I'm trying to place the spawners that are used in SethBling's MCEdit filter, and I want to place it in a certain location. I know that there is the relative spawners location thingy but there's nothing on MCEdit that tells me where the x,y,and z are so, every time I try to just put random numbers to guess where I should place it, it just frustrates me. Why does it p*** me off? Well because if I delete the spawners and I forget to delete the entities, my game freezes and I'm forced to use my Task Manager to close the program. If anyone can help me with this, I'd really appreciate it.
It is defined in the nbt-tags. I'm learning python so if I take a look at some coding maybe I can change a thing. I think I finish the learning first because it's an easy language. Than the only thing to change is that there's an option to reset the location of the spawner block and the the minecart spawning spawners too.
No promises just saying it's nbt -related. I need it either way, but I know my way around it using nbt-edit.
It is defined in the nbt-tags. I'm learning python so if I take a look at some coding maybe I can change a thing. I think I finish the learning first because it's an easy language. Than the only thing to change is that there's an option to reset the location of the spawner block and the the minecart spawning spawners too.
No promises just saying it's nbt -related. I need it either way, but I know my way around it using nbt-edit.
Okay, thanks. I have no idea what most of the stuff you said were but I did understand that you would probably be able to fix it, and that's all I need to know! I would have been able to just relocate it by selecting the structure and just moving it, but the entities don't move, so it froze my game and I had to close it out.
No promises just saying it's nbt -related. I need it either way, but I know my way around it using nbt-edit.