Old link and user was removed, this is an archive of all the information and links to his software. All content belongs to OPL. I WILL NOT UPDATE THIS PROGRAM AND CANNOT.
Welcome to opl's Model Creator thread! opl's Model Creator is a 3D model maker for Minecraft supporting unlimited amount of elements, textures, uv mapping and much more. It has been tested with Minecraft versions 1.8, 14w32d, 14w32a, 14w30c, 14w29b, 14w29a and 14w28b. All of them successfully loaded and rendered models created with this tool.
3D model editor,
opening and saving to Minecraft's file format (JSON),
grid, snapping to grid,
copying, cutting and pasting.
support for parent models,
tree view of elements and faces,
creating item models,
smart snapping dialogs to main window.
If you have any suggestions feel free to post them here!
You can distribute models created with this tool without giving any credit to me, but you have to keep __createdwith
line in every model you created or modified using my program. Leaving a
line about my Model Creator with a link to this thread would be
appreciated, but is not compulsory.
1. If your textures aren't loading make
sure to save/load your model first and follow folder structure that's
used in Minecraft's resource packs putting all used block textures in
"textures/block/". Even if texture used by you is the default Minecraft
texture you still have to extract it from Minecraft's files for it to be
rendered in Model Creator. Here's an example:
Resource pack folder/
2. To change UV or texture of a face you have to first open UV Editor from View > Dialogs > UV Editor,
select face you want to edit and then you can choose texture from list
on top or edit UV by unchecking checkbox in the top right corner and
grabbing corners of pink square.
3. To set texture for particles you have to
call a texture "particle" in Texture Manager. Otherwise when you run
over your block Minecraft's going to use missing texture (the
4. If the program doesn't start make sure to follow those steps before you write a post asking what's causing the issue:
Make sure that you have unpacked all files from the zip file you downloaded to one folder.
If a program used to browse archives like 7zip or WinRAR open when you double click the program and you're on Windows right click it and go to Open with > Java(TM) Platform SE binary.
If after doing the previous step the program doesn't open, make sure you have Java 7 or Java 8 installed. If you don't, you can download it from here.
If after following all previous steps the program still doesn't run, open console by (Windows) holding shift and right clicking in the folder the program is in (make sure you don't have any files selected) and clicking on the Open command window here option, Then type java -jar "Model Creator.jar" and run the command by pressing enter. If any error appears in the console, copy it, send it to pastebin and post a link to it in this topic.
hey, i am trying to make a 3d resource pack and this software has worked great for things like ladders but whenever i try to edit a block such as gold_ore.json it doesnt load, i believe it has something to do with the parent blocks. is there a way to be able to edit blocks like logs or ores without editing the parents and such?
hey i was looking if there was a way to rotate elements, i am trying to make things like cacti and ores so it would be great to just copy, paste, rotate then position rather than having to create multiple elements all over again
PS C:\Users\marco\Desktop\model creator> java -jar "Model Creator.jar"
Exception in thread "main" java.lang.NoClassDefFoundError: javax/media/opengl/GLEventListener
at java.base/java.lang.ClassLoader.defineClass1(Native Method)
at java.base/java.lang.Class.forName0(Native Method)
Caused by: java.lang.ClassNotFoundException: javax.media.opengl.GLEventListener
... 13 more
PS C:\Users\marco\Desktop\model creator>