In addition to some new textures, this update includes a number of Alternates. These are self-contained resource packs that just replace one or two textures. They can be found in the alternates folder of the archive. To use the alternates, extract them into your resourcepack folder alongside all of your other texture packs, and then select them in the in-game menu.
Changes & screenshots:
Textures for granite, diorite, and andesite
Iron Golem by BerenSaelor
Alternate Super-HD Horse Textures by BerenSaelor
These can be found in the alternates folder inside the archive.
There are a number of textures in Mixcraft that I would like to replace. Unlike all the changes I have made so far, however, these would be purely aesthetic changes. Before I commit to them I'd like to gather some feedback. Anyone who is interested should take a look at the proposed changes below. They are also included as alternates so you can try them out in-game. Let me know what you think.
Proposed Changes:
Softer Cobblestone (from Inspiration by TobiwanK3nobi)
I really prefer lower contrast for blocks that get used over large areas.
Layered Sandstone
Black Obsidian
Smooth Paper Lamp
Distinct Ores
This gives each ore it's own shape as well as color. Iron is dark brown to distinguish from mod-added ores like tin and silver.
Floor-plate Iron Block
Quiet Nether Portals
In addition to the smoother texture, this makes the ambient portal noises much quieter.
JRoush, BerenSaelor, tachohentai: Huge thanks for your work in keeping Mixcraft up to date. I had been using Sphaxcraft for a while, but I had to come back and see if the pack was still alive. A lot of the things you guys have added and/or changed look gorgeous, and I hope you continue with this. Mixcraft was always my favorite texture pack.
JRoush- For your proposed changes, some feedback:
Softer Cobblestone:
Absolutely. I was never a big fan of the high contrast in the original Mixcraft cobble- your version looks great.
Layered Sandstone:
I have to agree with BerenSaelor on this one. Your new designs for the sandstone look lovely, but the higher saturation clashes with the texture for sand. I think if you return them to a less-saturated state, they would be much better. Otherwise, great.
Black Obsidian:
I dunno about this one. I think it might be better to keep at least some sort of violet hue to it, but it could definitely be darker than it originally was without spoiling the look.
Smooth Paper Lamp:
Kinda indifferent on this one. It could be a great idea, but as Beren pointed out, it is supposed to be a powered glowstone.
Distinct Ores:
I like the idea of changing the pattern for the ore blocks themselves- the proposed ores look great to me. However, I recommend that you return the iron ore and ingot to their original color scheme- you don't need to account for modpacks, and it would be a bit confusing to change the traditional aesthetic of minecraft iron. (Plus, I think the old color looks better.)
Floor-plate Iron Block:
Again, I agree with Beren here. It's not bad, but I don't think it fits very well with Mixcraft. Personally, I've always liked the iron block texture that SphaxCraft uses:
Even that, however, doesn't connect all that well, and might be a bit out of theme for Mixcraft as well.
Quiet Nether Portals:
Absolutely. I think your version gives it a much better vibe, plus those noises were always way too loud. XD
These are just my opinions as a long-time Mixcraft fan- please keep up the good work! <3
Just checking in again - I am currently working on another update. It should include the block textures added in the latest snapshot (Ocean monuments) as well as a few other odds and ends. For example, here is the new Anvil GUI:
I'm considering starting a new forum thread for the next release. With Koolwitak gone we can't update the title or OP and I don't like making people hunt to find the latest version.
@BerenSaelor and master_noj: thanks for the feedback - I really appreciate the time and thought you both put into the proposed changes. It sounds like the response is mixed and that is exactly the reason I asked.
The Obsidian, Iron block, Redstone Lamp, and Ore proposals are all tailored to my particular use case (i.e. I build lots of redstone machines and use ore mods :P). I'm not in any rush to incorporate these proposals; they may stay as alternates indefinitely. I'll try playing around with them some more - particularly the iron block.
The proposed Portal texture is actually an old Mixcraft alternate (credit where due). I'll wait on this one too, as there are some further tweaks I'm hoping will be possible once all of the dust settles from the 1.8 update.
Given the positive response, I'll incorporate the softer cobblestone as the default cobble texture unless someone objects.
The last proposal is the sandstone. I am really happy with the way it turned out - to the point that I actually took a break just to build things with it in my test world, something I never do. I like the warmer feel which of course is mostly due the the high color saturation. It does clash with the sand though, and I've been considering how to handle that. For now I've tried increasing the saturation of the sand itself:
Mixcraft:
Latest Proposal:
Side-by-side:
I've never had any problem with the current sand texture, but then again Mixcraft is supposed to be about vibrant colors. Any thoughts?
The Meaning of Life, the Universe, and Everything.
Location:
Millau
Join Date:
3/12/2012
Posts:
53
Minecraft:
Keuterio
Member Details
I must say that the JR4 is kinda... nice !
I was minding if someone already thought about making an extension of mixcraft for extrabiomesXL ? I had some try but the result is not what I expexted yet...
Another update, with some tweaks and fixes and new HD textures.
Changes & screenshots:
Support for random rotations
In particular, the grass and netherrack textures have been heavily tweaked:
Ocean Monuments
Rabbits
HD Menus
For the Brewing Stand, Enchanting Table, Anvil, and Horse Inventory
Alternate Packs
I mentioned the changes to the Layered Sandstone in my last post. I've also changed the Iron Floor Plate. On reflection I agree with BerenSaelor that the rural theme is appropriate, I just don't like extreme specular contrast of the current texture.
I was minding if someone already thought about making an extension of mixcraft for extrabiomesXL ?
At the moment I don't have any plans to make textures for mod-added blocks and items. That may change once Forge stabilizes on 1.8 and I start using mods again. Until then, you might be able to find some HD (32x32) textures in other texture packs - I know that vattic's Faithful pack supports some popular mods. Good luck!
The Meaning of Life, the Universe, and Everything.
Join Date:
4/12/2013
Posts:
43
Minecraft:
Xoyjaz
PSN:
Xoyjaz
Member Details
My name is Xoyjaz and I am the creator of Project Zearth (One of the most popular city maps in minecraft). It started in 2010 on my school laptop. In 2012 when I got my new laptop I was able to run mixcraft on beta. 1.7. From there I have only used this texturepack. I have a lot of experience with it, and until this date I have used it on the map. If any creator or person who are intersted on a dealership with my map I can advertise the texturepack so that when the new version comes out everyone can see the texturepack advertisement and they will download it from the creator. For more information contact me on email: yashar1994@hotmail.com. I am very interested in keepin this texturepack alive and in my opinion its the best that ever excisted.
"Genius is the ability to create your own"
"Love is the only force capable of transforming an enemy into friend"
"The best way to destroy an enemy is to make him a friend"
- Zeon city war center 2009, established by Xoyjaz.
Someone really needs to revive this pack. Both Berensaelor and JRoush seem to have disappeared. While we do not currently need them for new blocks, I would like to see some stuff retextured.
I've always used this pack, from Brown and Bloom to HDCraft to MixCraft. Someone please pick it up as an active project. I can't live without it :'(
Reintroduced the original counting of the versions: including Tachohentai’s eight and JRoush’s four updates this is Mixcraft v60 yeah!
I did most of the things on the to-do-list bequeathed by JRoush. As it was announced that the End will be reworked for 1.9 I want to wait with the work on End-related stuff like End-sky and Enderdragon to rework, because who knows if they will still be there with 1.9.
Full Update log is in the file as usual
Some Previews of the major changes/updates
Villagers (no noses anymore but some hair)
Different wood doors
Cavespider HD
Guardians
Guardian
Elder Guardian
Squid HD
Zombie Horse (with extra saddle!)
Skeleton Horse (hardly visible, becaue its white ^^')
For any suggestions changes things, just make a post in this thread and i will see what i can do.
I am pretty eager to at least the make the 1.9 update for this texture pack too.
You can find the Texturepack (aka Ressourcepack) here!
Maybe consider making a new thread here on mcf for even better visibility? Not everyone (like me) checks pmc, otherwise it might never get found by certain people
Although I'm still away at college and don't have the time to update this pack on my own, I want to thank all of the people who have been updating it while I've been gone. Specifically, I've noticed that BerenSaelor and JRoush have been posted some updates recently. I'm sure there are others who have contributed at some point, and I just want to say that I really appreciate all of your help with keeping this texture pack alive!
Anyway, that's all for now. Keep up the awesome work, guys.
for Minecraft 1.8.x and prereleases
Download from Mediafire
Thanks once again to BerenSaelor for his help.
In addition to some new textures, this update includes a number of Alternates. These are self-contained resource packs that just replace one or two textures. They can be found in the alternates folder of the archive. To use the alternates, extract them into your resourcepack folder alongside all of your other texture packs, and then select them in the in-game menu.
Changes & screenshots:
There are a number of textures in Mixcraft that I would like to replace. Unlike all the changes I have made so far, however, these would be purely aesthetic changes. Before I commit to them I'd like to gather some feedback. Anyone who is interested should take a look at the proposed changes below. They are also included as alternates so you can try them out in-game. Let me know what you think.
Proposed Changes:
JRoush- For your proposed changes, some feedback:
Softer Cobblestone:
Absolutely. I was never a big fan of the high contrast in the original Mixcraft cobble- your version looks great.
Layered Sandstone:
I have to agree with BerenSaelor on this one. Your new designs for the sandstone look lovely, but the higher saturation clashes with the texture for sand. I think if you return them to a less-saturated state, they would be much better. Otherwise, great.
Black Obsidian:
I dunno about this one. I think it might be better to keep at least some sort of violet hue to it, but it could definitely be darker than it originally was without spoiling the look.
Smooth Paper Lamp:
Kinda indifferent on this one. It could be a great idea, but as Beren pointed out, it is supposed to be a powered glowstone.
Distinct Ores:
I like the idea of changing the pattern for the ore blocks themselves- the proposed ores look great to me. However, I recommend that you return the iron ore and ingot to their original color scheme- you don't need to account for modpacks, and it would be a bit confusing to change the traditional aesthetic of minecraft iron. (Plus, I think the old color looks better.)
Floor-plate Iron Block:
Again, I agree with Beren here. It's not bad, but I don't think it fits very well with Mixcraft. Personally, I've always liked the iron block texture that SphaxCraft uses:
Even that, however, doesn't connect all that well, and might be a bit out of theme for Mixcraft as well.
Quiet Nether Portals:
Absolutely. I think your version gives it a much better vibe, plus those noises were always way too loud. XD
These are just my opinions as a long-time Mixcraft fan- please keep up the good work! <3
I'm considering starting a new forum thread for the next release. With Koolwitak gone we can't update the title or OP and I don't like making people hunt to find the latest version.
@BerenSaelor and master_noj: thanks for the feedback - I really appreciate the time and thought you both put into the proposed changes. It sounds like the response is mixed and that is exactly the reason I asked.
The Obsidian, Iron block, Redstone Lamp, and Ore proposals are all tailored to my particular use case (i.e. I build lots of redstone machines and use ore mods :P). I'm not in any rush to incorporate these proposals; they may stay as alternates indefinitely. I'll try playing around with them some more - particularly the iron block.
The proposed Portal texture is actually an old Mixcraft alternate (credit where due). I'll wait on this one too, as there are some further tweaks I'm hoping will be possible once all of the dust settles from the 1.8 update.
Given the positive response, I'll incorporate the softer cobblestone as the default cobble texture unless someone objects.
The last proposal is the sandstone. I am really happy with the way it turned out - to the point that I actually took a break just to build things with it in my test world, something I never do. I like the warmer feel which of course is mostly due the the high color saturation. It does clash with the sand though, and I've been considering how to handle that. For now I've tried increasing the saturation of the sand itself:
Latest Proposal:
Side-by-side:
I was minding if someone already thought about making an extension of mixcraft for extrabiomesXL ? I had some try but the result is not what I expexted yet...
for Minecraft 1.8 and prereleases
Download from Mediafire
Another update, with some tweaks and fixes and new HD textures.
Changes & screenshots:
At the moment I don't have any plans to make textures for mod-added blocks and items. That may change once Forge stabilizes on 1.8 and I start using mods again. Until then, you might be able to find some HD (32x32) textures in other texture packs - I know that vattic's Faithful pack supports some popular mods. Good luck!
http://www.mediafire.com/view/8g3ezpfso2zv72h/terrain.png
"Genius is the ability to create your own"
"Love is the only force capable of transforming an enemy into friend"
"The best way to destroy an enemy is to make him a friend"
- Zeon city war center 2009, established by Xoyjaz.
I've always used this pack, from Brown and Bloom to HDCraft to MixCraft. Someone please pick it up as an active project. I can't live without it :'(
Detector rails, they're quite ugly and don't look as slick and neat as Powered rails for example.
Gravel as well. I know gravel isn't pretty. But currently it just looks really bad.
Double post, sorry.
Wow wow woooooooooow !
It's been a while since I didn't play minecraft and mixcraft is the only texture pack I like. Much thanks, very grateful, so nice
Any chance you could update this for 1.9? Thanks!
Good job.
Maybe consider making a new thread here on mcf for even better visibility? Not everyone (like me) checks pmc, otherwise it might never get found by certain people
Oh my goodness thank you thank you thank you thank you~~~
This was my FAVORITE texture pack back in the old beta days. Glad to see someone is reviving it.
Hey there, everyone!
Although I'm still away at college and don't have the time to update this pack on my own, I want to thank all of the people who have been updating it while I've been gone. Specifically, I've noticed that BerenSaelor and JRoush have been posted some updates recently. I'm sure there are others who have contributed at some point, and I just want to say that I really appreciate all of your help with keeping this texture pack alive!
Anyway, that's all for now. Keep up the awesome work, guys.
Happy mining!
- Koolwitak