Well, I've basically decided to completely rewrite the MineRunner engine. While MineRunner was functional, it was lacking a lot of things, and I wasn't happy with the overall developmental status of it.
MineRunner 2.0 is still the same, in concept. A program that allows easy to manage server functions. However, in the original MineRunner, there were a lot of features I didn't add support for, that I really wanted to add in the future. MineRunner 2.0 is the MineRunner base, with support for those things.
I've decided to skip over the #10-#12 builds. They were stable and functional, but at #13 is where I actually started to develop MineRunner itself, rather than working on petty squabble.
MineRunner is an automatic server manager. Using MS-DOS we've managed to utilize the use of a simple language so that you can easily create and host MineCraft servers. MineRunner makes hosting a server easy by providing a user-interface that even the most un-tech savvy PC user would find fairly simple.
MineRunner comes prepackaged with the MineCraft 1.8, MineCraft 1.7.10, and Forge 1.7.10 server launchers, alongside 4 slots where you can put custom server launchers (Forge, Spigot, CraftBukkit, anything really). With custom plugins coming soon, and extreme customizing options (you can literally rewrite MineRunner within 5 minutes to completely bend to your needs) MineRunner is the ultimate automated server manager! Downloads: MineRunner 2.1#13 MineRunner 2.1#14 MineRunner 2.1#15