I endorse the 64x/128x pack. There are lots of 64x/128x packs, but most of them are of the "realistic" variety which I can't stand. I would love to have a complete*, stylized, hand-drawn pack of that size.
*There are a handful of stylized packs of that size already, but none I've seen are complete because they still have the default item icons and/or mobs.
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Quote from CyborgDragon »
Do not troll, flame, or spam in simple texture pack threads. If you don't like them, don't post. You will be warned otherwise.
Be smart and go with whatever you think it easier to work with. If you like the freedom of working with a big resolution (256x), then go with that and just scale it down and retouch it at the end as an alternative.
It'd be a shame to lose so much detail just because people don't understand the concept of working with a higher resolution. And yes, there's quite some detail loss in game between the 256 and 128 versions.
I myself, suggest you go with 256x for the terrain. It looks much better and more fun to work.
I pretty much only play 16x and don't run mods, so this pack may just be an exercise in making some art. I plan on reusing some of the textures I make later in a commercial indie game, so starting with a 256x256 base should be flexible enough for my, and this pack's, use.
I can't run 256, and 256 looks like **** in minecraft. 64x64 honestly, is a perfect medium, there really isnt a huge difference from 64 to 128 but a nice upgrade from 32x32.. Its your choice, the pack looked good but i clearly wont be able to use it..
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Quote from M-L-BeastZ »
Cool story bro. Please make a thread somebody cares about next time.
You've got a great eye and are a fantastic renderer, my friend. Whatever you end up making, I'm sure your joy and love of the 'craft will shine through!
I always play with your pack, and all of the mob designs that I like the most fit with your aesthetic. Kudos good sir.
*There are a handful of stylized packs of that size already, but none I've seen are complete because they still have the default item icons and/or mobs.
the art style you have chosen is superb tho!the stone almost reminds me of Sonic 1 on the Sega Genesis! XP
It'd be a shame to lose so much detail just because people don't understand the concept of working with a higher resolution. And yes, there's quite some detail loss in game between the 256 and 128 versions.
I myself, suggest you go with 256x for the terrain. It looks much better and more fun to work.
I'm just gonna have fun with it.
I always play with your pack, and all of the mob designs that I like the most fit with your aesthetic. Kudos good sir.