Nice catch, thanks. I'll put a fix out when I get home this evening.
Quote from WackoMcGoose »
will Custom Animated Fire (and maybe Custom Animated Portals) ever be a possibility?
Probably, if someone makes one.
Quote from KARR »
Im wondering if i have java problems, as if i try to use minecraft from the home page i get a "access denied (java.util.propertypermission user.home....." message that runs off the screen. Any ideas? Re-installed it, no change.
You could try running it as admin, I guess.
Quote from XenoIce13 »
########## GL ERROR ##########
@ Pre render
1281: Invalid value
Make sure you patch in the textures you want to use with the patcher, and delete options.txt in your Minecraft folder. I think this is how it was solved earlier in the thread. The built in texture selector is not well supported yet.
Quote from recneps4444 »
re-downloaded it, unzipped it, and tried the terminal...
Don't unzip it.
hmm thought didn't have to run as admin? *taps foot* >.<
and some people, just use the patcher to adjust the offset size and then manual throw in the textures. this seems to fix many of the black screens that my friends runned into.
Nice catch, thanks. I'll put a fix out when I get home this evening.
Quote from WackoMcGoose »
will Custom Animated Fire (and maybe Custom Animated Portals) ever be a possibility?
Probably, if someone makes one.
Quote from KARR »
Im wondering if i have java problems, as if i try to use minecraft from the home page i get a "access denied (java.util.propertypermission user.home....." message that runs off the screen. Any ideas? Re-installed it, no change.
You could try running it as admin, I guess.
Quote from XenoIce13 »
########## GL ERROR ##########
@ Pre render
1281: Invalid value
Make sure you patch in the textures you want to use with the patcher, and delete options.txt in your Minecraft folder. I think this is how it was solved earlier in the thread. The built in texture selector is not well supported yet.
Quote from recneps4444 »
re-downloaded it, unzipped it, and tried the terminal...
Don't unzip it.
how shall i open it then?
when i download the .jar it downloads as: "mcpatcher-1.1.9.jar.zip"
same with 1.1.8, this is not the case, however, with 1.1.7. 1.1.7 is a .jar that i can launch and use and such...
when i double click on "mcpatcher-1.1.9.jar.zip" it makes a folder containing the .class files.
For the life of me, I am unable to get this working with Doku's RPG texture pack. This is what I'm doing:
I open Xau's patcher. The "Original" field is set to where minecraft.original.jar is. "Output" field is set to where minecraft.jar is. I check mark and then select Doku's still zipped texture pack for the "Texture Pack" field. I set the tile size to 32x32. I leave all of the options check marked. I hit the patch button and it appears to work it's magic. I then hit the "play minecraft" button... at this point the game seems to skip over logging in, then displays the purple "Majang Specifications" splash screen and then goes black and stops responding. I have to delete my bin folder to even get the game to launch after that. Would someone mind helping me out please?
Edit:
Fail hard. I read deeper in this thread and found that I needed to delete my options file. Bleh. Thanks anyway.
Nice catch, thanks. I'll put a fix out when I get home this evening.
Quote from WackoMcGoose »
will Custom Animated Fire (and maybe Custom Animated Portals) ever be a possibility?
Probably, if someone makes one.
Quote from KARR »
Im wondering if i have java problems, as if i try to use minecraft from the home page i get a "access denied (java.util.propertypermission user.home....." message that runs off the screen. Any ideas? Re-installed it, no change.
You could try running it as admin, I guess.
Quote from XenoIce13 »
########## GL ERROR ##########
@ Pre render
1281: Invalid value
Make sure you patch in the textures you want to use with the patcher, and delete options.txt in your Minecraft folder. I think this is how it was solved earlier in the thread. The built in texture selector is not well supported yet.
Quote from recneps4444 »
re-downloaded it, unzipped it, and tried the terminal...
Don't unzip it.
how shall i open it then?
when i download the .jar it downloads as: "mcpatcher-1.1.9.jar.zip"
same with 1.1.8, this is not the case, however, with 1.1.7. 1.1.7 is a .jar that i can launch and use and such...
when i double click on "mcpatcher-1.1.9.jar.zip" it makes a folder containing the .class files.
the downloads are in 2 formats. 1 a exe, and 2 a jar. the .zip is what you have set to open those types of files. which is why when you double click it you see the classfiles, because its unzipping it. I assume your running mac or linux (not windows >.<) which i can't help you with sorry, but if your running windows, then download the exe. or run the jar with a bat instead?
32bit bat
@echo off
java -jar mcpatcher-1.1.9.jar
pause
64bit bat
@echo off
"%ProgramFiles(x86)%\Java\jre6\bin\java.exe" -jar mcpatcher-1.1.9.jar
pause
I got an error. I used the patcher only to change size to make paintings look better (lame i know) So I unchecked everything, and water is still although it still pushes you (As in no animation) when I go to a world where my player is next to a painting MC crashes with the following log (unless its 128X128 which is unbelievably laggy) at any other setting pther then 128X128 it gets this with paintings:
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
Player is null
Player is null
Player is now null
Loading texture http://www.minecraft.net/skin/Player360.png
Player count: 1
java.nio.BufferOverflowException
at java.nio.DirectByteBuffer.put(DirectByteBuffer.java:335)
at java.nio.ByteBuffer.put(ByteBuffer.java:813)
at fr.a(SourceFile:148)
at fr.a(SourceFile:62)
at aq.a(SourceFile:35)
at ce.a(SourceFile:24)
at ce.a(SourceFile:14)
at mi.a(mi.java:109)
at mi.a(mi.java:103)
at f.a(SourceFile:288)
at jx.c(SourceFile:381)
at jx.b(SourceFile:312)
at net.minecraft.client.Minecraft.run(SourceFile:626)
at java.lang.Thread.run(Thread.java:637)
run the patcher on a new jar.
Select the proper texture resolution but dont choose a texture pack.
patch the client.
open the client in a compression tool(i use winrar)
manually drag the textures from the texture pack, into the jar file. if prompted about compression method, choose normal compression. changing the compression method makes the game black out or crash in errors.
wow:-o you mean someone actually got notches failure of a texture manager to work? :-o incredible
It's not a failure - it works perfectly. It's just that he only supports .zip. Which makes sense, since Java natively supports .zip, but does not natively support other formats.
It's also the case that there was no real standardized .zip file layout before he created the manager, so some people who did weird things with their .zip files need to match them to the layout Minecraft recognizes.
And oh, yeah - he never said he was officially supporting higher res textures. So they're still not getting fixed, it appears.
So no, no failure. Just some people doing weird things with their .zip files.
Rollback Post to RevisionRollBack
When all is said and done, Will you have said more than you have done?
Still getting errors on Mac. Tried it on both the zipped version of the minecraft.zip and also minecraft.jar that I re-downloaded from the minecraft website.
Found AnimTexture: ab.class
Found Compass: ac.class
Found StillLava: ay.class
Found Portal: en.class
Found FlowLava: et.class
Found AnimManager: fm.class
Found Watch: gh.class
Found Tessellator: ij.class
Found FlowWater: iq.class
Found Tool3D: kj.class
Found Fire: lb.class
Found Block: ne.class
Found StillWater: nr.class
Found Minecraft: net/minecraft/client/Minecraft.class
error in opening zip file
No classes match for Minecraft
No classes match for StillLava
No classes match for Portal
No classes match for StillWater
No classes match for AnimManager
No classes match for FlowWater
No classes match for Watch
No classes match for Tessellator
No classes match for Fire
No classes match for Compass
No classes match for AnimTexture
No classes match for FlowLava
No classes match for Tool3D
No classes match for Block
error in opening zip file
error in opening zip file
No classes match for Minecraft
No classes match for StillLava
No classes match for Portal
No classes match for StillWater
No classes match for AnimManager
No classes match for FlowWater
No classes match for Watch
No classes match for Tessellator
No classes match for Fire
No classes match for Compass
No classes match for AnimTexture
No classes match for FlowLava
No classes match for Tool3D
No classes match for Block
error in opening zip file
error in opening zip file
Tried it on both the zipped version of the minecraft.zip and also minecraft.jar that I re-downloaded from the minecraft website.
From your log it looks like it found your minecraft.jar automatically, but then you tried to browse and select a different one. Any file you download from the minecraft website is not the file that you need to patch. Those just launch the game, and download the real minecraft.jar after you log in. The patcher will automatically look in the right place for the file you need to patch, so you don't need to browse for a different 'Original' or 'Output' file unless you want to do something unusual.
[java, -cp, C:\Users\Owner\AppData\Roaming\.minecraft\bin/minecraft.jar;C:\Users\Owner\AppData\Roaming\.minecraft\bin/lwjgl.jar;C:\Users\Owner\AppData\Roaming\.minecraft\bin/lwjgl_util.jar;C:\Users\Owner\AppData\Roaming\.minecraft\bin/jinput.jar, -Djava.library.path=C:\Users\Owner\AppData\Roaming\.minecraft\bin/natives, -Xmx1024M, -Xms512M, net.minecraft.client.Minecraft]
28
WARNING: Found unknown Windows version: Windows 7
Attempting to use default windows plug-in.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
########## GL ERROR ##########
@ Pre render
1281: Invalid value
Hello I dld the fix and ran it, everything worked fine but the compass and watch still show up blank. Anyone have any suggestions? I'm using Glimmar's 32x32 texture pack.
Rollback Post to RevisionRollBack
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hmm thought didn't have to run as admin? *taps foot* >.<
and some people, just use the patcher to adjust the offset size and then manual throw in the textures. this seems to fix many of the black screens that my friends runned into.
how shall i open it then?
when i download the .jar it downloads as: "mcpatcher-1.1.9.jar.zip"
same with 1.1.8, this is not the case, however, with 1.1.7. 1.1.7 is a .jar that i can launch and use and such...
when i double click on "mcpatcher-1.1.9.jar.zip" it makes a folder containing the .class files.
Update const reference 2 -> 58 - [email protected]
Replacing nz.class
Reading terrain.png...
Reading gui/items.png...
Reading misc/dial.png...
Patching class: Minecraft (net/minecraft/client/Minecraft.class)
pass Minecraft to nz.<init> - [email protected]
java.lang.UnsupportedOperationException
at java.util.AbstractList.remove(Unknown Source)
at java.util.AbstractList$Itr.remove(Unknown Source)
at java.util.AbstractCollection.remove(Unknown Source)
at MCPatcher.a(Unknown Source)
at s.run(Unknown Source)
at m.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Stops at 98%
I open Xau's patcher. The "Original" field is set to where minecraft.original.jar is. "Output" field is set to where minecraft.jar is. I check mark and then select Doku's still zipped texture pack for the "Texture Pack" field. I set the tile size to 32x32. I leave all of the options check marked. I hit the patch button and it appears to work it's magic. I then hit the "play minecraft" button... at this point the game seems to skip over logging in, then displays the purple "Majang Specifications" splash screen and then goes black and stops responding. I have to delete my bin folder to even get the game to launch after that. Would someone mind helping me out please?
Edit:
Fail hard. I read deeper in this thread and found that I needed to delete my options file. Bleh. Thanks anyway.
the downloads are in 2 formats. 1 a exe, and 2 a jar. the .zip is what you have set to open those types of files. which is why when you double click it you see the classfiles, because its unzipping it. I assume your running mac or linux (not windows >.<) which i can't help you with sorry, but if your running windows, then download the exe. or run the jar with a bat instead?
32bit bat
64bit bat
1.1.9_01 - Fixed crash when minecraft.jar already contains custom_*.png. Added OS X app/dmg package.
LATEST DOWNLOAD:
WINDOWS: http://github.com/downloads/pclewis/mcp ... 1.9_01.exe
MAC: http://github.com/downloads/pclewis/mcp ... 1.9_01.dmg
EVERYBODY ELSE: http://github.com/downloads/pclewis/mcp ... 1.9_01.jar
thank you, you are a
[java, -cp, /Users/Quinn/Library/Application Support/minecraft/bin/minecraft.jar:/Users/Quinn/Library/Application Support/minecraft/bin/lwjgl.jar:/Users/Quinn/Library/Application Support/minecraft/bin/lwjgl_util.jar:/Users/Quinn/Library/Application Support/minecraft/bin/jinput.jar, -Djava.library.path=/Users/Quinn/Library/Application Support/minecraft/bin/natives, -Xmx1024M, -Xms512M, net.minecraft.client.Minecraft]
Mod Loaded: mod_BridgeBlockv2
Mod Loaded: mod_UltimateFist
53
Loading: net.java.games.input.OSXEnvironmentPlugin
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
Player is null
Player is null
Player is now null
Loading texture http://www.minecraft.net/skin/Player360.png
Player count: 1
java.nio.BufferOverflowException
at java.nio.DirectByteBuffer.put(DirectByteBuffer.java:335)
at java.nio.ByteBuffer.put(ByteBuffer.java:813)
at fr.a(SourceFile:148)
at fr.a(SourceFile:62)
at aq.a(SourceFile:35)
at ce.a(SourceFile:24)
at ce.a(SourceFile:14)
at mi.a(mi.java:109)
at mi.a(mi.java:103)
at f.a(SourceFile:288)
at jx.c(SourceFile:381)
at jx.b(SourceFile:312)
at net.minecraft.client.Minecraft.run(SourceFile:626)
at java.lang.Thread.run(Thread.java:637)
Still getting the black screen of death
run the patcher on a new jar.
Select the proper texture resolution but dont choose a texture pack.
patch the client.
open the client in a compression tool(i use winrar)
manually drag the textures from the texture pack, into the jar file. if prompted about compression method, choose normal compression. changing the compression method makes the game black out or crash in errors.
wow:-o you mean someone actually got notches failure of a texture manager to work? :-o incredible
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Curse PremiumIt's not a failure - it works perfectly. It's just that he only supports .zip. Which makes sense, since Java natively supports .zip, but does not natively support other formats.
It's also the case that there was no real standardized .zip file layout before he created the manager, so some people who did weird things with their .zip files need to match them to the layout Minecraft recognizes.
And oh, yeah - he never said he was officially supporting higher res textures. So they're still not getting fixed, it appears.
So no, no failure. Just some people doing weird things with their .zip files.
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Curse PremiumFrom your log it looks like it found your minecraft.jar automatically, but then you tried to browse and select a different one. Any file you download from the minecraft website is not the file that you need to patch. Those just launch the game, and download the real minecraft.jar after you log in. The patcher will automatically look in the right place for the file you need to patch, so you don't need to browse for a different 'Original' or 'Output' file unless you want to do something unusual.
########## GL ERROR ##########
@ Pre render
1281: Invalid value
Any Idea on how I might fix this?
[java, -cp, C:\Users\Owner\AppData\Roaming\.minecraft\bin/minecraft.jar;C:\Users\Owner\AppData\Roaming\.minecraft\bin/lwjgl.jar;C:\Users\Owner\AppData\Roaming\.minecraft\bin/lwjgl_util.jar;C:\Users\Owner\AppData\Roaming\.minecraft\bin/jinput.jar, -Djava.library.path=C:\Users\Owner\AppData\Roaming\.minecraft\bin/natives, -Xmx1024M, -Xms512M, net.minecraft.client.Minecraft] 28 WARNING: Found unknown Windows version: Windows 7 Attempting to use default windows plug-in. Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin Starting up SoundSystem... Initializing LWJGL OpenAL (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) OpenAL initialized. ########## GL ERROR ########## @ Pre render 1281: Invalid value