I understand why answere something has been fixed in a build u plan to realease soon, also I appoloize if It seemed like it was troll post. I was just eager for an explinations of somekind.
[*:3cw1em2q]UPGRADE WARNING: If you are using database logging, you must add a NULL 'comment' VARCHAR field to the table. The line of SQL that you can run for MySQL can be found in blacklist_table.sql.
[*:3cw1em2q]Improved plugin compatibility with the block lag fix. For maximum compatibility, you must now list WorldGuard as the first plugin in server.properties and you cannot reload or enable the plugin while the server is up. This is for bad plugins that unnecessarily use the "critical" priority for its hooks like the LWC. Most plugins don't do that though, so this won't apply for most people.
[*:3cw1em2q]Fixed signs being blank if they were denied via the blacklist.
[*:3cw1em2q]Added on-break event to the blacklist.
[*:3cw1em2q]Added comments and messages. Comments are only for your own use and they are printed with the log and notify actions of the blacklist. The message replaces the message that is shown the user and it is optional.
[*:3cw1em2q]The blacklist notification messages are now more compact and are light grey instead of light purple.
[*:3cw1em2q]The notify, log, and tell actions will now trigger every time for the on-break, on-create, on-drop events rather than wait 3 seconds between events for the same item or block for a player.
If you were using a version of WorldGuard before 1.2, a NEW build of the unreleased b126 version of hMod is required. Get it here: hmod-b126-early3.zip
[*:xrmytch8]New on-acquire hook. This does both a total inventory check on inventory change and item pick up denial. The item pick up denial is largely thanks to Dinnerbone for fulfilling my request to add a particular hook.
[*:xrmytch8]Item durability can now be toggled with item-durability. Thanks to Dinnerbone for figuring this out while fulfilling my request. The default setting is to fix item durability.
[*:xrmytch8]New no-physics-gravel and no-physics-sand options allow you to prevent gravel and sand from falling.
[*:xrmytch8]New allow-portal-anywhere option allows you to create portal blocks anywhere.
ONCE AGAIN, you need a NEW build of an unreleased version of hMod. Get it here: hmod-b126-early4.zip VERY MAJOR WARNING: This just in: Sturmeh just told me that this build of hMod may corrupt your world. You may want to hold off or first test it on a test server.
WorldGuard 1.4
(Minimum some version of hMod SK distributes)
Just posting here to give props to such a great plugin. It has helped replace several mainstream antigrief mods and lightened my workload on management come updates time. Thanks for making such a wonderful plugin. I highly recommend this!
[*:3oiel8p8]Fixed issue with the block lag fix dropping item stacks of 0 quantity.
Version 1.4
[*:3oiel8p8]Item durability fixed!
[*:3oiel8p8]New on-acquire hook. This does both a total inventory check on inventory change and item pick up denial.
[*:3oiel8p8]New no-physics-gravel and no-physics-sand options allow you to prevent gravel and sand from falling.
[*:3oiel8p8]New allow-portal-anywhere option allows you to create portal blocks anywhere.
Thanks to Dinnerbone particularly.
ONCE AGAIN, you need a NEW build of an unreleased version of hMod. Get it here: hmod-b126-early6.zip MAKE AN BACKUP OF YOUR WORLD BEFORE UPGRADING TO THIS BUILD OF HMOD.
I would really like to use your plugin, after reading through the abilities it offers, I fell in love with it.
Unfortunately, it seems either McAdmin, or perhaps my stupidity is keeping me from using it.
I figured I would try here first, before going over to the McAdmin forum since he doesn't seem to pay much attention to people who complain about plugins.
I've never had a problem with any other plugin, until this one. I've properly configured my server.prop file
And I've tried both combinations, of the 1.3 with the Early build 3, and the 1.4.1 with early 7, none worked.
Perhaps it's a compatibility issue with McAdmin, or maybe I'm actually missing a step, but I've installed many plugins before, so unless there is an extra step yours has over the others, I'm sure I did this right.
Anyways, I'll provide more information upon request. Thanks for any additional help you can provide.
Edit: Well I fixed it. And it was my fault. I didn't put a capital in the G "WorldGuard"
You do not need a custom version of hMod! Just use whatever official version is available. Some features (only item durability and sand/gravel/portal physics control) won't work though.
[*:1cu6uc10]Removed the block lag fix.
[*:1cu6uc10]WorldGuard now conditionally loads features so you can use any up-to-date build of hMod and the unsupported features won't break the entire plugin. When WG loads, check the server console for a report of features that are not supported by your version of hMod.
[*:1cu6uc10]Changed some configuration defaults: disable-lava-fire=true, simulate-sponge=true, item-durability=false
Hello! I was using antigrief and llamacraft, but since this plugin reunites the both, we are using it now. Works great, thank you very much, but one feature we are missing: the rod of power that allowed admins to remove blocks with one hit, no matter what it is... obsidian, adminium... Its much useful for ugly-looking constructions the player does, also griefing with obsidian... can it be implemented somehow?
You can use my other plugin, WorldEdit. Link below. Switch it on with // and any pickaxe can instantly destroy any other block.
Quote from weggo »
got this pretty unknown bug with this plugin, i "installed" it on my server, restarted it and after that i noticed i cannot take any stuff lying on ground anymore, and the mobs wont make any damage to me. It did work with other players though. Has it something to do with you being an admin?
That is an issue with the vanilla Minecraft server. You have to delete your world/players/<your name>.dat file in order to fix the bug -- remember to put your items in a chest first.
I have the latest version, 1.6 and ive noticed a small bug that is kind of irritating, but its not that big of a deal. Its when you kill some kind of a mob, animal of any kind. If I have Creeper-Block Enabled, instead of the animal/mob doing its animation for when it dies, it just disappears oddly. Just making sure that you guys are aware of this bug, if it is. Let me know if it is just me.
Thanks for putting this together. Since Llamacraft is no longer compatible with hMod, I've been looking for a replacement to take care of lava and all that. You saved the day!
Is there a way to block TNT ignition for all users, including admins? Some of us like to play around with that. Also, the TNT ignition seems to be a bit buggy. Sometimes it just shatters like leaves. Other times, it acts like it does in Llamacraft (explodes but then everything reverts.) Some of the exploded TNT stays white and twitches a lot.
[*:3cw1em2q]UPGRADE WARNING: If you are using database logging, you must add a NULL 'comment' VARCHAR field to the table. The line of SQL that you can run for MySQL can be found in blacklist_table.sql.
[*:3cw1em2q]Improved plugin compatibility with the block lag fix. For maximum compatibility, you must now list WorldGuard as the first plugin in server.properties and you cannot reload or enable the plugin while the server is up. This is for bad plugins that unnecessarily use the "critical" priority for its hooks like the LWC. Most plugins don't do that though, so this won't apply for most people.
[*:3cw1em2q]Fixed signs being blank if they were denied via the blacklist.
[*:3cw1em2q]Added on-break event to the blacklist.
[*:3cw1em2q]Added comments and messages. Comments are only for your own use and they are printed with the log and notify actions of the blacklist. The message replaces the message that is shown the user and it is optional.
[*:3cw1em2q]The blacklist notification messages are now more compact and are light grey instead of light purple.
[*:3cw1em2q]The notify, log, and tell actions will now trigger every time for the on-break, on-create, on-drop events rather than wait 3 seconds between events for the same item or block for a player.
If you were using a version of WorldGuard before 1.2, a NEW build of the unreleased b126 version of hMod is required. Get it here: hmod-b126-early3.zip
WorldGuard 1.3
(Minimum hMod v126+)
Links: Configuration · GitHub
Check out my Minecraft server.
[*:xrmytch8]New on-acquire hook. This does both a total inventory check on inventory change and item pick up denial. The item pick up denial is largely thanks to Dinnerbone for fulfilling my request to add a particular hook.
[*:xrmytch8]Item durability can now be toggled with item-durability. Thanks to Dinnerbone for figuring this out while fulfilling my request. The default setting is to fix item durability.
[*:xrmytch8]New no-physics-gravel and no-physics-sand options allow you to prevent gravel and sand from falling.
[*:xrmytch8]New allow-portal-anywhere option allows you to create portal blocks anywhere.
ONCE AGAIN, you need a NEW build of an unreleased version of hMod. Get it here: hmod-b126-early4.zip
VERY MAJOR WARNING: This just in: Sturmeh just told me that this build of hMod may corrupt your world. You may want to hold off or first test it on a test server.
WorldGuard 1.4
(Minimum some version of hMod SK distributes)
Links: Configuration · GitHub
Check out my Minecraft server.
[*:3oiel8p8]Fixed issue with the block lag fix dropping item stacks of 0 quantity.
Version 1.4
[*:3oiel8p8]Item durability fixed!
[*:3oiel8p8]New on-acquire hook. This does both a total inventory check on inventory change and item pick up denial.
[*:3oiel8p8]New no-physics-gravel and no-physics-sand options allow you to prevent gravel and sand from falling.
[*:3oiel8p8]New allow-portal-anywhere option allows you to create portal blocks anywhere.
Thanks to Dinnerbone particularly.
ONCE AGAIN, you need a NEW build of an unreleased version of hMod. Get it here: hmod-b126-early6.zip
MAKE AN BACKUP OF YOUR WORLD BEFORE UPGRADING TO THIS BUILD OF HMOD.
WorldGuard 1.4.1
(Minimum some version of hMod SK distributes)
Links: Configuration · GitHub
Check out my Minecraft server.
Unfortunately, it seems either McAdmin, or perhaps my stupidity is keeping me from using it.
I figured I would try here first, before going over to the McAdmin forum since he doesn't seem to pay much attention to people who complain about plugins.
I've never had a problem with any other plugin, until this one. I've properly configured my server.prop file
And I've tried both combinations, of the 1.3 with the Early build 3, and the 1.4.1 with early 7, none worked.
Perhaps it's a compatibility issue with McAdmin, or maybe I'm actually missing a step, but I've installed many plugins before, so unless there is an extra step yours has over the others, I'm sure I did this right.
Anyways, I'll provide more information upon request. Thanks for any additional help you can provide.
Edit: Well I fixed it. And it was my fault. I didn't put a capital in the G "WorldGuard"
Blah.
You do not need a custom version of hMod! Just use whatever official version is available. Some features (only item durability and sand/gravel/portal physics control) won't work though.
[*:1cu6uc10]Removed the block lag fix.
[*:1cu6uc10]WorldGuard now conditionally loads features so you can use any up-to-date build of hMod and the unsupported features won't break the entire plugin. When WG loads, check the server console for a report of features that are not supported by your version of hMod.
[*:1cu6uc10]Changed some configuration defaults: disable-lava-fire=true, simulate-sponge=true, item-durability=false
Download: http://github.com/downloads/sk89q/world ... -1.5.1.zip
Check out my Minecraft server.
Disabling fire is not working for me.Nothing worldguard is working for me, it says it loaded tho.
Can you give me a hey0 Minecraft_Mod.jar that works with it?
Check out my Minecraft server.
Check out my Minecraft server.
You can use my other plugin, WorldEdit. Link below. Switch it on with // and any pickaxe can instantly destroy any other block.
That is an issue with the vanilla Minecraft server. You have to delete your world/players/<your name>.dat file in order to fix the bug -- remember to put your items in a chest first.
Check out my Minecraft server.
I have the latest version, 1.6 and ive noticed a small bug that is kind of irritating, but its not that big of a deal. Its when you kill some kind of a mob, animal of any kind. If I have Creeper-Block Enabled, instead of the animal/mob doing its animation for when it dies, it just disappears oddly. Just making sure that you guys are aware of this bug, if it is. Let me know if it is just me.
But still, Great Mod!
Thanks
Check out my Minecraft server.
http://www.sk89q.com/projects/worldguard/
Check out my Minecraft server.
Thanks for putting this together. Since Llamacraft is no longer compatible with hMod, I've been looking for a replacement to take care of lava and all that. You saved the day!
Is there a way to block TNT ignition for all users, including admins? Some of us like to play around with that. Also, the TNT ignition seems to be a bit buggy. Sometimes it just shatters like leaves. Other times, it acts like it does in Llamacraft (explodes but then everything reverts.) Some of the exploded TNT stays white and twitches a lot.
http://www.sk89q.com/projects/worldguard/...
Getting a nothing found page when selecting the download icon on that page:
http://www.sk89q.com/projects/worldguar ... oad/latest
Exact same Error.
Server Ip:
84.52.224.7:1408ClosedWebsite (s):
http://widomz.com/
http://xtremetop.net/
Can anyone test to see if this also resolves the TNT nerf not working?