Using Zombe's pack with 1.6.2 magiclauncher causes my minecraft to have no sound. I have to use F3+S until the sound system launches properly. The error in the log shows up as
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
Exception in thread "Thread-13" java.lang.IllegalStateException: Only one OpenAL context may be instantiated at any one time.
at org.lwjgl.openal.AL.create(AL.java:113)
at org.lwjgl.openal.AL.create(AL.java:102)
at org.lwjgl.openal.AL.create(AL.java:201)
at paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
at paulscode.sound.CommandThread.run(CommandThread.java:121) This only happens in 1.6, I've never had this problem with previous versions of Zombe.
To clarify, Minecraft DOES launch, just without any sound. I originally posted this on the Zombes modpack thread and was told to post it here as well.
The one and only problem I am having with the launcher is it takes forever to sucessfully log into a server! Time after time again it spits out the Bad Request login error, and it can take up to 20 minutes for me to get it to cooperate. Normally requiring me to log in using the original launcher, go into the server im tryin to connect to, log out and close the original launcher, then log back in using magic launcher and hope it works this time. Ive tried restarting the launcher, re-entering the username/password, editing the setup, logging OUT of the original launcher, nothing seems to solidly and reliably make the error stop. Its just so random and it drives me nuts. Cant seem to find any others that know about the problem or know how to prevent it either, as most of the fixes ive ever found suggested simply dont help reliably.
Can you please add something like this to your todo list: a configuration manager window, with the drop down list of configs, 'New' button, 'Delete' button, 'Rename' button, 'Up' button, 'Down' button to name what I can think of right now...
I think that if this was implemented then you could access it from where the current 'New' and 'Delete' buttons are
Mentioning this because I find it a pain to open the MagicLauncher.cfg file everytime I want to rename a config :/ and moving them is too error prone XD
When Using this for 1.6.2 with forge universal 9.10.0.824 the only mod i can have is single player commands. When adding anything else, pushing "login" or "test" results in minecraft opening and immediately closing along with the launcher (Except when using "test" resulting in minecraft to open and immediately close but having the launcher still open). This is most likely caused by the new directory for 1.6 for magic launcher is (even with environment set to "1.6.2") still used to the old directory(.minecraft).
Got this after trying to load a .jar with Forge installed via the Forge installer.
*** MagicMinecraftLauncher 1.1.7 ***
LCP: ;C:\Users\Kaze\AppData\Roaming\.minecraft\versions\1.6.2-Forge9.10.0.804\1.6.2-Forge9.10.0.804.jar;bin/jinput.jar;bin/lwjgl.jar;bin/lwjgl_util.jar
MainClass: net.minecraft.client.Minecraft
java.lang.ClassNotFoundException: net.minecraft.client.Minecraft
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at magic.launcher.Launcher.main(Unknown Source)
Slightly off-topic but who else misses multiMC? :l
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If you say "plz" because it's shorter than "Please," I'll say "No" because it's shorter than "Yes."
It seems I am not getting sound when I use magic launcher. All sounds/music are at 100%, speakers are on and working properly...help?
Rollback Post to RevisionRollBack
3DS FC: 0533-4659-6367
Message me yours if you want to trade in Animal Crossing: New Leaf or just need some friends to play with. I can also do Pokemon trades in Pokemon X(or Y), but I don't have any good stuff, and the only good stuff I have is not for trade so...send me requests anyway.
Quote of the Day:"It's Occam's Shuriken: when the answer is elusive, never rule out ninjas."
Got this after trying to load a .jar with Forge installed via the Forge installer.
*** MagicMinecraftLauncher 1.1.7 ***
LCP: ;C:\Users\Kaze\AppData\Roaming\.minecraft\versions\1.6.2-Forge9.10.0.804\1.6.2-Forge9.10.0.804.jar;bin/jinput.jar;bin/lwjgl.jar;bin/lwjgl_util.jar
MainClass: net.minecraft.client.Minecraft
java.lang.ClassNotFoundException: net.minecraft.client.Minecraft
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at magic.launcher.Launcher.main(Unknown Source)
Slightly off-topic but who else misses multiMC? :l
Got this after trying to load a .jar with Forge installed via the Forge installer.
*** MagicMinecraftLauncher 1.1.7 ***
LCP: ;C:\Users\Kaze\AppData\Roaming\.minecraft\versions\1.6.2-Forge9.10.0.804\1.6.2-Forge9.10.0.804.jar;bin/jinput.jar;bin/lwjgl.jar;bin/lwjgl_util.jar
MainClass: net.minecraft.client.Minecraft
java.lang.ClassNotFoundException: net.minecraft.client.Minecraft
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at magic.launcher.Launcher.main(Unknown Source)
Make sure you have used the default Minecraft launcher (e.g. Minecraft.exe) to launch and run the newly created Forge profile (1.6.2-Forge9.10.0.804) to allow all needed files to be downloaded. If everything is working, then you should be able to exit and use MagicLauncher. Also, make sure to select the 1.6.2-Forge9.10.0.804 profile in the Environment box when you create your Forge configuration in MagicLauncher.
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It won't let me changed where everything is saved, when I go into browse and go into a folder, there's no option like "set to here" or something.It won't let me changed where everything is saved, when I go into browse and go into a folder, there's no option like "set to here" or something.
alright well im new to the forum but can you help me?
I can't help you with the magic launcher as I have problems of my own with it, but as far as forum help goes, of course. Just shoot me a message or something whenever you need some help.
Make sure you have used the default Minecraft launcher (e.g. Minecraft.exe) to launch and run the newly created Forge profile (1.6.2-Forge9.10.0.804) to allow all needed files to be downloaded. If everything is working, then you should be able to exit and use MagicLauncher. Also, make sure to select the 1.6.2-Forge9.10.0.804 profile in the Environment box when you create your Forge configuration in MagicLauncher.
I did both of those things, but I get a similar crash when I try to launch the normal 1.6.2 file from MagicLauncher. It works fine in the vanilla launcher though.
Rollback Post to RevisionRollBack
If you say "plz" because it's shorter than "Please," I'll say "No" because it's shorter than "Yes."
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
Exception in thread "Thread-13" java.lang.IllegalStateException: Only one OpenAL context may be instantiated at any one time.
at org.lwjgl.openal.AL.create(AL.java:113)
at org.lwjgl.openal.AL.create(AL.java:102)
at org.lwjgl.openal.AL.create(AL.java:201)
at paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
at paulscode.sound.CommandThread.run(CommandThread.java:121)
This only happens in 1.6, I've never had this problem with previous versions of Zombe.
To clarify, Minecraft DOES launch, just without any sound. I originally posted this on the Zombes modpack thread and was told to post it here as well.
I think that if this was implemented then you could access it from where the current 'New' and 'Delete' buttons are
Mentioning this because I find it a pain to open the MagicLauncher.cfg file everytime I want to rename a config :/ and moving them is too error prone XD
Did you verify the existence of "C:\Users\David\AppData\Roaming\.minecraft\versions\1.6.2OptiFine\1.6.2OptiFine.json"?
alright well im new to the forum but can you help me?
Slightly off-topic but who else misses multiMC? :l
3DS FC: 0533-4659-6367
Message me yours if you want to trade in Animal Crossing: New Leaf or just need some friends to play with. I can also do Pokemon trades in Pokemon X(or Y), but I don't have any good stuff, and the only good stuff I have is not for trade so...send me requests anyway.
Quote of the Day:"It's Occam's Shuriken: when the answer is elusive, never rule out ninjas."
Make sure you have used the default Minecraft launcher (e.g. Minecraft.exe) to launch and run the newly created Forge profile (1.6.2-Forge9.10.0.804) to allow all needed files to be downloaded. If everything is working, then you should be able to exit and use MagicLauncher. Also, make sure to select the 1.6.2-Forge9.10.0.804 profile in the Environment box when you create your Forge configuration in MagicLauncher.
http://www.minecraftforum.net/topic/1958514-my-magic-launcher-wont-launch/#entry24112739
someone pls tell me what that means
I can't help you with the magic launcher as I have problems of my own with it, but as far as forum help goes, of course. Just shoot me a message or something whenever you need some help.
I did both of those things, but I get a similar crash when I try to launch the normal 1.6.2 file from MagicLauncher. It works fine in the vanilla launcher though.