are u guys sure this is updated for 1.4_01 cuz i tried to patch my realism and like the gravel and dirt and cobblestone and pretty much all terrain are still defualts and the rest got fixed....
are u guys sure this is updated for 1.4_01 cuz i tried to patch my realism and like the gravel and dirt and cobblestone and pretty much all terrain are still defualts and the rest got fixed....
Well, it's not updated for 1.4_01, but it works with the update. So it's a problem on your end.
I've read the original post and I've followed video instructions to increase java heap size so I could attempt to get Scuttles' LB Photo Realism texture pack to work. I'm running windows 7 ultimate with 8gbs of ram, 3.2 ghz cpu and dual nvidia 260s. after patching and running, it works fine for a varied duration (on my first world it would run <one minute fine, on a new world it took over five minutes for it to encounter the same issue. both world sizes are above 7.5mb but under 8mb). I set the maximum java allocated memory to 2gb
here's what the log says:
Starting MCPatcher v1.1.12_02
found C:\Users\Michael\AppData\Roaming\.minecraft\bin\minecraft.jar
Found AnimTexture: ai.class
Found Compass: aj.class
Found StillLava: bo.class
Found Portal: gh.class
Found FlowLava: gr.class
Found AnimManager: ho.class
Found Watch: ir.class
Found Tessellator: lj.class
Found FlowWater: lr.class
Found Tool3D: nt.class
Found Fire: os.class
Found FontRenderer: ox.class
Found Block: ra.class
Found StillWater: rv.class
Found Minecraft: net/minecraft/client/Minecraft.class
[java, -cp, C:\Users\Michael\AppData\Roaming\.minecraft\bin/minecraft.jar;C:\Users\Michael\AppData\Roaming\.minecraft\bin/lwjgl.jar;C:\Users\Michael\AppData\Roaming\.minecraft\bin/lwjgl_util.jar;C:\Users\Michael\AppData\Roaming\.minecraft\bin/jinput.jar, -Djava.library.path=C:\Users\Michael\AppData\Roaming\.minecraft\bin/natives, -Xmx1024M, -Xms512M, net.minecraft.client.Minecraft]
144 recipes
WARNING: Found unknown Windows version: Windows 7
Attempting to use default windows plug-in.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
########## GL ERROR ##########
@ Post render
1285: Out of memory
Ok, I know I'm a total noobasaur here but how do I even use the newest mcpatcher? I don't see an option to select texture packs, only an "input" and "output" selection so I'm terribly confused. I have used the old version before, and I know how to use that. Please help :sad.gif: I'm so sick of trying to find good 16x texture packs
Anyone know why this breaks zombe's mods, specifically the flying mod?
I'm using dante's albion tp, and it works fine up until I patch it. Or should I use the new beta version, or will that not work?
Starting MCPatcher v1.1.12_02
found C:\Users\Drew\AppData\Roaming\.minecraft\bin\minecraft.jar
Found AnimTexture: ai.class
Found Compass: aj.class
Found StillLava: bo.class
Found Portal: gh.class
Found FlowLava: gr.class
Found AnimManager: ho.class
Found Watch: ir.class
Found Tessellator: lj.class
Found FlowWater: lr.class
Found Tool3D: nt.class
Found Fire: os.class
Found FontRenderer: ox.class
Found Block: ra.class
Found StillWater: rv.class
Found Minecraft: net/minecraft/client/Minecraft.class
Skipping ibxm/*.class from another mod
Multiple classes match for Watch: ir.class, TextureFXWallClock.class
java.lang.NullPointerException
at n.b(Unknown Source)
at n.a(Unknown Source)
at MCPatcher.a(Unknown Source)
at MCPatcher.main(Unknown Source)
what is going on
Edit
nevermind it was the wall clock
Rollback Post to RevisionRollBack
"Life is a journey. Time is a river. The door is ajar"
— Jim Butcher (Dead Beat)
are u guys sure this is updated for 1.4_01 cuz i tried to patch my realism and like the gravel and dirt and cobblestone and pretty much all terrain are still defualts and the rest got fixed....
Well, it's not updated for 1.4_01, but it works with the update. So it's a problem on your end.
problem on my end....if the patch isnt working with 1.4_01 then its not my problem they should update.
if not i nreally need help on figuring out wat to do here. cuz before the 1.4 my realism worked fine. nao only items, water, animals, paintings **** like that come up as realism then like dirt gravel etc. come up as defualt. why would only half a pack work?
are u guys sure this is updated for 1.4_01 cuz i tried to patch my realism and like the gravel and dirt and cobblestone and pretty much all terrain are still defualts and the rest got fixed....
Well, it's not updated for 1.4_01, but it works with the update. So it's a problem on your end.
problem on my end....if the patch isnt working with 1.4_01 then its not my problem they should update.
if not i nreally need help on figuring out wat to do here. cuz before the 1.4 my realism worked fine. nao only items, water, animals, paintings **** like that come up as realism then like dirt gravel etc. come up as defualt. why would only half a pack work?
lol ok nvm it was me doing something wrong lol i figured it out
Is there a way so that you can use the texture pack selector within minecraft, because everytime I try to switch to a texture pack other than the one that was used in the Mc patcher, minecraft crashes, and I have to delete the texture for minecraft to work again. I also tried duplicating minecraft so that I could have a minecraft with the texture I put in the Mc patcher, and a minecraft that has multiple texture packs. But when I duplicate minecraft it still doesn't work, so i was wondering if anyone can help me.
I tried patching with a clean minecraft.jar, without the texture pack selected. Then I patched the mod with TFC's mod manager including the modloader (required for zan's minimap mod).
Used to work before 1.4. Now I get a black screen and a crash after the splash.
EDIT: nevermind, was using an outdated version of Zan's mod.
first off i love the texture pack. the problem is when i start up minecraft and it takes a long time to get to the mojang logo then it takes a long time then it crashes right before the main screen goes up. but this does not happen if i use the patcher test minecraft. this is on the downloaded minecraft beta 1.4. please help.
I made my own texture pack off of mixcraft and the johnsmith texture pack. I edited the pack in Photoshop and when I used your patcher, after I clicked on the TExture pack box and set the resolution to 32X32, I opened the zipped file in "browse" After I said Open an error message popped up and in the log window it said
Starting MCPatcher v1.1.12_02
found /Users/Nick/Library/Application Support/minecraft/bin/minecraft.jar
Found AnimTexture: ai.class
Found Compass: aj.class
Found StillLava: bo.class
Found Portal: gh.class
Found FlowLava: gr.class
Found AnimManager: ho.class
Found Watch: ir.class
Found Tessellator: lj.class
Found FlowWater: lr.class
Found Tool3D: nt.class
Found Fire: os.class
Found FontRenderer: ox.class
Found Block: ra.class
Found StillWater: rv.class
Found Minecraft: net/minecraft/client/Minecraft.class
java.lang.NullPointerException
at at.e(Unknown Source)
at at.a(Unknown Source)
at n.a(Unknown Source)
at q.actionPerformed(Unknown Source)
at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:1882)
at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2202)
at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:420)
at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:258)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:246)
at java.awt.Component.processMouseEvent(Component.java:5602)
at javax.swing.JComponent.processMouseEvent(JComponent.java:3129)
at java.awt.Component.processEvent(Component.java:5367)
at java.awt.Container.processEvent(Container.java:2010)
at java.awt.Component.dispatchEventImpl(Component.java:4068)
at java.awt.Container.dispatchEventImpl(Container.java:2068)
at java.awt.Component.dispatchEvent(Component.java:3903)
at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4256)
at java.awt.LightweightDispatcher.processMouseEvent(Container.java:3936)
at java.awt.LightweightDispatcher.dispatchEvent(Container.java:3866)
at java.awt.Container.dispatchEventImpl(Container.java:2054)
at java.awt.Window.dispatchEventImpl(Window.java:1801)
at java.awt.Component.dispatchEvent(Component.java:3903)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:463)
at z.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForHierarchy(EventDispatchThread.java:269)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:190)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:184)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:176)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:110)
java.lang.NullPointerException
at at.e(Unknown Source)
at at.a(Unknown Source)
at n.b(Unknown Source)
at q.actionPerformed(Unknown Source)
at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:1882)
at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2202)
at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:420)
at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:258)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:246)
at java.awt.Component.processMouseEvent(Component.java:5602)
at javax.swing.JComponent.processMouseEvent(JComponent.java:3129)
at java.awt.Component.processEvent(Component.java:5367)
at java.awt.Container.processEvent(Container.java:2010)
at java.awt.Component.dispatchEventImpl(Component.java:4068)
at java.awt.Container.dispatchEventImpl(Container.java:2068)
at java.awt.Component.dispatchEvent(Component.java:3903)
at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4256)
at java.awt.LightweightDispatcher.processMouseEvent(Container.java:3936)
at java.awt.LightweightDispatcher.dispatchEvent(Container.java:3866)
at java.awt.Container.dispatchEventImpl(Container.java:2054)
at java.awt.Window.dispatchEventImpl(Window.java:1801)
at java.awt.Component.dispatchEvent(Component.java:3903)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:463)
at z.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForHierarchy(EventDispatchThread.java:269)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:190)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:184)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:176)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:110)
I can't show you the texture pack but it was all 32x32. Please help. =
ok , i havn't heard back from the author , but i'm locking this tread , use the link under "HOT" in the opening message for MC 1.4+, for those of you still using 1.3 and having problems i'm sorry that this tread is being locked on you. Getting too many complaining that they can't get it to work on 1.4+ and don't read before they post.
when the author is ready with an update they can contact me to re-open this thread or start a new one
Well, it's not updated for 1.4_01, but it works with the update. So it's a problem on your end.
Do you have a solution for this?!
here's what the log says:
Starting MCPatcher v1.1.12_02 found C:\Users\Michael\AppData\Roaming\.minecraft\bin\minecraft.jar Found AnimTexture: ai.class Found Compass: aj.class Found StillLava: bo.class Found Portal: gh.class Found FlowLava: gr.class Found AnimManager: ho.class Found Watch: ir.class Found Tessellator: lj.class Found FlowWater: lr.class Found Tool3D: nt.class Found Fire: os.class Found FontRenderer: ox.class Found Block: ra.class Found StillWater: rv.class Found Minecraft: net/minecraft/client/Minecraft.class [java, -cp, C:\Users\Michael\AppData\Roaming\.minecraft\bin/minecraft.jar;C:\Users\Michael\AppData\Roaming\.minecraft\bin/lwjgl.jar;C:\Users\Michael\AppData\Roaming\.minecraft\bin/lwjgl_util.jar;C:\Users\Michael\AppData\Roaming\.minecraft\bin/jinput.jar, -Djava.library.path=C:\Users\Michael\AppData\Roaming\.minecraft\bin/natives, -Xmx1024M, -Xms512M, net.minecraft.client.Minecraft] 144 recipes WARNING: Found unknown Windows version: Windows 7 Attempting to use default windows plug-in. Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin Starting up SoundSystem... Initializing LWJGL OpenAL (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) OpenAL initialized. ########## GL ERROR ########## @ Post render 1285: Out of memorywhen I read this line:
it appears to me as if the game is attempting to run with memory cap at 1gb? I shall assume I am mistaken
any help appreciated, thanks
I'm using dante's albion tp, and it works fine up until I patch it. Or should I use the new beta version, or will that not work?
MCPatcher version is 2.0.0-beta3 OS: Windows 7 6.1 x86 JVM: Sun Microsystems Inc. 1.6.0_24 (32 bit) Minecraft version is 1.4_01 (md5 9379e54b581ba4ef3acc3e326e87db91) Analyzing C:\Users\James\AppData\Roaming\.minecraft\bin\minecraft-1.4_01.jar (714 files) ai.class matches TextureFX.class a matches onTick aj.class matches Compass.class bo.class matches StillLava.class ez.class matches GLAllocation.class b matches createDirectByteBuffer f.class matches TexturePackBase.class a matches getInputStream gh.class matches Portal.class gm.class matches ColorizerGrass.class gr.class matches FlowLava.class gw.class matches TexturePackList.class hn.class matches ColorizerFoliage.class ho.class matches RenderEngine.class ir.class matches Watch.class is.class matches GameSettings.class lr.class matches FlowWater.class me.class matches TexturePackDefault.class nt.class matches ItemRenderer.class os.class matches Fire.class ox.class matches FontRenderer.class ox.class matches FontRenderer.class font registers = 5, 6 rv.class matches StillWater.class net/minecraft/client/Minecraft.class matches Minecraft.class Analyzing C:\Users\James\AppData\Roaming\.minecraft\bin\minecraft-1.4_01.jar (second pass) RenderEngine (ho.class) field e matches imageData field f matches textureList method a matches registerTextureFX method b matches refreshTextures method a matches readTextureImage method a matches setupTexture TextureFX (ai.class) field a matches imageData field b matches tileNumber field d matches field_1130_d field e matches tileSize field f matches tileImage Compass (aj.class) Fire (os.class) StillLava (bo.class) FlowLava (gr.class) StillWater (rv.class) FlowWater (lr.class) ItemRenderer (nt.class) Watch (ir.class) Portal (gh.class) Minecraft (net/minecraft/client/Minecraft.class) field C matches texturePackList field o matches renderEngine field y matches gameSettings field p matches fontRenderer GLAllocation (ez.class) TexturePackList (gw.class) field a matches selectedTexturePack field c matches defaultTexturePack field e matches minecraft TexturePackBase (f.class) field a matches texturePackFileName TexturePackDefault (me.class) FontRenderer (ox.class) GameSettings (is.class) ColorizerFoliage (hn.class) field a matches colorBuffer ColorizerGrass (gm.class) field a matches colorBuffer FontRenderer (ox.class) 2 available mods: [YES] HD Textures 1.0 - Provides support for texture packs of 32x32, 64x64, 128x128, and 256x256. [YES] HD Font 1.0 - Provides support for higher resolution fonts. Minecraft version is 1.4_01 (md5 9379e54b581ba4ef3acc3e326e87db91) Analyzing C:\Users\James\AppData\Roaming\.minecraft\bin\minecraft-1.4_01.jar (714 files) ai.class matches TextureFX.class a matches onTick aj.class matches Compass.class bo.class matches StillLava.class ez.class matches GLAllocation.class b matches createDirectByteBuffer f.class matches TexturePackBase.class a matches getInputStream gh.class matches Portal.class gm.class matches ColorizerGrass.class gr.class matches FlowLava.class gw.class matches TexturePackList.class hn.class matches ColorizerFoliage.class ho.class matches RenderEngine.class ir.class matches Watch.class is.class matches GameSettings.class lr.class matches FlowWater.class me.class matches TexturePackDefault.class nt.class matches ItemRenderer.class os.class matches Fire.class ox.class matches FontRenderer.class ox.class matches FontRenderer.class font registers = 5, 6 rv.class matches StillWater.class net/minecraft/client/Minecraft.class matches Minecraft.class Analyzing C:\Users\James\AppData\Roaming\.minecraft\bin\minecraft-1.4_01.jar (second pass) RenderEngine (ho.class) field e matches imageData field f matches textureList method a matches registerTextureFX method b matches refreshTextures method a matches readTextureImage method a matches setupTexture TextureFX (ai.class) field a matches imageData field b matches tileNumber field d matches field_1130_d field e matches tileSize field f matches tileImage Compass (aj.class) Fire (os.class) StillLava (bo.class) FlowLava (gr.class) StillWater (rv.class) FlowWater (lr.class) ItemRenderer (nt.class) Watch (ir.class) Portal (gh.class) Minecraft (net/minecraft/client/Minecraft.class) field C matches texturePackList field o matches renderEngine field y matches gameSettings field p matches fontRenderer GLAllocation (ez.class) TexturePackList (gw.class) field a matches selectedTexturePack field c matches defaultTexturePack field e matches minecraft TexturePackBase (f.class) field a matches texturePackFileName TexturePackDefault (me.class) FontRenderer (ox.class) GameSettings (is.class) ColorizerFoliage (hn.class) field a matches colorBuffer ColorizerGrass (gm.class) field a matches colorBuffer FontRenderer (ox.class) 2 available mods: [YES] HD Textures 1.0 - Provides support for texture packs of 32x32, 64x64, 128x128, and 256x256. [YES] HD Font 1.0 - Provides support for higher resolution fonts. Patching... applying TextureFX patch to ai.class for mod HD Textures array size 1024 -> int_numBytes <init>@5 applying Compass patch to aj.class for mod HD Textures 7.5D -> double_compassCenterMin a@464 7.5D -> double_compassCenterMin a@675 8.5D -> double_compassCenterMax a@447 8.5D -> double_compassCenterMax a@658 array size 256 -> int_numPixels <init>@12 * 16 -> int_size <init>@48 * 16 -> int_size <init>@60 * 16 -> int_size a@487 * 16 -> int_size a@699 while i < 256 -> int_numPixels a@3 -4 -> int_compassCrossMin a@437 if i > 4 -> int_compassCrossMax a@444 -8 -> int_compassNeedleMin a@651 if i > 16 -> int_compassNeedleMax a@658 getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>@70 applying GetResource patch to aj.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@30 applying StillLava patch to bo.class for mod HD Textures array size 256 -> int_numPixels <init>@11 array size 256 -> int_numPixels <init>@20 array size 256 -> int_numPixels <init>@29 array size 256 -> int_numPixels <init>@38 while i < 256 -> int_numPixels a@367 while i < 16 -> int_size a@3 while i < 16 -> int_size a@12 & 15 -> int_sizeMinus1 a@89 & 15 -> int_sizeMinus1 a@100 & 15 -> int_sizeMinus1 a@155 & 15 -> int_sizeMinus1 a@162 & 15 -> int_sizeMinus1 a@178 & 15 -> int_sizeMinus1 a@185 & 15 -> int_sizeMinus1 a@202 & 15 -> int_sizeMinus1 a@209 & 15 -> int_sizeMinus1 a@226 & 15 -> int_sizeMinus1 a@233 * 16 -> int_size a@115 * 16 -> int_size a@141 * 16 -> int_size a@168 * 16 -> int_size a@192 * 16 -> int_size a@217 * 16 -> int_size a@242 * 16 -> int_size a@263 * 16 -> int_size a@276 * 16 -> int_size a@293 * 16 -> int_size a@310 * 16 -> int_size a@323 * 16 -> int_size a@350 applying GetResource patch to ev.class for mod HD Textures applying GLAllocation patch to ez.class for mod HD Textures applying TexturePackBase patch to f.class for mod HD Textures applying Portal patch to gh.class for mod HD Textures 16.0F -> float_size <init>@98 16.0F -> float_size <init>@112 while i < 16 -> int_size <init>@50 while i < 16 -> int_size <init>@61 array size 32x1024 -> int_numBytes <init>@16 * 16 -> int_size <init>@335 * 8 -> int_sizeHalf <init>@81 * 8 -> int_sizeHalf <init>@90 while i < 256 -> int_numPixels a@26 applying GetResource patch to gm.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <clinit>@7 applying ColorizerGrass patch to gm.class for mod HD Textures make field colorBuffer public applying FlowLava patch to gr.class for mod HD Textures array size 256 -> int_numPixels <init>@13 array size 256 -> int_numPixels <init>@22 array size 256 -> int_numPixels <init>@31 array size 256 -> int_numPixels <init>@40 while i < 256 -> int_numPixels a@377 while i < 16 -> int_size a@13 while i < 16 -> int_size a@22 & 255 -> int_numPixelsMinus1 a@400 & 15 -> int_sizeMinus1 a@99 & 15 -> int_sizeMinus1 a@110 & 15 -> int_sizeMinus1 a@165 & 15 -> int_sizeMinus1 a@172 & 15 -> int_sizeMinus1 a@188 & 15 -> int_sizeMinus1 a@195 & 15 -> int_sizeMinus1 a@212 & 15 -> int_sizeMinus1 a@219 & 15 -> int_sizeMinus1 a@236 & 15 -> int_sizeMinus1 a@243 * 16 -> int_size a@125 * 16 -> int_size a@151 * 16 -> int_size a@178 * 16 -> int_size a@202 * 16 -> int_size a@227 * 16 -> int_size a@252 * 16 -> int_size a@273 * 16 -> int_size a@286 * 16 -> int_size a@303 * 16 -> int_size a@320 * 16 -> int_size a@333 * 16 -> int_size a@360 * 16 -> int_size a@418 applying TexturePackList patch to gw.class for mod HD Textures TexturePackList.setTileSize(selectedTexturePack) on texture pack change a@54 applying GetResource patch to hn.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <clinit>@7 applying ColorizerFoliage patch to hn.class for mod HD Textures make field colorBuffer public applying RenderEngine patch to ho.class for mod HD Textures (i % 16) * 16 + j * 16 -> (i % 16) * int_size + j * int_size a@116 (i / 16) * 16 + j * 16 -> (i / 16) * int_size + j * int_size a@133 glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,int_size,int_size) a@147 glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,int_size,int_size) a@534 readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) a@71 readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) a@111 readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) a@153 readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b@160 readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b@197 readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b@231 readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b@246 getInputStream(...), readTextureImage -> getResourceAsBufferedImage(...) a@172 imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() a@397 imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() a@44 imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() a@481 1048576 -> int_glBufferSize <init>@35 insert method setTileSize (Lnet/minecraft/client/Minecraft;)V stack size 10, local vars 5 applying Watch patch to ir.class for mod HD Textures 16.0D -> double_size a@332 16.0D -> double_size a@354 15.0D -> double_sizeMinus1 a@286 15.0D -> double_sizeMinus1 a@303 getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>@77 getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>@109 array size 256 -> int_numPixels <init>@12 array size 256 -> int_numPixels <init>@21 * 16 -> int_size <init>@57 * 16 -> int_size <init>@69 * 16 -> int_size a@371 while i < 256 -> int_numPixels a@194 & 15 -> int_sizeMinus1 a@363 & 15 -> int_sizeMinus1 a@369 % 16 -> int_size a@282 / 16 -> int_size a@300 applying GetResource patch to ir.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@39 ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@97 applying GameSettings patch to is.class for mod HD Textures applying FlowWater patch to lr.class for mod HD Textures array size 256 -> int_numPixels <init>@13 array size 256 -> int_numPixels <init>@22 array size 256 -> int_numPixels <init>@31 array size 256 -> int_numPixels <init>@40 while i < 256 -> int_numPixels a@260 while i < 16 -> int_size a@13 while i < 16 -> int_size a@22 while i < 16 -> int_size a@121 while i < 16 -> int_size a@130 & 255 -> int_numPixelsMinus1 a@283 & 15 -> int_sizeMinus1 a@42 & 15 -> int_sizeMinus1 a@50 * 16 -> int_size a@65 * 16 -> int_size a@85 * 16 -> int_size a@100 * 16 -> int_size a@147 * 16 -> int_size a@160 * 16 -> int_size a@177 * 16 -> int_size a@194 * 16 -> int_size a@207 * 16 -> int_size a@234 * 16 -> int_size a@290 applying TexturePackDefault patch to me.class for mod HD Textures applying GetResource patch to me.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@22 applying ItemRenderer patch to nt.class for mod HD Textures tool pixel top a@729 16.0F -> float_size a@442 16.0F -> float_size a@572 16.0F -> float_size a@705 16.0F -> float_size a@842 while i < 16 -> int_size a@434 while i < 16 -> int_size a@565 while i < 16 -> int_size a@699 while i < 16 -> int_size a@837 0.001953125F -> float_texNudge a@459 0.001953125F -> float_texNudge a@591 0.001953125F -> float_texNudge a@727 0.001953125F -> float_texNudge a@866 applying Fire patch to os.class for mod HD Textures 1.06F -> float_flameNudge a@143 array size 320 -> int_flameArraySize <init>@16 array size 320 -> int_flameArraySize <init>@25 while i < 256 -> int_numPixels a@227 while i < 20 -> int_flameHeight a@11 while i < 20 -> int_flameHeight a@92 while i < 16 -> int_size a@3 while i < 16 -> int_size a@86 * 16 -> int_size a@32 * 16 -> int_size a@111 * 16 -> int_size a@141 * 16 -> int_size a@168 % 20 -> int_flameHeight a@29 if i < 19 -> int_flameHeightMinus1 a@158 applying FontRenderer patch to ox.class for mod HD Textures insert method initialize ()V stack size 11, local vars 18 applying GetResource patch to ox.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@28 ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) initialize@28 applying FontRenderer patch to ox.class for mod HD Font font width 7 -> i / 16 - 1 <init>@119 font width 7 -> i / 16 - 1 initialize@119 font width 8 -> i / 16 <init>@135 font width 8 -> i / 16 <init>@154 font width 8 -> i / 16 <init>@169 font width 8 -> i / 16 initialize@135 font width 8 -> i / 16 initialize@154 font width 8 -> i / 16 initialize@169 font whitespace width 2 -> i / 64 <init>@232 font whitespace width 2 -> i / 64 initialize@232 font charWidth computation: j + 2 -> (128 * j + 256) / i <init>@245 font charWidth computation: j + 2 -> (128 * j + 256) / i initialize@245 applying GetResource patch to qu.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@66 applying GetResource patch to rs.class for mod HD Textures applying StillWater patch to rv.class for mod HD Textures array size 256 -> int_numPixels <init>@11 array size 256 -> int_numPixels <init>@20 array size 256 -> int_numPixels <init>@29 array size 256 -> int_numPixels <init>@38 while i < 256 -> int_numPixels a@262 while i < 16 -> int_size a@13 while i < 16 -> int_size a@22 while i < 16 -> int_size a@123 while i < 16 -> int_size a@132 & 15 -> int_sizeMinus1 a@45 & 15 -> int_sizeMinus1 a@52 * 16 -> int_size a@67 * 16 -> int_size a@87 * 16 -> int_size a@102 * 16 -> int_size a@149 * 16 -> int_size a@162 * 16 -> int_size a@179 * 16 -> int_size a@196 * 16 -> int_size a@209 * 16 -> int_size a@236 applying Minecraft patch to net/minecraft/client/Minecraft.class for mod HD Textures TextureUtils.setMinecraft(this) on startup a@220 TextureUtils.setTileSize(), renderEngine.setTileSize() on startup a@240 remove registerTextureFX call a@425 remove registerTextureFX call a@436 remove registerTextureFX call a@447 remove registerTextureFX call a@461 remove registerTextureFX call a@476 remove registerTextureFX call a@491 remove registerTextureFX call a@505 remove registerTextureFX call a@519 remove registerTextureFX call a@534 adding com/pclewis/mcpatcher/MCPatcherUtils.class adding TileSize.class for HD Textures adding TextureUtils.class for HD Textures method signature ()LTexturePackBase; -> ()Lf; method signature (LTexturePackBase;)Ljava/lang/String; -> (Lf;)Ljava/lang/String; method signature (LTexturePackBase;Ljava/lang/String;)Ljava/io/InputStream; -> (Lf;Ljava/lang/String;)Ljava/io/InputStream; method signature (LTexturePackBase;Ljava/lang/String;)Ljava/awt/image/BufferedImage; -> (Lf;Ljava/lang/String;)Ljava/awt/image/BufferedImage; method signature (LTexturePackBase;)I -> (Lf;)I method signature (LTexturePackBase;Ljava/lang/String;)Z -> (Lf;Ljava/lang/String;)Z method signature (LMinecraft;)V -> (Lnet/minecraft/client/Minecraft;)V method signature ()LMinecraft; -> ()Lnet/minecraft/client/Minecraft; field signature LMinecraft; -> Lnet/minecraft/client/Minecraft; field signature LTexturePackBase; -> Lf; method ref TextureUtils.getSelectedTexturePack ()LTexturePackBase; -> TextureUtils.getSelectedTexturePack ()Lf; setTileSize@12 method ref TextureUtils.getSelectedTexturePack ()LTexturePackBase; -> TextureUtils.getSelectedTexturePack ()Lf; refreshTextureFX@85 method ref TextureUtils.getSelectedTexturePack ()LTexturePackBase; -> TextureUtils.getSelectedTexturePack ()Lf; getResourceAsStream@0 method ref TextureUtils.getSelectedTexturePack ()LTexturePackBase; -> TextureUtils.getSelectedTexturePack ()Lf; getResourceAsBufferedImage@0 method ref TextureUtils.getSelectedTexturePack ()LTexturePackBase; -> TextureUtils.getSelectedTexturePack ()Lf; getTileSize@0 method ref TextureUtils.getSelectedTexturePack ()LTexturePackBase; -> TextureUtils.getSelectedTexturePack ()Lf; hasResource@0 method ref TextureUtils.getTexturePackName (LTexturePackBase;)Ljava/lang/String; -> TextureUtils.getTexturePackName (Lf;)Ljava/lang/String; setTileSize@15 method ref TextureUtils.getTexturePackName (LTexturePackBase;)Ljava/lang/String; -> TextureUtils.getTexturePackName (Lf;)Ljava/lang/String; getResourceAsBufferedImage@199 field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; setFontRenderer@9 field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; setFontRenderer@15 field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; setFontRenderer@23 field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; refreshTextureFX@56 field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; refreshTextureFX@73 field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; getSelectedTexturePack@0 field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; getSelectedTexturePack@10 field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; getSelectedTexturePack@23 field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; setMinecraft@1 field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; getMinecraft@0 field ref Minecraft.fontRenderer LFontRenderer; -> net.minecraft.client.Minecraft.p Lox; setFontRenderer@12 field ref Minecraft.gameSettings LGameSettings; -> net.minecraft.client.Minecraft.y Lis; setFontRenderer@18 field ref Minecraft.renderEngine LRenderEngine; -> net.minecraft.client.Minecraft.o Lho; setFontRenderer@26 method ref FontRenderer.initialize (LGameSettings;Ljava/lang/String;LRenderEngine;)V -> ox.initialize (Lis;Ljava/lang/String;Lho;)V setFontRenderer@29 method ref Fire.<init> (I)V -> os.<init> (I)V refreshTextureFX@27 method ref Fire.<init> (I)V -> os.<init> (I)V refreshTextureFX@42 method ref Compass.<init> (LMinecraft;)V -> aj.<init> (Lnet/minecraft/client/Minecraft;)V refreshTextureFX@59 method ref Watch.<init> (LMinecraft;)V -> ir.<init> (Lnet/minecraft/client/Minecraft;)V refreshTextureFX@76 method ref StillLava.<init> ()V -> bo.<init> ()V refreshTextureFX@177 method ref FlowLava.<init> ()V -> gr.<init> ()V refreshTextureFX@191 method ref StillWater.<init> ()V -> rv.<init> ()V refreshTextureFX@270 method ref FlowWater.<init> ()V -> lr.<init> ()V refreshTextureFX@284 method ref Portal.<init> ()V -> gh.<init> ()V refreshTextureFX@341 method ref TextureFX.onTick ()V -> ai.a ()V refreshTextureFX@379 field ref ColorizerFoliage.colorBuffer [I -> hn.a [I refreshTextureFX@385 field ref ColorizerGrass.colorBuffer [I -> gm.a [I refreshTextureFX@393 field ref Minecraft.texturePackList LTexturePackList; -> net.minecraft.client.Minecraft.C Lgw; getSelectedTexturePack@13 field ref Minecraft.texturePackList LTexturePackList; -> net.minecraft.client.Minecraft.C Lgw; getSelectedTexturePack@26 field ref TexturePackList.selectedTexturePack LTexturePackBase; -> gw.a Lf; getSelectedTexturePack@29 field ref TexturePackBase.texturePackFileName Ljava/lang/String; -> f.a Ljava/lang/String; getTexturePackName@10 method ref GLAllocation.createDirectByteBuffer (I)Ljava/nio/ByteBuffer; -> ez.b (I)Ljava/nio/ByteBuffer; getByteBuffer@49 method ref TexturePackBase.getInputStream (Ljava/lang/String;)Ljava/io/InputStream; -> f.a (Ljava/lang/String;)Ljava/io/InputStream; getResourceAsStream@8 method ref TextureUtils.getResourceAsStream (LTexturePackBase;Ljava/lang/String;)Ljava/io/InputStream; -> TextureUtils.getResourceAsStream (Lf;Ljava/lang/String;)Ljava/io/InputStream; getResourceAsStream@4 method ref TextureUtils.getResourceAsStream (LTexturePackBase;Ljava/lang/String;)Ljava/io/InputStream; -> TextureUtils.getResourceAsStream (Lf;Ljava/lang/String;)Ljava/io/InputStream; getResourceAsBufferedImage@34 method ref TextureUtils.getResourceAsStream (LTexturePackBase;Ljava/lang/String;)Ljava/io/InputStream; -> TextureUtils.getResourceAsStream (Lf;Ljava/lang/String;)Ljava/io/InputStream; hasResource@2 field ref TextureUtils.lastTexturePack LTexturePackBase; -> TextureUtils.lastTexturePack Lf; getResourceAsBufferedImage@5 field ref TextureUtils.lastTexturePack LTexturePackBase; -> TextureUtils.lastTexturePack Lf; getResourceAsBufferedImage@124 field ref TextureUtils.lastTexturePack LTexturePackBase; -> TextureUtils.lastTexturePack Lf; getResourceAsBufferedImage@258 field ref TextureUtils.lastTexturePack LTexturePackBase; -> TextureUtils.lastTexturePack Lf; <clinit>@11 method ref TextureUtils.getResourceAsBufferedImage (LTexturePackBase;Ljava/lang/String;)Ljava/awt/image/BufferedImage; -> TextureUtils.getResourceAsBufferedImage (Lf;Ljava/lang/String;)Ljava/awt/image/BufferedImage; getResourceAsBufferedImage@4 method ref TextureUtils.getResourceAsBufferedImage (LTexturePackBase;Ljava/lang/String;)Ljava/awt/image/BufferedImage; -> TextureUtils.getResourceAsBufferedImage (Lf;Ljava/lang/String;)Ljava/awt/image/BufferedImage; getTileSize@6 method ref TextureUtils.getTileSize (LTexturePackBase;)I -> TextureUtils.getTileSize (Lf;)I getTileSize@3 method ref TextureUtils.hasResource (LTexturePackBase;Ljava/lang/String;)Z -> TextureUtils.hasResource (Lf;Ljava/lang/String;)Z hasResource@4 string replace StillLava -> bo @1580 string replace StillWater -> rv @1719 string replace Portal -> gh @1877 string replace TextureFX -> ai @2028 string replace FlowWater -> lr @1740 string replace Watch -> ir @1380 string replace Fire -> os @1243 string replace Compass -> aj @1309 string replace FlowLava -> gr @1591 string replace TexturePackDefault -> me @1404 adding CustomAnimation.class for HD Textures method onTick -> a method ref TextureFX.<init> (I)V -> ai.<init> (I)V <init>@2 field ref CustomAnimation.tileNumber I -> CustomAnimation.b I <init>@22 field ref CustomAnimation.tileNumber I -> CustomAnimation.b I <init>@161 field ref CustomAnimation.tileImage I -> CustomAnimation.f I <init>@27 field ref CustomAnimation.tileSize I -> CustomAnimation.e I <init>@32 field ref CustomAnimation.imageData [B -> CustomAnimation.a [B <init>@150 field ref CustomAnimation.imageData [B -> CustomAnimation.a [B <init>@246 field ref CustomAnimation.imageData [B -> CustomAnimation.a [B a@49 field ref CustomAnimation.imageData [B -> CustomAnimation.a [B a@130 field ref CustomAnimation.imageData [B -> CustomAnimation.a [B a@158 field ref CustomAnimation.imageData [B -> CustomAnimation.a [B a@163 field ref CustomAnimation.imageData [B -> CustomAnimation.a [B a@191 string replace TextureFX -> ai @32 Done!what is going on
Edit
nevermind it was the wall clock
— Jim Butcher (Dead Beat)
problem on my end....if the patch isnt working with 1.4_01 then its not my problem they should update.
if not i nreally need help on figuring out wat to do here. cuz before the 1.4 my realism worked fine. nao only items, water, animals, paintings **** like that come up as realism then like dirt gravel etc. come up as defualt. why would only half a pack work?
lol ok nvm it was me doing something wrong lol i figured it out
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Retired StaffI tried patching with a clean minecraft.jar, without the texture pack selected. Then I patched the mod with TFC's mod manager including the modloader (required for zan's minimap mod).
Used to work before 1.4. Now I get a black screen and a crash after the splash.
EDIT: nevermind, was using an outdated version of Zan's mod.
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Curse PremiumI can't show you the texture pack but it was all 32x32. Please help.
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Retired Staffwhen the author is ready with an update they can contact me to re-open this thread or start a new one