Is there a reason why the app only loads about 1/4 of my world? will it apply rivers to the whole world or just the bits that show in your editor?
That's by design. It shows a limited preview surrounding the player's current position (I'm pretty sure.)
It will apply to your whole world. You should stand near your house/town/city/whatever so that you can see if a river's about to cut through it.
Now that Notch is adding Rivers, will you still update this Tool? Because i think that your Rivers look much better than Notch's.
Thanks! :-) Unless he adds waterfalls and streams, I think RiverGen rivers and Minecraft rivers are still different enough to coexist. But to be sure we'll have to wait and see what 1.8 brings I guess.
That's by design. It shows a limited preview surrounding the player's current position (I'm pretty sure.)
It will apply to your whole world. You should stand near your house/town/city/whatever so that you can see if a river's about to cut through it.
Amoliski is correct, this is by design. Do you guys think the previewing area should be larger?
Sorry dude, I do this in my spare time and I haven't had a lot of time to work on it. In the meantime, if you've got access to a Windows pc, you could copy your world over to the pc, run RiverGen and copy the world back to your Mac.
Even if they are adding rivers. I say this tool is still useful as it add's gold to it's generated rivers and when the tool comes out (PLEASE SOON ;.:wink.gif: to be able to draw in our own rivers.
I wonder if there is anyone willing to pick up this project. Flowing rivers are so much more realistic, and they open up new strategic options and mod possibilities. Off the top of my head, I imagine Better than Wolves really benefitting from this mechanic. As it stands with all rivers composed of source blocks, the world still feels sorta static.
This was a great idea. I hope it is followed up at some point.
I wonder if there is anyone willing to pick up this project. Flowing rivers are so much more realistic, and they open up new strategic options and mod possibilities. Off the top of my head, I imagine Better than Wolves really benefitting from this mechanic. As it stands with all rivers composed of source blocks, the world still feels sorta static.
This was a great idea. I hope it is followed up at some point.
Ehh, just use world painter. Make a new map in it or import an existing map, use it's tools to etch out a river -where- you want it to be and where it flows. The merge and bam, river! can even edit the biomes
when i try to open a world, an error appears saying this.
"sequence contains no elements
at system.linq.Enumeral.Min(IEnumerable `1 source)
at RiverGen.data.world.Parse(String folderName, Func`2
shouldContinue)
at RiverGen.WorldLoader.Run0
at RiverGen.WorldLoader.TryRun0 "
when i try to open a world, an error appears saying this.
"sequence contains no elements
at system.linq.Enumeral.Min(IEnumerable `1 source)
at RiverGen.data.world.Parse(String folderName, Func`2
shouldContinue)
at RiverGen.WorldLoader.Run0
at RiverGen.WorldLoader.TryRun0 "
Please help me out
Dude, this tool hasn't been updated sense minecraft BETA and is pretty much abandoned. It don't support minecraft words anymore.
It wont, not that there are now real rivers in minecraft.
If you that badly need to make your own download world painter and use that., it can edit existing worlds and you can add your own rivers to them with full control over where you want them rather then the random generation this tool use to give.
That's by design. It shows a limited preview surrounding the player's current position (I'm pretty sure.)
It will apply to your whole world. You should stand near your house/town/city/whatever so that you can see if a river's about to cut through it.
Thanks! :-) Unless he adds waterfalls and streams, I think RiverGen rivers and Minecraft rivers are still different enough to coexist. But to be sure we'll have to wait and see what 1.8 brings I guess.
Amoliski is correct, this is by design. Do you guys think the previewing area should be larger?
ITS RAINING RUBBISH AND POO!
YES! That is such a good idea. You should also check a suggestion to create large mineral fields to the minecraft world.
It is awesome.
This was a great idea. I hope it is followed up at some point.
Ehh, just use world painter. Make a new map in it or import an existing map, use it's tools to etch out a river -where- you want it to be and where it flows. The merge and bam, river! can even edit the biomes
"sequence contains no elements
at system.linq.Enumeral.Min(IEnumerable `1 source)
at RiverGen.data.world.Parse(String folderName, Func`2
shouldContinue)
at RiverGen.WorldLoader.Run0
at RiverGen.WorldLoader.TryRun0 "
Please help me out
Dude, this tool hasn't been updated sense minecraft BETA and is pretty much abandoned. It don't support minecraft words anymore.
god i wish this would update
If you that badly need to make your own download world painter and use that., it can edit existing worlds and you can add your own rivers to them with full control over where you want them rather then the random generation this tool use to give.
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