Running with extra ram
MyCraft V2.0.3
Running from folder: /Users/richardjoerger/Library/Application Support/minecraft/bin/mycraft
Lib file: minecraft.jar
Failed to load MyCraft!
org.frustra.mycraft.modding.types.BadHookException: Bad hook: menuButtonCheckClick
at org.frustra.mycraft.modding.advanced.CustomClassLoader.getHook(CustomClassLoader.java:44)
at org.frustra.mycraft.modding.advanced.CustomClassLoader.getHookName(CustomClassLoader.java:55)
at org.frustra.mycraft.modding.advanced.InjectUtil.injectAPIMenuButton(InjectUtil.java:874)
at org.frustra.mycraft.modding.advanced.InjectUtil.injectAPIMenu(InjectUtil.java:864)
at org.frustra.mycraft.modding.advanced.InjectUtil.init(InjectUtil.java:156)
at net.minecraft.GameUpdater.updateClassPath(GameUpdater.java:349)
at net.minecraft.GameUpdater.run(GameUpdater.java:301)
at net.minecraft.Launcher$1.run(Launcher.java:84)
Exception in thread "Thread-9" java.lang.VerifyError: (class: al, method: b signature: (Llg;)V) Incompatible argument to function
at qf.<clinit>(qf.java:9)
at hs.a(SourceFile:130)
at hs.<clinit>(SourceFile:48)
at fg.<clinit>(Item.java:355)
at ra.<clinit>(SourceFile:198)
at ru.<init>(SourceFile:14)
at net.minecraft.client.Minecraft.<init>(SourceFile:208)
at m.<init>(SourceFile:33)
at net.minecraft.client.MinecraftApplet.init(SourceFile:33)
at net.minecraft.Launcher.replace(Launcher.java:143)
at net.minecraft.Launcher$1.run(Launcher.java:87)
After running MyCraft this is the log i get after receiving a black screen.
ALl i have installed is mod loader, Single player commands, obsidian tool, and to many items all are 1.4 supported.
i followed the tut and successfully loaded mycraft it lets me change my craft setting but ever time i click single player it freezes and i have to force quit it. i already have saves with mods in them i even deleted all the properties files in .minecraft folder and everything from other mods and it still freezes do i have to start all new worlds
edit: i got it to work but having troble implimenting mods
Well you found me.
Congratulations, was it worth it?
The only thing you've managed to break so far...
is FreakyQwerty's game.
On another note...
I'm trying to figure out whats causing all these problems.
It's really annoying when something works for only some people =/
I'll see what I can do guys.
I love this Mod but can you add a disabled mods folder to put some of my mods that i cant use because of Compatibility issues
Like for example being able to switch out Mo creatures and minecolony whenever i feel
I'm getting stuck on the loading screen at the part where its..
Loading MyCraft
Loading API
And from the log I got this.
Running with extra ram
MyCraft V2.0.3
Running from folder: C:\Users\Mikey\AppData\Roaming\.minecraft\bin\mycraft
Lib file: minecraft.jar
Failed to load MyCraft!
org.frustra.mycraft.modding.types.BadHookException: Bad hook: itemOnUseMethod
at org.frustra.mycraft.modding.advanced.CustomClassLoader.getHook(CustomClassLoader.java:44)
at org.frustra.mycraft.modding.advanced.CustomClassLoader.getHookName(CustomClassLoader.java:55)
at org.frustra.mycraft.modding.advanced.InjectUtil.injectAPIItems(InjectUtil.java:801)
at org.frustra.mycraft.modding.advanced.InjectUtil.init(InjectUtil.java:157)
Now this only occurs when I try to use version 1.3 as opposed to updating to 1.4. By updating to 1.4 the issue doesn't even occur. Do I have to update to 1.4 to get MyCraft to work or am I missing something?
I got a blackscreen after I installed a few mods. Here is the MyCraft Log:
Running with extra ram
MyCraft V2.0.3
Running from folder: C:\Documents and Settings\Martine\Programdata\.minecraft\bin\mycraft
Lib file: minecraft.jar
Injecting ModLoader
144 recipes
Setting user: Aquariumz, -4383265164367008011
m@2b2c81
ModLoader Beta 1.4 Initializing...
Loading MyCraft + ModLoader mods
Loading: mod_PortableWorkbench
Mod Loaded: mod_PortableWorkbench 10.00
Loading: mod_PlasticCraft
|15:16:08| [PlasticCraft v1.5] Preparing PlasticCraft.props
|15:16:08| [PlasticCraft v1.5] Reading PlasticCraft.props
|15:16:08| [PlasticCraft v1.5] To have plastic items spawn in Dungeons, install DungeonAPI.
CONFLICTjava.lang.ExceptionInInitializerError
at s @ -156
Mod Loaded: mod_Pun.reflect.NativeConstructorAccessorImpl.nelasticCraft v1.5 (for b1.4)
Loading: mwInstance0(Native Method)
at sun.reflect.Nod_RecipeBook
Mod Loaded: mod_RecipeBook Beta 1.4
Loading: mod_SpawnerGUI
Mod Loaded: mod_SpawneativeConstructorAccessorIrmpl.newInstance(Unknown Source)GUI Beta 1.4
at sun.reflect.De
Loading: mod_Shelf
Failed to load mod from "mod_Shelf"
legatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lan
java.lang.Exception: Exit value: 1073807364
at org.frustra.myclaunch.Launcher.main(Launcher.java:100)
Running with normal ram (error)
gg..rreefflleecctt..CCoonnssttrruuccttoorr..nneewwIInnssttaannccee((UUnnkknnoowwnn SSoouurrccee))
Oh, and one more thing, I got a message that said something like '' You have two mods conflicting'' and it said the name of the two mods. That's okay, one of them was just a stupid mod, nothing important, but what's weird about it, is that the two mods that were conflicting, was Modloader and another mod that actually needs Modloader to work. Wtf happend?
PS: Sorry for any bad english, I'm from Norway. Please help me. ^^
Ok, first this is FRIGGIN EPIC!! Second, I did the basic mod fine but I dont know where to put the .class file and what to call it. I am very confused. Please help!!
Thanks in advance.
I got a blackscreen after I installed a few mods. Here is the MyCraft Log:
Running with extra ram
MyCraft V2.0.3
Running from folder: C:\Documents and Settings\Martine\Programdata\.minecraft\bin\mycraft
Lib file: minecraft.jar
Injecting ModLoader
144 recipes
Setting user: Aquariumz, -4383265164367008011
m@2b2c81
ModLoader Beta 1.4 Initializing...
Loading MyCraft + ModLoader mods
Loading: mod_PortableWorkbench
Mod Loaded: mod_PortableWorkbench 10.00
Loading: mod_PlasticCraft
|15:16:08| [PlasticCraft v1.5] Preparing PlasticCraft.props
|15:16:08| [PlasticCraft v1.5] Reading PlasticCraft.props
|15:16:08| [PlasticCraft v1.5] To have plastic items spawn in Dungeons, install DungeonAPI.
CONFLICTjava.lang.ExceptionInInitializerError
at s @ -156
Mod Loaded: mod_Pun.reflect.NativeConstructorAccessorImpl.nelasticCraft v1.5 (for b1.4)
Loading: mwInstance0(Native Method)
at sun.reflect.Nod_RecipeBook
Mod Loaded: mod_RecipeBook Beta 1.4
Loading: mod_SpawnerGUI
Mod Loaded: mod_SpawneativeConstructorAccessorIrmpl.newInstance(Unknown Source)GUI Beta 1.4
at sun.reflect.De
Loading: mod_Shelf
Failed to load mod from "mod_Shelf"
legatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lan
java.lang.Exception: Exit value: 1073807364
at org.frustra.myclaunch.Launcher.main(Launcher.java:100)
Running with normal ram (error)
gg..rreefflleecctt..CCoonnssttrruuccttoorr..nneewwIInnssttaannccee((UUnnkknnoowwnn SSoouurrccee))
aatt jjaavvaa..llaanngg..CCllaassss..nneewwIInnssttaannccee00((UUnnkknnoowwnn SSoouurrccee))
aatt jjaavvaa..llaanngg..CCllaassss..nneewwIInnssttaannccee((UUnnkknnoowwnn SSoouurrccee))
aatt MMooddLLooaaddeerr..aaddddMMoodd((MMooddLLooaaddeerr..jjaavvaa::116699))
aatt ssuunn..rreefflleecctt..NNaattiivveeMMeetthhooddAAcccceessssoorrIImmppll..iinnvvookkee00((NNaattiivvee MMeetthhoodd))
aatt ssuunn..rreefflleecctt..NNaattiivveeMMeetthhooddAAcccceessssoorrIImmppll..iinnvvookkee((UUnnkknnoowwnn SSoouurrccee))
aatt ssuunn..rreefflleecctt..DDeelleeggaattiinnggMMeetthhooddAAcccceessssoorrIImmppll..iinnvvookkee((UUnnkknnoowwnn SSoouurrccee))
Oh, and one more thing, I got a message that said something like '' You have two mods conflicting'' and it said the name of the two mods. That's okay, one of them was just a stupid mod, nothing important, but what's weird about it, is that the two mods that were conflicting, was Modloader and another mod that actually needs Modloader to work. Wtf happend?
PS: Sorry for any bad english, I'm from Norway. Please help me. ^^
Some mods have conflicting classes, if they do MyCraft tells you which mods conflict. What I do when this comes up is I look at the folders for both of the mods and see which .class files conflict. Some mods tell you to overwrite the other one because they have built in compatibility (usually you are told this in the thread for the mod), but in some cases it just means that the mods and incompatible. If the mod that conflicts with modloader is a mod that requires modloader then it's more than likely that it's compatible, so just delete the class file that conflicts from the modloader folder and leave the other one alone.
idk why but when i start it up it just shows the mojang thing then freezes
Running with extra ram
MyCraft V2.0.3
Running from folder: C:\Users\Home\AppData\Roaming\.minecraft\bin\mycraft
Lib file: minecraft.jar
Injecting ModLoader
144 recipes
Setting user: airglider6, 8872191374648045996
m@1f61bcf
ModLoader Beta 1.4v2 Initializing...
Loading MyCraft + ModLoader mods
Loading: mod_SdkFlasher
Mod Loaded: mod_SdkFlasher 1.4v1
Loading: mod_PortableWorkbench
Mod Loaded: mod_PortableWorkbench 10.00
Loading: mod_SdkGrapplingHook
Mod Loaded: mod_SdkGrapplingHook 1.4v1
Loading: mod_ZanMinimap
Mod Loaded: mod_ZanMinimap 1.4 - v0.9.7d
Loading: mod_MoreCreepsAndWeirdos
java.io.FileNotFoundException: C:\Users\Home\AppData\Roaming\.minecraft\MoreCreeps.properties (The system cannot find the file specified)
Mod Loaded: mod_MoreCreepsAndWeirdos Minecraft 1.4 MoreCreeps & Weirdos v1.9
Loading: mod_SdkUtility
Mod Loaded: mod_SdkUtility 1.4v1
Loading: mod_SdkGuns
mod_Planes not found in mod_SdkGuns. Ignore this exception if you do not have it installed.
Mod Loaded: mod_SdkGuns 1.4v1
Loading: mod_SdkFps
Mod Loaded: mod_SdkFps 1.4v1
Loading: mod_Shelf
Mod Loaded: mod_Shelf Beta 1.4
Done.
WARNING: Found unknown Windows version: Windows 7
Attempting to use default windows plug-in.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
First off, Great Mod, works great.
There's only one problem I've been having: When I click the "MyCraft Mods," the screen is blank. The buttons are there because I can press them, but I cannot see them. Anyone else having this problem?
And secondly, I've installed the "TestMod," and what's the Recipe for "Blood Axe?"
Thank you for creating this!
EDIT: Whoops, sorry for my Ignorance on Blood Axe, I didn't take the Liberty on going through the pages. :tongue.gif:
Still have the other problem though.
i only read the first page of posts but does this loader work with every mod or just mods made for it
also bout the mods do i still need to get mod loaders for em?
jdk1.6.0_24
jre1.6.0_01
jre7
Any thing wrong with these?
MyCraft V2.0.3
Running from folder: /Users/richardjoerger/Library/Application Support/minecraft/bin/mycraft
Lib file: minecraft.jar
Failed to load MyCraft!
org.frustra.mycraft.modding.types.BadHookException: Bad hook: menuButtonCheckClick
at org.frustra.mycraft.modding.advanced.CustomClassLoader.getHook(CustomClassLoader.java:44)
at org.frustra.mycraft.modding.advanced.CustomClassLoader.getHookName(CustomClassLoader.java:55)
at org.frustra.mycraft.modding.advanced.InjectUtil.injectAPIMenuButton(InjectUtil.java:874)
at org.frustra.mycraft.modding.advanced.InjectUtil.injectAPIMenu(InjectUtil.java:864)
at org.frustra.mycraft.modding.advanced.InjectUtil.init(InjectUtil.java:156)
at net.minecraft.GameUpdater.updateClassPath(GameUpdater.java:349)
at net.minecraft.GameUpdater.run(GameUpdater.java:301)
at net.minecraft.Launcher$1.run(Launcher.java:84)
Exception in thread "Thread-9" java.lang.VerifyError: (class: al, method: b signature: (Llg;)V) Incompatible argument to function
at qf.<clinit>(qf.java:9)
at hs.a(SourceFile:130)
at hs.<clinit>(SourceFile:48)
at fg.<clinit>(Item.java:355)
at ra.<clinit>(SourceFile:198)
at ru.<init>(SourceFile:14)
at net.minecraft.client.Minecraft.<init>(SourceFile:208)
at m.<init>(SourceFile:33)
at net.minecraft.client.MinecraftApplet.init(SourceFile:33)
at net.minecraft.Launcher.replace(Launcher.java:143)
at net.minecraft.Launcher$1.run(Launcher.java:87)
After running MyCraft this is the log i get after receiving a black screen.
ALl i have installed is mod loader, Single player commands, obsidian tool, and to many items all are 1.4 supported.
What am i doing wrong?
edit: i got it to work but having troble implimenting mods
These are my programs to, Same thing happens to me.
Well you found me.
Congratulations, was it worth it?
The only thing you've managed to break so far...
is FreakyQwerty's game.
On another note...
I'm trying to figure out whats causing all these problems.
It's really annoying when something works for only some people =/
I'll see what I can do guys.
Like for example being able to switch out Mo creatures and minecolony whenever i feel
Loading MyCraft
Loading API
And from the log I got this.
Now this only occurs when I try to use version 1.3 as opposed to updating to 1.4. By updating to 1.4 the issue doesn't even occur. Do I have to update to 1.4 to get MyCraft to work or am I missing something?
Running with extra ram
MyCraft V2.0.3
Running from folder: C:\Documents and Settings\Martine\Programdata\.minecraft\bin\mycraft
Lib file: minecraft.jar
Injecting ModLoader
144 recipes
Setting user: Aquariumz, -4383265164367008011
m@2b2c81
ModLoader Beta 1.4 Initializing...
Loading MyCraft + ModLoader mods
Loading: mod_PortableWorkbench
Mod Loaded: mod_PortableWorkbench 10.00
Loading: mod_PlasticCraft
|15:16:08| [PlasticCraft v1.5] Preparing PlasticCraft.props
|15:16:08| [PlasticCraft v1.5] Reading PlasticCraft.props
|15:16:08| [PlasticCraft v1.5] To have plastic items spawn in Dungeons, install DungeonAPI.
CONFLICTjava.lang.ExceptionInInitializerError
at s @ -156
Mod Loaded: mod_Pun.reflect.NativeConstructorAccessorImpl.nelasticCraft v1.5 (for b1.4)
Loading: mwInstance0(Native Method)
at sun.reflect.Nod_RecipeBook
Mod Loaded: mod_RecipeBook Beta 1.4
Loading: mod_SpawnerGUI
Mod Loaded: mod_SpawneativeConstructorAccessorIrmpl.newInstance(Unknown Source)GUI Beta 1.4
at sun.reflect.De
Loading: mod_Shelf
Failed to load mod from "mod_Shelf"
legatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lan
java.lang.Exception: Exit value: 1073807364
at org.frustra.myclaunch.Launcher.main(Launcher.java:100)
Running with normal ram (error)
gg..rreefflleecctt..CCoonnssttrruuccttoorr..nneewwIInnssttaannccee((UUnnkknnoowwnn SSoouurrccee))
aatt jjaavvaa..llaanngg..CCllaassss..nneewwIInnssttaannccee00((UUnnkknnoowwnn SSoouurrccee))
aatt jjaavvaa..llaanngg..CCllaassss..nneewwIInnssttaannccee((UUnnkknnoowwnn SSoouurrccee))
aatt MMooddLLooaaddeerr..aaddddMMoodd((MMooddLLooaaddeerr..jjaavvaa::116699))
aatt ssuunn..rreefflleecctt..NNaattiivveeMMeetthhooddAAcccceessssoorrIImmppll..iinnvvookkee00((NNaattiivvee MMeetthhoodd))
aatt ssuunn..rreefflleecctt..NNaattiivveeMMeetthhooddAAcccceessssoorrIImmppll..iinnvvookkee((UUnnkknnoowwnn SSoouurrccee))
aatt ssuunn..rreefflleecctt..DDeelleeggaattiinnggMMeetthhooddAAcccceessssoorrIImmppll..iinnvvookkee((UUnnkknnoowwnn SSoouurrccee))
Oh, and one more thing, I got a message that said something like '' You have two mods conflicting'' and it said the name of the two mods. That's okay, one of them was just a stupid mod, nothing important, but what's weird about it, is that the two mods that were conflicting, was Modloader and another mod that actually needs Modloader to work. Wtf happend?
PS: Sorry for any bad english, I'm from Norway. Please help me. ^^
Thanks in advance.
Edit: Grammar
Some mods have conflicting classes, if they do MyCraft tells you which mods conflict. What I do when this comes up is I look at the folders for both of the mods and see which .class files conflict. Some mods tell you to overwrite the other one because they have built in compatibility (usually you are told this in the thread for the mod), but in some cases it just means that the mods and incompatible. If the mod that conflicts with modloader is a mod that requires modloader then it's more than likely that it's compatible, so just delete the class file that conflicts from the modloader folder and leave the other one alone.
I have installed these mods: Risugami's Modloader, 303's arrows, Somnia, GUI API (Lahwran's), Industrial Craft, and Toomanyitems inv editor (in game).
whenever I go to the global mod screen (from the settings screen GUI API) it freeses and then shuts down by it self
here's the log:
xD Use the Code wrapping thing (forgot what it's called) that's what it's there for.
There's only one problem I've been having: When I click the "MyCraft Mods," the screen is blank. The buttons are there because I can press them, but I cannot see them. Anyone else having this problem?
And secondly, I've installed the "TestMod," and what's the Recipe for "Blood Axe?"
Thank you for creating this!
EDIT: Whoops, sorry for my Ignorance on Blood Axe, I didn't take the Liberty on going through the pages. :tongue.gif:
Still have the other problem though.
also bout the mods do i still need to get mod loaders for em?