This is possibly THE best texture pack I've ever seen!Oh my god and it's even something my computer can handle!
(I actually downloaded a texture pack that was 4x4 so my comp. wouldn't lag XD)
Too bad this is a work in progress.
My opinion probably doesn't matter but this is awesome! :biggrin.gif:!
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Grats, you took a very useful concept and made it stupid and pointless.
You made a texture pack just for me :ohmy.gif: I'm flattered! No, but in all seriousness, nice job.
LOL now I know who has that account name :sad.gif:
So, very small update for now. I was busy most of the day but got just a little time to work on this. I manage to make...
> A stone hoe. I swear, it was meant to look like a hoe, not a scythe! But... hoe's are just friggin' hard to make at that perspective. For now this will do I guess, sorry :sad.gif:
> Leather Pelt... not sure if I'm happy with it, but I'm glad I managed to get something out of it. This was one of the first icons I attempted and one I revisited many times with no luck.
> Green and gold records.
> Zombie skin! I had almost forgot about mob skins, and they definitely weren't high in my priority list, but this was fun.
Sorry, no screenshots of it in-game or on a model yet. I only had time to finish it, and not enough to get any screencaps of it. Looking into ways to slap it on a model now.
Oh yes, I actually forgot I had these. A while ago I recreated some mobs in 3ds Max to get better screencaptures of their skins, rather then relying on trying to capture poor night shots of them in the game.
I love the stone hoe, scythes are cooler than hoes anyway! I vote for making the rest of the hoes in a similar shape. I like the stone pickaxe aswell, but the thin point gold and iron pickaxes look to flimsy, the diamond is also thin but with the trimming looks awesome :smile.gif:
everything is cool except for the still water but im ok with that and the pumpkins. mine have blue water on them and like lave on the top its weird,
You need to patch your client for animated water and unglitched tiles. It details how to in the first post, though that might be outdated.
Can you direct me to an updated way? i really enjoy the texture pack and want to get the most out of this one and all of them. ill try using the directions on the OP but i dont know if its outdated, ill keep you updated
while trying to use the mod thing and replace the custom still wtaer.png image using winrar i got this
! Cannot rename __rzi_55.040 to C:\Users\Tim & Eric\AppData\Roaming\.minecraft\bin\minecraft.jar
! Cannot create C:\Users\Tim & Eric\AppData\Roaming\.minecraft\bin\minecraft.jar
! The process cannot access the file because it is being used by another process.
while trying to use the mod thing and replace the custom still wtaer.png image using winrar i got this
! Cannot rename __rzi_55.040 to C:\Users\Tim & Eric\AppData\Roaming\.minecraft\bin\minecraft.jar
! Cannot create C:\Users\Tim & Eric\AppData\Roaming\.minecraft\bin\minecraft.jar
! The process cannot access the file because it is being used by another process.
You shouldn't need to rename or replace anything. Everything you need is in my ZIP. Also, if you're getting an error like that, it probably means you have Minecraft open while trying to patch it. You have to close Minecraft and make sure the process is closed(sometimes it lingers around) with the taskmanager(close javaw.exe).
while trying to use the mod thing and replace the custom still wtaer.png image using winrar i got this
! Cannot rename __rzi_55.040 to C:\Users\Tim & Eric\AppData\Roaming\.minecraft\bin\minecraft.jar
! Cannot create C:\Users\Tim & Eric\AppData\Roaming\.minecraft\bin\minecraft.jar
! The process cannot access the file because it is being used by another process.
You shouldn't need to rename or replace anything. Everything you need is in my ZIP. Also, if you're getting an error like that, it probably means you have Minecraft open while trying to patch it. You have to close Minecraft and make sure the process is closed(sometimes it lingers around) with the taskmanager(close javaw.exe).
I GOT IT TO WORK!!!! im so happy and btw this texture pack is...is...is...AMAZING!!! do you have custom animated water? cause currently mine is the default for animated water but your design for still water
while trying to use the mod thing and replace the custom still wtaer.png image using winrar i got this
! Cannot rename __rzi_55.040 to C:\Users\Tim & Eric\AppData\Roaming\.minecraft\bin\minecraft.jar
! Cannot create C:\Users\Tim & Eric\AppData\Roaming\.minecraft\bin\minecraft.jar
! The process cannot access the file because it is being used by another process.
You shouldn't need to rename or replace anything. Everything you need is in my ZIP. Also, if you're getting an error like that, it probably means you have Minecraft open while trying to patch it. You have to close Minecraft and make sure the process is closed(sometimes it lingers around) with the taskmanager(close javaw.exe).
I GOT IT TO WORK!!!! im so happy and btw this texture pack is...is...is...AMAZING!!! do you have custom animated water? cause currently mine is the default for animated water but your design for still water
If you patched it correctly using the instructions in the first post(you can compare the settings to my screenshot) you should get animated water. You're probably checking "animate water" and leaving "custom water" unchecked, thus getting the animated default water.
> Finished most of the tools! Only thing left is the diamond scythe
> Finished Samurai(leather) armor :smile.gif:
> Just went ahead and replaced all the color mixing icons with dyes. It makes sense. Rose Red sounds like a name of a color to me, and really not like a pile of rose petals. I was going to make broken bone for bone meal until I realized it's actually powdered bone, and I was wasting my time. I adjusted some of the colors for the previous dyes as well.
> New particle graphics.
> Experimental new hud. I was just mostly messing around and wanted something smooth instead of stylish, and replaced the default. This may be final, it may not be. Depending on how I end up liking it or if I come up with a new design.
So I'm happy with this update! I'm almost nearing completion of 'items.png' even though the hardest things are left.
And... a screenshot to better show the new HUD and particles(torch)
OK! Another update before I hit the bed. Been working on this most of the day(on and off). Just a new cow though, lol... however I haven't had the time to fine-tune it so it might look weird right now.
Oh, and I also edited the door! It now has a nice large viewing glass instead of a tiny peephole.
(I actually downloaded a texture pack that was 4x4 so my comp. wouldn't lag XD)
Too bad this is a work in progress.
My opinion probably doesn't matter but this is awesome! :biggrin.gif:!
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Curse PremiumLOL now I know who has that account name :sad.gif:
So, very small update for now. I was busy most of the day but got just a little time to work on this. I manage to make...
> A stone hoe. I swear, it was meant to look like a hoe, not a scythe! But... hoe's are just friggin' hard to make at that perspective. For now this will do I guess, sorry :sad.gif:
> Leather Pelt... not sure if I'm happy with it, but I'm glad I managed to get something out of it. This was one of the first icons I attempted and one I revisited many times with no luck.
> Green and gold records.
> Zombie skin! I had almost forgot about mob skins, and they definitely weren't high in my priority list, but this was fun.
Sorry, no screenshots of it in-game or on a model yet. I only had time to finish it, and not enough to get any screencaps of it. Looking into ways to slap it on a model now.
Oh yes, I actually forgot I had these. A while ago I recreated some mobs in 3ds Max to get better screencaptures of their skins, rather then relying on trying to capture poor night shots of them in the game.
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Curse PremiumYou need to patch your client for animated water and unglitched tiles. It details how to in the first post, though that might be outdated.
-Luis
LAR stands for Luis Antonio Renteria.
Can you direct me to an updated way? i really enjoy the texture pack and want to get the most out of this one and all of them. ill try using the directions on the OP but i dont know if its outdated, ill keep you updated
! Cannot rename __rzi_55.040 to C:\Users\Tim & Eric\AppData\Roaming\.minecraft\bin\minecraft.jar
! Cannot create C:\Users\Tim & Eric\AppData\Roaming\.minecraft\bin\minecraft.jar
! The process cannot access the file because it is being used by another process.
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Curse PremiumYou shouldn't need to rename or replace anything. Everything you need is in my ZIP. Also, if you're getting an error like that, it probably means you have Minecraft open while trying to patch it. You have to close Minecraft and make sure the process is closed(sometimes it lingers around) with the taskmanager(close javaw.exe).
I GOT IT TO WORK!!!! im so happy and btw this texture pack is...is...is...AMAZING!!! do you have custom animated water? cause currently mine is the default for animated water but your design for still water
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Curse PremiumIf you patched it correctly using the instructions in the first post(you can compare the settings to my screenshot) you should get animated water. You're probably checking "animate water" and leaving "custom water" unchecked, thus getting the animated default water.
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Curse Premium> Finished most of the tools! Only thing left is the diamond scythe
> Finished Samurai(leather) armor :smile.gif:
> Just went ahead and replaced all the color mixing icons with dyes. It makes sense. Rose Red sounds like a name of a color to me, and really not like a pile of rose petals. I was going to make broken bone for bone meal until I realized it's actually powdered bone, and I was wasting my time. I adjusted some of the colors for the previous dyes as well.
> New particle graphics.
> Experimental new hud. I was just mostly messing around and wanted something smooth instead of stylish, and replaced the default. This may be final, it may not be. Depending on how I end up liking it or if I come up with a new design.
So I'm happy with this update! I'm almost nearing completion of 'items.png' even though the hardest things are left.
And... a screenshot to better show the new HUD and particles(torch)
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Curse PremiumOh, and I also edited the door! It now has a nice large viewing glass instead of a tiny peephole.
I've updated the ZIP with the new content.