I posted this once before, but haven't seen it added to the list, so I'll try again :smile.gif:
Texture Pack Name:Baby Kitty's VividCraft Author Name: Baby Kitty Beta(HD? What size?) or Creative?: Beta 16x16 Thread Link:http://www.minecraftforum.net/viewtopic.php?f=1021&t=167840 Screenshots (best if you put them all in one image):
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Can anyone tell me if there is a new version of MCPatcher that can now work with this newest Minecraft update that came out last night yet or not?
Please?
The Minecraft update reverted me back from using my 32x32 mixcraft texture pack back to the actual 16x16 default texture pack.
Now, when I open MCpatcher (v. 1.1.11), mcpatcher tells me that:
There was an error opening mincraft.jar. This may be because:
-The file has already been patched.
-There was an update that this patcher cannot handle.
-There is another, conflicting mod applied.
-The jar file is invalid or corrupt.
You can re-download the original mincraft.jar by deleting your minecraft/bin folder and running the game normally.
Please see log window for more details.
The only thing that has changed since mcpatcher stopped working is, -There was an update that this patcher cannot handle, so I can only assume this is the problem. Does anyone know if there is a version of mcpatcher that will work with this newest type of .jar file? I'm using Windows 7.
Ok, I put the new terrain up in the notes section. Here it is if anyone wants to see the new textures.
There seems to be 3 new blocks. The redstone thing, the bed, and something else next to the obi.
The 3rd 4x4 painting was also added to the kz.png file. There's also 2 new items in the items.png file (bed and redstone thing)
Ok, I put the new terrain up in the notes section. Here it is if anyone wants to see the new textures.
There seems to be 3 new blocks. The redstone thing, the bed, and something else next to the obi.
The 3rd 4x4 painting was also added to the kz.png file. There's also 2 new items in the items.png file (bed and redstone thing)
could I also get the item.png from the gui file. Or could you tell me how to get to it.
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Too long did not read | Keep It Simple Stupid (K.I.S.S)
Great now I have to wait for all the Texture Packs I use to update so I can view the Bed, Pipes, and that last item (forgot) without having to use that ugly default texture pack. Teehee
seperate the texture packs between the beta version changes .. especially those that have been updated for 1.3 beta and those that havn't
WELL, I was going to separate those textures for 1.2 and earlier versions this week, but now with this update I'm going to have to wait another week to separate textures for 1.2 and 1.3. I will however start going through the ones that are obviously dead and incompatible with 1.2 (colored cloth, etc.)
After a week or so I'll remove the old 1.2 ones that haven't been updated yet.
So any clue as to what that blue and black block is next to the obsidian? Maybe a future block? And what about those two squiggly things under the bed texture....wait did he move the redstone wire there?...ARG!
Those squiggly lines are the redstone wire, they go off a gray scale like dirt and leaves do now, and umm, I'm also wondering about that block next to obsidian, I have no idea!
So any clue as to what that blue and black block is next to the obsidian? Maybe a future block? And what about those two squiggly things under the bed texture....wait did he move the redstone wire there?...ARG!
Those squiggly lines are the redstone wire, they go off a gray scale like dirt and leaves do now, and umm, I'm also wondering about that block next to obsidian, I have no idea!
btw, to the OP, I have updated for beta 1.3
Yeah I figured that out now. I'm not too happy about that, it makes it harder to get the colors right :sad.gif:
Oh well almost done updating, I will have my new version out tonight.
Well it looks like finding screenshots for mods is a bit more difficult than I thought. Anyone want to help me out and post some screenshots for the first few mods?
I would help but most of the mods aren't working with the new update yet :sad.gif:
Oh and my pack is now 1.3 compliant...still don't know what that blue thing is so I left it alone for now.
I don't want to change my textures for it until I know what it is, either haha!
Also, has anybody got a simpler way of previewing mob textures? Waiting til night is annoying and putting lights around them, takign a screenshot and not dieing or letting creepers blow up is a pain.
Well what I do is use the single player commands mod to spawn any items or mobs I need. I made a big holding area, turned the time to night and just started spawning what I needed till they fell in. It was still a little annoying to deal with but it was easier than doing it without the mod...plus you can be invincible so you don't have to die while spawning five skeletons :smile.gif:
You can check out my set up for this on my texture pack video:
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Image by Oasteer
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Texture Pack Name:Baby Kitty's VividCraft
Author Name: Baby Kitty
Beta(HD? What size?) or Creative?: Beta 16x16
Thread Link:http://www.minecraftforum.net/viewtopic.php?f=1021&t=167840
Screenshots (best if you put them all in one image):
Image by Oasteer
Please?
The Minecraft update reverted me back from using my 32x32 mixcraft texture pack back to the actual 16x16 default texture pack.
Now, when I open MCpatcher (v. 1.1.11), mcpatcher tells me that:
The only thing that has changed since mcpatcher stopped working is, -There was an update that this patcher cannot handle, so I can only assume this is the problem. Does anyone know if there is a version of mcpatcher that will work with this newest type of .jar file? I'm using Windows 7.
There seems to be 3 new blocks. The redstone thing, the bed, and something else next to the obi.
The 3rd 4x4 painting was also added to the kz.png file. There's also 2 new items in the items.png file (bed and redstone thing)
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could I also get the item.png from the gui file. Or could you tell me how to get to it.
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Retired Staffseperate the texture packs between the beta version changes .. especially those that have been updated for 1.3 beta and those that havn't
WELL, I was going to separate those textures for 1.2 and earlier versions this week, but now with this update I'm going to have to wait another week to separate textures for 1.2 and 1.3. I will however start going through the ones that are obviously dead and incompatible with 1.2 (colored cloth, etc.)
After a week or so I'll remove the old 1.2 ones that haven't been updated yet.
Image by Oasteer
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Curse PremiumThose squiggly lines are the redstone wire, they go off a gray scale like dirt and leaves do now, and umm, I'm also wondering about that block next to obsidian, I have no idea!
btw, to the OP, I have updated for beta 1.3
Yeah I figured that out now. I'm not too happy about that, it makes it harder to get the colors right :sad.gif:
Oh well almost done updating, I will have my new version out tonight.
Image by Oasteer
viewtopic.php?f=1021&t=183893
Thanks ;]
thanks!
Also: pack has been edited to fit 1.3
Oh and my pack is now 1.3 compliant...still don't know what that blue thing is so I left it alone for now.
Image by Oasteer
Well what I do is use the single player commands mod to spawn any items or mobs I need. I made a big holding area, turned the time to night and just started spawning what I needed till they fell in. It was still a little annoying to deal with but it was easier than doing it without the mod...plus you can be invincible so you don't have to die while spawning five skeletons :smile.gif:
You can check out my set up for this on my texture pack video:
Image by Oasteer