I do have a bug report. In runecraft 2.18 (CB 1.7.2), waypoints do not seem to follow faith islands after FTP or pegasus. Also, there seems to be no differentiation in direction for Waypoints or Faith Points. The waypoint continues to function, however it teleports the user to whatever coordinates it was at before the ship moved.
I've noticed the lack of facing on Weaver, so I assume it is a known bug, but I thought I'd report it for the sake of thoroughness.
However, I haven't personally observed the problem with waypoints on Weaver, though that may be because my ships are locked together until pegasus is fixed, and my digger doesn't have a waypoint.
knowing Ctri, this is probably already fixed, but I thought I'd let others know that they're not alone.
Is there any way to completely erase all Runecraft data from my server? I've deleted all of the relevant files, and the .jar. However, when I re-uploaded the plugin, players could still use items that have been modified with runes - the effects are still there. I couldn't find a storage file for it...any idea on how i can fix this?
Is there any way to completely erase all Runecraft data from my server? I've deleted all of the relevant files, and the .jar. However, when I re-uploaded the plugin, players could still use items that have been modified with runes - the effects are still there. I couldn't find a storage file for it...any idea on how i can fix this?
In you main world folder there will be a file name magic.dat. You delete that to delete all magic.
Yes and no. Deleting the magic.dat file will delete all world magic (sensors, magic blocks, etc.) and all 'unbound' magic, by which I mean unengraved tool runes of any variety.
What isn't deleted is *engraved* tools, because these are stored as enchantments in the main server world files. There is no good way to get rid of them, other than asking your players to turn in all such engraved items, going through and manually delete them yourself, or completely resetting player and world data for inventories.
( If you can find a tool that will just clear all enchants of items, that would work as well, but I know of no such tool )
With permission from SuperLlama and in association with C'tri, we have begun work on the Runecraft Inspired Mod Runix. If you wish to give feedback and ideas the link is here:
i try and try and try but i cannot find a magic-based mod that comes close to this one, the only problem is all of the goddamned griefers and pvpers on servers, i honestly cannot wait until there's a singleplayer version of this. hell, i even looked for mods that enable using bukkit mods in single player and couldn't find any that are the right build, my sanity rests in your hands, superllama
I don't stop by here very often but I do occasionally check on the mod to see if it's still alive-- the official website says 1.6.2 but Ctri has been known to forget to update the main site and only update the bukkit page (I don't even know where that is, I stopped working on the mod way before the bukkit page was set up). I just sent him a skype message to ask him how things are and whether he can get it up-to-date anytime soon, but it seems he's starting to be less active too now. This mod was originally my baby but I haven't played minecraft in months, and I haven't really enjoyed it since 2011, but I do still care what happens to runecraft. I'll try not to disappear again until the mod is safely moving along again
My ankle's uncle is my uncle's ankle. It's true! My Server Mods: Runecraft SMP Server Mod - java class replacer for SMP which adds magic runes. Llamacraft SMP Server Mod - bucket fix, lava nerf, etc.
^ oh good, someone is still porting it then. Every time Ctri forgets to update the website I get scared lol
Rollback Post to RevisionRollBack
My ankle's uncle is my uncle's ankle. It's true! My Server Mods: Runecraft SMP Server Mod - java class replacer for SMP which adds magic runes. Llamacraft SMP Server Mod - bucket fix, lava nerf, etc.
Hey, I'm having problems with the teleporters. I started up a server, and I have loved runecraft for a couple of years now, so it was the first plugin I put on my server. I had the server up for about 3 days, and my teleporters are my life.. So basically I created teleporters, and waypoints, I've automated them so if you hit certain blocks in my house, you're teleported to things like the mine, and the chrono trigger, and it was all working perfectly for a few days, and now whenever I use a teleporter it either gives me the message "There is nothing but void at your destination. The aether will not send you there!" or it teleports me underneath the waypoint, usually underground to sufficate, or in the case of my Chrono Trigger, it teleports me underneath the island, and I fall to a very grim death. If I add new waypoints it works fine, but for some reason my current waypoints are sending me under them, instead of above them. I hope you're able to help, and if you need to examine the problem on my server, just message me for details.
Any support at all for 1.6.4?
For some reason, the previous 1.6.4 patches I see in the page before this one don't work for me and I get typical (Out of date?) errors.
I'm hoping to keep my server 1.6.4 for a long while and runecraft is a necessity for alot my plans.
Edit-
I switched to Spigot, it doesn't appear to break any of the other plugins I'm using and, for some reason, runecraft works on it.
So I suppose I'll stick with spigot for now.
Hey, I'm having problems with the teleporters. I started up a server, and I have loved runecraft for a couple of years now, so it was the first plugin I put on my server. I had the server up for about 3 days, and my teleporters are my life.. So basically I created teleporters, and waypoints, I've automated them so if you hit certain blocks in my house, you're teleported to things like the mine, and the chrono trigger, and it was all working perfectly for a few days, and now whenever I use a teleporter it either gives me the message "There is nothing but void at your destination. The aether will not send you there!" or it teleports me underneath the waypoint, usually underground to sufficate, or in the case of my Chrono Trigger, it teleports me underneath the island, and I fall to a very grim death. If I add new waypoints it works fine, but for some reason my current waypoints are sending me under them, instead of above them. I hope you're able to help, and if you need to examine the problem on my server, just message me for details.
It seems this issue is being pretty ignored on both the bukkit page and here. I've loved and used runecraft for years but it may seem time to leave it unfortunately.
Hey, I'm having problems with the teleporters. I started up a server, and I have loved runecraft for a couple of years now, so it was the first plugin I put on my server. I had the server up for about 3 days, and my teleporters are my life.. So basically I created teleporters, and waypoints, I've automated them so if you hit certain blocks in my house, you're teleported to things like the mine, and the chrono trigger, and it was all working perfectly for a few days, and now whenever I use a teleporter it either gives me the message "There is nothing but void at your destination. The aether will not send you there!" or it teleports me underneath the waypoint, usually underground to sufficate, or in the case of my Chrono Trigger, it teleports me underneath the island, and I fall to a very grim death. If I add new waypoints it works fine, but for some reason my current waypoints are sending me under them, instead of above them. I hope you're able to help, and if you need to examine the problem on my server, just message me for details.
I am sorry. I have been busy. If you are using the latest Runecraft, you should have no dilemma's. If you can, can you see if updating fixes it?
It seems this issue is being pretty ignored on both the bukkit page and here. I've loved and used runecraft for years but it may seem time to leave it unfortunately.
Thanks for bringing it to my attention. I forgot I saw it when I was checking my email at work a while back. I could not do anything then. Sorry!
Edit: Derp. Formed the rune wrong...
I've noticed the lack of facing on Weaver, so I assume it is a known bug, but I thought I'd report it for the sake of thoroughness.
However, I haven't personally observed the problem with waypoints on Weaver, though that may be because my ships are locked together until pegasus is fixed, and my digger doesn't have a waypoint.
knowing Ctri, this is probably already fixed, but I thought I'd let others know that they're not alone.
In you main world folder there will be a file name magic.dat. You delete that to delete all magic.
What isn't deleted is *engraved* tools, because these are stored as enchantments in the main server world files. There is no good way to get rid of them, other than asking your players to turn in all such engraved items, going through and manually delete them yourself, or completely resetting player and world data for inventories.
( If you can find a tool that will just clear all enchants of items, that would work as well, but I know of no such tool )
With permission from SuperLlama and in association with C'tri, we have begun work on the Runecraft Inspired Mod Runix. If you wish to give feedback and ideas the link is here:
http://www.minecraftforum.net/topic/2259223-wip-runix-the-block-based-magic-mod-inspired-by-runecraft/
As it is a WIP it may be sometime before we release a build.
http://www.minecraftforum.net/topic/2259223-wip-runix-the-block-based-magic-mod-inspired-by-runecraft/#entry27564772
Here you go!
My Server Mods:
Runecraft SMP Server Mod - java class replacer for SMP which adds magic runes.
Llamacraft SMP Server Mod - bucket fix, lava nerf, etc.
It does! Here you are! http://dev.bukkit.org/bukkit-plugins/runecraft/
It is updated to 1.7.2 and will work with 1.7.4 (only thing they added with 1.7.4 is streaming so no new bukkit stuff for that).
If you are asking for Runecraft as a forge mod look here: http://www.minecraftforum.net/topic/2259223-wip-runix-the-block-based-magic-mod-inspired-by-runecraft/
It is a WIP but we should have alpha out soon!
My Server Mods:
Runecraft SMP Server Mod - java class replacer for SMP which adds magic runes.
Llamacraft SMP Server Mod - bucket fix, lava nerf, etc.
For some reason, the previous 1.6.4 patches I see in the page before this one don't work for me and I get typical (Out of date?) errors.
I'm hoping to keep my server 1.6.4 for a long while and runecraft is a necessity for alot my plans.
Edit-
I switched to Spigot, it doesn't appear to break any of the other plugins I'm using and, for some reason, runecraft works on it.
So I suppose I'll stick with spigot for now.
Don't like it? Bite me. <3
There you go TheUntoldLyric.
Thanks.
For some reason it still didn't work until I switched to Spigot though, oddly enough.
Thanks in any case <3
Don't like it? Bite me. <3
It seems this issue is being pretty ignored on both the bukkit page and here. I've loved and used runecraft for years but it may seem time to leave it unfortunately.
I am sorry. I have been busy. If you are using the latest Runecraft, you should have no dilemma's. If you can, can you see if updating fixes it?
Thanks for bringing it to my attention. I forgot I saw it when I was checking my email at work a while back. I could not do anything then. Sorry!
Strange. Here then: https://www.mediafire.com/?77ebbuv7n2fu35u (Once again, all Ctri, not me). Tell me if that fixes the issue.