Starting MCPatcher v1.1.12_02
found C:\Users\zechariah\AppData\Roaming\.minecraft\bin\minecraft.jar
Found AnimTexture: ah.class
Found Compass: ai.class
Found StillLava: bk.class
Found Portal: fy.class
Found FlowLava: gi.class
Found AnimManager: hf.class
Found Watch: if.class
Found Tessellator: kv.class
Found FlowWater: lc.class
Found Tool3D: nd.class
Found Fire: oc.class
Found FontRenderer: oi.class
Found Block: qk.class
Found StillWater: rb.class
Found Minecraft: net/minecraft/client/Minecraft.class
Skipping ibxm/*.class from another mod
Skipping de/matthiasmann/twl/*.class from another mod
Skipping de/matthiasmann/twl/input/*.class from another mod
Skipping de/matthiasmann/twl/input/lwjgl/*.class from another mod
Skipping de/matthiasmann/twl/model/*.class from another mod
Skipping de/matthiasmann/twl/renderer/*.class from another mod
Skipping de/matthiasmann/twl/renderer/lwjgl/*.class from another mod
Skipping de/matthiasmann/twl/textarea/*.class from another mod
Skipping de/matthiasmann/twl/theme/*.class from another mod
Skipping de/matthiasmann/twl/utils/*.class from another mod
Skipping javax/xml/namespace/*.class from another mod
Skipping org/xmlpull/mxp1/*.class from another mod
Skipping org/xmlpull/mxp1_serializer/*.class from another mod
Skipping org/xmlpull/v1/*.class from another mod
Skipping org/xmlpull/v1/builder/*.class from another mod
Skipping org/xmlpull/v1/builder/adapter/*.class from another mod
Skipping org/xmlpull/v1/builder/impl/*.class from another mod
Skipping org/xmlpull/v1/dom2_builder/*.class from another mod
Skipping org/xmlpull/v1/parser_pool/*.class from another mod
Skipping org/xmlpull/v1/sax2/*.class from another mod
Skipping org/xmlpull/v1/util/*.class from another mod
Skipping org/xmlpull/v1/wrapper/*.class from another mod
Skipping org/xmlpull/v1/wrapper/classic/*.class from another mod
Multiple classes match for FontRenderer: oi.class, oi.class
java.lang.NullPointerException
at n.b(Unknown Source)
at n.a(Unknown Source)
at MCPatcher.a(Unknown Source)
at MCPatcher.main(Unknown Source)
Ummm this is what came up on the clipboard. What's wrong with it? Is it some of the mods I got?
Is really getting to me, I patched the texture pack in it works i switch between a few. I close out I try the SAME texture pack one more and now it keeps saying that error and has my mine craft crashing :c Someone call me when that is fixed in the update
Hi, i dont seem to be getting an error, but i get a blackscreen whenever i try to open up one of my maps.From what i have seem to have discovered, is after using the texture fix, it deletes all my mods, and makes my worlds un-plauable, this has never happend to me before, any idea whats going wrong? (i do have quite a few mods if you need me to list them)
Rollback Post to RevisionRollBack
Dad?: Ssssssssso how was your day Sssssssonn?
Son: 0_0
Say I want to switch back to default texture, how would I go about doing that? Because every time I select the default texture for Minecraft it shows up as the pack that I patched. I'm using the Photo Realism pack by Scuttles if that helps with anything.
Starting MCPatcher v1.1.12_02
found C:\Users\Anthony\AppData\Roaming\.minecraft\bin\minecraft.jar
Found AnimTexture: ad.class
Found StillLava: ba.class
Found Portal: er.class
Found FlowLava: ex.class
Found AnimManager: fr.class
Found Watch: gm.class
Found Tessellator: ip.class
Found FlowWater: iw.class
Found Tool3D: kq.class
Found Fire: li.class
Found FontRenderer: ln.class
Found Block: nl.class
Found StillWater: nz.class
Found Minecraft: net/minecraft/client/Minecraft.class
No classes match for Compass
java.lang.NullPointerException
at n.b(Unknown Source)
at n.a(Unknown Source)
at MCPatcher.a(Unknown Source)
at MCPatcher.main(Unknown Source)
I was using Misa's 64x64 Realistic Texture Pack. Help strongly appreciated :smile.gif:
Thought I would toss this out, since I've seen a few people using LB realism pack and mo creatures and having issues.
I have solved this. (At least for the mo creatures and minimap mod, the others arn't my forte)
LB Realism seems to error with mo creatures due to the fact the GUI interface glitches out when you try and click on the world mod settings.
I've discovered that if you install a DIFFRENT Texture pack (of the same size you want to use LB Realism pack), mod it out, and drop the realism pack into the Texture Pack folder of your %appdata%/Roaming/.minecraft folder (still packed in it's rar/zip just as is), you can then use the in game texture pack selector to go with the Realism pack and it will use the GUI of the main pack you have selected for the world mod options.
Which of course led me to the bigger discover of, hey, if you're patched to a certain size on one pack, you can drop other packs of the same size into your texture pack folder and the in game selector then bloody works!
Totally awesome side find / workaround if you ask me.
Hope this helps someone. If you'll pardon me now, I must go play Single player in realism 128x128 with mo creatures. Mwahahahaahahaha!
Hi, Downloading this stuff, patched it, oh yeah, it worked perfectly fine, but now I have retarded ****ing lag. I click un-patch, and tadaa, it didn't unpatch and now I have lag for life. Tell me how to ****ing remove this ****, because when I go to Mods and Texture packs there is only Default, which is what the stupid HD is embedded to.
Hi, Downloading this stuff, patched it, oh yeah, it worked perfectly fine, but now I have retarded ****ing lag. I click un-patch, and tadaa, it didn't unpatch and now I have lag for life. Tell me how to ****ing remove this ****, because when I go to Mods and Texture packs there is only Default, which is what the stupid HD is embedded to.
Think you gotta statr over, also you probably did it wrong. :tongue.gif:
Hi, Downloading this stuff, patched it, oh yeah, it worked perfectly fine, but now I have retarded ****ing lag. I click un-patch, and tadaa, it didn't unpatch and now I have lag for life. Tell me how to ****ing remove this ****, because when I go to Mods and Texture packs there is only Default, which is what the stupid HD is embedded to.
Delete your entire Minecraft directory. Reinstall. *tada*
And you either have lag because this mod has NOT been updated for 1.4 or your computer can't handle it.
what did i do wrong please help
found C:\Dokumente und Einstellungen\Admin\Anwendungsdaten\.minecraft\bin\minecraft.jar
Found AnimTexture: ah.class
Found Compass: ai.class
Found StillLava: bk.class
Found Portal: fy.class
Found FlowLava: gi.class
Found AnimManager: hf.class
Found Watch: if.class
Found Tessellator: kv.class
Found FlowWater: lc.class
Found Tool3D: nd.class
Found Fire: oc.class
Found FontRenderer: oi.class
Found Block: qk.class
Found StillWater: rb.class
Found Minecraft: net/minecraft/client/Minecraft.class
Texture pack: C:\Dokumente und Einstellungen\Admin\Desktop\DefaultEx 256x 0.7Beta.zip
Minecraft version: 1.3_01
Patching class: AnimTexture (ah.class)
Fix new array[1024] -> 262144 - <init>@5
Patching class: Compass (ai.class)
Change constant value 8.5 -> 128.5
Change constant value 7.5 -> 127.5
Fix new array[256] -> 65536 - <init>@12
Fix * 16 -> 256 - <init>@48
Fix * 16 -> 256 - <init>@60
.getRGB(...16,16,...16) to .getRGB(...256,256,...256) field=47 - <init>@70
Fix while(i<16) -> while(i<256) - [email protected]
Fix while(i<256) -> while(i<65536) - [email protected]
Fix * 16 -> 256 - [email protected]
Fix * 16 -> 256 - [email protected]
Update const reference 38 -> 163 - [email protected]
Update const reference 38 -> 163 - [email protected]
Update const reference 36 -> 165 - [email protected]
Update const reference 36 -> 165 - [email protected]
Fix -8 -> -128 - [email protected]
Fix -4 -> -64 - [email protected]
Fix 4 -> 64 - [email protected]
Replacing bk.class (StillLava.class)
Replace string "StillLava" -> "bk" @342
Replace string "StillLava.java" -> "bk.java" @264
Replace string "AnimTexture" -> "ah" @340
Replace string "render" -> "a" @236
Replace string "outBuf" -> "a" @358
Replace string "tile" -> "b" @347
Replacing fy.class (Portal.class)
Replace string "Portal" -> "fy" @332
Replace string "Portal.java" -> "fy.java" @261
Replace string "AnimTexture" -> "ah" @333
Replace string "render" -> "a" @233
Replace string "outBuf" -> "a" @351
Replace string "tile" -> "b" @340
Replacing gi.class (FlowLava.class)
Replace string "FlowLava" -> "gi" @352
Replace string "FlowLava.java" -> "gi.java" @268
Replace string "AnimTexture" -> "ah" @351
Replace string "render" -> "a" @240
Replace string "outBuf" -> "a" @376
Replace string "tile" -> "b" @369
Replace string "flow" -> "e" @358
Patching class: AnimManager (hf.class)
Change constant value 1048576 -> 67108864
Update const reference 2 -> 332 - <init>@35
Fix %16*16+_3*16 -> %16*256+_3*256 - [email protected]
Fix /16*16+_4*16 -> /16*256+_4*256 - [email protected]
glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,256,256) - [email protected]
glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,256,256) - [email protected]
Patching class: Watch (if.class)
Change constant value 16.0 -> 256.0
Change constant value 15.0 -> 255.0
.getRGB(...16,16,...16) to .getRGB(...256,256,...256) field=44 - <init>@77
.getRGB(...16,16,...16) to .getRGB(...256,256,...256) field=45 - <init>@109
Fix new array[256] -> 65536 - <init>@12
Fix new array[256] -> 65536 - <init>@21
Fix * 16 -> 256 - <init>@57
Fix * 16 -> 256 - <init>@69
Fix while(i<256) -> while(i<65536) - [email protected]
Update const reference 35 -> 141 - [email protected]
Update const reference 35 -> 141 - [email protected]
Update const reference 33 -> 143 - [email protected]
Update const reference 33 -> 143 - [email protected]
Fix * 16 -> 256 - [email protected]
Fix &0x10 -> 0x100 - [email protected]
Fix &0x10 -> 0x100 - [email protected]
Fix mod 16 -> 256 - [email protected]
Fix / 16 -> 256 - [email protected]
Replacing lc.class (FlowWater.class)
Replace string "FlowWater" -> "lc" @355
Replace string "FlowWater.java" -> "lc.java" @269
Replace string "AnimTexture" -> "ah" @353
Replace string "render" -> "a" @241
Replace string "outBuf" -> "a" @378
Replace string "tile" -> "b" @371
Replace string "flow" -> "e" @360
Patching class: Tool3D (nd.class)
Change constant value 16.0 -> 256.0
Change constant value 0.001953125 -> 7.6293945E-6
tool pixel top - [email protected]
Update const reference 32 -> 322 - [email protected]
Update const reference 32 -> 322 - [email protected]
Update const reference 32 -> 322 - [email protected]
Update const reference 32 -> 322 - [email protected]
Fix while(i<16) -> while(i<256) - [email protected]
Fix while(i<16) -> while(i<256) - [email protected]
Fix while(i<16) -> while(i<256) - [email protected]
Fix while(i<16) -> while(i<256) - [email protected]
Update const reference 11 -> 323 - [email protected]
Update const reference 11 -> 323 - [email protected]
Update const reference 11 -> 323 - [email protected]
Update const reference 11 -> 323 - [email protected]
Patching class: Fire (oc.class)
Change constant value 1.06 -> 1.005
Fix new array[320] -> 66560 - <init>@16
Fix new array[320] -> 66560 - <init>@25
Fix * 16 -> 256 - <init>@8
(unpatch) <init> *256 to *16 - <init>@7
Fix while(i<256) -> while(i<65536) - [email protected]
Fix while(i<20) -> while(i<260) - [email protected]
Fix while(i<20) -> while(i<260) - [email protected]
Fix while(i<16) -> while(i<256) - [email protected]
Fix while(i<16) -> while(i<256) - [email protected]
Fix * 16 -> 256 - [email protected]
Fix * 16 -> 256 - [email protected]
Fix * 16 -> 256 - [email protected]
Fix * 16 -> 256 - [email protected]
Fix mod 20 -> 260 - [email protected]
Fix ILOAD_2; if_icmplt 19 -> if_icmplt 259 - [email protected]
Update const reference 2 -> 60 - [email protected]
Patching class: FontRenderer (oi.class)
Fix font 7 -> i / 16 - 1 - <init>@119
Fix font charWidth computation: j + 2 -> (128 * j + 256) / i - <init>@232
Fix font 8 -> i / 16 - <init>@135
Fix font 8 -> i / 16 - <init>@166
Fix font 8 -> i / 16 - <init>@317
Fix font 8 -> i / 16 - <init>@330
Fix font 8 -> i / 16 - <init>@154
(unpatch) font i / 16 -> 8 - <init>@319
(unpatch) font i / 16 -> 8 - <init>@332
Fix font whitespace width 2 -> i / 64 - <init>@232
Replacing rb.class (StillWater.class)
Replace string "StillWater" -> "rb" @345
Replace string "StillWater.java" -> "rb.java" @265
Replace string "AnimTexture" -> "ah" @342
Replace string "render" -> "a" @237
Replace string "outBuf" -> "a" @360
Replace string "tile" -> "b" @349
Reading terrain.png...
Reading gui/items.png...
Reading misc/dial.png...
Patching class: Minecraft (net/minecraft/client/Minecraft.class)
pass Minecraft to StillWater.<init> - <init>@114
pass Minecraft to FlowWater.<init> - [email protected]
pass Minecraft to StillLava.<init> - <init>@126
pass Minecraft to FlowLava.<init> - [email protected]
pass Minecraft to Portal.<init> - [email protected]
java.util.zip.ZipException: duplicate entry: rm.class
at java.util.zip.ZipOutputStream.putNextEntry(Unknown Source)
at java.util.jar.JarOutputStream.putNextEntry(Unknown Source)
at MCPatcher.a(Unknown Source)
at t.run(Unknown Source)
at n.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Restored C:\Dokumente und Einstellungen\Admin\Anwendungsdaten\.minecraft\bin\minecraft.jar due to previous error
Help!
Thanks!
found C:\Users\zechariah\AppData\Roaming\.minecraft\bin\minecraft.jar
Found AnimTexture: ah.class
Found Compass: ai.class
Found StillLava: bk.class
Found Portal: fy.class
Found FlowLava: gi.class
Found AnimManager: hf.class
Found Watch: if.class
Found Tessellator: kv.class
Found FlowWater: lc.class
Found Tool3D: nd.class
Found Fire: oc.class
Found FontRenderer: oi.class
Found Block: qk.class
Found StillWater: rb.class
Found Minecraft: net/minecraft/client/Minecraft.class
Skipping ibxm/*.class from another mod
Skipping de/matthiasmann/twl/*.class from another mod
Skipping de/matthiasmann/twl/input/*.class from another mod
Skipping de/matthiasmann/twl/input/lwjgl/*.class from another mod
Skipping de/matthiasmann/twl/model/*.class from another mod
Skipping de/matthiasmann/twl/renderer/*.class from another mod
Skipping de/matthiasmann/twl/renderer/lwjgl/*.class from another mod
Skipping de/matthiasmann/twl/textarea/*.class from another mod
Skipping de/matthiasmann/twl/theme/*.class from another mod
Skipping de/matthiasmann/twl/utils/*.class from another mod
Skipping javax/xml/namespace/*.class from another mod
Skipping org/xmlpull/mxp1/*.class from another mod
Skipping org/xmlpull/mxp1_serializer/*.class from another mod
Skipping org/xmlpull/v1/*.class from another mod
Skipping org/xmlpull/v1/builder/*.class from another mod
Skipping org/xmlpull/v1/builder/adapter/*.class from another mod
Skipping org/xmlpull/v1/builder/impl/*.class from another mod
Skipping org/xmlpull/v1/dom2_builder/*.class from another mod
Skipping org/xmlpull/v1/parser_pool/*.class from another mod
Skipping org/xmlpull/v1/sax2/*.class from another mod
Skipping org/xmlpull/v1/util/*.class from another mod
Skipping org/xmlpull/v1/wrapper/*.class from another mod
Skipping org/xmlpull/v1/wrapper/classic/*.class from another mod
Multiple classes match for FontRenderer: oi.class, oi.class
java.lang.NullPointerException
at n.b(Unknown Source)
at n.a(Unknown Source)
at MCPatcher.a(Unknown Source)
at MCPatcher.main(Unknown Source)
Ummm this is what came up on the clipboard. What's wrong with it? Is it some of the mods I got?
Is really getting to me, I patched the texture pack in it works i switch between a few. I close out I try the SAME texture pack one more and now it keeps saying that error and has my mine craft crashing :c Someone call me when that is fixed in the update
Son: 0_0
Say I want to switch back to default texture, how would I go about doing that? Because every time I select the default texture for Minecraft it shows up as the pack that I patched. I'm using the Photo Realism pack by Scuttles if that helps with anything.
I was using Misa's 64x64 Realistic Texture Pack. Help strongly appreciated :smile.gif:
I have solved this. (At least for the mo creatures and minimap mod, the others arn't my forte)
LB Realism seems to error with mo creatures due to the fact the GUI interface glitches out when you try and click on the world mod settings.
I've discovered that if you install a DIFFRENT Texture pack (of the same size you want to use LB Realism pack), mod it out, and drop the realism pack into the Texture Pack folder of your %appdata%/Roaming/.minecraft folder (still packed in it's rar/zip just as is), you can then use the in game texture pack selector to go with the Realism pack and it will use the GUI of the main pack you have selected for the world mod options.
Which of course led me to the bigger discover of, hey, if you're patched to a certain size on one pack, you can drop other packs of the same size into your texture pack folder and the in game selector then bloody works!
Totally awesome side find / workaround if you ask me.
Hope this helps someone. If you'll pardon me now, I must go play Single player in realism 128x128 with mo creatures. Mwahahahaahahaha!
I did do what it told me to do. Help?
EDIT: Nevermind, I see it replaces the default texture.. but is there a way it doesnt?
It is not a texture pack.
Needs to be updated.
Thanks for the update and reminder.
Think you gotta statr over, also you probably did it wrong. :tongue.gif:
Yea, so I get this error. The screen turns black and whenever I click "Mods and Texture Packs" it turns black also
Delete your entire Minecraft directory. Reinstall. *tada*
And you either have lag because this mod has NOT been updated for 1.4 or your computer can't handle it.