- Updated patcher for 1.2.4 - Added HD wooden plank variants - Added HD jungle tree leaves - Added HD jungle tree trunk
NOTE: The "HD Font" option does NOT work with the newest patcher. You will have to wait for the creator of the patcher to update this option to be compatible with the latest version. Until then, all texture packs will be forced to use the regular font. Sorry for the inconvenience.
NOTE: The only textures that still need work are the circle stone brick and the two alternate sandstone blocks. Since I'm still unsure how I'm going to approach them or what exactly I want them to look like, I'm releasing the pack as it is now.
The jungle logs don't really seem to fit well with the other logs. The oak, pine, and birch logs are more RPG styled, and the jungle logs kind of look like they were drawn with pastels.
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Take a mansion that looks amazing. Now WorldEdit it into diamond blocks. It looks horrible now, yet some people still say it's amazing. I don't get it.
The jungle logs don't really seem to fit well with the other logs. The oak, pine, and birch logs are more RPG styled, and the jungle logs kind of look like they were drawn with pastels.
I might change the jungle logs at some point. What they're really missing is the shading on the sides to give them that rounded look that the other three have, but the only problem with that is that many jungle tree trunks are 2x2 blocks instead of the normal 1x1, so if I made them shaded on the edges it would look awkward on the bigger jungle trees... but I'll see if I can produce something better.
No, it doesn't depend on any other texture pack makers. I can make my own blocks. I don't just wait for other packs to update and then steal their stuff and put it in here. I've put a lot of work into a lot of these textures.
On that note, I will start working on the update now. It should be done by tonight.
Yes I may have blew up some of the claims, but I DO have facts supporting that what you are doing isn't allowed (ie copyright infringement)
1. You say it your self in your credits you used textures from Gilmmar's textures. This is his copyright status on his texture pack steampunk (http://tinyurl.com/2t9all) and it also says "However, please don't release your texture pack whilst it still contains any artwork from this pack." on his topic and has a list of users allowed to use his textures (you sir are not on it).
2.AaGeOn CLEARLY states that you can't reproduce / use his texture as a base or in original form and is protected under international copyright laws.
3. SMP's textures are also basically the same.
The point is that you can't take peoples textures and then use them as a base to even change stuff then redistribute it AND make money off of it. And unless you have proof that everyone from your credits page 1. allowed you to use there textures and redistribute/ make money. And if you don't have that what your doing can/ is illegal under some of those peoples copyright terms. And it dosn't matter if even 90% of these textures are yours (which it seems to be) you can't have a DL for the others textures. Let alone make money off of it
Yes I may have blew up some of the claims, but I DO have facts supporting that what you are doing isn't allowed (ie copyright infringement)
1. You say it your self in your credits you used textures from Gilmmar's textures. This is his copyright status on his texture pack steampunk (http://tinyurl.com/2t9all) and it also says "However, please don't release your texture pack whilst it still contains any artwork from this pack." on his topic and has a list of users allowed to use his textures (you sir are not on it).
2.AaGeOn CLEARLY states that you can't reproduce / use his texture as a base or in original form and is protected under international copyright laws.
3. SMP's textures are also basically the same.
The point is that you can't take peoples textures and then use them as a base to even change stuff then redistribute it AND make money off of it. And unless you have proof that everyone from your credits page 1. allowed you to use there textures and redistribute/ make money. And if you don't have that what your doing can/ is illegal under some of those peoples copyright terms. And it dosn't matter if even 90% of these textures are yours (which it seems to be) you can't have a DL for the others textures. Let alone make money off of it
Did you ever stop to think that just maybe I've already spoken with these people and that they have given me permission to use the textures I'm using? Yes, generally we texture pack creators don't like other people using our stuff, but sometimes when they only want to use a few textures and they ask nicely, we decide to give it to them. I personally get messages sent to me all the time from people asking to use some of my textures, and generally I don't mind if they borrow a few things here and there.
If you want specifics, then here they are: 1) Glimmer and I just discussed the use of his biome colors a few months ago, and I can send you the messages if you don't believe me. 2) Aageon was fine with me using his water animation, especially since I changed the color and lowered the resolution. 3) SMP left the forum for a while and wrote in the first page of his topic that people could take his textures and use them as they please, which was when I first added a few of them as a base for textures I hadn't completed, such as the armor.
You think there's like some big conspiracy going on, but the truth is that most of the popular texture pack creators just want people to be happy and be able to enjoy minecraft. That's exactly why we're making these packs in the first place. It's not like any of us even charge money for these packs. We just automatically get a tiny fraction of a cent every time someone downloads our pack. Maybe you don't like that, but it's nice for me to know that all the hours I've put into this over the past 18 months are at least worth something. So I would appreciate it if you stop accusing me of these things when you don't even have all the facts.
Also, if you wish to continue this discussion, I would prefer to do it through private messages.
Excellent texture pack! Have been using it since Beta 1.6
Will it be possible to to rename your alternative textures so that we can just add them to the main pack and they will work with "Random Mobs" from the MC-patcher?
..Alternate Textures\Animals + Enemies\Abra's Dogs\Burmese Mountain Dog\wolf2.png
..Alternate Textures\Animals + Enemies\Abra's Dogs\Burmese Mountain Dog\wolf_angry2.png
..Alternate Textures\Animals + Enemies\Abra's Dogs\Burmese Mountain Dog\wolf_tame2.png
and so on, increasing the number for each texture for the same mob.
- Updated patcher for 1.2.4
- Added HD wooden plank variants
- Added HD jungle tree leaves
- Added HD jungle tree trunk
NOTE: The "HD Font" option does NOT work with the newest patcher. You will have to wait for the creator of the patcher to update this option to be compatible with the latest version. Until then, all texture packs will be forced to use the regular font. Sorry for the inconvenience.
NOTE: The only textures that still need work are the circle stone brick and the two alternate sandstone blocks. Since I'm still unsure how I'm going to approach them or what exactly I want them to look like, I'm releasing the pack as it is now.
NOTE: The mediafire link is working again.
I might change the jungle logs at some point. What they're really missing is the shading on the sides to give them that rounded look that the other three have, but the only problem with that is that many jungle tree trunks are 2x2 blocks instead of the normal 1x1, so if I made them shaded on the edges it would look awkward on the bigger jungle trees... but I'll see if I can produce something better.
1. You say it your self in your credits you used textures from Gilmmar's textures. This is his copyright status on his texture pack steampunk (http://tinyurl.com/2t9all) and it also says "However, please don't release your texture pack whilst it still contains any artwork from this pack." on his topic and has a list of users allowed to use his textures (you sir are not on it).
2.AaGeOn CLEARLY states that you can't reproduce / use his texture as a base or in original form and is protected under international copyright laws.
3. SMP's textures are also basically the same.
The point is that you can't take peoples textures and then use them as a base to even change stuff then redistribute it AND make money off of it. And unless you have proof that everyone from your credits page 1. allowed you to use there textures and redistribute/ make money. And if you don't have that what your doing can/ is illegal under some of those peoples copyright terms. And it dosn't matter if even 90% of these textures are yours (which it seems to be) you can't have a DL for the others textures. Let alone make money off of it
Did you ever stop to think that just maybe I've already spoken with these people and that they have given me permission to use the textures I'm using? Yes, generally we texture pack creators don't like other people using our stuff, but sometimes when they only want to use a few textures and they ask nicely, we decide to give it to them. I personally get messages sent to me all the time from people asking to use some of my textures, and generally I don't mind if they borrow a few things here and there.
If you want specifics, then here they are: 1) Glimmer and I just discussed the use of his biome colors a few months ago, and I can send you the messages if you don't believe me. 2) Aageon was fine with me using his water animation, especially since I changed the color and lowered the resolution. 3) SMP left the forum for a while and wrote in the first page of his topic that people could take his textures and use them as they please, which was when I first added a few of them as a base for textures I hadn't completed, such as the armor.
You think there's like some big conspiracy going on, but the truth is that most of the popular texture pack creators just want people to be happy and be able to enjoy minecraft. That's exactly why we're making these packs in the first place. It's not like any of us even charge money for these packs. We just automatically get a tiny fraction of a cent every time someone downloads our pack. Maybe you don't like that, but it's nice for me to know that all the hours I've put into this over the past 18 months are at least worth something. So I would appreciate it if you stop accusing me of these things when you don't even have all the facts.
Also, if you wish to continue this discussion, I would prefer to do it through private messages.
I think I can fix that now. Give me like 30 minutes.
- Fixed "HD Font" option in patcher
NOTE: This is just a patch update so the HD font works. No new texures.
This is Version 42, I think it's the right version for 1.2.3
http://www.mediafire.com/?n584ud67nnimjvu
Thank you, sir!
Will it be possible to to rename your alternative textures so that we can just add them to the main pack and they will work with "Random Mobs" from the MC-patcher?
for example:
..Alternate Textures\Animals + Enemies\Abra's Dogs\Burmese Mountain Dog\wolf.png
..Alternate Textures\Animals + Enemies\Abra's Dogs\Burmese Mountain Dog\wolf_angry.png
..Alternate Textures\Animals + Enemies\Abra's Dogs\Burmese Mountain Dog\wolf_tame.png
becomes
..Alternate Textures\Animals + Enemies\Abra's Dogs\Burmese Mountain Dog\wolf2.png
..Alternate Textures\Animals + Enemies\Abra's Dogs\Burmese Mountain Dog\wolf_angry2.png
..Alternate Textures\Animals + Enemies\Abra's Dogs\Burmese Mountain Dog\wolf_tame2.png
and so on, increasing the number for each texture for the same mob.
MC 1.7.4 Mods: None TxtPack: Faithful x32
So is Paint.NET, and I actually use a combination of both, depending on which textures I'm working on.
The sheep color is a lot lighter and duller than the corresponding wool color. There's nothing I can do about it though.
For example, you can barely tell the difference between the white sheep and the "pink" sheep.