Hey, i need help. Can i extrude (like push eyes back) on the faceless rig?
Of course! Just go into edit mode and select the face, then subdivide (press "W" and select subdivide) until the squares are the size of the pixels, then select the eye faces and extrude.
I have a problem can i move the eyes down and also the mouth ? because my skin (profile photo) has the eyes and mouth down what can i do? how i move the mouth and the eyes down?
You can't move the eyes down unless you basically remodel the entire face from scratch, you could try the faceless rig though. Assuming you're using the same skin that's in your profile picture, you might encounter some additional problems with the mouth (texture issues) as well.
(Sorry I didn't answer your question before, everytime I get a notification I assume only one post has been added to the topic)
Hi me again. I really like the rig and I now am familiar with most of the stuffs in Blender. The only thing I wonder is... Why are the hands, and top, bottom, and sides of the head invisible? Just wondering and I hope I do not annoy you.
Hi me again. I really like the rig and I now am familiar with most of the stuffs in Blender. The only thing I wonder is... Why are the hands, and top, bottom, and sides of the head invisible? Just wondering and I hope I do not annoy you.
Did you redownload the rig after you installed? The old version of blender you used wasn't compatible with the structure of the model, so it deleted certain faces. Using a fresh download should fix it.
I'm sorry to ask so much, but, How did you get the .blend file to MediaFire? Everytime I save something in Blender, after about 5 seconds, the save file disappears. :-( I'm sorry to annoy you with so many questions.
I'm sorry to ask so much, but, How did you get the .blend file to MediaFire? Everytime I save something in Blender, after about 5 seconds, the save file disappears. :-( I'm sorry to annoy you with so many questions.
And can do or what is the problem in textures in my skin?
The nose and the lighter shade of blue on the face might cause some texturing problems, in order to fix this, the face (at least the lower half) has to be a solid color.
Umm... I was planning on playing with the chracter rig today, and but for some reason, Blender won't open at all! I am very like dissapointed cuz it was so fun. Is there any way to fix this?
Umm... I was planning on playing with the chracter rig today, and but for some reason, Blender won't open at all! I am very like dissapointed cuz it was so fun. Is there any way to fix this?
I'm only here to help with the rig, I can't help with actual blender issues.
Of course! Just go into edit mode and select the face, then subdivide (press "W" and select subdivide) until the squares are the size of the pixels, then select the eye faces and extrude.
You can't move the eyes down unless you basically remodel the entire face from scratch, you could try the faceless rig though. Assuming you're using the same skin that's in your profile picture, you might encounter some additional problems with the mouth (texture issues) as well.
(Sorry I didn't answer your question before, everytime I get a notification I assume only one post has been added to the topic)
ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
Did you redownload the rig after you installed? The old version of blender you used wasn't compatible with the structure of the model, so it deleted certain faces. Using a fresh download should fix it.
I don't know much about the blender render, I never used it much, so I wouldn't know how to convert it, sorry.
ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
You have to compress it to a zip file.
The nose and the lighter shade of blue on the face might cause some texturing problems, in order to fix this, the face (at least the lower half) has to be a solid color.
ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
Thanks!
I'm only here to help with the rig, I can't help with actual blender issues.
The hat layer DOES work, it only works in rendered view / final render though, you wont see it in the 3D viewport.
What is the resolution of the skin file?
but i dont know ho to find the resolution
You're using one of the rigs without 1.8 support, yes?
(And just so people know: I hate typing on a phone)