deleting the bin, and relaunching the patcher, closing it and deleting the minecraft.original.jar and moving the version file to a folder called backup. I then ran the patcher again and selected my texture and unselected all the 5 options and patched. i closed then and moved the version file from the backup back to the original folder. before the black screen i kept getting the version reset.. hope this helps you.
Im getting this issue when I try and run minecraft from the patcher:
Exception in thread "Minecraft main thread" java.lang.LinkageError: Version mismatch: jar version is '22', native libary version is '12'
at org.lwjgl.Sys.<clinit>(Sys.java:103)
at org.lwjgl.opengl.Display.<clinit>(Display.java:132)
at net.minecraft.client.Minecraft.a(SourceFile:149)
at net.minecraft.client.Minecraft.run(SourceFile:559)
at java.lang.Thread.run(Unknown Source)
The run minecraft button on the patcher was made to test whether the patch works. You can still play Minecraft using your launcher with the patch applied.
The better grass mod is awesome, but it makes the grass particles (when I'm digging grass blocks) turn grey. Is that simply an unavoidable side-effect or can I fix that?
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no new updates still? ?.? >.< the patcher is still buggy. the patcher should copy the version file to a temp location and then move it back after it patches.
When I try to use it it just re-downloads minecraft to purge your program and I don't get my fix. I didn't pick a texture pack in the patcher screen, but I assumed you had it working in tandem with the new textue pack selection screen in the game itself.
I tried it selecting the file on my desktop and it also purges the HD patch.I don't think it likes me deleting the minecraft. original and version file. Either way It just selects the texture pack from its own texture pack folder. Might want to explain how to get around this, I am stumped.
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Quote from Destrozo »
So you say 1.4 is fail because you don't know how to update your server? WTF
Thats like saying all cars fail because you don't know how to put gas in them.
When I try to use it it just re-downloads minecraft to purge your program and I don't get my fix. I didn't pick a texture pack in the patcher screen, but I assumed you had it working in tandem with the new textue pack selection screen in the game itself.
I tried it selecting the file on my desktop and it also purges the HD patch.I don't think it likes me deleting the minecraft. original and version file. Either way It just selects the texture pack from its own texture pack folder. Might want to explain how to get around this, I am stumped.
This patch is not compatible with the new texture pack selector, it only works if you install the packs the old way
When I try to use it it just re-downloads minecraft to purge your program and I don't get my fix. I didn't pick a texture pack in the patcher screen, but I assumed you had it working in tandem with the new textue pack selection screen in the game itself.
I tried it selecting the file on my desktop and it also purges the HD patch.I don't think it likes me deleting the minecraft. original and version file. Either way It just selects the texture pack from its own texture pack folder. Might want to explain how to get around this, I am stumped.
You assume incorrectly. :smile.gif:
Basically, you need to do both.
1) you MUST have a texture pack of the same 'resolution' as you want to use selected in the vanilla in-game menu. So if you want to use 32x32 textures, you have GOT to go in and select a 32x32 pack in Notch's texture picker (or manually edit your settings, which is more of a pain). I just always select the one I plan on using (currently Brown & Bloom). If you don't set a texture pack of the same res in the game itself, YOU WILL GET THE BLACK SCREEN.
2) you must then run Xau's HD texture fix, AND YOU MUST HAVE THE TEXTURE PACK YOU WANT SELECTED IN THE PATCHER SCREEN. If you did as I do, and put the texture pack you're planning on using in the in-game texture picker and put the zip file for it into your minecraft/texturepacks/ directory, just press Browse and navigate to that directory and select the file. You can also do it if the file is elsewhere, but that keeps things (relatively) stable. Check the options wanted - right now, make sure that Custom Water and Custom Lava ARE UNCHECKED - and run the patch. If you don't do this, you won't get fixed graphics.
Once you've done both of these things, you should be up and running with your chosen texture pack and fixed graphics. As always, start with a fresh copy, make sure you get rid of any out of date backup files before you start (the easiest way to do these things is to just delete minecraft/bin/ otherwise you may end up falling back to one of the old backups Xau's patcher made), and then save your own post-patch backup file once you've got it working, so you can fall back if some other mod or patch you add breaks things.
Most of my textures are working but most of them are not when I try to run the patcher on the 1.2.4 client it seems to roll the client back a version so when I go to connect to my server it says outdated client .... I will wait for the Next update for MC patcher
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Does it actually revert, or does it just enter the wrong version number because the patcher needs to be updated? I'm using it on _04 and indeed it does show _01 but the mods that I have installed work fine.
Since this patcher doesn't download any old minecraft.jar, I have to assume it's only a matter of updating the version number inside of the patcher. Though I've been known to be wrong before.
I just tried to install Kahr's patch above, but it doesn't seem to be working for me. My settings were tile size 128 x 128, and everything ticked except Animated Fire and Texture Pack. Upon opening up Minecraft, I get the Mojang logo, and then a white screen - the patch log shows:
########## GL ERROR ##########
@ Pre render
1281: Invalid value
Mind you, it's okay when I change the tile size to 16 x 16 and uncheck Custom Lava and Water, but I'd like to be able to use the larger tile size (since there are some certain HD texture packs I'd like to try).
Edit: Aha! I know what the problem is now - I just spotted Redwuff's post on an earlier page, and followed their advice.
Deleting the Minecraft bin, putting the HD texture pack in the texturepack folder, selecting it on the 'Mods and Texture Pack' menu and THEN running the patch worked like a charm. Thanks Redwuff. :smile.gif:
Read the first post please, this issue was addressed above the download link >.<
Read the first post please, this issue was addressed above the download link >.<
I fixed mine by deleting the bin, and relaunching the patcher, closing it and deleting the minecraft.original.jar and moving the version file to a folder called backup. I then ran the patcher again and selected my texture and unselected all the 5 options and patched. i closed then and moved the version file from the backup back to the original folder. before the black screen i kept getting the version reset.. hope this helps you.
Exception in thread "Minecraft main thread" java.lang.LinkageError: Version mismatch: jar version is '22', native libary version is '12'
at org.lwjgl.Sys.<clinit>(Sys.java:103)
at org.lwjgl.opengl.Display.<clinit>(Display.java:132)
at net.minecraft.client.Minecraft.a(SourceFile:149)
at net.minecraft.client.Minecraft.run(SourceFile:559)
at java.lang.Thread.run(Unknown Source)
I've done everything. I have the texture pack I want and everything.
It's a 128x128 pack and I've tried everything between 32x32 and 128x128. I restart the process each time to no avail.
I have the exact same problem.
One day I had the texture pack working (about a week ago) and after a patch it stopped working so I tried to reinstall it.
Any help would be awesome!
Its not asking me to login when the I run minecraft, making it not work on smp.
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I tried it selecting the file on my desktop and it also purges the HD patch.I don't think it likes me deleting the minecraft. original and version file. Either way It just selects the texture pack from its own texture pack folder. Might want to explain how to get around this, I am stumped.
This patch is not compatible with the new texture pack selector, it only works if you install the packs the old way
Btw great fix.I think best one on minecraft.
You assume incorrectly. :smile.gif:
Basically, you need to do both.
1) you MUST have a texture pack of the same 'resolution' as you want to use selected in the vanilla in-game menu. So if you want to use 32x32 textures, you have GOT to go in and select a 32x32 pack in Notch's texture picker (or manually edit your settings, which is more of a pain). I just always select the one I plan on using (currently Brown & Bloom). If you don't set a texture pack of the same res in the game itself, YOU WILL GET THE BLACK SCREEN.
2) you must then run Xau's HD texture fix, AND YOU MUST HAVE THE TEXTURE PACK YOU WANT SELECTED IN THE PATCHER SCREEN. If you did as I do, and put the texture pack you're planning on using in the in-game texture picker and put the zip file for it into your minecraft/texturepacks/ directory, just press Browse and navigate to that directory and select the file. You can also do it if the file is elsewhere, but that keeps things (relatively) stable. Check the options wanted - right now, make sure that Custom Water and Custom Lava ARE UNCHECKED - and run the patch. If you don't do this, you won't get fixed graphics.
Once you've done both of these things, you should be up and running with your chosen texture pack and fixed graphics. As always, start with a fresh copy, make sure you get rid of any out of date backup files before you start (the easiest way to do these things is to just delete minecraft/bin/ otherwise you may end up falling back to one of the old backups Xau's patcher made), and then save your own post-patch backup file once you've got it working, so you can fall back if some other mod or patch you add breaks things.
Have fun,
Redwuff
Hmmmmm.... didn't we just go through this last week? LOL I guess it's good that Notch updates a lot, even if it can be a pain for mods.
D_B
To tell them how to live is to prevent them living.
Yup :/