The Meaning of Life, the Universe, and Everything.
Join Date:
4/11/2013
Posts:
61
Member Details
This is a great mod I love it. I am wondering if anyone knows of a light level mod that works with it. I thought i try it out since i keep getting monster spawn where i swear my light is good but it hard to find one that works with magic launcher, any advice?
Suggestion: Allow us to modify our coremods folder like our mods folder. I find issues with mods like chicken_bones mods to be quite hard to handle with this launcher. Thank You.
sp614x has coremod management listed in his todo for Magic Launcher. I would assume he is busy with updating Optifine, but I too have had several problems now that coremods are becoming more commonplace.
i love this... but one issue.. all the writing is fk up
I'll assume your sentence is an example that you want corrected. Unfortunately, editors around here charge a pretty penny. Tell you what: PayPal me $50/hour of work I put into that sentence and I'll see what I can come up with.
A log file would help , but I will take a guess that you have assigned TOO MUCH memory to minecraft & not enough for JAVA.
Minecraft usually only needs ~512 to 1024 (depending on how many mods & size of HD texture packs etc you are using) but I guess that perhaps you have a PC with 4-8Gb memory & thought you'll assign 2Gb (or more) memory to minecraft to make it run smoother or something like that.
Doing so mean you don't have enough for JAVA to run
Try reducing the amount of memory you've given minecraft ( [setup] > advanced tab) to 1024, and see what happens
The Java VM is what handles memory allocation for Java applications. The OS doesn't have some special Java handler than allocates memory for an executable that exists as a Java Runtime Environment AND the application that will run in that environment. That doesn't make any sense; one of the features of the runtime environment is memory allocation. Frankly, if he wants any help he'll have to be more descriptive as to when that error occurs and what he is actually doing immediately prior to the error. But Java failing to start is sort of a big, vague problem.
This is a great mod I love it. I am wondering if anyone knows of a light level mod that works with it. I thought i try it out since i keep getting monster spawn where i swear my light is good but it hard to find one that works with magic launcher, any advice?
Did you intend to post this in the Optifine thread, a shader thread, or somewhere else entirely?
sp614x has coremod management listed in his todo for Magic Launcher. I would assume he is busy with updating Optifine, but I too have had several problems now that coremods are becoming more commonplace.
...
The coremods will be added when the update to 1.6 is ready, which is almost finished, so the coremods are in fact the next on the list with some other small issues.
I downloaded magic launcher and it semed to work fine, all the mods were compatible. but when i actually pressed login and ti went to the white mojang screen. after a few seconds the screen would go black and it would just stay like that until i closed magic launcher. does anyone know why this is happening?
Did you intend to post this in the Optifine thread, a shader thread, or somewhere else entirely?
No, this is the magic launcher post, i was trying to see if anyone knows if one will work with the launcher, cause nonthing i tried works, i get errors or not able and such.
The coremods will be added when the update to 1.6 is ready, which is almost finished, so the coremods are in fact the next on the list with some other small issues.
Ah, yes, of course. Not just Optifine, but the move to the new launching system that has you hard at work. Thank you for making this application; it is obviously a real help for many of us.
No, this is the magic launcher post, i was trying to see if anyone knows if one will work with the launcher, cause nonthing i tried works, i get errors or not able and such.
I'm still not exactly sure what you want, so I'll try to be as helpful as I can be. I play with a brightness of +25%, use the "dynamic lights" mod at http://www.atomicstr...amiclights.html, and modify the torch power in the SEUS shader files as per the instructions that EskimoNoise posted in one of the shader threads. This makes the game more than bright enough for me.
If you're getting errors with any mod, make sure that the .zip is structured correctly. Some mods have to be extracted from a folder within the .zip and put into a new .zip if the author did not intend for the mod to be compatible with Magic Launcher. Also, the version of the mod has to be for your version of Minecraft. What are the "light level" mods that you have tried so far, and what errors do you get?
Ah, yes, of course. Not just Optifine, but the move to the new launching system that has you hard at work. Thank you for making this application; it is obviously a real help for many of us.
I'm still not exactly sure what you want, so I'll try to be as helpful as I can be. I play with a brightness of +25%, use the "dynamic lights" mod at http://www.atomicstr...amiclights.html, and modify the torch power in the SEUS shader files as per the instructions that EskimoNoise posted in one of the shader threads. This makes the game more than bright enough for me.
If you're getting errors with any mod, make sure that the .zip is structured correctly. Some mods have to be extracted from a folder within the .zip and put into a new .zip if the author did not intend for the mod to be compatible with Magic Launcher. Also, the version of the mod has to be for your version of Minecraft. What are the "light level" mods that you have tried so far, and what errors do you get?
I tried a couple like What my light level, and a light level reader (forget name) mostly i figure it help me figure out where my light level is low to help prevent monster spawn. They don't seem to want to work with magic launcher, needed you to edit your minecraft folder to work or down loading a differnt kind of launcher. If i can't find anything that fine, i figured i just try and ask I rather use this launcher then worry about my light, heh,
I tried a couple like What my light level, and a light level reader (forget name) mostly i figure it help me figure out where my light level is low to help prevent monster spawn. They don't seem to want to work with magic launcher, needed you to edit your minecraft folder to work or down loading a differnt kind of launcher. If i can't find anything that fine, i figured i just try and ask I rather use this launcher then worry about my light, heh,
The thread for those last two mods is http://www.minecraft...-floatingruins/. Make sure to add all the mods in that order to MagicLauncher and it should work just fine.
Ok, my brother and I use biomes o' plenty and EBXL respectively. (Flans mod issues.) When he disables EBXL for him to play and vice versa, it renames the EBXL.jar to .jarX and the BOP.zip to a .zipX. And then they aren't viewable in the mod selector and I have to manually change the file extensions. Really annoying.
Rollback Post to RevisionRollBack
If someone in an S class cuts me off, I don't get upset. He obviously has important things to do. Now, someone in a Toyota? We're fighting.
These forums are dumb and break my links. I'm bubbleawsome on steam too.
The Java VM is what handles memory allocation for Java applications. The OS doesn't have some special Java handler than allocates memory for an executable that exists as a Java Runtime Environment AND the application that will run in that environment. That doesn't make any sense; one of the features of the runtime environment is memory allocation. Frankly, if he wants any help he'll have to be more descriptive as to when that error occurs and what he is actually doing immediately prior to the error. But Java failing to start is sort of a big, vague problem.
Well, I don't know nothing about JAVA, it's VM or whatever.. so all that you have said is total gogglygook to me...
my post above is just a repeat of what been said before in this thread about messages about 'Errors occurred during initialization of VM'
(it's quite handy that 'search this topic' box up the top of the page you know - I wish some people would use it more often ).
The OTHER suggestion often repeated in this thread with this type of problem is to update to 64-bit Java if you're using a 64-bit OS
im using minecraft forge and divineRPG mod but it always give this result;
*** MagicMinecraftLauncher 1.0.0 ***
java.lang.VerifyError: (class: net/minecraft/client/Minecraft, method: l signature: ()V) Can only throw Throwable objects
at java.lang.Class.getDeclaredMethods0(Native Method)
at java.lang.Class.privateGetDeclaredMethods(Unknown Source)
at java.lang.Class.getMethod0(Unknown Source)
at java.lang.Class.getMethod(Unknown Source)
at magic.launcher.Launcher.main(Unknown Source)
Thank you so much, sp614x. Magic Launcher has been invaluable to me. This is probably the single biggest time in Minecraft's history that Magic Launcher must be overhauled, so thank you for still working on it. I know Mojang are adding some of your launcher's features to their launcher, but I doubt they'll add everything.
Something occured to me. Mojang have changed the file structure for 1.6 (sounds are downloaded to a new folder called 'assets', common components are downloaded to a new folder called 'libraries', etc). My question: If I wanted to play pre-1.6 versions of Minecraft in the future, would there be an incompatibility problem?
Example: Lets say I get a new computer and need to install Minecraft from scratch, so I use Mojang's new official launcher... I assume it'll only download the 1.6 file structure. Then lets say I play Beta1.7.3 by launching the jar in Magic Launcher. Would Beta1.7.3 screw up because it can't find the sounds and the java assets any more? Or would the game still download the necessary files to the old folders?
Minecraft has stopped running because it encountered a problem; Failed to start game
A full error report has been saved to /Users/LARSYBIRD/Library/Application Support/minecraft/crash-reports/crash-2013-05-14_18.32.52-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 67cfb97d --------
Full report at:
/Users/LARSYBIRD/Library/Application Support/minecraft/crash-reports/crash-2013-05-14_18.32.52-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 5/14/13 6:32 PM
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Mac OS X (i386) version 10.6.8
Java Version: 1.6.0_45, Apple Inc.
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Apple Inc.
Memory: 453786280 bytes (432 MB) / 533528576 bytes (508 MB) up to 533528576 bytes (508 MB)
JVM Flags: 2 total; -Xms512m -Xmx512m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.51 FML v5.2.2.684 Minecraft Forge 7.8.0.684 5 mods loaded, 5 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{5.2.2.684} [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge{7.8.0.684} [Minecraft Forge] (coremods) Unloaded->Constructed
DragonMounts{0.99.2} [Dragon Mounts Forge (WIP)] (dragonmount_v0.99.2_mc1.5.1.zip) Unloaded->Constructed
MinecraftWero{2.2} [Bacon Mod] (Bacon Mod 1.5.1.zip) Unloaded->Errored
LWJGL: 2.4.2
OpenGL: Intel GMA 950 OpenGL Engine GL version 1.4 APPLE-1.6.36, Intel Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: minecraftwero.common.BaconMod
at cpw.mods.fml.common.LoadController.transition(LoadController.java:142)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:160)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:410)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.ClassNotFoundException: minecraftwero.common.BaconMod
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:238)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:56)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:425)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:503)
... 5 more
Caused by: java.lang.NullPointerException
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:227)
... 32 more
--- END ERROR REPORT 5720853d ----------
im having a problem useing one of my mods. im useing the "Biomes-O-Plenty-0.5.1" mod for minecraft version 1.5.1 and it says its ok and compatible but wen i run it it crashes my minecraft. i dont know what to do and iv had this mod on with all my other mods at the same time and it worked but then i tried adding another mod and it crashed so i tried backing it up and it still crashed. heres my error log.
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Failed to start game
A full error report has been saved to C:\Users\KYLE\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-14_21.01.57-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 5025d32d --------
Full report at:
C:\Users\KYLE\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-14_21.01.57-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 5/14/13 9:01 PM
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 339785352 bytes (324 MB) / 458358784 bytes (437 MB) up to 477233152 bytes (455 MB)
JVM Flags: 2 total; -Xms512m -Xmx512m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.44 FML v5.1.43.682 Minecraft Forge 7.7.2.682 Optifine OptiFine_1.5.1_HD_U_D1 22 mods loaded, 22 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{5.1.43.682} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge{7.7.2.682} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
mod_bspkrsCore{v2.02(1.5.1)} [bspkrsCore] ([1.5.1]bspkrsCorev2.02.zip) Unloaded->Constructed->Pre-initialized
BiomesOPlenty{0.5.1} [Biomes O' Plenty] (Biomes-O-Plenty-0.5.1.zip) Unloaded->Constructed->Pre-initialized
Atum{0.0.0.1} [Atum] (Atum 0.3.5A.jar) Unloaded->Constructed->Pre-initialized
MoreFurnaces{1.3.4} [More Furnaces] (moreFurnaces_1.3.4_Universal.zip) Unloaded->Constructed->Pre-initialized
BetterAnvil{4.0b1} [Better Anvils] (betterAnvil - 151 - 4.0.zip) Unloaded->Constructed->Pre-initialized
No Snow Mod{1.5.1} [No Snow Mod] (Sopwith's NoSnow Mod (FORGE).zip) Unloaded->Constructed->Pre-initialized
Backpack{1.7.8} [Backpack] (backpack-1.7.8-1.5.1.zip) Unloaded->Constructed->Pre-initialized
mod_HiddenDoors{ML 1.5.1.r01} [HiddenDoors] ([1.5.1]HiddenDoors.ML.1.5.1.r01.zip) Unloaded->Constructed->Pre-initialized
BetterStorage{0.6.0.8} [BetterStorage] ([1.5.1]BetterStorage_0.6.0.8.zip) Unloaded->Constructed->Pre-initialized
mod_ArmorStatusHUD{v1.7(1.5.1)} [ArmorStatusHUD] ([1.5.1]ArmorStatusHUDv1.7.zip) Unloaded->Constructed->Pre-initialized
AS_UpdateCheck{1.0.7} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.5.1.zip) Unloaded->Constructed->Pre-initialized
mod_Timber{1.5.1} [Timber!] (Timber! (1.5.1).zip) Unloaded->Constructed->Pre-initialized
mod_ThebombzenAPI{ThebombzenAPI v1.2.1 for Minecraft 1.5.1} [mod_ThebombzenAPI] (ThebombzenAPI-v1.2.1-mc1.5.1.zip) Unloaded->Constructed->Pre-initialized
mod_SmeltableGravel{1.5.1} [mod_SmeltableGravel] (SmeltableGravel_FML_ML_1.5.1.zip) Unloaded->Constructed->Pre-initialized
mod_Stackables{1.5.2} [mod_Stackables] (More Stackables.zip) Unloaded->Constructed->Pre-initialized
mod_EnchantViewClient{EnchantView v3.8.1 for Minecraft 1.5.1} [mod_EnchantViewClient] (EnchantView-v3.8.1-mc1.5.1.zip) Unloaded->Constructed->Pre-initialized
mod_EnchantViewServer{EnchantViewServer v3.8.1 for Minecraft 1.5.1} [mod_EnchantViewServer] (EnchantView-v3.8.1-mc1.5.1.zip) Unloaded->Constructed->Pre-initialized
mod_CraftGunpowder{1.5.1} [mod_CraftGunpowder] (CraftGunpowder_FML_ML_1.5.1.zip) Unloaded->Constructed->Pre-initialized
barrels{1.9} [The Barrels Mod] (Barrels 1.5+.jar) Unloaded->Constructed->Errored
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics GL version 2.1.0 - Build 8.15.10.2182, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.RuntimeException: java.lang.IllegalArgumentException: Slot 4000 is already occupied by [email protected] when adding [email protected]
at need4speed402.mods.barrels.Barrels.preLoad(Barrels.java:141)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:514)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:160)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:410)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IllegalArgumentException: Slot 4000 is already occupied by [email protected] when adding [email protected]
at net.minecraft.block.Block.<init>(Block.java:340)
at need4speed402.mods.barrels.BlockBarrel.<init>(BlockBarrel.java:36)
at need4speed402.mods.barrels.Barrels.preLoad(Barrels.java:88)
... 30 more
--- END ERROR REPORT cc08af62 ----------
sp614x has coremod management listed in his todo for Magic Launcher. I would assume he is busy with updating Optifine, but I too have had several problems now that coremods are becoming more commonplace.
I'll assume your sentence is an example that you want corrected. Unfortunately, editors around here charge a pretty penny. Tell you what: PayPal me $50/hour of work I put into that sentence and I'll see what I can come up with.
The Java VM is what handles memory allocation for Java applications. The OS doesn't have some special Java handler than allocates memory for an executable that exists as a Java Runtime Environment AND the application that will run in that environment. That doesn't make any sense; one of the features of the runtime environment is memory allocation. Frankly, if he wants any help he'll have to be more descriptive as to when that error occurs and what he is actually doing immediately prior to the error. But Java failing to start is sort of a big, vague problem.
Did you intend to post this in the Optifine thread, a shader thread, or somewhere else entirely?
The coremods will be added when the update to 1.6 is ready, which is almost finished, so the coremods are in fact the next on the list with some other small issues.
No, this is the magic launcher post, i was trying to see if anyone knows if one will work with the launcher, cause nonthing i tried works, i get errors or not able and such.
Ah, yes, of course. Not just Optifine, but the move to the new launching system that has you hard at work. Thank you for making this application; it is obviously a real help for many of us.
I'm still not exactly sure what you want, so I'll try to be as helpful as I can be. I play with a brightness of +25%, use the "dynamic lights" mod at http://www.atomicstr...amiclights.html, and modify the torch power in the SEUS shader files as per the instructions that EskimoNoise posted in one of the shader threads. This makes the game more than bright enough for me.
If you're getting errors with any mod, make sure that the .zip is structured correctly. Some mods have to be extracted from a folder within the .zip and put into a new .zip if the author did not intend for the mod to be compatible with Magic Launcher. Also, the version of the mod has to be for your version of Minecraft. What are the "light level" mods that you have tried so far, and what errors do you get?
I tried a couple like What my light level, and a light level reader (forget name) mostly i figure it help me figure out where my light level is low to help prevent monster spawn. They don't seem to want to work with magic launcher, needed you to edit your minecraft folder to work or down loading a differnt kind of launcher. If i can't find anything that fine, i figured i just try and ask
MagicLauncher 1.0.0
java.home: /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
java.runtime.name: Java(TM) SE Runtime Environment
java.runtime.version: 1.6.0_45-b06-451-10M4406
os.name: Mac OS X
os.version: 10.6.8
os.arch: i386
sun.arch.data.model: 32
Missing class member: public B c, class: ajl, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()Ljava/util/List; getPlayerHooks, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()F getMovementForward, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()F getMovementStrafe, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()Z getInstantMine, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public (Z)V setInstantMine, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public B c, class: ajl, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()Ljava/util/List; getPlayerHooks, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()F getMovementForward, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()F getMovementStrafe, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()Z getInstantMine, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public (Z)V setInstantMine, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public B c, class: ajl, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()Ljava/util/List; getPlayerHooks, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()F getMovementForward, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()F getMovementStrafe, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()Z getInstantMine, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public (Z)V setInstantMine, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public B c, class: ajl, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()Ljava/util/List; getPlayerHooks, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()F getMovementForward, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()F getMovementStrafe, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()Z getInstantMine, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public (Z)V setInstantMine, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public B c, class: ajl, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()Ljava/util/List; getPlayerHooks, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()F getMovementForward, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()F getMovementStrafe, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public ()Z getInstantMine, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public (Z)V setInstantMine, class: jc, mod: minecraftforge-universal-1.5.2-7.8.0.684.zip
Missing class member: public static final [Laav; base11Biomes, class: aal, mod: ModLoader (2).zip
Missing class member: public static final [Laav; base12Biomes, class: aal, mod: ModLoader (2).zip
Missing class member: public (Laab;)I getMinimumSpawnHeight, class: aal, mod: ModLoader (2).zip
Missing class member: public (Laab;)D getHorizon, class: aal, mod: ModLoader (2).zip
Missing class member: public ()[Laav; getBiomesForWorldType, class: aal, mod: ModLoader (2).zip
Missing class member: public (Laav;)V addNewBiome, class: aal, mod: ModLoader (2).zip
Missing class member: public (Laav;)V removeBiome, class: aal, mod: ModLoader (2).zip
Missing class member: public (Ljava/util/Random;Laab;)Z handleSlimeSpawnReduction, class: aal, mod: ModLoader (2).zip
Missing class member: public ()V onGUICreateWorldPress, class: aal, mod: ModLoader (2).zip
Missing class member: public ()I getSpawnFuzz, class: aal, mod: ModLoader (2).zip
Missing class member: public (Lnet/minecraft/client/Minecraft;Lawo;)V onCustomizeButton, class: aal, mod: ModLoader (2).zip
Missing class member: public ()Z isCustomizable, class: aal, mod: ModLoader (2).zip
Missing class member: public (Laab;[B[BII)V <init>, class: abw, mod: ModLoader (2).zip
Missing class member: public (Laab;[S[BII)V <init>, class: abw, mod: ModLoader (2).zip
Missing class member: public (III)V cleanChunkBlockTileEntity, class: abw, mod: ModLoader (2).zip
Missing class member: public (I)V setDimension, class: acn, mod: ModLoader (2).zip
Missing class member: public ()Ljava/lang/String; getSaveFolder, class: acn, mod: ModLoader (2).zip
Missing class member: public ()Ljava/lang/String; getWelcomeMessage, class: acn, mod: ModLoader (2).zip
Missing class member: public ()Ljava/lang/String; getDepartMessage, class: acn, mod: ModLoader (2).zip
Missing class member: public ()D getMovementFactor, class: acn, mod: ModLoader (2).zip
Missing class member: public ()Lnet/minecraftforge/client/IRenderHandler; getSkyRenderer, class: acn, mod: ModLoader (2).zip
Missing class member: public (Lnet/minecraftforge/client/IRenderHandler;)V setSkyRenderer, class: acn, mod: ModLoader (2).zip
Missing class member: public ()Lnet/minecraftforge/client/IRenderHandler; getCloudRenderer, class: acn, mod: ModLoader (2).zip
Missing class member: public (Lnet/minecraftforge/client/IRenderHandler;)V setCloudRenderer, class: acn, mod: ModLoader (2).zip
Missing class member: public ()Lt; getRandomizedSpawnPoint, class: acn, mod: ModLoader (2).zip
Missing class member: public (Ljava/lang/String;DDD)Z shouldMapSpin, class: acn, mod: ModLoader (2).zip
Missing class member: public (Ljc;)I getRespawnDimension, class: acn, mod: ModLoader (2).zip
Missing class member: public (II)Laav; getBiomeGenForCoords, class: acn, mod: ModLoader (2).zip
Missing class member: public ()Z isDaytime, class: acn, mod: ModLoader (2).zip
Missing class member: public (Lmp;F)Larc; getSkyColor, class: acn, mod: ModLoader (2).zip
Missing class member: public (F)Larc; drawClouds, class: acn, mod: ModLoader (2).zip
Missing class member: public (F)F getStarBrightness, class: acn, mod: ModLoader (2).zip
Missing class member: public (ZZ)V setAllowedSpawnTypes, class: acn, mod: ModLoader (2).zip
Missing class member: public ()V calculateInitialWeather, class: acn, mod: ModLoader (2).zip
Missing class member: public ()V updateWeather, class: acn, mod: ModLoader (2).zip
Missing class member: public ()V toggleRain, class: acn, mod: ModLoader (2).zip
Missing class member: public (IIIZ)Z canBlockFreeze, class: acn, mod: ModLoader (2).zip
Missing class member: public (III)Z canSnowAt, class: acn, mod: ModLoader (2).zip
Missing class member: public (J)V setWorldTime, class: acn, mod: ModLoader (2).zip
Missing class member: public ()J getSeed, class: acn, mod: ModLoader (2).zip
Missing class member: public ()J getWorldTime, class: acn, mod: ModLoader (2).zip
Missing class member: public ()Lt; getSpawnPoint, class: acn, mod: ModLoader (2).zip
Missing class member: public (III)V setSpawnPoint, class: acn, mod: ModLoader (2).zip
Missing class member: public (Lsq;III)Z canMineBlock, class: acn, mod: ModLoader (2).zip
Missing class member: public (III)Z isBlockHighHumidity, class: acn, mod: ModLoader (2).zip
Missing class member: public ()I getHeight, class: acn, mod: ModLoader (2).zip
Missing class member: public ()I getActualHeight, class: acn, mod: ModLoader (2).zip
Missing class member: public ()D getHorizon, class: acn, mod: ModLoader (2).zip
Missing class member: public ()V resetRainAndThunder, class: acn, mod: ModLoader (2).zip
Missing class member: public (Labw;)Z canDoLightning, class: acn, mod: ModLoader (2).zip
Missing class member: public (Labw;)Z canDoRainSnowIce, class: acn, mod: ModLoader (2).zip
Too many errors, stopping check of : ModLoader (2).zip
BUG REPORT TIME! *fanfare*
Ok, my brother and I use biomes o' plenty and EBXL respectively. (Flans mod issues.) When he disables EBXL for him to play and vice versa, it renames the EBXL.jar to .jarX and the BOP.zip to a .zipX. And then they aren't viewable in the mod selector and I have to manually change the file extensions. Really annoying.
These forums are dumb and break my links. I'm bubbleawsome on steam too.
my post above is just a repeat of what been said before in this thread about messages about 'Errors occurred during initialization of VM'
(it's quite handy that 'search this topic' box up the top of the page you know - I wish some people would use it more often
The OTHER suggestion often repeated in this thread with this type of problem is to update to 64-bit Java if you're using a 64-bit OS
*** MagicMinecraftLauncher 1.0.0 ***
java.lang.VerifyError: (class: net/minecraft/client/Minecraft, method: l signature: ()V) Can only throw Throwable objects
at java.lang.Class.getDeclaredMethods0(Native Method)
at java.lang.Class.privateGetDeclaredMethods(Unknown Source)
at java.lang.Class.getMethod0(Unknown Source)
at java.lang.Class.getMethod(Unknown Source)
at magic.launcher.Launcher.main(Unknown Source)
any idea?
Something occured to me. Mojang have changed the file structure for 1.6 (sounds are downloaded to a new folder called 'assets', common components are downloaded to a new folder called 'libraries', etc). My question: If I wanted to play pre-1.6 versions of Minecraft in the future, would there be an incompatibility problem?
Example: Lets say I get a new computer and need to install Minecraft from scratch, so I use Mojang's new official launcher... I assume it'll only download the 1.6 file structure. Then lets say I play Beta1.7.3 by launching the jar in Magic Launcher. Would Beta1.7.3 screw up because it can't find the sounds and the java assets any more? Or would the game still download the necessary files to the old folders?
These forums are dumb and break my links. I'm bubbleawsome on steam too.
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Failed to start game
A full error report has been saved to /Users/LARSYBIRD/Library/Application Support/minecraft/crash-reports/crash-2013-05-14_18.32.52-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 67cfb97d --------
Full report at:
/Users/LARSYBIRD/Library/Application Support/minecraft/crash-reports/crash-2013-05-14_18.32.52-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 5/14/13 6:32 PM
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Mac OS X (i386) version 10.6.8
Java Version: 1.6.0_45, Apple Inc.
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Apple Inc.
Memory: 453786280 bytes (432 MB) / 533528576 bytes (508 MB) up to 533528576 bytes (508 MB)
JVM Flags: 2 total; -Xms512m -Xmx512m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.51 FML v5.2.2.684 Minecraft Forge 7.8.0.684 5 mods loaded, 5 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{5.2.2.684} [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge{7.8.0.684} [Minecraft Forge] (coremods) Unloaded->Constructed
DragonMounts{0.99.2} [Dragon Mounts Forge (WIP)] (dragonmount_v0.99.2_mc1.5.1.zip) Unloaded->Constructed
MinecraftWero{2.2} [Bacon Mod] (Bacon Mod 1.5.1.zip) Unloaded->Errored
LWJGL: 2.4.2
OpenGL: Intel GMA 950 OpenGL Engine GL version 1.4 APPLE-1.6.36, Intel Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: minecraftwero.common.BaconMod
at cpw.mods.fml.common.LoadController.transition(LoadController.java:142)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:160)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:410)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.ClassNotFoundException: minecraftwero.common.BaconMod
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:238)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:56)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:425)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:503)
... 5 more
Caused by: java.lang.NullPointerException
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:227)
... 32 more
--- END ERROR REPORT 5720853d ----------