Screenshot of overall terrain with various new weapons in the quickbar thing
[Diamond hoe, axe, pick, shovel, sword, gold shovel, sword, bow, arrow in that order]:
Blocks in order
[log, wood, half block, snow, bedrock, iron ore, diamond]
[stone, dirt, sand, gravel, cobblestone, mossy cobblestone, glass]:
Plants in order
[Brown mushroom, rose, daisy, shrub]:
Red mushroom since both mushrooms can't be placed together:
Current inventory screen with zombie skin, in bottom right, you can see iron and diamond(iron may be final, diamond isn't):
Not going to post every update because I'm doing each block as inspiration for it hits me.
(Also snuck in a placeholder for until I double the texture size for non-terrain blocks)
EDIT:
Quote from SumDude »
It looks a lot like xen from Half-Life... Could you make it a texture pack exactly like that?
Probably not, don't feel like doing any "It came from..." packs.
Updated!
Paper is an SSD shell, a book is a functional SSD, bookcase is going to be a computer shelf thing. Reed is overgrown weeds, they drop seeds that can be ground up into materials for the SSDs, makes sense right?
Updated:
-Added new mobs
-Redid cobblestone and mossy cobblestone textures
-New glass and bookcase
-New gold shovel and slime drop
-Added new screenshots to OP
Xenon
Xeno- is a prefix based on the Greek word "Xenos", meaning stranger. In biology, it is often used to designate species-difference, such as xenotransplantation (transplantation between organisms of different species). In science fiction it has been used to refer to extraterrestrial life.
All downloads were last updated at: 9/11/2010
Terrain only[Click picture for download]:
Full download
Creative mode:
http://www.mediafire.com/i/?wj28vd1yjc5ghxv
Main Screen:
Screenshot of overall terrain with various new weapons in the quickbar thing
[Diamond hoe, axe, pick, shovel, sword, gold shovel, sword, bow, arrow in that order]:
Blocks in order
[log, wood, half block, snow, bedrock, iron ore, diamond]
[stone, dirt, sand, gravel, cobblestone, mossy cobblestone, glass]:
Plants in order
[Brown mushroom, rose, daisy, shrub]:
Red mushroom since both mushrooms can't be placed together:
Current inventory screen with zombie skin, in bottom right, you can see iron and diamond(iron may be final, diamond isn't):
Snowy terrain:
no pun intended?
(Also snuck in a placeholder for until I double the texture size for non-terrain blocks)
EDIT: Probably not, don't feel like doing any "It came from..." packs.
I'm working on 32x32 for some things(including the HUD)
It's amazing loads of internet downtime can do to your motivation to work:
New menu with the new iron block texture
New HUD
Ash storm[snow]
Diamond weapons
Paper is an SSD shell, a book is a functional SSD, bookcase is going to be a computer shelf thing. Reed is overgrown weeds, they drop seeds that can be ground up into materials for the SSDs, makes sense right?
Slimes[WIP maybe]
Zombie[Final maybe]
-Added new mobs
-Redid cobblestone and mossy cobblestone textures
-New glass and bookcase
-New gold shovel and slime drop
-Added new screenshots to OP
Xeno- is a prefix based on the Greek word "Xenos", meaning stranger. In biology, it is often used to designate species-difference, such as xenotransplantation (transplantation between organisms of different species). In science fiction it has been used to refer to extraterrestrial life.
-Added new items[Compatible with Friday update 7]
-Updated chest
-New Creative mode download just because
-Remade new wood
-New mob spawner
The updated pack is here
Be ready for corrupted desert wastelands :biggrin.gif: