Help! I installed the patch onto a texture pack and it made the default that texture pack, and now, whenever I try to log on to Minecraft, it says Java SE Binary is not responding and the program closes. Please help!
It seems that this is overwriting mods or something? Because some of my mods won't work after I patch with this. Some works, some don't. If anyone have a solution to this, please tell me :wink.gif:
Starting MCPatcher v1.1.12_02
found C:\Users\Ida\AppData\Roaming\.minecraft\bin\minecraft.jar
Found AnimTexture: ah.class
Found Compass: ai.class
Found StillLava: bk.class
Skipping de/matthiasmann/twl/*.class from another mod
Skipping de/matthiasmann/twl/input/*.class from another mod
Skipping de/matthiasmann/twl/input/lwjgl/*.class from another mod
Skipping de/matthiasmann/twl/*.class from another mod
Skipping de/matthiasmann/twl/model/*.class from another mod
Skipping de/matthiasmann/twl/*.class from another mod
Skipping de/matthiasmann/twl/renderer/*.class from another mod
Skipping de/matthiasmann/twl/renderer/lwjgl/*.class from another mod
Skipping de/matthiasmann/twl/renderer/*.class from another mod
Skipping de/matthiasmann/twl/*.class from another mod
Skipping de/matthiasmann/twl/textarea/*.class from another mod
Skipping de/matthiasmann/twl/*.class from another mod
Skipping de/matthiasmann/twl/theme/*.class from another mod
Skipping de/matthiasmann/twl/*.class from another mod
Skipping de/matthiasmann/twl/utils/*.class from another mod
Skipping de/matthiasmann/twl/*.class from another mod
Found Portal: fy.class
Found FlowLava: gi.class
Found AnimManager: hf.class
Skipping ibxm/*.class from another mod
Found Watch: if.class
Skipping javax/xml/namespace/*.class from another mod
Found Tessellator: kv.class
Found FlowWater: lc.class
Found Tool3D: nd.class
Found Minecraft: net/minecraft/client/Minecraft.class
Found Fire: oc.class
Skipping org/xmlpull/mxp1/*.class from another mod
Skipping org/xmlpull/mxp1_serializer/*.class from another mod
Skipping org/xmlpull/v1/builder/adapter/*.class from another mod
Skipping org/xmlpull/v1/builder/impl/*.class from another mod
Skipping org/xmlpull/v1/builder/*.class from another mod
Skipping org/xmlpull/v1/dom2_builder/*.class from another mod
Skipping org/xmlpull/v1/parser_pool/*.class from another mod
Skipping org/xmlpull/v1/sax2/*.class from another mod
Skipping org/xmlpull/v1/util/*.class from another mod
Skipping org/xmlpull/v1/wrapper/classic/*.class from another mod
Skipping org/xmlpull/v1/wrapper/*.class from another mod
Skipping org/xmlpull/v1/*.class from another mod
Found Block: qk.class
Found StillWater: rb.class
Skipping scalingrenderer/*.class from another mod
Texture pack: C:\Users\Ida\Documents\Minecraft\Texture\gerudoku.zip
Minecraft version: 1.3_01
Patching class: AnimTexture (ah.class)
Fix new array[1024] -> 4096 - <init>@5
Patching class: Compass (ai.class)
Change constant value 8.5 -> 16.5
Change constant value 7.5 -> 15.5
Fix new array[256] -> 1024 - <init>@12
Fix * 16 -> 32 - <init>@48
Fix * 16 -> 32 - <init>@59
.getRGB(...16,16,...16) to .getRGB(...32,32,...32) field=47 - <init>@68
Fix while(i<16) -> while(i<32) - [email protected]
Fix while(i<256) -> while(i<1024) - [email protected]
Fix * 16 -> 32 - [email protected]
Fix * 16 -> 32 - [email protected]
Update const reference 38 -> 161 - [email protected]
Update const reference 38 -> 161 - [email protected]
Update const reference 36 -> 163 - [email protected]
Update const reference 36 -> 163 - [email protected]
Fix -8 -> -16 - [email protected]
Fix -4 -> -8 - [email protected]
Fix 4 -> 8 - [email protected]
Replacing bk.class (StillLava.class)
Replace string "StillLava" -> "bk" @342
Replace string "StillLava.java" -> "bk.java" @264
Replace string "AnimTexture" -> "ah" @340
Replace string "render" -> "a" @236
Replace string "outBuf" -> "a" @358
Replace string "tile" -> "b" @347
Patching class: Portal (fy.class)
Change constant value 16.0 -> 32.0
Update const reference 6 -> 75 - <init>@98
Update const reference 6 -> 75 - <init>@111
Fix while(i<16) -> while(i<32) - <init>@50
Fix while(i<16) -> while(i<32) - <init>@60
Fix 2D array[32][1024] -> [32][4096] - <init>@16
Fix * 16 -> 32 - <init>@331
Fix * 8 -> 16 - <init>@79
Fix * 8 -> 16 - <init>@87
Fix 256 -> 1024 - [email protected]
Replacing gi.class (FlowLava.class)
Replace string "FlowLava" -> "gi" @352
Replace string "FlowLava.java" -> "gi.java" @268
Replace string "AnimTexture" -> "ah" @351
Replace string "render" -> "a" @240
Replace string "outBuf" -> "a" @376
Replace string "tile" -> "b" @369
Replace string "flow" -> "e" @358
Reading gui/items.png...
Patching class: AnimManager (hf.class)
Change constant value 1048576 -> 1048576
Update const reference 2 -> 332 - <init>@35
Fix %16*16+_3*16 -> %16*32+_3*32 - [email protected]
Fix /16*16+_4*16 -> /16*32+_4*32 - [email protected]
glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,32,32) - [email protected]
glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,32,32) - [email protected]
Patching class: Watch (if.class)
Change constant value 16.0 -> 32.0
Change constant value 15.0 -> 31.0
.getRGB(...16,16,...16) to .getRGB(...32,32,...32) field=44 - <init>@77
.getRGB(...16,16,...16) to .getRGB(...32,32,...32) field=45 - <init>@106
Fix new array[256] -> 1024 - <init>@12
Fix new array[256] -> 1024 - <init>@21
Fix * 16 -> 32 - <init>@57
Fix * 16 -> 32 - <init>@68
Fix while(i<256) -> while(i<1024) - [email protected]
Update const reference 35 -> 140 - [email protected]
Update const reference 35 -> 140 - [email protected]
Update const reference 33 -> 142 - [email protected]
Update const reference 33 -> 142 - [email protected]
Fix * 16 -> 32 - [email protected]
Fix &0x10 -> 0x20 - [email protected]
Fix &0x10 -> 0x20 - [email protected]
Fix mod 16 -> 32 - [email protected]
Fix / 16 -> 32 - [email protected]
Replacing lc.class (FlowWater.class)
Replace string "FlowWater" -> "lc" @355
Replace string "FlowWater.java" -> "lc.java" @269
Replace string "AnimTexture" -> "ah" @353
Replace string "render" -> "a" @241
Replace string "outBuf" -> "a" @378
Replace string "tile" -> "b" @371
Replace string "flow" -> "e" @360
Reading misc/dial.png...
Patching class: Tool3D (nd.class)
Change constant value 16.0 -> 32.0
Change constant value 0.001953125 -> 4.8828125E-4
tool pixel top - [email protected]
Update const reference 32 -> 322 - [email protected]
Update const reference 32 -> 322 - [email protected]
Update const reference 32 -> 322 - [email protected]
Update const reference 32 -> 322 - [email protected]
Fix while(i<16) -> while(i<32) - [email protected]
Fix while(i<16) -> while(i<32) - [email protected]
Fix while(i<16) -> while(i<32) - [email protected]
Fix while(i<16) -> while(i<32) - [email protected]
Update const reference 11 -> 323 - [email protected]
Update const reference 11 -> 323 - [email protected]
Update const reference 11 -> 323 - [email protected]
Update const reference 11 -> 323 - [email protected]
Patching class: Minecraft (net/minecraft/client/Minecraft.class)
pass Minecraft to StillWater.<init> - <init>@114
pass Minecraft to FlowWater.<init> - [email protected]
pass Minecraft to StillLava.<init> - <init>@126
pass Minecraft to FlowLava.<init> - [email protected]
Patching class: Fire (oc.class)
Change constant value 1.06 -> 1.03
Fix new array[320] -> 1152 - <init>@16
Fix new array[320] -> 1152 - <init>@25
Fix * 16 -> 32 - <init>@8
(unpatch) <init> *32 to *16 - <init>@7
Fix while(i<256) -> while(i<1024) - [email protected]
Fix while(i<20) -> while(i<36) - [email protected]
Fix while(i<20) -> while(i<36) - [email protected]
Fix while(i<16) -> while(i<32) - [email protected]
Fix while(i<16) -> while(i<32) - [email protected]
Fix * 16 -> 32 - [email protected]
Fix * 16 -> 32 - [email protected]
Fix * 16 -> 32 - [email protected]
Fix * 16 -> 32 - [email protected]
Fix mod 20 -> 36 - [email protected]
Fix ILOAD_2; if_icmplt 19 -> if_icmplt 35 - [email protected]
Update const reference 2 -> 58 - [email protected]
Replacing rb.class (StillWater.class)
Replace string "StillWater" -> "rb" @345
Replace string "StillWater.java" -> "rb.java" @265
Replace string "AnimTexture" -> "ah" @342
Replace string "render" -> "a" @237
Replace string "outBuf" -> "a" @360
Replace string "tile" -> "b" @349
Reading terrain.png...
Adding file: custom_water_still.png
Adding file: custom_lava_still.png
Adding file: custom_lava_flowing.png
Replacing CustomAnimation.class
Replace string "render" -> "a" @896
Replace string "outBuf" -> "a" @321
#### Success! ...probably ####
It seems that this is overwriting mods or something? Because some of my mods won't work after I patch with this. Some works, some don't. If anyone have a solution to this, please tell me :wink.gif:
Starting MCPatcher v1.1.12_02
found C:\Users\Ida\AppData\Roaming\.minecraft\bin\minecraft.jar
Found AnimTexture: ah.class
Found Compass: ai.class
Found StillLava: bk.class
Skipping de/matthiasmann/twl/*.class from another mod
Skipping de/matthiasmann/twl/input/*.class from another mod
Skipping de/matthiasmann/twl/input/lwjgl/*.class from another mod
Skipping de/matthiasmann/twl/*.class from another mod
Skipping de/matthiasmann/twl/model/*.class from another mod
Skipping de/matthiasmann/twl/*.class from another mod
Skipping de/matthiasmann/twl/renderer/*.class from another mod
Skipping de/matthiasmann/twl/renderer/lwjgl/*.class from another mod
Skipping de/matthiasmann/twl/renderer/*.class from another mod
Skipping de/matthiasmann/twl/*.class from another mod
Skipping de/matthiasmann/twl/textarea/*.class from another mod
Skipping de/matthiasmann/twl/*.class from another mod
Skipping de/matthiasmann/twl/theme/*.class from another mod
Skipping de/matthiasmann/twl/*.class from another mod
Skipping de/matthiasmann/twl/utils/*.class from another mod
Skipping de/matthiasmann/twl/*.class from another mod
Found Portal: fy.class
Found FlowLava: gi.class
Found AnimManager: hf.class
Skipping ibxm/*.class from another mod
Found Watch: if.class
Skipping javax/xml/namespace/*.class from another mod
Found Tessellator: kv.class
Found FlowWater: lc.class
Found Tool3D: nd.class
Found Minecraft: net/minecraft/client/Minecraft.class
Found Fire: oc.class
Skipping org/xmlpull/mxp1/*.class from another mod
Skipping org/xmlpull/mxp1_serializer/*.class from another mod
Skipping org/xmlpull/v1/builder/adapter/*.class from another mod
Skipping org/xmlpull/v1/builder/impl/*.class from another mod
Skipping org/xmlpull/v1/builder/*.class from another mod
Skipping org/xmlpull/v1/dom2_builder/*.class from another mod
Skipping org/xmlpull/v1/parser_pool/*.class from another mod
Skipping org/xmlpull/v1/sax2/*.class from another mod
Skipping org/xmlpull/v1/util/*.class from another mod
Skipping org/xmlpull/v1/wrapper/classic/*.class from another mod
Skipping org/xmlpull/v1/wrapper/*.class from another mod
Skipping org/xmlpull/v1/*.class from another mod
Found Block: qk.class
Found StillWater: rb.class
Skipping scalingrenderer/*.class from another mod
Texture pack: C:\Users\Ida\Documents\Minecraft\Texture\gerudoku.zip
Minecraft version: 1.3_01
Patching class: AnimTexture (ah.class)
Fix new array[1024] -> 4096 - <init>@5
Patching class: Compass (ai.class)
Change constant value 8.5 -> 16.5
Change constant value 7.5 -> 15.5
Fix new array[256] -> 1024 - <init>@12
Fix * 16 -> 32 - <init>@48
Fix * 16 -> 32 - <init>@59
.getRGB(...16,16,...16) to .getRGB(...32,32,...32) field=47 - <init>@68
Fix while(i<16) -> while(i<32) - [email protected]
Fix while(i<256) -> while(i<1024) - [email protected]
Fix * 16 -> 32 - [email protected]
Fix * 16 -> 32 - [email protected]
Update const reference 38 -> 161 - [email protected]
Update const reference 38 -> 161 - [email protected]
Update const reference 36 -> 163 - [email protected]
Update const reference 36 -> 163 - [email protected]
Fix -8 -> -16 - [email protected]
Fix -4 -> -8 - [email protected]
Fix 4 -> 8 - [email protected]
Replacing bk.class (StillLava.class)
Replace string "StillLava" -> "bk" @342
Replace string "StillLava.java" -> "bk.java" @264
Replace string "AnimTexture" -> "ah" @340
Replace string "render" -> "a" @236
Replace string "outBuf" -> "a" @358
Replace string "tile" -> "b" @347
Patching class: Portal (fy.class)
Change constant value 16.0 -> 32.0
Update const reference 6 -> 75 - <init>@98
Update const reference 6 -> 75 - <init>@111
Fix while(i<16) -> while(i<32) - <init>@50
Fix while(i<16) -> while(i<32) - <init>@60
Fix 2D array[32][1024] -> [32][4096] - <init>@16
Fix * 16 -> 32 - <init>@331
Fix * 8 -> 16 - <init>@79
Fix * 8 -> 16 - <init>@87
Fix 256 -> 1024 - [email protected]
Replacing gi.class (FlowLava.class)
Replace string "FlowLava" -> "gi" @352
Replace string "FlowLava.java" -> "gi.java" @268
Replace string "AnimTexture" -> "ah" @351
Replace string "render" -> "a" @240
Replace string "outBuf" -> "a" @376
Replace string "tile" -> "b" @369
Replace string "flow" -> "e" @358
Reading gui/items.png...
Patching class: AnimManager (hf.class)
Change constant value 1048576 -> 1048576
Update const reference 2 -> 332 - <init>@35
Fix %16*16+_3*16 -> %16*32+_3*32 - [email protected]
Fix /16*16+_4*16 -> /16*32+_4*32 - [email protected]
glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,32,32) - [email protected]
glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,32,32) - [email protected]
Patching class: Watch (if.class)
Change constant value 16.0 -> 32.0
Change constant value 15.0 -> 31.0
.getRGB(...16,16,...16) to .getRGB(...32,32,...32) field=44 - <init>@77
.getRGB(...16,16,...16) to .getRGB(...32,32,...32) field=45 - <init>@106
Fix new array[256] -> 1024 - <init>@12
Fix new array[256] -> 1024 - <init>@21
Fix * 16 -> 32 - <init>@57
Fix * 16 -> 32 - <init>@68
Fix while(i<256) -> while(i<1024) - [email protected]
Update const reference 35 -> 140 - [email protected]
Update const reference 35 -> 140 - [email protected]
Update const reference 33 -> 142 - [email protected]
Update const reference 33 -> 142 - [email protected]
Fix * 16 -> 32 - [email protected]
Fix &0x10 -> 0x20 - [email protected]
Fix &0x10 -> 0x20 - [email protected]
Fix mod 16 -> 32 - [email protected]
Fix / 16 -> 32 - [email protected]
Replacing lc.class (FlowWater.class)
Replace string "FlowWater" -> "lc" @355
Replace string "FlowWater.java" -> "lc.java" @269
Replace string "AnimTexture" -> "ah" @353
Replace string "render" -> "a" @241
Replace string "outBuf" -> "a" @378
Replace string "tile" -> "b" @371
Replace string "flow" -> "e" @360
Reading misc/dial.png...
Patching class: Tool3D (nd.class)
Change constant value 16.0 -> 32.0
Change constant value 0.001953125 -> 4.8828125E-4
tool pixel top - [email protected]
Update const reference 32 -> 322 - [email protected]
Update const reference 32 -> 322 - [email protected]
Update const reference 32 -> 322 - [email protected]
Update const reference 32 -> 322 - [email protected]
Fix while(i<16) -> while(i<32) - [email protected]
Fix while(i<16) -> while(i<32) - [email protected]
Fix while(i<16) -> while(i<32) - [email protected]
Fix while(i<16) -> while(i<32) - [email protected]
Update const reference 11 -> 323 - [email protected]
Update const reference 11 -> 323 - [email protected]
Update const reference 11 -> 323 - [email protected]
Update const reference 11 -> 323 - [email protected]
Patching class: Minecraft (net/minecraft/client/Minecraft.class)
pass Minecraft to StillWater.<init> - <init>@114
pass Minecraft to FlowWater.<init> - [email protected]
pass Minecraft to StillLava.<init> - <init>@126
pass Minecraft to FlowLava.<init> - [email protected]
Patching class: Fire (oc.class)
Change constant value 1.06 -> 1.03
Fix new array[320] -> 1152 - <init>@16
Fix new array[320] -> 1152 - <init>@25
Fix * 16 -> 32 - <init>@8
(unpatch) <init> *32 to *16 - <init>@7
Fix while(i<256) -> while(i<1024) - [email protected]
Fix while(i<20) -> while(i<36) - [email protected]
Fix while(i<20) -> while(i<36) - [email protected]
Fix while(i<16) -> while(i<32) - [email protected]
Fix while(i<16) -> while(i<32) - [email protected]
Fix * 16 -> 32 - [email protected]
Fix * 16 -> 32 - [email protected]
Fix * 16 -> 32 - [email protected]
Fix * 16 -> 32 - [email protected]
Fix mod 20 -> 36 - [email protected]
Fix ILOAD_2; if_icmplt 19 -> if_icmplt 35 - [email protected]
Update const reference 2 -> 58 - [email protected]
Replacing rb.class (StillWater.class)
Replace string "StillWater" -> "rb" @345
Replace string "StillWater.java" -> "rb.java" @265
Replace string "AnimTexture" -> "ah" @342
Replace string "render" -> "a" @237
Replace string "outBuf" -> "a" @360
Replace string "tile" -> "b" @349
Reading terrain.png...
Adding file: custom_water_still.png
Adding file: custom_lava_still.png
Adding file: custom_lava_flowing.png
Replacing CustomAnimation.class
Replace string "render" -> "a" @896
Replace string "outBuf" -> "a" @321
#### Success! ...probably ####
i uninstalled all mods and tried it. Then i deleted all minecraft related things and re-downloaded minecraft. I tried again and it still doesn't work. Oh there is also no texture packs on right now.
I have read the post and my problem is that the lava and water does not move the bricks i can see through and are part water part neither portal the jack o lanterns are a quarter water and my clock does not work. I tried using the patch for gerudoku but it did not change a thing.
Starting MCPatcher v1.1.12_02
found C:\Users\acer\AppData\Roaming\.minecraft\bin\minecraft.jar
Found AnimTexture: ah.class
Found Compass: ai.class
Found StillLava: bk.class
Found Portal: fy.class
Found FlowLava: gi.class
Found AnimManager: hf.class
Found Watch: if.class
Found Tessellator: kv.class
Found FlowWater: lc.class
Found Tool3D: nd.class
Found Fire: oc.class
Found FontRenderer: oi.class
Found Block: qk.class
Found StillWater: rb.class
Found Minecraft: net/minecraft/client/Minecraft.class
Texture pack: C:\Users\acer\AppData\Roaming\.minecraft\bin\minecraft-1.3_01.jar
Minecraft version: 1.3_01
Replacing bk.class (StillLava.class)
Replace string "StillLava" -> "bk" @342
Replace string "StillLava.java" -> "bk.java" @264
Replace string "AnimTexture" -> "ah" @340
Replace string "render" -> "a" @236
Replace string "outBuf" -> "a" @358
Replace string "tile" -> "b" @347
Replacing gi.class (FlowLava.class)
Replace string "FlowLava" -> "gi" @352
Replace string "FlowLava.java" -> "gi.java" @268
Replace string "AnimTexture" -> "ah" @351
Replace string "render" -> "a" @240
Replace string "outBuf" -> "a" @376
Replace string "tile" -> "b" @369
Replace string "flow" -> "e" @358
Replacing lc.class (FlowWater.class)
Replace string "FlowWater" -> "lc" @355
Replace string "FlowWater.java" -> "lc.java" @269
Replace string "AnimTexture" -> "ah" @353
Replace string "render" -> "a" @241
Replace string "outBuf" -> "a" @378
Replace string "tile" -> "b" @371
Replace string "flow" -> "e" @360
Patching class: FontRenderer (oi.class)
Fix font 7 -> i / 16 - 1 - <init>@119
Fix font charWidth computation: j + 2 -> (128 * j + 256) / i - <init>@232
Fix font 8 -> i / 16 - <init>@135
Fix font 8 -> i / 16 - <init>@166
Fix font 8 -> i / 16 - <init>@317
Fix font 8 -> i / 16 - <init>@330
Fix font 8 -> i / 16 - <init>@154
(unpatch) font i / 16 -> 8 - <init>@319
(unpatch) font i / 16 -> 8 - <init>@332
Fix font whitespace width 2 -> i / 64 - <init>@232
Replacing rb.class (StillWater.class)
Replace string "StillWater" -> "rb" @345
Replace string "StillWater.java" -> "rb.java" @265
Replace string "AnimTexture" -> "ah" @342
Replace string "render" -> "a" @237
Replace string "outBuf" -> "a" @360
Replace string "tile" -> "b" @349
Reading terrain.png...
Reading gui/items.png...
Reading misc/dial.png...
Patching class: Minecraft (net/minecraft/client/Minecraft.class)
pass Minecraft to StillWater.<init> - <init>@114
pass Minecraft to FlowWater.<init> - [email protected]
pass Minecraft to StillLava.<init> - <init>@126
pass Minecraft to FlowLava.<init> - [email protected]
Replacing CustomAnimation.class
Replace string "render" -> "a" @896
Replace string "outBuf" -> "a" @321
#### Success! ...probably ####
[java, -cp, C:\Users\acer\AppData\Roaming\.minecraft\bin/minecraft.jar;C:\Users\acer\AppData\Roaming\.minecraft\bin/lwjgl.jar;C:\Users\acer\AppData\Roaming\.minecraft\bin/lwjgl_util.jar;C:\Users\acer\AppData\Roaming\.minecraft\bin/jinput.jar, -Djava.library.path=C:\Users\acer\AppData\Roaming\.minecraft\bin/natives, -Xmx1024M, -Xms512M, net.minecraft.client.Minecraft]
28
WARNING: Found unknown Windows version: Windows 7
Attempting to use default windows plug-in.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
143 recipes
Stopping!
SoundSystem shutting down...
Author: Paul Lamb, www.paulscode.com
[java, -cp, C:\Users\acer\AppData\Roaming\.minecraft\bin/minecraft.jar;C:\Users\acer\AppData\Roaming\.minecraft\bin/lwjgl.jar;C:\Users\acer\AppData\Roaming\.minecraft\bin/lwjgl_util.jar;C:\Users\acer\AppData\Roaming\.minecraft\bin/jinput.jar, -Djava.library.path=C:\Users\acer\AppData\Roaming\.minecraft\bin/natives, -Xmx1024M, -Xms512M, net.minecraft.client.Minecraft]
28
WARNING: Found unknown Windows version: Windows 7
Attempting to use default windows plug-in.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
143 recipes
Stopping!
SoundSystem shutting down...
Author: Paul Lamb, www.paulscode.com
I have a problem.
EVERY time I roll over a button, I get an error.
This is extremely annoying and will not allow me to install texture packs at all.
I have included the log.
Starting MCPatcher v1.1.12_02
java.lang.NullPointerException
at n.b(Unknown Source)
at r.stateChanged(Unknown Source)
at javax.swing.AbstractButton.fireStateChanged(Unknown Source)
at javax.swing.AbstractButton$Handler.stateChanged(Unknown Source)
at javax.swing.DefaultButtonModel.fireStateChanged(Unknown Source)
at javax.swing.JToggleButton$ToggleButtonModel.setSelected(Unknown Source)
at javax.swing.AbstractButton.setSelected(Unknown Source)
at n.a(Unknown Source)
at q.actionPerformed(Unknown Source)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at z.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
java.lang.NullPointerException
at n.b(Unknown Source)
at q.actionPerformed(Unknown Source)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at z.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Please help, I want to install a 128x128 texture pack but simply can't do so!
-Sabinno-
When i use this patcher, it always freezes at 24%. Im using a mac, and have noticed other people are having the same problem. Any word on a fix for this yet?
just a quick question that may seem nooby but i can't seem to find an answer anywhere and since this is a texture pack patcher i figured i would get an answer. Can I make a server use a specific texture pack that everyone sees or is this impossible. And again i'm sure this seems nooby to some or all of you but an answer instead of a troll would be nice even if the answer is no.
When I try to select a texture pack, it won't let me select the whole folder, and it won't work if I only do terrain.png.
How does that work?
found C:\Users\Johnny\AppData\Roaming\.minecraft\bin\minecraft.jar
Found AnimTexture: ah.class
Found Compass: ai.class
Found StillLava: bk.class
Found Portal: fy.class
Found FlowLava: gi.class
Found AnimManager: hf.class
Found Watch: if.class
Found Tessellator: kv.class
Found FlowWater: lc.class
Found Tool3D: nd.class
Found Fire: oc.class
Found FontRenderer: oi.class
Found Block: qk.class
Found StillWater: rb.class
Found Minecraft: net/minecraft/client/Minecraft.class
Texture pack: C:\Users\Johnny\Desktop\Bordercraft64_1.32.zip
Minecraft version: 1.3_01
Patching class: AnimTexture (ah.class)
Fix new array[1024] -> 16384 - <init>@5
Patching class: Compass (ai.class)
Change constant value 8.5 -> 32.5
Change constant value 7.5 -> 31.5
Fix new array[256] -> 4096 - <init>@12
Fix * 16 -> 64 - <init>@48
Fix * 16 -> 64 - <init>@59
.getRGB(...16,16,...16) to .getRGB(...64,64,...64) field=47 - <init>@68
Fix while(i<16) -> while(i<64) - [email protected]
Fix while(i<256) -> while(i<4096) - [email protected]
Fix * 16 -> 64 - [email protected]
Fix * 16 -> 64 - [email protected]
Update const reference 38 -> 161 - [email protected]
Update const reference 38 -> 161 - [email protected]
Update const reference 36 -> 163 - [email protected]
Update const reference 36 -> 163 - [email protected]
Fix -8 -> -32 - [email protected]
Fix -4 -> -16 - [email protected]
Fix 4 -> 16 - [email protected]
Replacing bk.class (StillLava.class)
Replace string "StillLava" -> "bk" @342
Replace string "StillLava.java" -> "bk.java" @264
Replace string "AnimTexture" -> "ah" @340
Replace string "render" -> "a" @236
Replace string "outBuf" -> "a" @358
Replace string "tile" -> "b" @347
Patching class: Portal (fy.class)
Change constant value 16.0 -> 64.0
Update const reference 6 -> 75 - <init>@98
Update const reference 6 -> 75 - <init>@111
Fix while(i<16) -> while(i<64) - <init>@50
Fix while(i<16) -> while(i<64) - <init>@60
Fix 2D array[32][1024] -> [32][16384] - <init>@16
Fix * 16 -> 64 - <init>@331
Fix * 8 -> 32 - <init>@79
Fix * 8 -> 32 - <init>@87
Fix 256 -> 4096 - [email protected]
Replacing gi.class (FlowLava.class)
Replace string "FlowLava" -> "gi" @352
Replace string "FlowLava.java" -> "gi.java" @268
Replace string "AnimTexture" -> "ah" @351
Replace string "render" -> "a" @240
Replace string "outBuf" -> "a" @376
Replace string "tile" -> "b" @369
Replace string "flow" -> "e" @358
Patching class: AnimManager (hf.class)
Change constant value 1048576 -> 4194304
Update const reference 2 -> 332 - <init>@35
Fix %16*16+_3*16 -> %16*64+_3*64 - [email protected]
Fix /16*16+_4*16 -> /16*64+_4*64 - [email protected]
glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,64,64) - [email protected]
glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,64,64) - [email protected]
Patching class: Watch (if.class)
Change constant value 16.0 -> 64.0
Change constant value 15.0 -> 63.0
.getRGB(...16,16,...16) to .getRGB(...64,64,...64) field=44 - <init>@77
.getRGB(...16,16,...16) to .getRGB(...64,64,...64) field=45 - <init>@106
Fix new array[256] -> 4096 - <init>@12
Fix new array[256] -> 4096 - <init>@21
Fix * 16 -> 64 - <init>@57
Fix * 16 -> 64 - <init>@68
Fix while(i<256) -> while(i<4096) - [email protected]
Update const reference 35 -> 140 - [email protected]
Update const reference 35 -> 140 - [email protected]
Update const reference 33 -> 142 - [email protected]
Update const reference 33 -> 142 - [email protected]
Fix * 16 -> 64 - [email protected]
Fix &0x10 -> 0x40 - [email protected]
Fix &0x10 -> 0x40 - [email protected]
Fix mod 16 -> 64 - [email protected]
Fix / 16 -> 64 - [email protected]
Replacing lc.class (FlowWater.class)
Replace string "FlowWater" -> "lc" @355
Replace string "FlowWater.java" -> "lc.java" @269
Replace string "AnimTexture" -> "ah" @353
Replace string "render" -> "a" @241
Replace string "outBuf" -> "a" @378
Replace string "tile" -> "b" @371
Replace string "flow" -> "e" @360
Patching class: Tool3D (nd.class)
Change constant value 16.0 -> 64.0
Change constant value 0.001953125 -> 1.2207031E-4
tool pixel top - [email protected]
Update const reference 32 -> 322 - [email protected]
Update const reference 32 -> 322 - [email protected]
Update const reference 32 -> 322 - [email protected]
Update const reference 32 -> 322 - [email protected]
Fix while(i<16) -> while(i<64) - [email protected]
Fix while(i<16) -> while(i<64) - [email protected]
Fix while(i<16) -> while(i<64) - [email protected]
Fix while(i<16) -> while(i<64) - [email protected]
Update const reference 11 -> 323 - [email protected]
Update const reference 11 -> 323 - [email protected]
Update const reference 11 -> 323 - [email protected]
Update const reference 11 -> 323 - [email protected]
Patching class: Fire (oc.class)
Change constant value 1.06 -> 1.02
Fix new array[320] -> 4352 - <init>@16
Fix new array[320] -> 4352 - <init>@25
Fix * 16 -> 64 - <init>@8
(unpatch) <init> *64 to *16 - <init>@7
Fix while(i<256) -> while(i<4096) - [email protected]
Fix while(i<20) -> while(i<68) - [email protected]
Fix while(i<20) -> while(i<68) - [email protected]
Fix while(i<16) -> while(i<64) - [email protected]
Fix while(i<16) -> while(i<64) - [email protected]
Fix * 16 -> 64 - [email protected]
Fix * 16 -> 64 - [email protected]
Fix * 16 -> 64 - [email protected]
Fix * 16 -> 64 - [email protected]
Fix mod 20 -> 68 - [email protected]
Fix ILOAD_2; if_icmplt 19 -> if_icmplt 67 - [email protected]
Update const reference 2 -> 58 - [email protected]
Patching class: FontRenderer (oi.class)
Fix font 7 -> i / 16 - 1 - <init>@119
Fix font charWidth computation: j + 2 -> (128 * j + 256) / i - <init>@232
Fix font 8 -> i / 16 - <init>@135
Fix font 8 -> i / 16 - <init>@166
Fix font 8 -> i / 16 - <init>@317
Fix font 8 -> i / 16 - <init>@330
Fix font 8 -> i / 16 - <init>@154
(unpatch) font i / 16 -> 8 - <init>@319
(unpatch) font i / 16 -> 8 - <init>@332
Fix font whitespace width 2 -> i / 64 - <init>@232
Replacing rb.class (StillWater.class)
Replace string "StillWater" -> "rb" @345
Replace string "StillWater.java" -> "rb.java" @265
Replace string "AnimTexture" -> "ah" @342
Replace string "render" -> "a" @237
Replace string "outBuf" -> "a" @360
Replace string "tile" -> "b" @349
Reading terrain.png...
Reading gui/items.png...
Reading misc/dial.png...
Resizing misc/dial.png from 16x16 to 64x64
Patching class: Minecraft (net/minecraft/client/Minecraft.class)
pass Minecraft to StillWater.<init> - <init>@114
pass Minecraft to FlowWater.<init> - [email protected]
pass Minecraft to StillLava.<init> - <init>@126
pass Minecraft to FlowLava.<init> - [email protected]
Replacing CustomAnimation.class
Replace string "render" -> "a" @896
Replace string "outBuf" -> "a" @321
#### Success! ...probably ####
[java, -cp, C:\Users\Johnny\AppData\Roaming\.minecraft\bin/minecraft.jar;C:\Users\Johnny\AppData\Roaming\.minecraft\bin/lwjgl.jar;C:\Users\Johnny\AppData\Roaming\.minecraft\bin/lwjgl_util.jar;C:\Users\Johnny\AppData\Roaming\.minecraft\bin/jinput.jar, -Djava.library.path=C:\Users\Johnny\AppData\Roaming\.minecraft\bin/natives, -Xmx1024M, -Xms512M, net.minecraft.client.Minecraft]
28
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
143 recipes
########## GL ERROR ##########
@ Post render
1281: Invalid value
I get this freaking thing every time.
Is there any custom_water_still and custom_water_flowing with the default water textures? Thanks in advance.
Please, use the patcher BEFORE installing mods.
If there's no bed, you are using an outdated texture pack.
http://pastebin.com/kVfwX7hF
i uninstalled all mods and tried it. Then i deleted all minecraft related things and re-downloaded minecraft. I tried again and it still doesn't work. Oh there is also no texture packs on right now.
USE code tags. GOD.
EVERY time I roll over a button, I get an error.
This is extremely annoying and will not allow me to install texture packs at all.
I have included the log.
Please help, I want to install a 128x128 texture pack but simply can't do so!
-Sabinno-
****ing manual!
Mhm.. Just one problem, TFC Modmanager unpatches the texturepack or something :/