The Meaning of Life, the Universe, and Everything.
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New task scheduler in the July 2014 update! Download is up!
By the way tasks don't persist when you exit Dashboard yet... updated download 6/07/2014. Old Dashboard settings won't be migrated to this new version, but don't worry - there's not that much! This also means one step closer to having multiple server instances running using Dashboard.
doesnt seem to work with craftbukkit download and where is the page for server settings? i.e the ip you use to connect actually? . got an error on some settings too. seems ok needs some work.
The Meaning of Life, the Universe, and Everything.
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The player list does not work for 1.8 servers because they use a .JSON file and the UUID system for storing Ops, Whitelist, etc... The dashboard looks for a simply .txt file to store usernames in. Otherwise, great program!
The Meaning of Life, the Universe, and Everything.
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I must've unsubscribed from this thread over the last few months... oops.
New Decemeber release is up, with initial support for Minecraft 1.8 Note: to edit the ops/whitelist/ban/ip-ban lists in 1.8 with Dashboard, the server must be *running*. Dashboard cannot edit these files when the server is offline.
Also, you can now copy your IP address in the Invite players screen! yay for pasting right into skype lololololol!
doesnt seem to work with craftbukkit download and where is the page for server settings? i.e the ip you use to connect actually? . got an error on some settings too. seems ok needs some work.
The player list does not work for 1.8 servers because they use a .JSON file and the UUID system for storing Ops, Whitelist, etc... The dashboard looks for a simply .txt file to store usernames in. Otherwise, great program!
That's correct.
Looks like I will either have to use someone's php api to convert usernames to the respective uuid's, or port over (parts of) mojang's account api from java to c#...
i wish the link to the user guide wasn't broken, i'd like to find our more about saving and reloading the various worlds i've saved
Sorry about that, if you hadn't noticed already I had put them up as soon as the website maintenance had finished... anyway the world profiles thing simply means that you can start the server in one particular world (e.g. a castle map), and once you get bored you can ask Dashboard to switch to a completely different map (e.g. a city themed world). Dashboard needs to restart the server whenever you ask it to change the map, and these maps are each stored in their own individual folders on your computer.
Backing up a world will simply create a zip file of that map, which you can later ask Dashboard to restore (or easily unzip it yourself!)
For some servers using permissions, the tag shows as a separate player. Here's what is showing:
The prefix that gets applied by the permissions gets treated as a separate player. Could you fix this to where it says: <PREFIX> <USERNAME> <SUFFIX> possibly? Also the Developers: field is a custom player list I made using essentials and it gets put on there too. If you could update the online player list on the GUI to support prefixes/suffixes and essentials that would be great. Also for the backup can you make it to where you can define the worlds with a path the the folder or by using windows explorer because I have all my world's in a folder titled worlds and it only backups up the main worlds and not the ones I created using plugins.
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The Meaning of Life, the Universe, and Everything.
Join Date:
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ZeNinja864 ok, I should be able to work out what parts are tags are what parts are the actual valid player names. Good screenshots, awesome.
Still thinking about the world backup thing though, so you want to be able to backup the folders inside of the `worlds` directory. Maybe I can have an auto mode - how it is right now - and then add a new additional `manual` mode where you define the worlds yourself (by choosing the directory).
Dude,
I don't have minecraft or account premium...
I can't log in server then?
I created it and it looks like it's working, but i can't login. When i login it say : "Failed to login:Try to restart your game." I did it and it say the same..
[Dashboard] Startup parameters: -client -Xmx1G -Xms512M -jar "C:\Users\cosmin\Desktop\serverminecraft\minecraft_server.1.8.1.jar" --nojline nogui
[Dashboard] Java executable: C:\Program Files\Java\jre7\bin\java.exe
[Dashboard] Starting server... OK! [07.02.2015 13:30:49]
Error occurred during initialization of VM
Could not reserve enough space for object heap
[Dashboard] The server stopped with an error code of 1
Looks like you don't have enough RAM? You can try decreasing the RAM amount in 'Configuration > Java > Memory', then try it again.
By the way tasks don't persist when you exit Dashboard yet... updated download 6/07/2014. Old Dashboard settings won't be migrated to this new version, but don't worry - there's not that much! This also means one step closer to having multiple server instances running using Dashboard.that is compatible with bukkit 1.7.2 up and forge tekkit
Visual Basic
???
I cant get it to load the server pack.
bum
I like CyanogenMod 13 and coding for my phone.. Yep. That's all.
New Decemeber release is up, with initial support for Minecraft 1.8
Note: to edit the ops/whitelist/ban/ip-ban lists in 1.8 with Dashboard, the server must be *running*. Dashboard cannot edit these files when the server is offline.
Also, you can now copy your IP address in the Invite players screen! yay for pasting right into skype lololololol!
Downloading CraftBukkit from https://dl.bukkit.org/ doesn't work for me either! But, you can download CraftBukkit from https://dl.bukkit.org/downloads/bukkit/ and save it into the folder where Dashboard is located.
That's correct.
Looks like I will either have to use someone's php api to convert usernames to the respective uuid's, or port over (parts of) mojang's account api from java to c#...
Sorry about that, if you hadn't noticed already I had put them up as soon as the website maintenance had finished... anyway the world profiles thing simply means that you can start the server in one particular world (e.g. a castle map), and once you get bored you can ask Dashboard to switch to a completely different map (e.g. a city themed world). Dashboard needs to restart the server whenever you ask it to change the map, and these maps are each stored in their own individual folders on your computer.
Backing up a world will simply create a zip file of that map, which you can later ask Dashboard to restore (or easily unzip it yourself!)
I like CyanogenMod 13 and coding for my phone.. Yep. That's all.
January 2015 has just been released. I tried to simplify the world management. Please report bugs!
Sorry, almost everything depends on being able to read and write directly to the server files on disk.
Yes, someone has asked me that already (was that you lol!)
I am currently investigating the best way to translate the project. I'll see what happens.. not yet
The prefix that gets applied by the permissions gets treated as a separate player. Could you fix this to where it says: <PREFIX> <USERNAME> <SUFFIX> possibly? Also the Developers: field is a custom player list I made using essentials and it gets put on there too. If you could update the online player list on the GUI to support prefixes/suffixes and essentials that would be great. Also for the backup can you make it to where you can define the worlds with a path the the folder or by using windows explorer because I have all my world's in a folder titled worlds and it only backups up the main worlds and not the ones I created using plugins.
Still thinking about the world backup thing though, so you want to be able to backup the folders inside of the `worlds` directory. Maybe I can have an auto mode - how it is right now - and then add a new additional `manual` mode where you define the worlds yourself (by choosing the directory).
I've done some work on this. Download the new release and let me know
Yes. Can't help you there
Looks like you don't have enough RAM?
Try manually downloading CraftBukkit from this website instead: http://savebukkit.org/
Unfortunately this is a Windows application without an online control panel interface, so no.
Hey there, can you explain what you mean exactly?
Do you mean connecting Dashboard to an already running server on the same machine?