Here's beta 0.2.1.0! I've taken a break from this project, however I don't wanna see this go unfinished. This is a minor update that is mainly focused on fixes and changes that I've been meaning to do for a while now and I find to be fairly critical.
I would like to add this eventually, however this is a very complex feature that would require major changes to RsMapper's core code. I'm definitely not ruling it out, however it would likely be farther down the line.
After around a year of off and on development, here is beta 0.3.0.0. This is the biggest update to RsMapper yet, however with so many new updates bugs can arise, so please report any that you find to the issues page.
NOTE: If you are updating from beta 0.2.1.0 and don't see the lightning rod in the components list, try resetting your components.json file from the RsMapper menu.
Additions
Modpacks
Modpacks add new components to RsMapper. They can be created within RsMapper itself by clicking on the "Create Mod..." item in the RsMapper menu, They can also be installed via the new Modpacks window. The Modpacks window allows you to install mods from .rsmp (RsMapper Modpack) files, as well as uninstall mods you no longer want.
An example modpack will be downloadable below.
Since this feature is pretty huge and took some time to make, there are bound to be a few hidden bugs that I wasn't able to catch, so any bug reports involving this feature are very welcome.
Delete
Components placed in the workspace can now be deleted by middle clicking on them.
Lightning Rods
An item introduced in Minecraft 1.17. It emits a redstone signal when struck with lightning.
Changes
Self Updater now works in the background.
I felt that the "checking for updates" window that appears when RsMapper is opened was too intrusive, so now this process takes place entirely in the background. If an update is found, RsMapper now pushes a notification rather than opening a message box.
Component images are now stored in RsMapper's AppData folder.
Beta 0.2.0.0 has been released and can be downloaded here: https://github.com/GreenJamesDev/RsMapper/releases/tag/0.2.0.0.
Here are the patch notes:
ADDED
CHANGES
Here's beta 0.2.1.0! I've taken a break from this project, however I don't wanna see this go unfinished. This is a minor update that is mainly focused on fixes and changes that I've been meaning to do for a while now and I find to be fairly critical.
Download here: https://github.com/GreenJamesDev/RsMapper/releases/tag/0.2.1.0
ADDED
CHANGED
BUG FIXES
Any chance of redstone simulation being added?
I would like to add this eventually, however this is a very complex feature that would require major changes to RsMapper's core code. I'm definitely not ruling it out, however it would likely be farther down the line.
After around a year of off and on development, here is beta 0.3.0.0. This is the biggest update to RsMapper yet, however with so many new updates bugs can arise, so please report any that you find to the issues page.
Download here: https://github.com/GreenJamesDev/RsMapper/releases/tag/0.3.0.0
NOTE: If you are updating from beta 0.2.1.0 and don't see the lightning rod in the components list, try resetting your components.json file from the RsMapper menu.
Additions
Changes
Yet another beta update, yet another step closer to a full release. This update mainly focuses on adding blocks and some quality of life changes.
Download RsMapper 0.4.0.0 here: https://github.com/GreenJamesDev/RsMapper/releases/tag/0.4.0.0
Additions
Changes
Updated logo.
Fixes