Can someone please explain how //smooth works? I've been trying to get create some flat pieces of land for building with this command (assuming that it can do that) for the past few hours but I have not notice a single change when I use it. Is there some other command that is used for that?
This is actually REALLY awesome. At first I had a bit of trouble but then I got the hang of it haha :smile.gif:
My only concern is that if I use too many commands in a row, or if I use the mod for too long, then what happens is the game crashes, and I lose some data of what I did earlier. No big worries though, this doesn't happen too often.
Lets just say theoretically that I accidentally used //fill grass 500 1 and it placed a layer of grass over every where in that 500 block radius and unable to use UNDO, what would be the easiest way of deleting every block within 500 block radius but only that 1 deep span on the horizontal axis like the fill did? sorta the opposite of fill as when i use fill it only fills blank spaces (obviously)...
How might one place a limit on the speed at which WorldEdit replaces blocks?
Specifically, I'm trying to set all of the stone in an area 400x400 blocks to 3% iron, 3% coal, etc., but it crashes the server. I remember some cuboid program in Creative which would replace blocks in 16x16x16 chunks if you told it to, instead of all at once; is this possible?
Sorry if it's already been asked and answered a lot, but I can't seem to find it. :L
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Holy wow tf2 blog and i just woke up what is happening i am happy and my hair is fluffy from pillows and i need to pee wow