OpenByte is a open-source cross-platform dedicated IDE for Minecraft Forge modification development. OpenByte is a derivative of CraftByte initially created by TheVBGuyDaniel. OpenByte is written in Java and has no resemblance in code of CraftByte. OpenByte provides you a fast and lightweight IDE with features you need. Like these features:
Intelligent Code Editor
Git compatible (PREVIEW 2)
Easy package and class creation
Auto complete (PREVIEW 2)
MCP (2.0 PREVIEW)
You can get the preview, currently. However, not all features are available in the preview such as Git.You must compile the preview; please select a release on GitHub and get the source code and use the command: gradlew build or ./gradlew build.
This looks really good and very useful, I can say though that it looks sort of bland and a lot like Eclipse. I'm not too sure about coding with Forge, so I wouldn't know the practical usage of this to make the coding easier. I mean, it does have all the compiling and running tools right in the hotbar, but you can do that with Eclipse. Other than that I think it's great and you should keep working on it. Though, please do enlighten me on why this is much so needed.
Eclipse is total ****. If you want to use a regular IDE, use IntelliJ.
You obviously don't know how to use it then...
I've yet to find any proper, non-opinionated reason to swap in the past 6 years.
Take some solid arguments for Eclipse's sake though;
Eclipse's incremental compiler blows IDEA's, so much so that they even have a compiler named "Eclipse compiler".
Got compilation errors in unrelated code? No worries, you can still test within Eclipse. IntelliJ's compiler runs against JavaC and won't compile to bytecode for testing unless you've got 0 compilation errors.