warewolves can u add me on skype and teach me how to add the pixelator to blender ive never added a node before im new to animating
I don't really know a lot, I've been trying to get all the assets first.
I did find this while I was searching importing minecraft worlds. They mention nodes, so it might help you.
If I find a good tut, I'll send ya a link.
Actually, the first post probably has your question answered, it mentions the node and has a link detailing it.
Pixelator:
The rig uses a node group called Pixelator which removes the interpolation from the Cycles rendering engine (which causes the blurry minecraft textures)
If you'd like to know how to install this node group on your own rig Click right myah
This is really getting to bug me plz someone help me get pixelator onto my blender or what ever i have to do ive been trying for nearly 2 days now and i still cant do it ive watched like 3 videos i still dont understand plz help
Pixelator:
The rig uses a node group called Pixelator which removes the interpolation from the Cycles rendering engine (which causes the blurry minecraft textures)
If you'd like to know how to install this node group on your own rig Click right myah
Thanks so much for this! This is my first time using blender and I found your rig very user-friendly, and got very good results out of it! Also, did you make that slime rig yourself, or did you get it from someone? Thanks soooo much for this epic rig.
Hey Saliq! Is there anyway to turn off the facial features? Or this rig is just meant to have facial features, and there is no way to do so? Thanks!
There's some alternate rigs in the download spoiler, two of them are facelesss rigs (one for 1.8 skins and another for old skins), that should be what you're lookin' for.
Hey again! For some reason, I can't see the hats when I put my skins in the rig? Is there another download for hat support?
Thanks again ~SwiftZombie
The hat is on the rig, there's a wireframe box (aside from the head bone) that is parented to the head itself, it's so the hat doesn't get in the way if you're animating the facials. Go to rendered view and you'll see the hat on the character.
Hey, when I try to append the rig (when I already have the rig open, so I can get two characters in one scene) it says Error: Not a library. How can I fix this?
Thanks (again)
~SwiftZombie
You could try to open a completely new file and append the rig twice. It might be saying it's not a library because it's already using the same file path.
.blend file format is used by Blender, free and open source 3D editing software
Thanks a ton. This is one of the most useful items I've seen in a long while. and one of the most helpful fourms. You sir are running a awesome fourm here. If you had a banner it would be in my signature.
I don't really know a lot, I've been trying to get all the assets first.
I did find this while I was searching importing minecraft worlds. They mention nodes, so it might help you.
If I find a good tut, I'll send ya a link.
Actually, the first post probably has your question answered, it mentions the node and has a link detailing it.
As I said before, the first post ANSWERS your question, if you only looked for it. It's right here how to: http://blenderartists.org/forum/showthread.php?244662-Cycles-Getting-rid-of-Texture-Interpolation-yay-for-blocky-no-for-blurry
How did I find it?
Read the quote:
If you like what I do please consider donating to keep it going
Do you have to change something in the render settings? Are it the textures that large enough?
Not when you ask me like that.
Thanks, I'm glad it was so easy for you to use!
I got the slime rig from here
There's some alternate rigs in the download spoiler, two of them are facelesss rigs (one for 1.8 skins and another for old skins), that should be what you're lookin' for.
The hat is on the rig, there's a wireframe box (aside from the head bone) that is parented to the head itself, it's so the hat doesn't get in the way if you're animating the facials. Go to rendered view and you'll see the hat on the character.
You could try to open a completely new file and append the rig twice. It might be saying it's not a library because it's already using the same file path.
Could you show me what skin you were trying to apply and what rig you're using?
Which one of the rigs are you using?
.blend file format is used by Blender, free and open source 3D editing software
Thanks a ton. This is one of the most useful items I've seen in a long while. and one of the most helpful fourms. You sir are running a awesome fourm here. If you had a banner it would be in my signature.