Hey,
In reply to that suggestion for the connected textures a page back, it could also be cool because Optifine also has that feature.
I personally have never tried connected textures (always stuck to yours :D) but I'll give it a go and tell you if it's worth it.
Love your texture pack and am so happy that you already have been updating for the snapshots!
Thanks
...I still use 1.2.5, and the only download link i can find is for the new snapshot, which has the new creative inventory, and mine looks like crap right...
Same here - any chance of adding 'Older version' to the first post for those of us that don't use the 'snapshots' & sticking with 1.2.5 until 1.3 comes out ??
The Block Selection window in creative is messed up.
I installed the HD patcher correctly, everything else works, my gui scale is auto, but the creative block selection background doesn't line up with the items and everything is wrong.
I'm running 1.2.5
Mac OSX 1.7
I just tested the pack with 1.3 and everything seems to be working fine. If anyone finds any problems, please post here and be specific so I can fix whatever it is.
I created an account just to reply to this thread. I love this texture pack, and it's the only one I ever use. However, I've always had difficulties getting the water, lava, and fire textures to work. Is there something I'm missing?
I created an account just to reply to this thread. I love this texture pack, and it's the only one I ever use. However, I've always had difficulties getting the water, lava, and fire textures to work. Is there something I'm missing?
You're not following the instructions included in the texture pack. You can't just download the pack and drop it in the texture packs folder and expect it to work, you need use a program like WinRAR to extract the files to a separate folder and then read the installation instructions included inside the pack.
Mixcraft Basic Item.png isn't the same as the Mixcraft HD :/
Would you mind making them the same?
I like the looks of the dyes and the bottle on Mixcraft HD but I prefer 16x16 for now
Mixcraft Basic Item.png isn't the same as the Mixcraft HD :/
Would you mind making them the same?
I like the looks of the dyes and the bottle on Mixcraft HD but I prefer 16x16 for now
Well the point of Mixcraft Basic is to be a 16x16 pixel version of Mixcraft, including both the terrain AND the items. It makes more sense when I keep most of the textures at the same resolution. I make a few exceptions for things like the mobs and the menus, but everything else is staying low resolution to keep the basic pack consistant.
You got one of the painting designs from Doctor Who.
If one of those paintings was in an episode of Doctor Who, I can assure you that wasn't where I got it from. Most of them are just pixelized versions of pictures I've found over time that I just happen to like.
You got one of the painting designs from Doctor Who.
Props to you for watching Doctor Who, but Koolwitak is right.
The painting is in fact Starry Night by Vincent Van Gogh, and existed long before Doctor Who.
I've looked further into the Connected Textures deal, and the option in MCPatcher is actually to help compatibility with the mod of the same name that allows connection of glass blocks, bookshelves, and sandstone, erasing the boundaries between the blocks.
It looks really nice.
It would be awesome if you could make Mixcraft compatible with connected textures, Koolwitak. Perhaps somewhere along the line?
Then use the rapidshare download link.
In reply to that suggestion for the connected textures a page back, it could also be cool because Optifine also has that feature.
I personally have never tried connected textures (always stuck to yours :D) but I'll give it a go and tell you if it's worth it.
Love your texture pack and am so happy that you already have been updating for the snapshots!
Thanks
Screw that, this is my favorite texture pack.
[url="http://[url=http://runetrack.com/profile.php?user=Tiger0wns][/url]"]http://[url=http://runetrack.com/profile.php?user=Tiger0wns][/url][/url]
The Block Selection window in creative is messed up.
I installed the HD patcher correctly, everything else works, my gui scale is auto, but the creative block selection background doesn't line up with the items and everything is wrong.
I'm running 1.2.5
Mac OSX 1.7
You're not following the instructions included in the texture pack. You can't just download the pack and drop it in the texture packs folder and expect it to work, you need use a program like WinRAR to extract the files to a separate folder and then read the installation instructions included inside the pack.
Would you mind making them the same?
I like the looks of the dyes and the bottle on Mixcraft HD but I prefer 16x16 for now
Well the point of Mixcraft Basic is to be a 16x16 pixel version of Mixcraft, including both the terrain AND the items. It makes more sense when I keep most of the textures at the same resolution. I make a few exceptions for things like the mobs and the menus, but everything else is staying low resolution to keep the basic pack consistant.
If one of those paintings was in an episode of Doctor Who, I can assure you that wasn't where I got it from. Most of them are just pixelized versions of pictures I've found over time that I just happen to like.
Props to you for watching Doctor Who, but Koolwitak is right.
The painting is in fact Starry Night by Vincent Van Gogh, and existed long before Doctor Who.
It looks really nice.
It would be awesome if you could make Mixcraft compatible with connected textures, Koolwitak. Perhaps somewhere along the line?
I'll look into that. As long as it doesn't mess up the texture pack for people who don't have the mod, I'll see what I can do.