Hello, I am attempting to make a minecraft animation. I have the map exported as obj i have blender working properly and i have the rig (Timmy's Minecraft Rig V4) working fine but the problem is that when i try and place the rig into the scene, it gives me an error when copying. also when i try the other route (Ctrl+F1) or append it into the scene, the rig is made of several armetures and cannot be appended in. I tried saving the rig as an FBX then importing it that way but then the rotation and origin are all out of wack and it looses its texture... Also the rigging is misplaced. Then same with all other bender compatible files besides dot bend... So how do I Append or import the rig while keeping the origin, the texture and the rigging itself in the model into a scene???