I am a Mac user. When putting in "mono MinecraftClient.exe" in terminal, it says:
"Cannot open assembly 'MinecraftClient.exe': No such file or directory."
Do you mind guiding me step by step how to do it?
Probably that's a case of the downloaded file being named something other than "MinecraftClient.exe" (it may also be that it's not downloaded in the right place). Make sure you downloaded in the same place where your terminal is currently open (use "ls" to get a list of files in the current directory, "cd <subfolder>" to change directories, etc.). If running "ls" shows "MinecraftClient.exe" in the current folder, then there's a more unusual issue.
Probably that's a case of the downloaded file being named something other than "MinecraftClient.exe" (it may also be that it's not downloaded in the right place). Make sure you downloaded in the same place where your terminal is currently open (use "ls" to get a list of files in the current directory, "cd <subfolder>" to change directories, etc.). If running "ls" shows "MinecraftClient.exe" in the current folder, then there's a more unusual issue.
What do you mean that terminal is open in the same place?
Can someone explain to me how the remote control works? I've already set up my username and such to control the bots, the auto accept feature works for me as well, but trying to get them to execute commands with /tell doesn't do anything.
Change "mcversion" from "auto" to "1.11.2" in MinecraftClient.ini. (This is caused by bungeecord supporting Minecraft up to 1.12-pre5 for development, and the way MCC detects server versions causes it to try the latest version, but the actual backing server doesn't support 1.12-pre5, only 1.11.2).
Was kinda wondering, how do I make my character auto-respawn whenever she starved to death?
I try using auto-respond feature, making matches.ini file like this:
[Match]
match=Lilac starved to death
action=/respawn
But my character didn't respawn. Wonder what did I do wrong?
Long time user of Console client here. But was wondering if there is a command to stop a currently running script?
I'm having the same "checking session" issue while using the development buuild and trying to connect to a forge server
I am a Mac user. When putting in "mono MinecraftClient.exe" in terminal, it says:
"Cannot open assembly 'MinecraftClient.exe': No such file or directory."
Do you mind guiding me step by step how to do it?
Probably that's a case of the downloaded file being named something other than "MinecraftClient.exe" (it may also be that it's not downloaded in the right place). Make sure you downloaded in the same place where your terminal is currently open (use "ls" to get a list of files in the current directory, "cd <subfolder>" to change directories, etc.). If running "ls" shows "MinecraftClient.exe" in the current folder, then there's a more unusual issue.
1.8 / 1.9 / 1.10 / 1.11 / 1.12 / 1.13 / 1.14 / 1.15 / 1.16 World Downloader mod maintainer
Moderator on the mojang bugtracker, and also pretty deeply involved with the protocol documentation on wiki.vg.
What do you mean that terminal is open in the same place?
Also, "Is" won't work.
Can someone explain to me how the remote control works? I've already set up my username and such to control the bots, the auto accept feature works for me as well, but trying to get them to execute commands with /tell doesn't do anything.
Anyone have a toturial video how to install it on mac
Anyone else getting failed to check session? Was working fine for me a couple days ago.
Uhmm, does this have auto command executer thing? e.g. executes /sell all every 2 mins?
fk20: Make sure AutoRespond is enabled in MinecraftClient.ini
Dreamsof & azoundria: Can't really help for forge-related issues (Pokechu22 wrote this part of the app )
TheColinputer: Currently, no. There is no "task manager" thing for scripts.
KrunchyPlayz: Seems like you could resolve your issue since then according to PMs
slayermarth101: Make sure your chat format is properly recognized. See "detecting chat messages" in README.
MahNameEJeff: See "Using the Script Scheduler" in README. and sample-tasks.ini
skiitles123: No. But you can use this guide.
Hey. Most servers are 1.11 now. Maybe update it to support servers versiom 1.9 - 1.11?
Development builds support 1.11.2; there's just a (very) slow release schedule for regular builds.
1.8 / 1.9 / 1.10 / 1.11 / 1.12 / 1.13 / 1.14 / 1.15 / 1.16 World Downloader mod maintainer
Moderator on the mojang bugtracker, and also pretty deeply involved with the protocol documentation on wiki.vg.
uhmm. help
Change "mcversion" from "auto" to "1.11.2" in MinecraftClient.ini. (This is caused by bungeecord supporting Minecraft up to 1.12-pre5 for development, and the way MCC detects server versions causes it to try the latest version, but the actual backing server doesn't support 1.12-pre5, only 1.11.2).
1.8 / 1.9 / 1.10 / 1.11 / 1.12 / 1.13 / 1.14 / 1.15 / 1.16 World Downloader mod maintainer
Moderator on the mojang bugtracker, and also pretty deeply involved with the protocol documentation on wiki.vg.
yay thanks
Or simply type "1.11.2" when prompted just like in your screenshot...
the player does not fall and react to water in 1.11.2 with the terrainandmovement enabled. If I do /move he can move though but still floats
Water flows are not handled, nor half blocks (slabs...). All of this needs be handled client-side with special cases.
Ok