You can use it for your animations, projects and anything you like, just remember to give me credit for it.
Any comments, opinions, reviews, ideas, problems, questions... feel free to post them here.
You also get this tools with the different materials textures
Fully editable face.
Easily change the skin.
Helmet/hat/mask included.
Easy to understand.
FK/IK controllers.
If you need a little help getting through then you may find this a little helpful:
Link:
In the video I explain how to move the character around, what each controller does (though you can find that by reading the name or just moving it around) and how to change the skin.
Other things you might find useful:
If you're just getting started on Maya then you might be a little confused of what do I mean with that. Well, occlusion is a useful little "filter" that will get your renders a better shading. I've only used on still renders, I have no experience with animation yet so I can't tell you if it's useful with animations or not. I will try to explain it so that anyone can understand, you only need basic knowledge of Maya and Photoshop, as this is for pictures not animations.
First of all, why would you want to use occlusion?
Without occlusion: ___________________________With occlusion:
Much better, right? It's really simple to do this, just follow this steps:
Set the camera in the exact position you want.
Render normally and save the image as TIFF (if you do it with PNG Photoshop will behave weirdly).
Do NOT move the camera, not even a bit, make sure it stays that way or you will have to start again.
Now go to Channel Box and look for this:
By default you will be on the Display tab (were the Mesh, Controllers and Helmet layers are), turn off the Helmet layer if it's not already hidden (I will explain why later). And then go to the Render tab and click on Occlusion, it should look like in the picture above.
When you do this your preview will turn completely black, don't panic that's supposed to happen. Remember to do not move the camera. And now render. You will see something like this:
If you hadn't hide the helmet on the previous step you wouldn't be seeing the eyes, eyebrows and mouth's shadows, instead you will have a lighten box around the head.
Save it just as you did with the render, remember to use TIFF. Open the render in Photoshop, create a new layer and paste the occlusion picture there. Set occlusion to multiply.
Now erase the shadows on the head that are over the helmet if needed, and that's it.
(click the image to download the rig and tools)
If you liked it don't forget to click on that pompous green arrow ;D And follow the topic so you know when I update the thing!
Updates:
* 17/04/13 - Fixed some stuff with the hat texture, and the hands and feet controllers now rotate with their respective member.
* 09/05/13 - You can now scale the character!
* 09/06/13 - Improved knee and elbow controls. Character can now fully rotate.
* 10/06/13 - Improved mouth controls.
* 03/10/13 - Added the tools.
* 10/11/14 - Added FK controls.
Haha thanks both for being the first ones on replying, this will get other people to notice it
And thanks in advance for the next ones, I won't be able to reply to every post because that would be considered as spam maybe, so I just want you to know that I'm grateful for every comment n.n
Hey, nice work! But I need some help, I am on Autodesk Maya 2013 (of course), but I can't start the rig, or when I'm able to nothing appears in the workspace...It's either invisible or just not there. ALL help is appreciated, and yes, I am a noob at Autodesk. Thanks again!
Free rig for Maya 2014!
You can use it for your animations, projects and anything you like, just remember to give me credit for it.Any comments, opinions, reviews, ideas, problems, questions... feel free to post them here.
You also get this tools with the different materials textures
In the video I explain how to move the character around, what each controller does (though you can find that by reading the name or just moving it around) and how to change the skin.
Other things you might find useful:
First of all, why would you want to use occlusion?
Without occlusion: ___________________________With occlusion:
Much better, right? It's really simple to do this, just follow this steps:
If you hadn't hide the helmet on the previous step you wouldn't be seeing the eyes, eyebrows and mouth's shadows, instead you will have a lighten box around the head.
If you liked it don't forget to click on that pompous green arrow ;D And follow the topic so you know when I update the thing!
Updates:
* 09/05/13 - You can now scale the character!
* 09/06/13 - Improved knee and elbow controls. Character can now fully rotate.
* 10/06/13 - Improved mouth controls.
* 03/10/13 - Added the tools.
* 10/11/14 - Added FK controls.
So much.
Yeah.
Haha thanks both for being the first ones on replying, this will get other people to notice it
And thanks in advance for the next ones, I won't be able to reply to every post because that would be considered as spam maybe, so I just want you to know that I'm grateful for every comment n.n
you might be able to convert it, I'm not sure about how to do it or if it will work but you could try.
Added a link to download the basic Minecraft tools with interchangable skins (gold, diamond, wood, rock)
Check out the video, I explain it there (well, I try to explain it there... haha)
It's under How To's section
and i cant open it with my 2012 and can you please add blocks?
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