This may be a bit off topic but I am going to ask it anyway.
Is there a way to search multiple player.dat files for particular values? For example spawn point. I run a Building server that I took over when the original owner retired. Often I find extremely nice builds in the world and have no idea of who the player is that built them. However there usually is a bed. I have far too many files to go through them one at a time, (over 20,000) from the previous owner, though most only visited briefly. Is there a way to search all the player.dat files for these coords? Our policy is to maintain the Mega Builds, I would like to be able to give the players who built them credit for doing so, even if it is just a sign.
Anyone else holding off upgrade to Catalina because NBTExplorer is not supported? Hoping NBTExplorer gets a 64 bit update soon, or an alternate editor becomes available. Not sure how much longer I can hold off before Apple forces the update to Catalina.
I've been trying to use NBTExplorer to generate a nether fortress in a world where structures had been disabled. I've turned structures on for newly generated chunks but now I'm trying to unload the chunks in the nether and its not working. When I try to open one of the individual chunk files inside the mca, the program crashes and it also won't let me delete any of the files either, the option to do so is greyed out.
Could anyone help me figure out how to do this, thank you!
Oh and also any advice on how to figure out which specific chunk is stored in which chunk files. I've found multiple complicated looking formulas using the coordinates you're in, but does anyone know the simplest method?
The Meaning of Life, the Universe, and Everything.
Wakefield, West Yorkshire.
West Yorkshire, UK, Earth
I have updated my world from 1.12.2 to 1.15.2 and although the area of exploration is huge the buildings, structures and caves I have been to and built are close to spawn and there really are not that many so I was hoping to prune the areas around them.
Is there a method for updating the unchanged chunks around my structures in my single player world without loosing my caves, buildings and structures?