Ok, I've done a bit of testing, and I see two problems:
1) bukkit isnt playing nicely with MLG. (Not stopping when it should)
2) if it is just racing through, then the server isnt even starting.
thus the fix is to just use BTM with the vanilla server. since you are using 64-bit, you may need to adjust your path setting to reference the java program directly.
Minecraft Land Generator | Memory issues? Try this:java -Xincgc-Xmx1024M -Xms512M -jar Minecraft.jar "We must be that generation that stands athwart history yelling: 'Hey, jackass, get your government off my freedom!'" - Jason Mattera
If i make a map with the vanilla server, its possible to just take the world or region folder and just throw it in the "real" server foldeR?
would I take the whole world folder, or just region folder or what?
thanks dude, youve been a great help!
yes, the entire world folder. (if you took just the region folder it wouldn't have the level.dat file - which contains the spawn point location, etc.)
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Minecraft Land Generator | Memory issues? Try this:java -Xincgc-Xmx1024M -Xms512M -jar Minecraft.jar "We must be that generation that stands athwart history yelling: 'Hey, jackass, get your government off my freedom!'" - Jason Mattera
Would someone generate me a map ~30MB big with smallish islands, scattered around?
I couldn't get this to work with BMT SMP. :sad.gif:
If you have a BMT settings file, sure. I don't have the time to tweak every setting for someone else's map however.
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Minecraft Land Generator | Memory issues? Try this:java -Xincgc-Xmx1024M -Xms512M -jar Minecraft.jar "We must be that generation that stands athwart history yelling: 'Hey, jackass, get your government off my freedom!'" - Jason Mattera
I generated it to 1500x1500 blocks - uncompressed its 59mb. I also included a picture.
The map looks really small because it is mostly ocean. i recommend running MLG on it to at least 3000x3000. -- If you want to explore via boat. its fine if you just stay on the island... but wheres the fun in that?
I included all files necessary to expand this - MLG, BTM (v20b), a .cmd file to run the server, and a .cmd file to run MLG. (you would edit this to change the size of the map)
I dont know how you are using this map, but if you use the BTM server, the world will continue to generate correctly once you get to the border. (if you dont use MLG to expand it again)
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Minecraft Land Generator | Memory issues? Try this:java -Xincgc-Xmx1024M -Xms512M -jar Minecraft.jar "We must be that generation that stands athwart history yelling: 'Hey, jackass, get your government off my freedom!'" - Jason Mattera
Im going to try vanilla server, with biometerrain mod and see if i can generate something.... maybe having biometerrain w bukkit is making it behave erratically ;-) ill post when i figure it out or have problems.... morlok8k, youre a helpful dude
java -jar MinecraftLandGenerator.jar -conf didn't work. I renamed the Bin\32MinecraftLandGenerator.jar to just MinecraftLandGenerator.jar and then it finally worked. Why not just have it named that to start with???
java -jar MinecraftLandGenerator.jar -conf didn't work. I renamed the Bin\32MinecraftLandGenerator.jar to just MinecraftLandGenerator.jar and then it finally worked. Why not just have it named that to start with???
Hm... When i got the file it was just MinecraftLandGenerator.jar mebbe a temp directory is renaming your files or something...
Possibly. Nevertheless, I did get it working, and it works fantastically well! I've been searching for a way to force generate a large map and this does the job perfectly.
I generated it to 1500x1500 blocks - uncompressed its 59mb. I also included a picture.
The map looks really small because it is mostly ocean. i recommend running MLG on it to at least 3000x3000. -- If you want to explore via boat. its fine if you just stay on the island... but wheres the fun in that?
I included all files necessary to expand this - MLG, BTM (v20b), a .cmd file to run the server, and a .cmd file to run MLG. (you would edit this to change the size of the map)
I dont know how you are using this map, but if you use the BTM server, the world will continue to generate correctly once you get to the border. (if you dont use MLG to expand it again)
Thank you very, very much, this is real nice of you, buddy.
java -jar MinecraftLandGenerator.jar -conf didn't work. I renamed the Bin\32MinecraftLandGenerator.jar to just MinecraftLandGenerator.jar and then it finally worked. Why not just have it named that to start with???
ahh, thats a stupid glitch with github with some browsers.
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Minecraft Land Generator | Memory issues? Try this:java -Xincgc-Xmx1024M -Xms512M -jar Minecraft.jar "We must be that generation that stands athwart history yelling: 'Hey, jackass, get your government off my freedom!'" - Jason Mattera
C:\Documents and Settings\xy\Desktop\Copy of Minecraft Server>java -jar Minecraf
tLandGenerator.jar -conf
Exception in thread "main" java.lang.NoClassDefFoundError: org/jnbt/Tag
Caused by: java.lang.ClassNotFoundException: org.jnbt.Tag
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClassInternal(Unknown Source)
Could not find the main class: corrodias.minecraft.landgenerator.Main. Program w
ill exit.
I've attempted to run MLG with and without bukkit and I get this error, any suggestions?
C:\Documents and Settings\xy\Desktop\Copy of Minecraft Server>java -jar Minecraf
tLandGenerator.jar -conf
Exception in thread "main" java.lang.NoClassDefFoundError: org/jnbt/Tag
Caused by: java.lang.ClassNotFoundException: org.jnbt.Tag
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClassInternal(Unknown Source)
Could not find the main class: corrodias.minecraft.landgenerator.Main. Program w
ill exit.
I've attempted to run MLG with and without bukkit and I get this error, any suggestions?
what version of windows, (also, is it 32 or 64bit) and java are you using?
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Minecraft Land Generator | Memory issues? Try this:java -Xincgc-Xmx1024M -Xms512M -jar Minecraft.jar "We must be that generation that stands athwart history yelling: 'Hey, jackass, get your government off my freedom!'" - Jason Mattera
32Bit Windows XP Version 5.1.2600
Java Version 1.6.0_11
First you should completly uninstall java and download the newest version (1.6.0_24)
Also in your MLG config file, you need to remove NOGUI (but that's a seperate issue).
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Minecraft Land Generator | Memory issues? Try this:java -Xincgc-Xmx1024M -Xms512M -jar Minecraft.jar "We must be that generation that stands athwart history yelling: 'Hey, jackass, get your government off my freedom!'" - Jason Mattera
Ok, I've uninstalled Java and installed the latest version and dropped the NOGUI tag. I am still seeing the same message when I run the MLG.bat I've set up:
@ECHO OFF
java -jar MinecraftLandGenerator.jar 100 100
Ok, I've uninstalled Java and installed the latest version and dropped the NOGUI tag. I am still seeing the same message when I run the MLG.bat I've set up:
@ECHO OFF
java -jar MinecraftLandGenerator.jar 100 100
Hmmm... if you can, check your MD5 check sum (if you know what that is). It should be 91832ad2bdef7d459c9a96769ae9a927
Try downloading it again, or try on another computer.
Minecraft Land Generator | Memory issues? Try this:java -Xincgc-Xmx1024M -Xms512M -jar Minecraft.jar "We must be that generation that stands athwart history yelling: 'Hey, jackass, get your government off my freedom!'" - Jason Mattera
Loaded the vanilla server and followed instructions, everything worked. So, in the spirit of scientific inquiry, I copied over the provided MLG .jar and .conf files to my actual server, the version you gave me was fully 1/3rd smaller in size than the one I had previously! However, everything is up and running and it's happily married to my mods and bukkit.
Thanks for your help! Have some diamond:
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Ok, I've done a bit of testing, and I see two problems:
1) bukkit isnt playing nicely with MLG. (Not stopping when it should)
2) if it is just racing through, then the server isnt even starting.
thus the fix is to just use BTM with the vanilla server. since you are using 64-bit, you may need to adjust your path setting to reference the java program directly.
example:
"We must be that generation that stands athwart history yelling: 'Hey, jackass, get your government off my freedom!'" - Jason Mattera
would I take the whole world folder, or just region folder or what?
thanks dude, youve been a great help!
yes, the entire world folder. (if you took just the region folder it wouldn't have the level.dat file - which contains the spawn point location, etc.)
"We must be that generation that stands athwart history yelling: 'Hey, jackass, get your government off my freedom!'" - Jason Mattera
I couldn't get this to work with BMT SMP. :sad.gif:
If you have a BMT settings file, sure. I don't have the time to tweak every setting for someone else's map however.
"We must be that generation that stands athwart history yelling: 'Hey, jackass, get your government off my freedom!'" - Jason Mattera
Why yes I do have one that seems nice!
viewtopic.php?f=25&t=93573&start=390#p2649164
Thanks a lot. Real nice of you.
http://www.megaupload.com/?d=W0RRCCQ2
The zip file is 35mb.
I generated it to 1500x1500 blocks - uncompressed its 59mb. I also included a picture.
The map looks really small because it is mostly ocean. i recommend running MLG on it to at least 3000x3000. -- If you want to explore via boat. its fine if you just stay on the island... but wheres the fun in that?
I included all files necessary to expand this - MLG, BTM (v20b), a .cmd file to run the server, and a .cmd file to run MLG. (you would edit this to change the size of the map)
I dont know how you are using this map, but if you use the BTM server, the world will continue to generate correctly once you get to the border. (if you dont use MLG to expand it again)
"We must be that generation that stands athwart history yelling: 'Hey, jackass, get your government off my freedom!'" - Jason Mattera
Hm... When i got the file it was just MinecraftLandGenerator.jar mebbe a temp directory is renaming your files or something...
Thank you very, very much, this is real nice of you, buddy.
ahh, thats a stupid glitch with github with some browsers.
"We must be that generation that stands athwart history yelling: 'Hey, jackass, get your government off my freedom!'" - Jason Mattera
I've attempted to run MLG with and without bukkit and I get this error, any suggestions?
what version of windows, (also, is it 32 or 64bit) and java are you using?
"We must be that generation that stands athwart history yelling: 'Hey, jackass, get your government off my freedom!'" - Jason Mattera
Java Version 1.6.0_11
First you should completly uninstall java and download the newest version (1.6.0_24)
Also in your MLG config file, you need to remove NOGUI (but that's a seperate issue).
"We must be that generation that stands athwart history yelling: 'Hey, jackass, get your government off my freedom!'" - Jason Mattera
Hmmm... if you can, check your MD5 check sum (if you know what that is). It should be 91832ad2bdef7d459c9a96769ae9a927
Try downloading it again, or try on another computer.
EDIT: In fact try this.
"We must be that generation that stands athwart history yelling: 'Hey, jackass, get your government off my freedom!'" - Jason Mattera
Thanks for your help! Have some diamond: