Perhaps your internal IP changed, mine does that sometimes.
Double check.
Also, this is my first time posting here -
Thank you for this great mod, few questions though -
Will Minecart Mania ever be compatible?
Will There ever be plugin development for this?
Perhaps your internal IP changed, mine does that sometimes.
Double check.
Also, this is my first time posting here -
Thank you for this great mod, few questions though -
Will Minecart Mania ever be compatible?
Will There ever be plugin development for this?
My internal ip is the default gateway, right? Or is it the Ipv4?
Rollback Post to RevisionRollBack
[Diamond] San doesn't have many diamonds :'( Be nice to San, and give him a diamond [Diamond]
The Meaning of Life, the Universe, and Everything.
Join Date:
1/6/2011
Posts:
41
Minecraft:
Sevaver
Member Details
Quote from Dronage167 »
Hey Buddy,
I downloaded everything and it works perfecto, except one thing, i merge the minecraft.jar and the zmod.jar together and it works but when i start the win_start app this comes up in the cmd box
...
Please help ASAP as I would like to get my server up and running soon, Thanks,
Dronage167
Hey Dronage. I believe your problem is that you did in fact merge the minecraft.jar and zmod.jar. I suggest re-downloading the server and zmod and stick them in the same folder. Then use your command line to lanch the win_start.bat. This should fix the problem. The reason it is not working as intended for you is because the win_start is designed to launch zmod through the server.
We will call the server an apple. We will call zmod a banana. You can mix them together but cannot grow them from the same tree. So you can have an apple and a banana but not an appana or banapple tree; if you get what I mean.
Hope this helped. If not send me a msg and I will see what I can do to help.
He doesn't mean to literally drag and drop files together to merge them, I think. What's really happening is that you want to run them together. In order to get the win_start.bat to run, you run it through the command prompt (command line.)
What worked for me is this:
1) Place zmod.jar and minecraft_server.jar in the same folder [I'll say C:\Minecraft\server]
2) On a windows machine; press the windows key and 'R' button; this is windows run.
3) type in cmd and press enter; this is the command prompt (there are other ways to open it, this is one)
4) type in "cd C:\Minecraft\server" ;cd means change directory, and the location will be the location of your folder
5) type in win_start; run the batch that will start your server
love it! tho id like a GUI if possible to manage it alittle, and maybe grouping of players and assign the group to areas instead, be great for those multiclan servers!
this is excellent !
But I don't understand the shrine
I would also suggest you add the /spawn and /sethome . /home controls It would be very pleasant !
This didnt work for me, i injected the .jar file in to the mincraft server.jar file and then ran with the windows batch file he made but noting pops up. any suggetions why?
i tried it with a clean minecraft server also didnt work along with my already moded server
mod list:
SDK guns
Runecraft
didnt work with either clean or modded no clue why...
The Meaning of Life, the Universe, and Everything.
Join Date:
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Don't inject the server with the files in zMod.jar. Leave them as is. Put both Minecraft_Server.jar and zMod.jar in the same folder. Then run the .bat or .sh file. If you inject zMod into Minecraft it breaks it because the other files in the server don't know how to react to the new .class files from zMod.
We will call zMod.jar and Minecraft_Server.jar
does not get put into into or else you get :obsidian:. However if you place next to with some rigging you get lots of :cobblestone:.
So, again, Minecraft_Server.jar and zMod.jar go into the same folder but do not get opened with win7 or winrar or, in the case of linux, archive manager. Once placed into the same folder run the .bat or .sh file via command line. If you cannot figure out how to do that running this mod and even a server is not for you.
I have ran a server sennce alpha, i know how to do it, i jsut recetly got into modding servers, i have modded single, all it works perfect but servers are different, i have SDK gun mod and Runecraft and when i run with batch it gets
Hey Zan: Quick note, when you use /dye, it will only create another version of the dye you already have in your inventory, regardless of which value you place.
Also, any luck with locked chests, or member groups? :biggrin.gif:
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Naxville - 24/7 Server - Economy - Free Build - Protect Bases - Join Clans - Have Fun - Exclamation Marks!! http://www.naxville.com/
I like it; it has a lot of the functionality that Bukkit has with mods without anything special. Just need something like BigBrother for griefing logs. It seems good to use for a "private" server. Another nice feature would be /item <name> <amount> instead of /give <itemid> <amount> <user> so you don't have to look up id's all the time. Looks good so far though.
Double check.
Also, this is my first time posting here -
Thank you for this great mod, few questions though -
Will Minecart Mania ever be compatible?
Will There ever be plugin development for this?
so thats wat i was doin wrong
Waiiit, well what do you have to say about his error?
Uhh... does it have to do with your crazily named world folder? Try changing the name and see what happens.
Naxville - 24/7 Server - Economy - Free Build - Protect Bases - Join Clans - Have Fun - Exclamation Marks!!
http://www.naxville.com/
How do I install plugins to this wrapper?
Hey Dronage. I believe your problem is that you did in fact merge the minecraft.jar and zmod.jar. I suggest re-downloading the server and zmod and stick them in the same folder. Then use your command line to lanch the win_start.bat. This should fix the problem. The reason it is not working as intended for you is because the win_start is designed to launch zmod through the server.
We will call the server an apple. We will call zmod a banana. You can mix them together but cannot grow them from the same tree. So you can have an apple and a banana but not an appana or banapple tree; if you get what I mean.
Hope this helped. If not send me a msg and I will see what I can do to help.
What worked for me is this:
1) Place zmod.jar and minecraft_server.jar in the same folder [I'll say C:\Minecraft\server]
2) On a windows machine; press the windows key and 'R' button; this is windows run.
3) type in cmd and press enter; this is the command prompt (there are other ways to open it, this is one)
4) type in "cd C:\Minecraft\server" ;cd means change directory, and the location will be the location of your folder
5) type in win_start; run the batch that will start your server
my players items been getting stolen :sad.gif:!
But I don't understand the shrine
I would also suggest you add the /spawn and /sethome . /home controls It would be very pleasant !
thanks in advance erikmagic
i tried it with a clean minecraft server also didnt work along with my already moded server
mod list:
SDK guns
Runecraft
didnt work with either clean or modded no clue why...
We will call zMod.jar and Minecraft_Server.jar
does not get put into into or else you get :obsidian:. However if you place next to with some rigging you get lots of :cobblestone:.
So, again, Minecraft_Server.jar and zMod.jar go into the same folder but do not get opened with win7 or winrar or, in the case of linux, archive manager. Once placed into the same folder run the .bat or .sh file via command line. If you cannot figure out how to do that running this mod and even a server is not for you.
http://img822.imageshack.us/i/snapshot333.jpg/..
but if i run it threw the .jar it works fine (mod doesnt work though)
oh btw if u inject them it doesnt break it, mine still worked with them injected just no server wrapper
Also, any luck with locked chests, or member groups? :biggrin.gif:
Naxville - 24/7 Server - Economy - Free Build - Protect Bases - Join Clans - Have Fun - Exclamation Marks!!
http://www.naxville.com/